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tests: Use better variable names in test_uav_counters().
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@ -14011,7 +14011,7 @@ static int compare_id(const void *a, const void *b)
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static void test_uav_counters(void)
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{
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ID3D12Resource *buffer, *buffer2, *counter_buffer;
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ID3D12Resource *buffer, *out_buffer, *counter_buffer;
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D3D12_ROOT_SIGNATURE_DESC root_signature_desc;
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D3D12_DESCRIPTOR_RANGE descriptor_ranges[1];
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D3D12_UNORDERED_ACCESS_VIEW_DESC uav_desc;
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@ -14107,7 +14107,7 @@ static void test_uav_counters(void)
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buffer = create_default_buffer(device, 1024,
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D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS, D3D12_RESOURCE_STATE_UNORDERED_ACCESS);
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buffer2 = create_default_buffer(device, 1024,
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out_buffer = create_default_buffer(device, 1024,
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D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS, D3D12_RESOURCE_STATE_UNORDERED_ACCESS);
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counter_buffer = create_default_buffer(device, 1024,
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D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS, D3D12_RESOURCE_STATE_COPY_DEST);
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@ -14120,7 +14120,7 @@ static void test_uav_counters(void)
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uav_desc.Buffer.Flags = D3D12_BUFFER_UAV_FLAG_NONE;
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ID3D12Device_CreateUnorderedAccessView(device, buffer, counter_buffer, &uav_desc,
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get_cpu_descriptor_handle(&context, descriptor_heap, 0));
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ID3D12Device_CreateUnorderedAccessView(device, buffer2, NULL, &uav_desc,
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ID3D12Device_CreateUnorderedAccessView(device, out_buffer, NULL, &uav_desc,
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get_cpu_descriptor_handle(&context, descriptor_heap, 1));
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counter = 0;
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@ -14168,11 +14168,11 @@ static void test_uav_counters(void)
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ID3D12DescriptorHeap_GetGPUDescriptorHandleForHeapStart(descriptor_heap));
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ID3D12GraphicsCommandList_Dispatch(command_list, 16, 1, 1);
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transition_sub_resource_state(command_list, buffer2, 0,
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transition_sub_resource_state(command_list, out_buffer, 0,
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D3D12_RESOURCE_STATE_UNORDERED_ACCESS, D3D12_RESOURCE_STATE_COPY_SOURCE);
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counter = read_uav_counter(&context, counter_buffer, 0);
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ok(!counter, "Got unexpected value %u.\n", counter);
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get_buffer_readback_with_command_list(buffer2, DXGI_FORMAT_R32_UINT, &rb, queue, command_list);
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get_buffer_readback_with_command_list(out_buffer, DXGI_FORMAT_R32_UINT, &rb, queue, command_list);
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memcpy(id, rb.data, 64 * sizeof(*id));
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release_resource_readback(&rb);
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qsort(id, 64, sizeof(*id), compare_id);
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@ -14188,7 +14188,7 @@ static void test_uav_counters(void)
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D3D12_RESOURCE_STATE_UNORDERED_ACCESS, D3D12_RESOURCE_STATE_COPY_DEST);
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transition_sub_resource_state(command_list, buffer, 0,
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D3D12_RESOURCE_STATE_UNORDERED_ACCESS, D3D12_RESOURCE_STATE_COPY_DEST);
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transition_sub_resource_state(command_list, buffer2, 0,
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transition_sub_resource_state(command_list, out_buffer, 0,
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D3D12_RESOURCE_STATE_COPY_SOURCE, D3D12_RESOURCE_STATE_UNORDERED_ACCESS);
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/* produce on CPU */
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@ -14214,12 +14214,12 @@ static void test_uav_counters(void)
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ID3D12GraphicsCommandList_Dispatch(command_list, 1, 1, 1);
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ID3D12GraphicsCommandList_Dispatch(command_list, 1, 1, 1);
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transition_sub_resource_state(command_list, buffer2, 0,
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transition_sub_resource_state(command_list, out_buffer, 0,
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D3D12_RESOURCE_STATE_UNORDERED_ACCESS, D3D12_RESOURCE_STATE_COPY_SOURCE);
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counter = read_uav_counter(&context, counter_buffer, 0);
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ok(!counter, "Got unexpected value %u.\n", counter);
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get_buffer_readback_with_command_list(buffer2, DXGI_FORMAT_R32_UINT, &rb, queue, command_list);
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get_buffer_readback_with_command_list(out_buffer, DXGI_FORMAT_R32_UINT, &rb, queue, command_list);
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for (i = 0; i < 8; ++i)
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{
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data = get_readback_uint(&rb, i, 0);
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@ -14228,7 +14228,7 @@ static void test_uav_counters(void)
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release_resource_readback(&rb);
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ID3D12Resource_Release(buffer);
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ID3D12Resource_Release(buffer2);
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ID3D12Resource_Release(out_buffer);
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ID3D12Resource_Release(counter_buffer);
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ID3D12DescriptorHeap_Release(descriptor_heap);
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destroy_test_context(&context);
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