Henri Verbeet
5c00766eff
Release 1.14.
2024-11-21 12:35:55 +01:00
Andrey Gusev
f28d39b609
vkd3d-utils: Store the actual serialisation return value in D3DStripShader().
2024-09-30 20:57:15 +02:00
Andrey Gusev
c94eac2d33
vkd3d-utils: Store the actual serialisation return value in get_blob_part().
2024-09-30 20:52:24 +02:00
Elizabeth Figura
d507acb5ac
vkd3d-utils: Do not emit implicit truncation warnings from D3DCompile2VKD3D() before version 42.
2024-09-03 15:07:36 +02:00
Elizabeth Figura
8515fcbc70
vkd3d-utils: Add a D3DCompile2VKD3D() that allows configuring DLL version.
...
This would allow us to use vkd3d-utils directly in Wine [with the exception of
D3D_COMPILE_STANDARD_FILE_INCLUDE, but we can simply pass the ID3DInclude object
to D3DCompile2VKD3D().]
2024-09-03 15:06:29 +02:00
Henri Verbeet
0e72aba0bc
Release 1.13.
2024-08-29 12:08:46 +02:00
Henri Verbeet
36c123c005
Release 1.12.
2024-05-29 22:05:28 +02:00
Giovanni Mascellani
296edf0d68
vkd3d-utils: Make all extensions optional in D3D12CreateDeviceVKD3D().
...
A D3D12 device can be useful even without a surface and swapchain.
On the other hand, just having the surface and swapchain extensions
doesn't give any feature (the client still has to manage them), so
there is no point in making them a requirement.
2024-04-19 22:23:28 +02:00
Nikolay Sivov
13227f3852
vkd3d-shader: Add an option to enable child effects compilation.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-03-12 22:14:41 +01:00
Henri Verbeet
f866fb95ad
Release 1.11.
2024-03-05 20:39:45 +01:00
Henri Verbeet
2f9906ee90
vkd3d-utils: Use PRIuPTR for SIZE_T variables in debug traces.
2024-02-06 23:09:41 +01:00
Henri Verbeet
8c6f5b847b
vkd3d-utils: Implement D3DDisassemble().
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Very loosely based on Wine's d3dcompiler_43.
2024-01-29 22:33:44 +01:00
Henri Verbeet
cd77b2a9be
vkd3d-utils: Use debugstr_hresult() in D3DStripShader().
2024-01-17 22:29:39 +01:00
Henri Verbeet
1b3aa005db
vkd3d-utils: Use debugstr_hresult() in get_blob_part().
2024-01-17 22:29:39 +01:00
Henri Verbeet
2476d6bd6c
vkd3d-utils: Use debugstr_hresult() in D3DCreateBlob().
2024-01-17 22:29:39 +01:00
Nikolay Sivov
9494b72224
vkd3d-shader: Add separate binary target type for effects.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-01-11 23:04:48 +01:00
Giovanni Mascellani
e3fb4e7eac
vkd3d-utils: Support many different surface types when creating a device.
...
This is nice for the application, which can use our implementation of
D3D12CreateDevice() in more environments, and basically free for us,
because surface creation is still the application's business.
2024-01-09 23:00:58 +01:00
Henri Verbeet
0c33f82f72
Release 1.10.
2023-12-06 15:31:21 +01:00
Henri Verbeet
f75bdd6e21
vkd3d-utils: Implement D3DStripShader().
2023-10-19 23:07:50 +02:00
Nikolay Sivov
e242b46922
vkd3d-shader/tpf: Convert some of the semantic names to system values names when in compatibility mode.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-10-19 23:03:23 +02:00
Henri Verbeet
9ce98f9be5
vkd3d-utils: Implement D3DGetOutputSignatureBlob().
2023-10-18 20:58:24 +02:00
Henri Verbeet
9d9f762ede
vkd3d-utils: Implement D3DGetInputSignatureBlob().
2023-10-18 20:58:24 +02:00
Henri Verbeet
be8efb9c9c
vkd3d-utils: Implement D3DGetInputAndOutputSignatureBlob().
2023-10-18 20:58:24 +02:00
Henri Verbeet
247eaa6b7d
vkd3d-utils: Implement D3DGetDebugInfo().
2023-10-18 20:58:24 +02:00
Henri Verbeet
b63c853688
vkd3d-utils: Implement D3DGetBlobPart().
...
This was largely adapted from Wine's d3dcompiler_43, with some style
adjustments.
2023-10-18 20:58:22 +02:00
Henri Verbeet
47d4097efa
vkd3d-utils: Check for a NULL 'blob' pointer in D3DCreateBlob().
2023-10-16 22:36:58 +02:00
Henri Verbeet
90d4529f27
Release 1.9.
2023-09-21 19:16:32 +02:00
Nikolay Sivov
bd3d4a6c06
vkd3d-shader: Add compiler option to specify matrix majority.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-07-24 22:41:09 +02:00
Henri Verbeet
771e442af1
Release 1.8.
2023-06-22 22:00:20 +02:00
Henri Verbeet
4e32adb8c1
vkd3d-utils: Export D3D12CreateDevice() once again.
...
Commit d27fee64ab
inadvertently stopped
exporting D3D12CreateDevice().
2023-04-04 22:01:04 +02:00
Henri Verbeet
57d92a15cf
Release 1.7.
2023-03-24 11:22:28 +01:00
Henri Verbeet
1eaf73147c
Release 1.6.
2022-12-07 16:08:16 +01:00
Henri Verbeet
56b2f56b86
Release 1.5.
2022-09-21 16:47:49 +02:00
Henri Verbeet
9d4df5e704
Release 1.4.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-06-22 18:31:51 +02:00
Zebediah Figura
64b784dbb9
vkd3d-utils: Allow writing log output via a custom callback.
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When using PE vkd3d through Wine, debug output may be swallowed by writing to
Win32 stderr. Avoid this by providing a way to hook up vkd3d log output to Wine
output.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-06-07 19:39:01 +02:00
Zebediah Figura
fc5df4d330
vkd3d-utils: Simplify handling of shader messages a bit.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-07 16:30:44 +01:00
Zebediah Figura
e9fd9a79a1
vkd3d-utils: Avoid leaking "messages" when vkd3d_blob_create() fails.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-07 16:30:37 +01:00
Henri Verbeet
22b02ed59f
vkd3d-shader: Introduce VKD3D_SHADER_COMPILE_OPTION_API_VERSION.
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Analogous to vkd3d_api_version for libvkd3d.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-28 22:23:15 +01:00
Henri Verbeet
f5c4c06090
vkd3d-shader/hlsl: Respect the requested target type.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-28 22:23:13 +01:00
Henri Verbeet
79ae688140
vkd3d-utils: Set a value for the VKD3D_SHADER_COMPILE_OPTION_STRIP_DEBUG option in D3DCompile2().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-25 20:41:40 +01:00
Henri Verbeet
c07e6536a9
vkd3d-utils: Return an ID3DBlob pointer from D3DCreateBlob().
...
ID3DBlob is a typedef for ID3D10Blob, so this isn't all that consequential,
but we're using ID3DBlob for the other vkd3d-utils exports.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-25 20:41:37 +01:00
Alexandre Julliard
923ea7bb1e
vkd3d-utils: Implement the event functions for Windows.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
2022-02-04 16:46:10 +01:00
Zebediah Figura
d2f6ddba49
vkd3d-utils: Initialize input parameters to ID3DInclude::Open().
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-12-02 16:28:55 +01:00
Zebediah Figura
dc7fd3760d
vkd3d-utils: Return an error from open_include() if a NULL ID3DInclude was passed to D3DPreprocess().
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-12-02 16:28:53 +01:00
Zebediah Figura
dc36245be2
vkd3d-utils: Initialize "messages_blob" to NULL in D3DPreprocess().
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-11-23 22:07:39 +01:00
Zebediah Figura
6cd5205fa7
vkd3d-utils: Initialize "messages_blob" to NULL in D3DCompile2().
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-11-23 22:07:37 +01:00
Zebediah Figura
0cd7f47263
vkd3d-utils: Introduce D3DPreprocess().
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-30 17:10:33 +02:00
Zebediah Figura
0df589369e
vkd3d-utils: Introduce D3DCompile() and D3DCompile2().
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-30 17:10:31 +02:00
Zebediah Figura
b72a2893c2
vkd3d-utils: Introduce D3DCreateBlob().
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-24 19:11:41 +02:00
Henri Verbeet
3777eb4e5c
vkd3d: Introduce API versions.
...
For backwards compatibility. Newer vkd3d versions may report more
capabilities, but some of those may also require newer vkd3d APIs in order to
use them. That's an issue for a vkd3d user like Wine, where reporting more
capabilities may cause the application to try to use APIs that are not
implemented in that version of Wine.
Note that using ELF symbol versioning would have solved the issue for existing
binaries compiled against older versions of vkd3d, but not for older source
compiled against newer versions of vkd3d.
Users of vkd3d-utils should define VKD3D_UTILS_API_VERSION to the vkd3d
API version they wish to target.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-30 21:05:17 +02:00