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vkd3d-utils: Introduce D3DPreprocess().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -67,6 +67,8 @@ HRESULT WINAPI D3DCompile2(const void *data, SIZE_T data_size, const char *filen
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const void *secondary_data, SIZE_T secondary_data_size, ID3DBlob **shader,
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ID3DBlob **error_messages);
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HRESULT WINAPI D3DCreateBlob(SIZE_T size, ID3D10Blob **blob);
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HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename, const D3D_SHADER_MACRO *macros,
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ID3DInclude *include, ID3DBlob **shader, ID3DBlob **error_messages);
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#endif /* __D3DCOMPILER_H__ */
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#endif /* __VKD3D_D3DCOMPILER_H */
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@ -64,6 +64,9 @@ HRESULT WINAPI D3DCompile2(const void *data, SIZE_T data_size, const char *filen
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const void *secondary_data, SIZE_T secondary_data_size, ID3DBlob **shader,
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ID3DBlob **error_messages);
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HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3D10Blob **blob);
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HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename,
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const D3D_SHADER_MACRO *defines, ID3DInclude *include,
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ID3DBlob **shader, ID3DBlob **error_messages);
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#ifdef __cplusplus
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}
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@ -11,6 +11,7 @@ global:
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D3DCompile;
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D3DCompile2;
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D3DCreateBlob;
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D3DPreprocess;
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vkd3d_create_event;
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vkd3d_destroy_event;
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vkd3d_signal_event;
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@ -250,6 +250,72 @@ HRESULT WINAPI D3DCompile(const void *data, SIZE_T data_size, const char *filena
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effect_flags, 0, NULL, 0, shader, error_messages);
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}
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HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename,
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const D3D_SHADER_MACRO *macros, ID3DInclude *include,
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ID3DBlob **preprocessed_blob, ID3DBlob **messages_blob)
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{
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struct vkd3d_shader_preprocess_info preprocess_info;
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struct vkd3d_shader_compile_info compile_info;
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struct vkd3d_shader_code preprocessed_code;
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const D3D_SHADER_MACRO *macro;
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char *messages;
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HRESULT hr;
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int ret;
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TRACE("data %p, size %lu, filename %s, macros %p, include %p, preprocessed_blob %p, messages_blob %p.\n",
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data, size, debugstr_a(filename), macros, include, preprocessed_blob, messages_blob);
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compile_info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO;
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compile_info.next = &preprocess_info;
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compile_info.source.code = data;
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compile_info.source.size = size;
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compile_info.source_type = VKD3D_SHADER_SOURCE_HLSL;
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compile_info.target_type = VKD3D_SHADER_TARGET_NONE;
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compile_info.options = NULL;
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compile_info.option_count = 0;
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compile_info.log_level = VKD3D_SHADER_LOG_INFO;
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compile_info.source_name = filename;
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preprocess_info.type = VKD3D_SHADER_STRUCTURE_TYPE_PREPROCESS_INFO;
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preprocess_info.next = NULL;
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preprocess_info.macros = (const struct vkd3d_shader_macro *)macros;
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preprocess_info.macro_count = 0;
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if (macros)
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{
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for (macro = macros; macro->Name; ++macro)
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++preprocess_info.macro_count;
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}
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preprocess_info.pfn_open_include = open_include;
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preprocess_info.pfn_close_include = close_include;
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preprocess_info.include_context = include;
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ret = vkd3d_shader_preprocess(&compile_info, &preprocessed_code, &messages);
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if (messages)
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{
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if (messages_blob)
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{
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if (FAILED(hr = vkd3d_blob_create(messages, strlen(messages), messages_blob)))
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{
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vkd3d_shader_free_shader_code(&preprocessed_code);
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return hr;
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}
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}
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else
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vkd3d_shader_free_messages(messages);
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}
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if (!ret)
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{
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if (FAILED(hr = vkd3d_blob_create((void *)preprocessed_code.code, preprocessed_code.size, preprocessed_blob)))
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{
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vkd3d_shader_free_shader_code(&preprocessed_code);
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return hr;
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}
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}
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return hresult_from_vkd3d_result(ret);
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}
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/* Events */
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HANDLE vkd3d_create_event(void)
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{
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