Giovanni Mascellani
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b97edee03d
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vkd3d-shader/spirv: Emit an error if merge information is missing.
Instead of crashing.
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2024-01-29 22:33:14 +01:00 |
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Conor McCarthy
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e08c0cfc4f
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vkd3d-shader/dxil: Implement DX intrinsic RawBufferLoad.
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2024-01-29 22:33:10 +01:00 |
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Conor McCarthy
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1bab93843d
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vkd3d-shader/dxil: Load raw/structured buffer SRV/UAV descriptors.
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2024-01-29 22:33:09 +01:00 |
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Giovanni Mascellani
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fd7d23f64b
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tests: Mark a strip cut test as buggy in MoltenVK.
Metal, and therefore MoltenVK, doesn't support disabling primitive
restart.
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2024-01-25 22:25:05 +01:00 |
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Giovanni Mascellani
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c5469c85e8
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tests: Mark a depth sampling test as buggy on MoltenVK.
MoltenVK seems to be unable to handle tight inequalities (i.e.,
0.5 <= 0.5) properly on 16 bit depth resources.
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2024-01-25 22:25:03 +01:00 |
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Giovanni Mascellani
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b6c1e6dcdf
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tests: Mark the tessellation pipeline as buggy on MoltenVK.
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2024-01-25 22:25:03 +01:00 |
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Giovanni Mascellani
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74a14dad28
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tests: Mark geometry shaders as buggy on MoltenVK.
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2024-01-25 22:25:03 +01:00 |
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Giovanni Mascellani
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586ebeafec
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tests: Mark ReadFromSubresource() and WriteToSubresource() as todo on MoltenVK.
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2024-01-25 22:25:03 +01:00 |
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Giovanni Mascellani
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17f3f2914e
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tests: Mark a test related to instanced draws as buggy on MoltenVK.
I haven't been able to understand what's happening here exactly,
but it doesn't look like we're generating bad Vulkan calls.
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2024-01-25 22:25:01 +01:00 |
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Henri Verbeet
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3295f0d16e
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vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_command_signature_Release().
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2024-01-25 22:24:55 +01:00 |
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Henri Verbeet
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13ba36bb43
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vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_command_signature_AddRef().
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2024-01-25 22:24:55 +01:00 |
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Henri Verbeet
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0ff20e6b8d
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vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_command_queue_Release().
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2024-01-25 22:24:55 +01:00 |
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Henri Verbeet
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cdb559c39d
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vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_command_queue_AddRef().
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2024-01-25 22:24:55 +01:00 |
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Henri Verbeet
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298dce541d
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vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_command_list_Release().
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2024-01-25 22:24:55 +01:00 |
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Henri Verbeet
|
87f3a606d7
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vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_command_list_AddRef().
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2024-01-25 22:24:55 +01:00 |
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Henri Verbeet
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d891e5c2a0
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vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_command_allocator_Release().
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2024-01-25 22:24:55 +01:00 |
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Henri Verbeet
|
315fce8ac5
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vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_command_allocator_AddRef().
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2024-01-25 22:24:55 +01:00 |
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Henri Verbeet
|
78bb7b6760
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vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_fence_decref().
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2024-01-25 22:24:55 +01:00 |
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Henri Verbeet
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c8122ff47e
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vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_fence_incref().
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2024-01-25 22:24:55 +01:00 |
|
Henri Verbeet
|
1b4f1ac8a0
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vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_fence_Release().
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2024-01-25 22:24:55 +01:00 |
|
Henri Verbeet
|
5a2b82fbd5
|
vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_fence_AddRef().
|
2024-01-25 22:24:55 +01:00 |
|
Henri Verbeet
|
fee3b94563
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vkd3d-shader: Start an if-block on VKD3DSIH_IFC in vkd3d_shader_scan_instruction().
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2024-01-25 22:24:50 +01:00 |
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Conor McCarthy
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f954724870
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vkd3d-shader/spirv: Handle the TAN instruction in spirv_compiler_emit_ext_glsl_instruction().
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2024-01-25 22:24:44 +01:00 |
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Conor McCarthy
|
93d7c30395
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vkd3d-shader/dxil: Handle DX intrinsic Tan in sm6_parser_emit_dx_unary().
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2024-01-25 22:24:43 +01:00 |
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Conor McCarthy
|
2a260b8d56
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vkd3d-shader/dxil: Implement DX intrinsics Cos and Sin.
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2024-01-25 22:24:41 +01:00 |
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