vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_command_signature_AddRef().

This commit is contained in:
Henri Verbeet 2024-01-24 20:29:14 +01:00 committed by Alexandre Julliard
parent 0ff20e6b8d
commit 13ba36bb43
Notes: Alexandre Julliard 2024-01-25 23:12:07 +01:00
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/605
2 changed files with 3 additions and 3 deletions

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@ -7442,7 +7442,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_signature_QueryInterface(ID3D12Co
static ULONG STDMETHODCALLTYPE d3d12_command_signature_AddRef(ID3D12CommandSignature *iface)
{
struct d3d12_command_signature *signature = impl_from_ID3D12CommandSignature(iface);
ULONG refcount = InterlockedIncrement(&signature->refcount);
unsigned int refcount = vkd3d_atomic_increment_u32(&signature->refcount);
TRACE("%p increasing refcount to %u.\n", signature, refcount);
@ -7452,7 +7452,7 @@ static ULONG STDMETHODCALLTYPE d3d12_command_signature_AddRef(ID3D12CommandSigna
static ULONG STDMETHODCALLTYPE d3d12_command_signature_Release(ID3D12CommandSignature *iface)
{
struct d3d12_command_signature *signature = impl_from_ID3D12CommandSignature(iface);
ULONG refcount = InterlockedDecrement(&signature->refcount);
unsigned int refcount = InterlockedDecrement((LONG *)&signature->refcount);
TRACE("%p decreasing refcount to %u.\n", signature, refcount);

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@ -1657,7 +1657,7 @@ HRESULT d3d12_command_queue_create(struct d3d12_device *device,
struct d3d12_command_signature
{
ID3D12CommandSignature ID3D12CommandSignature_iface;
LONG refcount;
unsigned int refcount;
unsigned int internal_refcount;
D3D12_COMMAND_SIGNATURE_DESC desc;