vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_command_queue_AddRef().

This commit is contained in:
Henri Verbeet 2024-01-24 20:25:46 +01:00 committed by Alexandre Julliard
parent 298dce541d
commit cdb559c39d
Notes: Alexandre Julliard 2024-01-25 23:12:07 +01:00
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/605
2 changed files with 3 additions and 3 deletions

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@ -6230,7 +6230,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_queue_QueryInterface(ID3D12Comman
static ULONG STDMETHODCALLTYPE d3d12_command_queue_AddRef(ID3D12CommandQueue *iface)
{
struct d3d12_command_queue *command_queue = impl_from_ID3D12CommandQueue(iface);
ULONG refcount = InterlockedIncrement(&command_queue->refcount);
unsigned int refcount = vkd3d_atomic_increment_u32(&command_queue->refcount);
TRACE("%p increasing refcount to %u.\n", command_queue, refcount);
@ -6272,7 +6272,7 @@ static void d3d12_command_queue_op_array_destroy(struct d3d12_command_queue_op_a
static ULONG STDMETHODCALLTYPE d3d12_command_queue_Release(ID3D12CommandQueue *iface)
{
struct d3d12_command_queue *command_queue = impl_from_ID3D12CommandQueue(iface);
ULONG refcount = InterlockedDecrement(&command_queue->refcount);
unsigned int refcount = InterlockedDecrement((LONG *)&command_queue->refcount);
TRACE("%p decreasing refcount to %u.\n", command_queue, refcount);

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@ -1622,7 +1622,7 @@ struct d3d12_command_queue_op_array
struct d3d12_command_queue
{
ID3D12CommandQueue ID3D12CommandQueue_iface;
LONG refcount;
unsigned int refcount;
D3D12_COMMAND_QUEUE_DESC desc;