.. |
battle
|
Arrays end with -1, not $ff
|
2018-01-10 22:53:42 -05:00 |
battle_anims
|
Resolve #461
|
2018-01-10 13:47:57 -05:00 |
events
|
Use constants and data for Unown chamber events
|
2018-01-11 00:25:14 -05:00 |
phone
|
data/phone_text → data/phone/text
|
2018-01-09 19:51:30 -05:00 |
routines
|
Resolve #461
|
2018-01-10 13:47:57 -05:00 |
billspc.asm
|
Resolve #461
|
2018-01-10 13:47:57 -05:00 |
billspctop.asm
|
callba/callab → farcall/callfar
|
2017-12-24 12:47:30 -05:00 |
breeding.asm
|
Comment correction
|
2018-01-02 14:50:04 -05:00 |
buy_sell_toss.asm
|
callba/callab → farcall/callfar
|
2017-12-24 12:47:30 -05:00 |
card_flip.asm
|
Resolve #461
|
2018-01-10 13:47:57 -05:00 |
caught_data.asm
|
Prefix engine_flags wram addresses with w
|
2017-12-28 13:15:46 +01:00 |
cgb_layouts.asm
|
Move data/palettes/ .pal files into gfx/
|
2018-01-09 23:21:32 -05:00 |
clock_reset.asm
|
callba/callab → farcall/callfar
|
2017-12-24 12:47:30 -05:00 |
color.asm
|
Group some mutually edited files in data/sprites/
|
2018-01-10 18:10:01 -05:00 |
credits.asm
|
Move data/palettes/ .pal files into gfx/
|
2018-01-09 23:21:32 -05:00 |
crystal_colors.asm
|
Split tilesets/ into gfx/tilesets and data/tilesets/
|
2018-01-09 23:53:58 -05:00 |
crystal_intro.asm
|
Move data/palettes/ .pal files into gfx/
|
2018-01-09 23:21:32 -05:00 |
debug.asm
|
Resolve #461
|
2018-01-10 13:47:57 -05:00 |
decorations.asm
|
Move more decoration data to data/
|
2017-12-27 11:56:03 -05:00 |
delete_save_change_clock.asm
|
callba/callab → farcall/callfar
|
2017-12-24 12:47:30 -05:00 |
diploma.asm
|
Lowercase v for VRAM addresses
|
2017-12-28 13:32:33 +01:00 |
dma_transfer.asm
|
Lowercase v for VRAM addresses
|
2017-12-28 13:32:33 +01:00 |
dummy_game.asm
|
Clean up changes in 3c6c80f
|
2017-12-29 19:22:33 +01:00 |
engine_flags.asm
|
Keep table labels in the same files as their contents.
|
2017-12-11 22:44:25 -05:00 |
european_mail.asm
|
Move more contiguous related code blocks from main.asm to engine/ and events/
|
2017-12-15 20:10:54 -05:00 |
events_2.asm
|
Prefix engine_flags wram addresses with w
|
2017-12-28 13:15:46 +01:00 |
events_3.asm
|
Battle data goes in data/battle/
|
2018-01-10 17:30:27 -05:00 |
events.asm
|
includes.asm → constants.asm
|
2018-01-09 00:36:15 -05:00 |
evolution_animation.asm
|
Resolve #461
|
2018-01-10 13:47:57 -05:00 |
evolve.asm
|
callba/callab → farcall/callfar
|
2017-12-24 12:47:30 -05:00 |
experience.asm
|
MAX_LEVEL = 255 should still compile
|
2017-12-25 15:46:24 -05:00 |
gbc_only.asm
|
Lowercase v for VRAM addresses
|
2017-12-28 13:32:33 +01:00 |
health.asm
|
callba/callab → farcall/callfar
|
2017-12-24 12:47:30 -05:00 |
init_gender.asm
|
Rename Pals labels in WRAM bank 5
|
2018-01-01 20:09:53 +01:00 |
init_hof_credits.asm
|
Rename Pals labels in WRAM bank 5
|
2018-01-01 20:09:53 +01:00 |
init_map.asm
|
Lowercase v for VRAM addresses
|
2017-12-28 13:32:33 +01:00 |
intro_menu.asm
|
Resolve #461
|
2018-01-10 13:47:57 -05:00 |
item_effects.asm
|
Arrays end with -1, not $ff
|
2018-01-10 22:53:42 -05:00 |
items.asm
|
Document design flaws
|
2017-12-28 11:28:23 -05:00 |
landmarks.asm
|
Split items/ and trainers/ into their data/ and engine/ components
|
2017-12-14 23:00:54 -05:00 |
learn.asm
|
Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
|
2016-04-10 14:42:14 -04:00 |
link_2.asm
|
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
|
2017-12-24 19:35:35 -05:00 |
link_trade.asm
|
Lowercase v for VRAM addresses
|
2017-12-28 13:32:33 +01:00 |
link.asm
|
Battle data goes in data/battle/
|
2018-01-10 17:30:27 -05:00 |
mail_2.asm
|
Lowercase v for VRAM addresses
|
2017-12-28 13:32:33 +01:00 |
mail.asm
|
05:OBPals+6*8 == 01:wCurMessageScrollPosition (new)
|
2017-12-28 00:56:45 -05:00 |
main_menu.asm
|
Clean up .Jumptable: spaces
|
2017-12-29 13:52:42 +01:00 |
map_object_action.asm
|
Renaming: (fix #412)
|
2017-12-24 14:33:17 -05:00 |
map_objects_2.asm
|
Move more contiguous related code blocks from main.asm to engine/ and events/
|
2017-12-15 20:10:54 -05:00 |
map_objects.asm
|
Group some mutually edited files in data/sprites/
|
2018-01-10 18:10:01 -05:00 |
map_palettes.asm
|
Move more contiguous related code blocks from main.asm to engine/ and events/
|
2017-12-15 20:10:54 -05:00 |
map_setup.asm
|
Prefix engine_flags wram addresses with w
|
2017-12-28 13:15:46 +01:00 |
mapgroup_roofs.asm
|
gfx/*.asm files have INCBINs
|
2018-01-10 02:38:45 -05:00 |
mart.asm
|
Prefix engine_flags wram addresses with w
|
2017-12-28 13:15:46 +01:00 |
math.asm
|
Renaming sections, further dissolving main.asm
|
2015-11-28 15:13:40 -05:00 |
menu_2.asm
|
callba/callab → farcall/callfar
|
2017-12-24 12:47:30 -05:00 |
menu.asm
|
callba/callab → farcall/callfar
|
2017-12-24 12:47:30 -05:00 |
mon_icons.asm
|
Move data/palettes/ .pal files into gfx/
|
2018-01-09 23:21:32 -05:00 |
mon_menu.asm
|
Use input constants
|
2017-12-30 12:35:50 -05:00 |
mon_stats.asm
|
callba/callab → farcall/callfar
|
2017-12-24 12:47:30 -05:00 |
money.asm
|
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
|
2017-12-24 19:35:35 -05:00 |
move_mon_wo_mail.asm
|
callba/callab → farcall/callfar
|
2017-12-24 12:47:30 -05:00 |
move_mon.asm
|
Resolve #428: Use HIGH(X) and LOW(X) instead of X / $100 and X % $100 or X >> 8 and X & $ff
|
2017-12-25 14:23:16 -05:00 |
movement.asm
|
Consistently name unknown fields in macros/wram as Fieldxx
|
2017-12-29 16:19:51 +01:00 |
mystery_gift_2.asm
|
Split battle/ into data/ and engine/ components
|
2017-12-26 17:47:05 -05:00 |
mystery_gift.asm
|
Resolve #461
|
2018-01-10 13:47:57 -05:00 |
namingscreen.asm
|
Arrays end with -1, not $ff
|
2018-01-10 22:53:42 -05:00 |
npc_movement.asm
|
Renaming: (fix #412)
|
2017-12-24 14:33:17 -05:00 |
npctrade.asm
|
callba/callab → farcall/callfar
|
2017-12-24 12:47:30 -05:00 |
options_menu.asm
|
Keep table labels in the same files as their contents.
|
2017-12-11 22:44:25 -05:00 |
overworld.asm
|
Arrays end with -1, not $ff
|
2018-01-10 22:53:42 -05:00 |
pack.asm
|
Clean up .Jumptable: spaces
|
2017-12-29 13:52:42 +01:00 |
party_menu.asm
|
Resolve #428: Use HIGH(X) and LOW(X) instead of X / $100 and X % $100 or X >> 8 and X & $ff
|
2017-12-25 14:23:16 -05:00 |
pic_animation.asm
|
Consistent if/else/endc (matches rept/endr) and DEF (matches BANK/HIGH/LOW)
|
2017-12-28 22:13:39 -05:00 |
player_gfx.asm
|
default_names.asm → player_names.asm
|
2018-01-09 00:45:03 -05:00 |
player_movement.asm
|
Prefix engine_flags wram addresses with w
|
2017-12-28 13:15:46 +01:00 |
player_object.asm
|
Merge branch 'master' of https://github.com/pret/pokecrystal
|
2017-12-28 20:56:21 -05:00 |
player_step.asm
|
Clean up .Jumptable: spaces
|
2017-12-29 13:52:42 +01:00 |
pokedex_2.asm
|
Resolve #461
|
2018-01-10 13:47:57 -05:00 |
pokedex_3.asm
|
Lowercase v for VRAM addresses
|
2017-12-28 13:32:33 +01:00 |
pokedex.asm
|
Resolve #461
|
2018-01-10 13:47:57 -05:00 |
pokegear.asm
|
Resolve #461
|
2018-01-10 13:47:57 -05:00 |
predef.asm
|
Fix issue #345:
|
2017-12-24 15:03:20 -05:00 |
print_party.asm
|
Lowercase v for VRAM addresses
|
2017-12-28 13:32:33 +01:00 |
printer_serial.asm
|
Clean up .Jumptable: spaces
|
2017-12-29 13:52:42 +01:00 |
printer.asm
|
Lowercase v for VRAM addresses
|
2017-12-28 13:32:33 +01:00 |
printnum.asm
|
Resolve #428: Use HIGH(X) and LOW(X) instead of X / $100 and X % $100 or X >> 8 and X & $ff
|
2017-12-25 14:23:16 -05:00 |
radio.asm
|
Use maskbits more, and clarify its usage
|
2018-01-10 11:57:28 -05:00 |
rtc.asm
|
Change a few Unknown labels
|
2017-12-24 20:07:23 -05:00 |
save.asm
|
Prefix engine_flags wram addresses with w
|
2017-12-28 13:15:46 +01:00 |
scripting.asm
|
Do a little cleanup towards issue #465
|
2018-01-09 17:20:47 -05:00 |
scrolling_menu.asm
|
Use input constants
|
2017-12-30 12:35:50 -05:00 |
search2.asm
|
More splitting of main.asm; remove unneeded rept 2
|
2016-05-04 11:46:23 -04:00 |
search.asm
|
Fix make compare
|
2017-12-12 20:21:08 -05:00 |
select_menu.asm
|
callba/callab → farcall/callfar
|
2017-12-24 12:47:30 -05:00 |
sgb_layouts.asm
|
Rename "map permissions" to "map environment" (fix #396)
|
2017-12-24 13:08:38 -05:00 |
slot_machine.asm
|
Arrays end with -1, not $ff
|
2018-01-10 22:53:42 -05:00 |
spawn_points.asm
|
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
|
2017-12-24 19:35:35 -05:00 |
specials.asm
|
event/ → events/, and move some appropriate engine/ files there
|
2017-12-26 21:55:57 -05:00 |
sprite_anims.asm
|
Better names
|
2018-01-03 01:27:12 -05:00 |
sprites.asm
|
Resolve #461
|
2018-01-10 13:47:57 -05:00 |
start_menu.asm
|
Prefix engine_flags wram addresses with w
|
2017-12-28 13:15:46 +01:00 |
stats_screen.asm
|
Do a little cleanup towards issue #465
|
2018-01-09 17:20:47 -05:00 |
switch_items.asm
|
More splitting of main.asm; remove unneeded rept 2
|
2016-05-04 11:46:23 -04:00 |
tempmon.asm
|
callba/callab → farcall/callfar
|
2017-12-24 12:47:30 -05:00 |
tile_events.asm
|
Define constants for collision types
|
2017-12-12 16:15:58 -05:00 |
tileset_anims.asm
|
Split tilesets/ into gfx/tilesets and data/tilesets/
|
2018-01-09 23:53:58 -05:00 |
tileset_palettes.asm
|
Split tilesets/ into gfx/tilesets and data/tilesets/
|
2018-01-09 23:53:58 -05:00 |
time_capsule_2.asm
|
More relevant data file locations
|
2018-01-03 02:23:54 -05:00 |
time_capsule.asm
|
More relevant data file locations
|
2018-01-03 02:23:54 -05:00 |
time.asm
|
Prefix engine_flags wram addresses with w
|
2017-12-28 13:15:46 +01:00 |
timeofdaypals.asm
|
Rename Pals labels in WRAM bank 5
|
2018-01-01 20:09:53 +01:00 |
timeset.asm
|
Lowercase v for VRAM addresses
|
2017-12-28 13:32:33 +01:00 |
title.asm
|
Resolve #461
|
2018-01-10 13:47:57 -05:00 |
tmhm2.asm
|
callba/callab → farcall/callfar
|
2017-12-24 12:47:30 -05:00 |
tmhm.asm
|
Split battle/ into data/ and engine/ components
|
2017-12-26 17:47:05 -05:00 |
trade_animation.asm
|
Lowercase v for VRAM addresses
|
2017-12-28 13:32:33 +01:00 |
trainer_card.asm
|
Resolve #461
|
2018-01-10 13:47:57 -05:00 |
types.asm
|
Split battle/ into data/ and engine/ components
|
2017-12-26 17:47:05 -05:00 |
unown_dex.asm
|
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
|
2017-12-24 19:35:35 -05:00 |
unown_puzzle.asm
|
Use constants and data for Unown chamber events
|
2018-01-11 00:25:14 -05:00 |
unused_title.asm
|
Resolve #461
|
2018-01-10 13:47:57 -05:00 |
variables.asm
|
Rename "map permissions" to "map environment" (fix #396)
|
2017-12-24 13:08:38 -05:00 |
warp_connection.asm
|
Battle data goes in data/battle/
|
2018-01-10 17:30:27 -05:00 |
wildmons.asm
|
Prefix engine_flags wram addresses with w
|
2017-12-28 13:15:46 +01:00 |