xCrystal
|
f796199bab
|
Adjust MAPSETUP_ENTERLEVEL (#4) and misc clean up
|
2024-03-05 20:08:42 +01:00 |
|
xCrystal
|
7a64a894e4
|
More usage docs
|
2024-02-26 18:20:33 +01:00 |
|
xCrystal
|
5c4d982702
|
Apply most of pokecrystal PR 1105
|
2024-02-11 00:16:00 +01:00 |
|
xCrystal
|
5005ca7bd0
|
Level selection menu: entry transition events (#12) (#35) [commit 4/4]
|
2024-02-04 14:23:58 +01:00 |
|
xCrystal
|
d3b397fd37
|
Level selection menu: don't make unique palette numbers and sprite anims for male and female; instead, load either red or blue into pal0 (#12)
|
2024-02-03 15:09:45 +01:00 |
|
xCrystal
|
403d2aee7e
|
Level selection menu: fix trophy palettes not being faded out when spawning to level (#12)
|
2024-01-29 20:02:50 +01:00 |
|
xCrystal
|
2fdfa9057f
|
Create macro to automatically place fading pals between two sources, and apply it to level selection menu daytime-based background pals (#12)
|
2024-01-27 22:21:09 +01:00 |
|
xCrystal
|
0d85313c54
|
Level selection menu: draw ToD symbol (#12)
|
2024-01-25 18:57:56 +01:00 |
|
xCrystal
|
c6ed364122
|
Level selection menu: GFX for ToD symbols (#12)
|
2024-01-25 18:06:01 +01:00 |
|
xCrystal
|
2e9e298d64
|
Level selection menu: draw level cleared indicators [Commit 2/2] (#12)
|
2024-01-23 17:42:24 +01:00 |
|
xCrystal
|
ce2f5f3822
|
Level selection menu: print landmark level and name (#12)
|
2024-01-21 17:01:44 +01:00 |
|
Rangi
|
0df29e5aaf
|
Update to rgbds v0.7.0
|
2024-01-04 21:55:57 +01:00 |
|
xCrystal
|
16e7328439
|
Logic to manage PAL_OW_MISC (#3)
|
2024-01-03 17:24:26 +01:00 |
|
xCrystal
|
80257e4bca
|
Populate content of overworld HUD (#18); make wCurTurn 2 bytes (#25)
|
2023-12-27 17:42:46 +01:00 |
|
xCrystal
|
f9382f3c82
|
Overworld HUD tiles in overworld font and charmap (#18)
|
2023-12-24 17:07:36 +01:00 |
|
xCrystal
|
05d925eeb4
|
Legend OAM in branch space (#28), view map mode (#29), and talker events (#30)
|
2023-12-23 14:44:36 +01:00 |
|
xCrystal
|
78b8f05fb7
|
Debug map data for testing
|
2023-12-14 17:13:07 +01:00 |
|
xCrystal
|
8f3e9b04e2
|
Implement View Map mode [commit 4]: draw arrows OAM and refactor previous commit to support this (#29)
|
2023-11-04 13:04:25 +01:00 |
|
xCrystal
|
a52e7f4df5
|
Effects of branch space [Commit 1] (#28)
|
2023-10-24 20:36:23 +02:00 |
|
xCrystal
|
961d2f0b6e
|
End space effect (#22)
|
2023-10-21 18:00:59 +02:00 |
|
xCrystal
|
917db30e98
|
Save game and clear board menu cursor position during game menu (#17)
|
2023-10-07 19:08:54 +02:00 |
|
xCrystal
|
da956ed7e4
|
Detach PAL_OW_MISC from map palettes i.e. LoadMapPals (#3)
|
2023-10-07 12:47:37 +02:00 |
|
xCrystal
|
98d69d4e04
|
Board menu: break die and appear die number animations (#11)
|
2023-09-26 20:09:13 +02:00 |
|
xCrystal
|
db7d9c7063
|
Board menu: die roll input and animation (#11)
|
2023-09-25 21:57:47 +02:00 |
|
xCrystal
|
2cbe0e1764
|
Sync with pokecrystal up to aba1f14
|
2023-09-24 15:06:19 +02:00 |
|
xCrystal
|
d6001be90c
|
Sync with pokecrystal up to 8873506b1
|
2023-09-24 14:21:42 +02:00 |
|
xCrystal
|
193882bc77
|
Constants for board menu gfx sizes (#11)
|
2023-09-23 11:50:25 +02:00 |
|
xCrystal
|
ca919cdf98
|
Board menu: implement preliminary Party, Bag, Pokegear, and Exit submenus (#11)
|
2023-09-22 23:12:05 +02:00 |
|
xCrystal
|
ea31d254fb
|
Relocate Board menu OAM to vTiles0 after outdoor sprites to leave room for overworld HUD tiles in vTiles1 (#11)
|
2023-09-02 13:21:57 +02:00 |
|
xCrystal
|
9f835560d7
|
Tinker with overworld HUD implementation in f386a63cf8 (#15)
|
2023-08-30 19:23:51 +02:00 |
|
xCrystal
|
f386a63cf8
|
Overworld HUD implementation (#15)
|
2023-08-29 18:33:20 +02:00 |
|
xCrystal
|
f289d5621d
|
Window HUD: Prevent more Window flickering in blocks that disable interrupts (#15)
|
2023-08-28 17:31:39 +02:00 |
|
xCrystal
|
fd6f02036e
|
Improve some innacurate function names from pokecrystal
|
2023-08-28 13:30:13 +02:00 |
|
xCrystal
|
4ee4655e72
|
constants for rSTAT register
|
2023-08-27 16:27:11 +02:00 |
|
xCrystal
|
4dec74b770
|
Level selection menu: fading animations (#12) (#14)
|
2023-08-27 13:11:42 +02:00 |
|
xCrystal
|
4855dd9b70
|
RGB fade engine (#14)
|
2023-08-25 23:09:42 +02:00 |
|
xCrystal
|
d5dc7b38df
|
Level selection menu: implement landmark transitions not involving page change (#12)
|
2023-08-23 12:50:22 +02:00 |
|
xCrystal
|
e866cdab48
|
Level selection menu: function to compute valid directions and directional arrows OAM (#12)
|
2023-08-22 12:42:53 +02:00 |
|
xCrystal
|
84d5bdb55d
|
Level selection menu: sprite anim data (#12)
|
2023-08-20 13:03:33 +02:00 |
|
xCrystal
|
fe4b54cece
|
Level selection menu: placeholder grahpics and cgb layout (#12)
|
2023-08-18 20:19:34 +02:00 |
|
xCrystal
|
684c2eff78
|
Board menu (#11) [Commit 2]
|
2023-08-17 13:51:29 +02:00 |
|
xCrystal
|
1f33436a64
|
Board menu (#11) [Commit 1]
|
2023-08-14 20:09:23 +02:00 |
|
xCrystal
|
c405c955ba
|
Load overworld font and frame via HDMA instead of copying to VRAM (#10)
|
2023-08-12 21:14:46 +02:00 |
|
xCrystal
|
052d246ee3
|
Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10)
|
2023-08-11 12:28:14 +02:00 |
|
xCrystal
|
e5171321a9
|
Fix overworld frame for non-speech textbox sizes (#10)
|
2023-08-09 10:17:43 +02:00 |
|
xCrystal
|
be5f3ad6e1
|
Remove unused map environment with index 0 (#7), Implement function to draw the overworld textbox (#10)
|
2023-08-07 13:23:57 +02:00 |
|
xCrystal
|
55a38ff2de
|
Make map environments more granular and make all map palettes except darkness depend on map environment (#7)
|
2023-08-04 18:45:50 +02:00 |
|
xCrystal
|
6e3c5fd008
|
Expand tilesets from 192 to 255 tiles (#2) [Commit 2], Reorganization of pokecrystal charmap and fonts layout (#3)
|
2023-08-02 19:52:51 +02:00 |
|
xCrystal
|
a1e095074c
|
Remove Japanese text and non-english fonts (#1), Expand tilesets from 192 to 255 tiles (#2) [Commit 1]
|
2023-08-02 18:21:34 +02:00 |
|
xCrystal
|
9df4cf6946
|
Create a fourth time of day (#2)
|
2023-07-31 12:27:53 +02:00 |
|