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synced 2024-11-16 11:27:33 -08:00
Create macro to automatically place fading pals between two sources, and apply it to level selection menu daytime-based background pals (#12)
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@ -873,12 +873,12 @@ INCLUDE "gfx/slots/slots.pal"
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LevelSelectionMenuMalePals:
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table_width PAL_COLOR_SIZE * 4 * 6, LevelSelectionMenuMalePals
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INCLUDE "gfx/level_selection_menu/background_male.pal"
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assert_table_length NUM_DAYTIMES
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assert_table_length (NUM_DAYTIMES + NUM_DAYTIMES * 2)
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LevelSelectionMenuFemalePals:
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table_width PAL_COLOR_SIZE * 4 * 6, LevelSelectionMenuFemalePals
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INCLUDE "gfx/level_selection_menu/background_female.pal"
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assert_table_length NUM_DAYTIMES
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assert_table_length (NUM_DAYTIMES + NUM_DAYTIMES * 2)
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LevelSelectionMenuStageTrophiesPals:
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INCLUDE "gfx/level_selection_menu/stage_trophies.pal"
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@ -1,5 +1,7 @@
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; morn
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rgbpals_fade_src "lsm_f_morn"
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; border
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RGB 28, 31, 20
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RGB 21, 21, 21
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@ -7,13 +9,13 @@
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RGB 00, 00, 00
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; earth
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RGB 28, 31, 20
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RGB 00, 31, 00
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RGB 00, 00, 31
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RGB 07, 31, 03
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RGB 05, 05, 31
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RGB 00, 00, 00
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; mountain
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RGB 28, 31, 20
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RGB 00, 31, 00
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RGB 15, 07, 00
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RGB 07, 31, 03
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RGB 19, 11, 00
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RGB 00, 00, 00
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; city (girl)
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RGB 28, 31, 20
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@ -22,17 +24,21 @@
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RGB 00, 00, 00
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; point of interest
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RGB 28, 31, 20
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RGB 00, 31, 00
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RGB 00, 00, 31
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RGB 07, 31, 03
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RGB 05, 05, 31
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RGB 31, 00, 00
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; mountain point of interest
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RGB 28, 31, 20
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RGB 00, 31, 00
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RGB 15, 07, 00
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RGB 07, 31, 03
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RGB 19, 11, 00
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RGB 31, 00, 00
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rgbpals_fade_src_end
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; day (original)
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rgbpals_fade_src "lsm_f_day"
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; border
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RGB 28, 31, 20
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RGB 21, 21, 21
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@ -64,8 +70,12 @@
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RGB 15, 07, 00
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RGB 31, 00, 00
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rgbpals_fade_src_end
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; nite
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rgbpals_fade_src "lsm_f_nite"
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; border
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RGB 28, 31, 20
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RGB 21, 21, 21
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@ -73,13 +83,13 @@
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RGB 00, 00, 00
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; earth
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RGB 28, 31, 20
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RGB 00, 31, 00
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RGB 00, 00, 31
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RGB 00, 15, 00
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RGB 00, 00, 15
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RGB 00, 00, 00
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; mountain
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RGB 28, 31, 20
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RGB 00, 31, 00
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RGB 15, 07, 00
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RGB 00, 15, 00
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RGB 09, 05, 00
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RGB 00, 00, 00
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; city (girl)
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RGB 28, 31, 20
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@ -88,17 +98,21 @@
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RGB 00, 00, 00
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; point of interest
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RGB 28, 31, 20
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RGB 00, 31, 00
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RGB 00, 00, 31
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RGB 00, 15, 00
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RGB 00, 00, 15
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RGB 31, 00, 00
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; mountain point of interest
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RGB 28, 31, 20
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RGB 00, 31, 00
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RGB 15, 07, 00
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RGB 00, 15, 00
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RGB 09, 05, 00
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RGB 31, 00, 00
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rgbpals_fade_src_end
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; eve
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rgbpals_fade_src "lsm_f_eve"
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; border
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RGB 28, 31, 20
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RGB 21, 21, 21
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@ -106,13 +120,13 @@
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RGB 00, 00, 00
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; earth
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RGB 28, 31, 20
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RGB 00, 31, 00
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RGB 00, 00, 31
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RGB 04, 22, 00
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RGB 04, 00, 22
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RGB 00, 00, 00
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; mountain
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RGB 28, 31, 20
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RGB 00, 31, 00
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RGB 15, 07, 00
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RGB 04, 22, 00
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RGB 13, 05, 00
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RGB 00, 00, 00
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; city (girl)
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RGB 28, 31, 20
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@ -121,11 +135,18 @@
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RGB 00, 00, 00
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; point of interest
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RGB 28, 31, 20
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RGB 00, 31, 00
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RGB 00, 00, 31
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RGB 04, 22, 00
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RGB 04, 00, 22
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RGB 31, 00, 00
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; mountain point of interest
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RGB 28, 31, 20
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RGB 00, 31, 00
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RGB 15, 07, 00
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RGB 31, 00, 00
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RGB 04, 22, 00
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RGB 13, 05, 00
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RGB 31, 00, 00
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rgbpals_fade_src_end
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rgbpals_fade_apply "lsm_f_morn", "lsm_f_day", 2
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rgbpals_fade_apply "lsm_f_day", "lsm_f_eve", 2
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rgbpals_fade_apply "lsm_f_eve", "lsm_f_nite", 2
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rgbpals_fade_apply "lsm_f_nite", "lsm_f_morn", 2
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@ -1,5 +1,7 @@
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; morn
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rgbpals_fade_src "lsm_m_morn"
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; border
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RGB 28, 31, 20
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RGB 21, 21, 21
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@ -7,13 +9,13 @@
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RGB 00, 00, 00
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; earth
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RGB 28, 31, 20
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RGB 00, 31, 00
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RGB 00, 00, 31
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RGB 07, 31, 03
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RGB 05, 05, 31
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RGB 00, 00, 00
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; mountain
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RGB 28, 31, 20
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RGB 00, 31, 00
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RGB 15, 07, 00
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RGB 07, 31, 03
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RGB 19, 11, 00
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RGB 00, 00, 00
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; city (boy)
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RGB 28, 31, 20
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@ -22,17 +24,21 @@
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RGB 00, 00, 00
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; point of interest
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RGB 28, 31, 20
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RGB 00, 31, 00
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RGB 00, 00, 31
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RGB 07, 31, 03
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RGB 05, 05, 31
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RGB 31, 00, 00
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; mountain point of interest
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RGB 28, 31, 20
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RGB 00, 31, 00
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RGB 15, 07, 00
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RGB 07, 31, 03
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RGB 19, 11, 00
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RGB 31, 00, 00
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rgbpals_fade_src_end
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; day (original)
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rgbpals_fade_src "lsm_m_day"
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; border
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RGB 28, 31, 20
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RGB 21, 21, 21
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@ -64,8 +70,12 @@
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RGB 15, 07, 00
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RGB 31, 00, 00
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rgbpals_fade_src_end
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; nite
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rgbpals_fade_src "lsm_m_nite"
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; border
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RGB 28, 31, 20
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RGB 21, 21, 21
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@ -73,13 +83,13 @@
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RGB 00, 00, 00
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; earth
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RGB 28, 31, 20
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RGB 00, 31, 00
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RGB 00, 00, 31
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RGB 00, 15, 00
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RGB 00, 00, 15
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RGB 00, 00, 00
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; mountain
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RGB 28, 31, 20
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RGB 00, 31, 00
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RGB 15, 07, 00
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RGB 00, 15, 00
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RGB 09, 05, 00
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RGB 00, 00, 00
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; city (boy)
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RGB 28, 31, 20
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@ -88,17 +98,21 @@
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RGB 00, 00, 00
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; point of interest
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RGB 28, 31, 20
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RGB 00, 31, 00
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RGB 00, 00, 31
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RGB 00, 15, 00
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RGB 00, 00, 15
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RGB 31, 00, 00
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; mountain point of interest
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RGB 28, 31, 20
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RGB 00, 31, 00
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RGB 15, 07, 00
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RGB 00, 15, 00
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RGB 09, 05, 00
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RGB 31, 00, 00
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rgbpals_fade_src_end
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; eve
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rgbpals_fade_src "lsm_m_eve"
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; border
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RGB 28, 31, 20
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RGB 21, 21, 21
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@ -106,13 +120,13 @@
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RGB 00, 00, 00
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; earth
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RGB 28, 31, 20
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RGB 00, 31, 00
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RGB 00, 00, 31
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RGB 04, 22, 00
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RGB 04, 00, 22
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RGB 00, 00, 00
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; mountain
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RGB 28, 31, 20
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RGB 00, 31, 00
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RGB 15, 07, 00
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RGB 04, 22, 00
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RGB 13, 05, 00
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RGB 00, 00, 00
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; city (boy)
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RGB 28, 31, 20
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@ -121,11 +135,18 @@
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RGB 00, 00, 00
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; point of interest
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RGB 28, 31, 20
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RGB 00, 31, 00
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RGB 00, 00, 31
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RGB 04, 22, 00
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RGB 04, 00, 22
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RGB 31, 00, 00
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; mountain point of interest
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RGB 28, 31, 20
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RGB 00, 31, 00
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RGB 15, 07, 00
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RGB 31, 00, 00
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RGB 04, 22, 00
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RGB 13, 05, 00
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RGB 31, 00, 00
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rgbpals_fade_src_end
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rgbpals_fade_apply "lsm_m_morn", "lsm_m_day", 2
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rgbpals_fade_apply "lsm_m_day", "lsm_m_eve", 2
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rgbpals_fade_apply "lsm_m_eve", "lsm_m_nite", 2
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rgbpals_fade_apply "lsm_m_nite", "lsm_m_morn", 2
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@ -1,5 +1,9 @@
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; Graphics macros
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DEF palred EQUS "(1 << 0) *"
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DEF palgreen EQUS "(1 << 5) *"
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DEF palblue EQUS "(1 << 10) *"
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MACRO assert_valid_rgb
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rept _NARG
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assert 0 <= (\1) && (\1) <= 31, "RGB channel must be 0-31"
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@ -11,13 +15,53 @@ MACRO RGB
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rept _NARG / 3
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assert_valid_rgb \1, \2, \3
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dw palred (\1) + palgreen (\2) + palblue (\3)
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if DEF(fade_src)
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DEF {fade_src}_{d:color_index} EQU \1
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DEF color_index += 1
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DEF {fade_src}_{d:color_index} EQU \2
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DEF color_index += 1
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DEF {fade_src}_{d:color_index} EQU \3
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DEF color_index += 1
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endc
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shift 3
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endr
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ENDM
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DEF palred EQUS "(1 << 0) *"
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DEF palgreen EQUS "(1 << 5) *"
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DEF palblue EQUS "(1 << 10) *"
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MACRO rgbpals_fade_src
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DEF fade_src EQUS \1
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DEF color_index = 0
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ENDM
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MACRO rgbpals_fade_src_end
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DEF {fade_src}_len = color_index
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PURGE fade_src
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ENDM
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MACRO rgbpals_fade_apply
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DEF fade_from EQUS \1
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DEF fade_to EQUS \2
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assert {fade_from}_len == {fade_to}_len, "fade_from pals and fade_to pals must be same length"
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for i, \3
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for j, 0, {fade_from}_len, 3
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DEF rgbch_red = {j} + 0
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DEF rgbch_green = {j} + 1
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DEF rgbch_blue = {j} + 2
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DEF palred_value = {fade_from}_{d:rgbch_red} + ({fade_to}_{d:rgbch_red} - {fade_from}_{d:rgbch_red}) * i / \3
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DEF palgreen_value = {fade_from}_{d:rgbch_green} + ({fade_to}_{d:rgbch_green} - {fade_from}_{d:rgbch_green}) * i / \3
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DEF palblue_value = {fade_from}_{d:rgbch_blue} + ({fade_to}_{d:rgbch_blue} - {fade_from}_{d:rgbch_blue}) * i / \3
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dw palred (palred_value) + palgreen (palgreen_value) + palblue (palblue_value)
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endr
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endr
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PURGE fade_from, fade_to, rgbch_red, rgbch_green, rgbch_blue, palred_value, palgreen_value, palblue_value
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ENDM
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/* MACRO rgbpals_fade_end
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rept _NARG
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for i,
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endr
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shift
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endr
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ENDM */
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DEF palettes EQUS "* PALETTE_SIZE"
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DEF palette EQUS "+ PALETTE_SIZE *"
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