Rangi
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eb1e3636bb
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Use labels instead of constants for HRAM
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
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2018-08-25 14:28:22 -04:00 |
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mid-kid
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5efce10789
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Remove even more address comments
That should be all of them this time
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2018-06-25 02:10:37 +02:00 |
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mid-kid
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1d9a68dbdd
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Remove all address comments
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2018-06-24 16:13:22 +02:00 |
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Rangi
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d6b00d0cc1
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Sync code with wiki
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2018-02-04 13:16:40 -05:00 |
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Rangi
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7cef012335
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wUnlockedUnowns engine flag constants
Use local labels for "End"ings
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2018-01-22 13:00:35 -05:00 |
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xCrystal
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6f0b81504d
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More unreferenced labels cleanup
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2018-01-02 16:04:21 +01:00 |
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xCrystal
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9a3088e50c
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Clean up XXX comments for unused content
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2018-01-02 13:26:18 +01:00 |
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Remy Oukaour
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172dba3c0b
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Rename some sections
engine/battle_tower.asm fits better in events/
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2017-12-26 22:57:19 -05:00 |
|
Remy Oukaour
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e34e68095d
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Resolve #428: Use HIGH(X) and LOW(X) instead of X / $100 and X % $100 or X >> 8 and X & $ff
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2017-12-25 14:23:16 -05:00 |
|
Remy Oukaour
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59fe407812
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Copy pokered's organization some more, with further constant and data files
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2017-12-15 17:22:52 -05:00 |
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Remy Oukaour
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ab7025a144
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Consistent code formatting: no redundant a s and spaces after commas
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2017-12-10 00:06:20 -05:00 |
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Ben10do
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288902139f
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Revert "Fix floating sections"
This reverts commit e28b88f56d .
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2017-03-24 11:51:03 +00:00 |
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AntonioND
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e28b88f56d
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Fix floating sections
This is needed so that rgblink doesn't move them around after modifying
it's placement algorithm.
Signed-off-by: AntonioND <antonio_nd@outlook.com>
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2017-03-15 00:52:26 +00:00 |
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pikalaxalt
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ae36ef2c7f
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Labeled every function in ROM0 that's referenced in the source
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2016-05-10 12:31:49 -04:00 |
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pikalaxalt
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8c26547645
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Mobile and more battle anims
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2016-05-05 15:07:37 -04:00 |
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pikalaxalt
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3713b71d9e
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More splitting of main.asm; remove unneeded rept 2
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2016-05-04 11:46:23 -04:00 |
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pikalaxalt
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6be4cd4da9
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Local labels starting with lowercase letters are no longer decorated with a trailing colon
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2016-04-10 15:01:49 -04:00 |
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pikalaxalt
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bf73772a56
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Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
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2016-04-10 14:42:14 -04:00 |
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PikalaxALT
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a2a2668233
|
Dummy Game
|
2015-12-28 17:09:53 -05:00 |
|
PikalaxALT
|
f030315b1f
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
|
PikalaxALT
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77ef8404a1
|
Menu
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2015-12-15 18:59:49 -05:00 |
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PikalaxALT
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c635e30777
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map setup and warps
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2015-12-14 11:12:18 -05:00 |
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PikalaxALT
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d13fb46d40
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enum macros/move_anim.asm, resolve battle/anims.asm function labels
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2015-11-10 16:53:37 -05:00 |
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PikalaxALT
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72af3337fd
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No more NONE
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2015-11-02 14:37:02 -05:00 |
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PikalaxALT
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ed29db5841
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No more -bash000; engine/movement.asm, SPRITEMOVEFN
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2015-10-29 23:32:11 -04:00 |
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PikalaxALT
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4fa6c6daa4
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Split up bank 2; other relabelings
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2015-10-16 13:35:43 -04:00 |
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PikalaxALT
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471492b775
|
Reverted ld_hl_pointer macro
|
2015-07-20 22:18:18 -04:00 |
|
IIMarckus
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4d532beee6
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Remove trailing newlines.
|
2015-06-23 12:24:51 -06:00 |
|
yenatch
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75ba97a039
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no more incbins
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2015-03-11 22:23:30 -07:00 |
|
yenatch
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d3054dc4cb
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More graphics and straggling static refs.
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2015-02-06 21:17:32 -08:00 |
|
yenatch
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8583cc4724
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Stop using the preprocessor.
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2015-01-20 00:01:23 -08:00 |
|
yenatch
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849044ce8a
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Remove generated "jump sources" comments.
|
2014-07-19 14:11:48 -07:00 |
|
yenatch
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c456555f15
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Disassemble the mobile adapter library.
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2014-04-30 03:03:37 -04:00 |
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yenatch
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c7938cc7d3
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Split the mobile adapter library into another object file.
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2014-04-30 03:03:20 -04:00 |
|
yenatch
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cf2acc1001
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Use :: to export labels between objects.
This fixes the build.
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2014-02-01 20:26:39 -05:00 |
|
Mr Wint
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6ddd1d8b46
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* fixed call and jump labels in home bank
* added some more assembly
|
2013-10-02 07:11:54 +02:00 |
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yenatch
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0ce5c4fe93
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split the mobile adapter library into lib/mobile/
|
2013-09-15 18:58:37 -04:00 |
|