Rangi
|
dcb24bc724
|
Use def_* macros for automatic map event counts
Resolves #742
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2020-07-24 09:57:16 -04:00 |
|
Rangi
|
ef452ccbc7
|
return → endcallback, reloadandreturn → reloadend
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2020-07-17 08:37:03 -04:00 |
|
Rangi
|
518cee440e
|
Resolve #723: treat std scripts like specials and predefs
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2020-06-10 16:44:16 -04:00 |
|
Rangi
|
4aeab6b879
|
Rename buttonsound to promptbutton
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2019-11-03 12:48:54 -05:00 |
|
Rangi
|
745339014c
|
"object_const_def" instead of "const_def 2"
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2019-04-21 17:42:25 -04:00 |
|
Rangi
|
f5c9958aea
|
Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
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2019-03-10 16:39:31 -04:00 |
|
Rangi
|
e002b536af
|
Rename more script commands for consistency and predictability
Fixes #540
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2019-03-10 16:00:19 -04:00 |
|
Rangi
|
3202c4f3df
|
Resolve issue #575: Rename text commands
|
2018-11-18 12:41:11 -05:00 |
|
Rangi
|
a09cfc0c36
|
Label some Unknown map text
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2018-08-20 20:24:55 -04:00 |
|
Rangi
|
cad029f936
|
Label more map scripts
|
2018-03-01 13:18:51 -05:00 |
|
Rangi
|
b254a4571d
|
ENGINE_BUG_CONTEST_ON -> ENGINE_MAIN_MENU_MOBILE_CHOICES (resolves #490)
Went with CHOICES instead of HIDDEN since setting the flag would presumably have shown the items, not hidden them
|
2018-02-25 22:23:20 -05:00 |
|
Rangi
|
f964d04a87
|
* loadmenuheader -> loadmenu (ead103d)
* objectface -> turnobject (c834bda)
|
2018-02-25 20:05:37 -05:00 |
|
Rangi
|
32ed487a47
|
Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
# audio/engine.asm
# constants/gfx_constants.asm
# constants/map_data_constants.asm
# constants/pokemon_data_constants.asm
# constants/sprite_constants.asm
# constants/wram_constants.asm
# data/maps/data.asm
# engine/battle/ai/scoring.asm
# engine/battle/core.asm
# engine/battle/effect_commands.asm
# engine/battle/misc.asm
# engine/battle_anims/getpokeballwobble.asm
# engine/breeding.asm
# engine/buy_sell_toss.asm
# engine/decorations.asm
# engine/events/battle_tower/battle_tower.asm
# engine/events/battle_tower/rules.asm
# engine/events/buena.asm
# engine/events/bug_contest/contest_2.asm
# engine/events/daycare.asm
# engine/events/dratini.asm
# engine/events/halloffame.asm
# engine/events/happiness_egg.asm
# engine/events/kurt.asm
# engine/events/lucky_number.asm
# engine/events/magnet_train.asm
# engine/events/overworld.asm
# engine/events/pokerus/pokerus.asm
# engine/events/print_unown.asm
# engine/events/print_unown_2.asm
# engine/events/unown_walls.asm
# engine/item_effects.asm
# engine/link.asm
# engine/mon_menu.asm
# engine/player_object.asm
# engine/routines/playslowcry.asm
# engine/scripting.asm
# engine/search.asm
# engine/search2.asm
# engine/specials.asm
# engine/start_menu.asm
# engine/timeset.asm
# home/battle_vars.asm
# home/map.asm
# maps/GoldenrodUndergroundSwitchRoomEntrances.asm
# maps/IlexForest.asm
# maps/KrissHouse2F.asm
# maps/Route39Barn.asm
# mobile/mobile_12_2.asm
# mobile/mobile_40.asm
# mobile/mobile_5f.asm
# wram.asm
|
2018-02-03 19:42:56 -05:00 |
|
Rangi
|
c834bdadf2
|
spriteface → objectface, consistent with the other script commands
|
2018-02-02 21:50:43 -05:00 |
|
Rangi
|
68d855c213
|
Script commands don't have underscores
|
2018-02-02 21:09:17 -05:00 |
|
Rangi
|
48f4f2366e
|
Align map event coordinate columns
|
2018-02-01 22:22:07 -05:00 |
|
Rangi
|
3088a77a21
|
warp_event x, y, map, warp_id
|
2018-02-01 21:54:00 -05:00 |
|
Rangi
|
b2970e75f4
|
SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene pattern)
|
2018-02-01 15:06:06 -05:00 |
|
Rangi
|
fcfe77bc3d
|
Meaningful scene constant names
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
|
2018-02-01 13:03:21 -05:00 |
|
Rangi
|
a17623d96b
|
Add scene ID constants (TODO: meaningful names)
|
2018-01-31 23:16:51 -05:00 |
|
Rangi
|
08891da822
|
const_def N
|
2018-01-31 11:38:45 -05:00 |
|
Rangi
|
50a78c0876
|
Forgot the person→object rename
|
2018-01-31 11:08:47 -05:00 |
|
Rangi
|
a2607623d3
|
Comment the person constants sections, like the others
|
2018-01-31 11:04:17 -05:00 |
|
Rangi
|
cb733954c6
|
SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees)
|
2018-01-30 22:12:53 -05:00 |
|
Rangi
|
65480605e9
|
Remove unreferenced map script heading labels
|
2018-01-30 14:15:47 -05:00 |
|