Thomas Winwood
17a4d0540a
Fix small bug
2018-06-10 00:21:34 +01:00
Thomas Winwood
ff1c9f36da
Convert code samples in bugs_and_glitches.md to diffs
2018-06-09 23:35:50 +01:00
Thomas Winwood
62439a95a1
Convert code samples in design_flaws.md to diffs
2018-06-09 23:27:47 +01:00
Rangi
c7bb2d15cf
Create empty sections for the remaining FixPicBank array entries
2018-06-03 23:25:21 -04:00
Rangi
7cd5bcbae4
Change FixPicBank bank array
2018-06-03 23:18:31 -04:00
i0brendan0
158144f9cb
undo protect message bug
2018-06-02 01:12:52 -05:00
Rangi
3927bcdb9d
Function6ec1 → CanObjectMoveInDirection
2018-05-24 12:36:35 -04:00
Rangi
1840af8b4f
Identify more sprite move data flag bits
2018-05-23 22:01:21 -04:00
Rangi
e01a86fe84
Fix doc links
2018-05-09 12:10:50 -04:00
mid-kid
acdb302035
Fix rest of the givepokeitem/checkpokeitem references
2018-05-06 13:48:04 +02:00
mid-kid
c82deab86f
fix-various-little-things
...
A compilation of suggestions from the discord that don't deserve
separate commits and are not questionable at all™.
2018-05-05 09:19:04 +02:00
Rangi
7307fc8dce
Use constants for bit/set/res more
2018-04-05 11:44:02 -04:00
yenatch
f750d4f418
Merge pull request #505 from mid-kid/battlecommands
...
Battle command fixes
2018-04-04 21:18:15 -04:00
mid-kid
38107209a6
Update docs and comments to reflect renames
2018-04-04 23:44:24 +02:00
mid-kid
2958188fc6
Document more Beat Up-related bugs
...
Two bugs related to not raising the substitute when it should, one bug
related to not running king's rock when it should, and the other related
to running king's rock when it shouldn't. Fun.
2018-04-04 22:41:18 +02:00
mid-kid
91a768b243
Update file paths in constants/ and docs/
2018-04-01 17:01:51 +02:00
Rangi
ab2677277e
201 -> 200
2018-03-04 02:30:31 -05:00
Rangi
159a0ef7b4
Bug docs match code
2018-03-04 02:29:39 -05:00
i0brendan0
51bbfee891
Reflect Rangi's suggestion
2018-03-01 04:06:46 -06:00
i0brendan0
82ffb584c8
Add Protect Bug and Fix
...
Moves 'miss' when opponent uses Protect.
2018-03-01 04:08:54 -06:00
Rangi
f0b01a4eea
Document more quirks and bugs
2018-02-26 13:41:48 -05:00
Rangi
5959548c01
Document HOF Master bug ( close #494 )
2018-02-26 11:51:16 -05:00
Rangi
335c2699f0
Merge branch 'master' of https://github.com/pret/pokecrystal
...
# Conflicts:
# constants/map_constants.asm
# constants/wram_constants.asm
# data/radio/oaks_pkmn_talk_routes.asm
# data/radio/pnp_hidden_places.asm
# engine/battle/core.asm
# engine/breeding.asm
# engine/phone/phone_scripts.asm
# engine/radio.asm
# maps/BattleTower1F.asm
# maps/OlivineLighthouse2F.asm
# maps/OlivineLighthouse6F.asm
# maps/PokemonFanClub.asm
# maps/RadioTower1F.asm
# maps/RadioTower2F.asm
# maps/Route30BerryHouse.asm
# maps/Route34IlexForestGate.asm
# maps/Route36NationalParkGate.asm
# maps/RuinsOfAlphKabutoChamber.asm
# maps/RuinsOfAlphResearchCenter.asm
# maps/VermilionPort.asm
# maps/VictoryRoad.asm
2018-02-25 20:39:54 -05:00
Rangi
f964d04a87
* loadmenuheader -> loadmenu (ead103d)
...
* objectface -> turnobject (c834bda)
2018-02-25 20:05:37 -05:00
mid-kid
e8bc86d1fe
Pkmn -> Mon
...
Since we're aiming for consistency across the codebase, I believe it
includes a uniform way to refer to the creatures this game consists of
in the labels of the code.
The only exceptions to this rule are labels referring to things named
through the use of the <PK><MN> or <PKMN> characters, in which case PKMN
is used.
Most of this was already consistent enough™, I just picked the
convention with the most occurences and fixed the outliers.
2018-02-22 17:39:06 +01:00