PikalaxALT
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b023056259
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engine/stats_screen.asm
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2015-11-19 23:38:16 -05:00 |
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PikalaxALT
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93a129eb6d
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main.asm is now under 30k lines
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2015-11-19 18:09:11 -05:00 |
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PikalaxALT
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8a6a1a7d77
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CmdQueues
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2015-11-18 23:16:25 -05:00 |
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PikalaxALT
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91f7491017
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items/item_effects.asm; engine/evolution.asm
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2015-11-18 18:35:44 -05:00 |
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PikalaxALT
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1ff37608b6
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Update mail struct labels
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2015-11-18 13:29:30 -05:00 |
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PikalaxALT
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3f4044cd46
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engine/compose_mail.asm; ldpixel
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2015-11-18 13:01:55 -05:00 |
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PikalaxALT
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6d47be8d8c
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Fruit tree constants, more mail engine
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2015-11-18 10:42:42 -05:00 |
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PikalaxALT
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bc1870e3f4
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Save, Bill's PC
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2015-11-17 23:29:14 -05:00 |
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PikalaxALT
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27ef600ace
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Here's the mail it never fails
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2015-11-17 17:56:49 -05:00 |
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PikalaxALT
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e88c88ff20
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engine/decorations.asm
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2015-11-17 16:12:27 -05:00 |
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PikalaxALT
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4bfe086ef6
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Phone scripts and specials
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2015-11-17 12:29:37 -05:00 |
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PikalaxALT
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0b8fe4bac3
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More specials; bank 12 mobile
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2015-11-16 22:29:54 -05:00 |
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PikalaxALT
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042fc4bfe5
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Split up some more banks in main.asm
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2015-11-16 21:46:36 -05:00 |
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PikalaxALT
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ba871547ed
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engine/pokegear.asm
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2015-11-16 21:07:26 -05:00 |
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PikalaxALT
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435b0cf686
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Options menu, some mobile fns
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2015-11-16 16:46:32 -05:00 |
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PikalaxALT
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4b5424368f
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Little cleanup on engine/scripting.asm
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2015-11-16 12:49:42 -05:00 |
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PikalaxALT
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fb88b2ccf8
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Movement constants, script stack
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2015-11-16 11:53:26 -05:00 |
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PikalaxALT
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8290f851fd
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Further decoding of SpriteMovementData
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2015-11-16 00:52:53 -05:00 |
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PikalaxALT
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aba038a4a4
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Fix some movement macro/function names
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2015-11-15 21:28:15 -05:00 |
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PikalaxALT
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434c97a146
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Makefile cleanup
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2015-11-15 15:53:49 -05:00 |
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PikalaxALT
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36470537e0
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Globally introduce PERSONTYPE constants
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2015-11-15 15:07:20 -05:00 |
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PikalaxALT
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ead04b3b75
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Backup prior to global introduction of PERSONTYPE constants
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2015-11-15 14:59:38 -05:00 |
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PikalaxALT
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b921226aea
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More map object, swap StandingTile and NextTile
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2015-11-14 23:02:38 -05:00 |
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PikalaxALT
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ed44de4bb4
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More map object work
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2015-11-14 14:41:47 -05:00 |
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PikalaxALT
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cc8c36ee14
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Creation of constants for OBJECT_09 indices
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2015-11-13 18:59:49 -05:00 |
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PikalaxALT
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01fe51df0c
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Merge branch 'master' of https://github.com/pret/pokecrystal
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2015-11-13 10:49:23 -05:00 |
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PikalaxALT
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21276b79f1
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SpriteAnim
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2015-11-13 10:48:49 -05:00 |
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PikalaxALT
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e0b4fc781a
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sprite engine; tileset constants
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2015-11-13 00:49:27 -05:00 |
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yenatch
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9c5473e965
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Merge pull request #326 from PikalaxALT/master
Reopen #325
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2015-11-13 00:44:06 -05:00 |
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PikalaxALT
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40802da3cf
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Map header labels, tileset constants
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2015-11-12 11:10:19 -05:00 |
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PikalaxALT
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2ffcb4b490
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More splits; map setup labels
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2015-11-11 23:38:57 -05:00 |
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PikalaxALT
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91068077f0
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Further split bank 4
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2015-11-11 16:15:06 -05:00 |
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PikalaxALT
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b522b0f165
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engine/mart.asm
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2015-11-11 14:12:46 -05:00 |
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PikalaxALT
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4b35fa0582
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Added w3 and w5 labels for misc/mobile_40.asm
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2015-11-10 23:23:28 -05:00 |
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PikalaxALT
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03f0815679
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found the sliding animation at the start of battle
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2015-11-10 20:18:49 -05:00 |
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PikalaxALT
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8fb01de917
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No more DefaultFlypoint
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2015-11-10 19:51:13 -05:00 |
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PikalaxALT
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b1e63485d8
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Resolve s1 addresses in battle/core.asm
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2015-11-10 18:17:04 -05:00 |
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PikalaxALT
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d13fb46d40
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enum macros/move_anim.asm, resolve battle/anims.asm function labels
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2015-11-10 16:53:37 -05:00 |
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PikalaxALT
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ba05bfeafe
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Move some gfx files around, also clock reset fn
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2015-11-10 11:05:26 -05:00 |
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PikalaxALT
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d8cd991b35
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engine/link.asm
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2015-11-09 23:55:39 -05:00 |
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PikalaxALT
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f1b2466cc3
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Cleaning up static HRAM labels; movement stuff, route 38 trainers
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2015-11-09 23:01:45 -05:00 |
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PikalaxALT
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77d0a8a396
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Add missing files in engine/ and battle/
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2015-11-09 17:02:47 -05:00 |
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PikalaxALT
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93ab6985d2
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Some work on battle animations
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2015-11-09 16:41:09 -05:00 |
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PikalaxALT
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59d67a44be
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Attempting to decode AI switching
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2015-11-08 19:09:36 -05:00 |
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PikalaxALT
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ac824f62fc
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More battle core labels
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2015-11-08 13:27:26 -05:00 |
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PikalaxALT
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c34264ddd8
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AI and player items, withdraw/deposit
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2015-11-08 10:59:28 -05:00 |
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PikalaxALT
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6a570ebb8e
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more battle core labels
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2015-11-07 21:04:54 -05:00 |
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PikalaxALT
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09603bf031
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More Battle Tower shenanigans
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2015-11-07 14:38:52 -05:00 |
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PikalaxALT
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eb39f6a339
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Move MON_* parentheses to the EQUS declaration
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2015-11-07 13:05:58 -05:00 |
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PikalaxALT
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2cbb1acc6e
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Pokemon animations
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2015-11-07 09:48:32 -05:00 |
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