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Little cleanup on engine/scripting.asm
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@ -293,9 +293,9 @@ checktime: macro
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db \1 ; time
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endm
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checkmorn EQUS "checktime 1"
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checkday EQUS "checktime 2"
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checknite EQUS "checktime 4"
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checkmorn EQUS "checktime 1 << MORN"
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checkday EQUS "checktime 1 << DAY"
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checknite EQUS "checktime 1 << NITE"
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enum checkpoke_command
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checkpoke: macro
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@ -496,9 +496,9 @@ loadmovesprites: macro
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db loadmovesprites_command
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endm
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enum loadbytec1ce_command
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loadbytec1ce: macro
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db loadbytec1ce_command
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enum loadbytec2cf_command
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loadbytec2cf: macro
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db loadbytec2cf_command
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db \1 ; byte
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endm
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@ -544,12 +544,14 @@ jumptextfaceplayer: macro
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dw \1 ; text_pointer
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endm
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; IF _CRYSTAL
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enum farjumptext_command
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farjumptext: macro
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db farjumptext_command
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db BANK(\1)
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dw \1
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endm
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; ENDC
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enum jumptext_command
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jumptext: macro
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