Rangi
14a2ea835e
Remove redundant comments
2018-09-09 15:15:33 -04:00
Rangi
9ee2b59208
hMultiplicand is four bytes internally, but the high byte is always 0 since allowing four-byte multiplicands could overflow hProduct.
2018-09-09 15:10:38 -04:00
Rangi
ae022e1420
Curr -> Cur
2018-09-09 15:09:51 -04:00
Rangi
84cfbc70fa
Merge pull request #561 from Rangi42/master
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Revise documentation
2018-09-08 12:42:17 -04:00
Rangi
741d22907e
Empty rules are unnecessary (error messages are fine without them)
2018-09-08 12:33:52 -04:00
Rangi
140a065b7a
Don't repeat the pokecrystal instructions
2018-09-01 23:53:39 -04:00
Rangi
d67ef7efd5
Clarify about rgbds 0.3.7 compatibility
2018-09-01 23:02:24 -04:00
Rangi
cd169aec3c
Revise documentation
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All the INSTALL.md sections have similar structure
2018-09-01 21:53:05 -04:00
Rangi
963026695d
Merge pull request #560 from Rangi42/master
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Fix #537 : Palettes generated from PNGs use .gbcpal directly.
2018-09-01 20:58:23 -04:00
Rangi
83b5aa356f
Merge pull request #559 from mid-kid/master
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Clarify INSTALL.md
2018-09-01 20:58:06 -04:00
Rangi
075a3bcad0
Consistently use "rgbgfx += -h"
2018-09-01 20:30:42 -04:00
Rangi
cac641a5ed
normal.gbcpal → front.gbcpal
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Eliminate redundant Makefile rules
Keep Makefile's Pokemon-specific hack rules next to the misc file-specific graphics rules
2018-09-01 20:18:55 -04:00
mid-kid
1070115087
Update documentation
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Added windows 10 (WSL) installation instructions and expanded linux instructions.
Clarified things in FAQ.md.
2018-09-02 01:36:44 +02:00
Rangi
36b21b39d8
Fix #537 : Palettes generated from PNGs use .gbcpal directly.
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This avoids overwriting a .pal file from a .png with the same name.
It also prevents people from trying to edit generated .pal files.
2018-08-31 21:39:17 -04:00
Rangi
a71b28e5b7
Merge pull request #557 from Rangi42/master
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Miscellaneous changes
2018-08-26 22:54:11 -04:00
Rangi
b42ba692c4
; fallthrough
2018-08-26 22:34:59 -04:00
Rangi
f71d614241
HRAM style
2018-08-26 17:52:19 -04:00
Rangi
0e1445b796
spaces->tab, and remove redundant comment
2018-08-26 16:15:43 -04:00
Rangi
f8bebd4d27
Nested union for the Multiply+Divide inputs+results
2018-08-26 14:37:42 -04:00
Rangi
557ce82073
hQuotient is a four-byte buffer ( fixes #558 )
2018-08-26 13:49:38 -04:00
Rangi
cb32c895e4
Explain wCreditsBlankFrame2bpp
2018-08-26 13:23:40 -04:00
Rangi
d2053c12c2
wCreditsFaux2bpp -> wCreditsBlankFrame2bpp, with the right buffer size
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Remove some unused WRAM labels
2018-08-26 13:08:01 -04:00
Rangi
296402bd31
_Divide results go in hQuotient and hRemainder, not in hDividend and hDivisor
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Note that the result quotient is four bytes, but hQuotient is a three-byte buffer. This is because no Divide caller ever needed a four-byte quotient, so the buffer didn't include the high byte.
2018-08-25 22:58:26 -04:00
Rangi
4c8c5c10a8
Use rgbasm's GameBoy graphics literal for initializing wCreditsFaux2bpp
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In the 2BPP format, two bytes %ABCDEFGH %abcdefgh define eight pixels %Aa %Bb %Cc %Dd %Ee %Ff %Gg %Hh.
Four valid colors: %00 = 0 = white, %01 = 1 = dark, %10 = 2 = light, %11 = 3 = black.
Thus `22222222 = pixels %10 %10 %10 %10 %10 %10 %10 %10 = bytes %11111111 %00000000 = $ff00.
2018-08-25 22:38:57 -04:00
Rangi
3eacab563d
Merge pull request #555 from Rangi42/ldh
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Use real labels for HRAM instead of constants, and the ldh instruction
2018-08-25 22:23:45 -04:00
Rangi
89681d2316
Merge pull request #541 from igidrau/patch-2
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Labeled everything
2018-08-25 22:23:25 -04:00
Rangi
b2adcd6d6f
Reorganize math-related HRAM union (ffb3)
2018-08-25 21:49:26 -04:00
igidrau
f2ac3b96fa
Changed some labels according to Rangi's comments
2018-08-25 21:44:30 +02:00
Rangi
919ed1d4f5
Avoid a nested union
2018-08-25 15:09:57 -04:00
Rangi
a71901020b
These are signed offsets, not addresses (thanks, PikalaxALT)
2018-08-25 14:43:02 -04:00
Rangi
7aa1c1f388
Remove HRAM label address comments
2018-08-25 14:39:24 -04:00
Rangi
1c0fff7668
hLabel - $ff00 -> LOW(hLabel)
2018-08-25 14:34:25 -04:00
Rangi
eb1e3636bb
Use labels instead of constants for HRAM
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Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-08-25 14:28:22 -04:00
Rangi
376c64468b
Merge pull request #554 from Rangi42/master
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[RTM] Miscellaneous fixes
2018-08-23 10:13:36 -04:00
Rangi
33ff8f2aed
asm → diff
2018-08-23 10:07:05 -04:00
Rangi
8cbdd6cbce
Merge branch 'master' of https://github.com/Rangi42/pokecrystal
2018-08-20 20:25:18 -04:00
Rangi
a09cfc0c36
Label some Unknown map text
2018-08-20 20:24:55 -04:00
Rangi
5574ec64ca
Label some Unknown map text
2018-08-19 13:56:41 -04:00
Rangi
39faa7a9f6
Update file paths in comments
2018-08-19 13:33:35 -04:00
Rangi
edb624c20c
Merge pull request #550 from mid-kid/master
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Misc things
2018-08-19 13:09:16 -04:00
Rangi
094fe56cb6
Merge pull request #553 from Rangi42/master
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Avoid warnings from gcc for lzcomp
2018-08-19 13:08:59 -04:00
mid-kid
0e0f43747d
Fix docs
2018-08-19 12:17:54 +02:00
Rangi
ca08ffce6e
Avoid warnings from gcc without having to silence them all
2018-08-18 22:42:46 -04:00
Rangi
6a6ce484d9
Merge pull request #549 from aaaaaa123456789/master
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Update lzcomp to the newest version
2018-08-18 22:15:57 -04:00
mid-kid
50da83cb23
CheckDestinyBond -> CheckFaint
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Its main function is fainting the opponent and ending the move effect.
Updated the comment accordingly.
2018-08-17 20:16:37 +02:00
mid-kid
79cf90ab5e
Fix some StatUp-related labels
2018-08-17 17:48:41 +02:00
mid-kid
2e147d1128
GetDamageStatsCritical -> CheckDamageStatsCritical
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Clarified its usage, as the comments surrounding it were factually
wrong.
2018-08-16 16:11:28 +02:00
IIMarckus
cf69876ae5
Better labels/constants for Move Tutor.
2018-08-16 08:05:21 -06:00
igidrau
4aed8ea922
There was an error in the previous commit
2018-08-08 10:56:14 +02:00
igidrau
88a563e6e7
Changed the labels accordingly to the standard style
2018-08-08 10:47:07 +02:00