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https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-09-09 09:51:34 -07:00
Separate the 200-byte c608-to-c6d0 union and the 280-byte c6d0-to-c7e8 union
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@ -44,7 +44,7 @@ InitClock:
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ld hl, Text_WokeUpOak
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call PrintText
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ld hl, wTimeSetBuffer
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ld bc, 50
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ld bc, wTimeSetBufferEnd - wTimeSetBuffer
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xor a
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call ByteFill
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ld a, 10 ; default hour = 10 AM
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271
wram.asm
271
wram.asm
@ -357,16 +357,6 @@ wTileMapEnd::
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SECTION "Miscellaneous", WRAM0
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UNION ; c608
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; unidentified uses
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wc608:: ds 53
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wc63d:: ds 5
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wc642:: ds 5
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wc647:: ds 33
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wc668:: ds 32
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wc688:: ds 2
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wc68a:: ds 4
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NEXTU ; c608
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; surrounding tiles
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; This buffer determines the size for the rest of the union;
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; it uses exactly 480 bytes.
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@ -375,37 +365,14 @@ wSurroundingTiles:: ds SURROUNDING_WIDTH * SURROUNDING_HEIGHT
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NEXTU ; c608
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; box save buffer
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; SaveBoxAddress uses this buffer in three steps because it
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; needs more space than is available.
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; needs more space than the buffer can hold.
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wBoxPartialData:: ds 480
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wBoxPartialDataEnd::
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NEXTU ; c608
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; odd egg
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wOddEgg:: party_struct wOddEgg
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wOddEggName:: ds MON_NAME_LENGTH
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wOddEggOTName:: ds NAME_LENGTH
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NEXTU ; c608
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; battle tower temp struct
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wBT_OTTemp:: battle_tower_struct wBT_OTTemp
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NEXTU ; c608
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; hall of fame temp struct
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wHallOfFameTemp:: hall_of_fame wHallOfFameTemp
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NEXTU ; c608
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; timeset temp storage
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wTimeSetBuffer::
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ds 20
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wInitHourBuffer:: db ; c61c
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ds 9
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wInitMinuteBuffer:: db ; c626
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NEXTU ; c608
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; link engine data
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wLink_c608:: ds 10
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wc612:: ds 10
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NEXTU ; c608
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; battle data
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wBattle::
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@ -741,112 +708,58 @@ wPlayerJustGotFrozen:: db ; c73c
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wEnemyJustGotFrozen:: db ; c73d
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wBattleEnd::
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NEXTU ; c608
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; trade
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ds 200
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wTrademons:: ; c6d0
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wPlayerTrademon:: trademon wPlayerTrademon
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wOTTrademon:: trademon wOTTrademon
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wTrademonsEnd::
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wTradeAnimAddress:: dw
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wLinkPlayer1Name:: ds NAME_LENGTH
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wLinkPlayer2Name:: ds NAME_LENGTH
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wLinkTradeSendmonSpecies:: db
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wLinkTradeGetmonSpecies:: db
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NEXTU ; c608
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; naming screen
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ds 200
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wNamingScreenDestinationPointer:: dw ; c6d0
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wNamingScreenCurNameLength:: db ; c6d2
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wNamingScreenMaxNameLength:: db ; c6d3
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wNamingScreenType:: db ; c6d4
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wNamingScreenCursorObjectPointer:: dw ; c6d5
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wNamingScreenLastCharacter:: db ; c6d7
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wNamingScreenStringEntryCoord:: dw ; c6d8
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NEXTU ; c608
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; pokegear
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ds 200
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wPokegearPhoneLoadNameBuffer:: db ; c6d0
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wPokegearPhoneCursorPosition:: db ; c6d1
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wPokegearPhoneScrollPosition:: db ; c6d2
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wPokegearPhoneSelectedPerson:: db ; c6d3
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wPokegearPhoneSubmenuCursor:: db ; c6d4
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wPokegearMapCursorObjectPointer:: dw ; c6d5
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wPokegearMapCursorLandmark:: db ; c6d7
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wPokegearMapPlayerIconLandmark:: db ; c6d8
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wPokegearRadioChannelBank:: db ; c6d9
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wPokegearRadioChannelAddr:: dw ; c6da
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wPokegearRadioMusicPlaying:: db ; c6dc
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NEXTU ; c608
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; slot machine
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ds 200
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wSlots:: ; c6d0
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wReel1:: slot_reel wReel1
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wReel2:: slot_reel wReel2
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wReel3:: slot_reel wReel3
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; c700
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wReel1Stopped:: ds 3
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wReel2Stopped:: ds 3
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wReel3Stopped:: ds 3
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wSlotBias:: db
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wSlotBet:: db
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wFirstTwoReelsMatching:: db
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wFirstTwoReelsMatchingSevens:: db
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wSlotMatched:: db
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wCurReelStopped:: ds 3
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wPayout:: dw
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wCurReelXCoord:: db
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wCurReelYCoord:: db
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ds 2
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wSlotBuildingMatch:: db
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wSlotsDataEnd::
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ds 28
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wSlotsEnd::
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NEXTU ; c608
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; card flip
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ds 200
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wCardFlip:: ; c6d0
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wDeck:: ds 24
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wDeckEnd::
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; c6e8
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wCardFlipNumCardsPlayed:: db
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wCardFlipFaceUpCard:: db
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wDiscardPile:: ds 24
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wDiscardPileEnd::
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wCardFlipEnd::
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NEXTU ; c608
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; dummy game
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ds 200
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wDummyGame:: ; c6d0
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wDummyGameCards:: ds 9 * 5
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wDummyGameCardsEnd::
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wDummyGameLastCardPicked:: db ; c6fd
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wDummyGameCard1:: db ; c6fe
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wDummyGameCard2:: db ; c6ff
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wDummyGameCard1Location:: db ; c700
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wDummyGameCard2Location:: db ; c701
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wDummyGameNumberTriesRemaining:: db ; c702
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wDummyGameLastMatches:: ds 5 ; c703
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wDummyGameCounter:: db ; c708
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wDummyGameNumCardsMatched:: db ; c709
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wDummyGameEnd::
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NEXTU ; c608
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; unown puzzle
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wUnownPuzzle:: ; c608
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wUnownPuzzle::
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ds 200
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wPuzzlePieces:: ds 6 * 6
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ds 244
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wUnownPuzzleEnd:: ; c7e8
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wUnownPuzzleEnd::
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NEXTU ; c608
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; This union spans 200 bytes from c608 to c6d0.
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UNION ; c608
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; timeset temp storage
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wTimeSetBuffer::
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ds 20
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wInitHourBuffer:: db ; c61c
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ds 9
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wInitMinuteBuffer:: db ; c626
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ds 19
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wTimeSetBufferEnd::
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NEXTU ; c608
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; hall of fame temp struct
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wHallOfFameTemp:: hall_of_fame wHallOfFameTemp
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NEXTU ; c608
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; link engine data
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wLink_c608:: ds 10
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wc612:: ds 10
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NEXTU ; c608
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; odd egg
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wOddEgg:: party_struct wOddEgg
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wOddEggName:: ds MON_NAME_LENGTH
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wOddEggOTName:: ds NAME_LENGTH
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NEXTU ; c608
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; mobile data
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wc608:: ds 53
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wc63d:: ds 5
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wc642:: ds 5
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wc647:: ds 33
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wc668:: ds 32
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wc688:: ds 2
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wc68a:: ds 4
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ds 66
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ENDU ; c6d0
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; This union spans 280 bytes from c6d0 to c7e8.
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UNION ; c6d0
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; pokedex
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ds 200
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wPokedexDataStart:: ; c6d0
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wPokedexOrder:: ds $100 ; >= NUM_POKEMON
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wPokedexOrderEnd::
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@ -879,9 +792,97 @@ wPokedexDataEnd:: ds 1
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endc
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ds 2
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NEXTU ; c608
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NEXTU ; c6d0
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; pokegear
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wPokegearPhoneLoadNameBuffer:: db ; c6d0
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wPokegearPhoneCursorPosition:: db ; c6d1
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wPokegearPhoneScrollPosition:: db ; c6d2
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wPokegearPhoneSelectedPerson:: db ; c6d3
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wPokegearPhoneSubmenuCursor:: db ; c6d4
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wPokegearMapCursorObjectPointer:: dw ; c6d5
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wPokegearMapCursorLandmark:: db ; c6d7
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wPokegearMapPlayerIconLandmark:: db ; c6d8
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wPokegearRadioChannelBank:: db ; c6d9
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wPokegearRadioChannelAddr:: dw ; c6da
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wPokegearRadioMusicPlaying:: db ; c6dc
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NEXTU ; c6d0
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; trade
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wTrademons:: ; c6d0
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wPlayerTrademon:: trademon wPlayerTrademon
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wOTTrademon:: trademon wOTTrademon
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wTrademonsEnd::
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wTradeAnimAddress:: dw
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wLinkPlayer1Name:: ds NAME_LENGTH
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wLinkPlayer2Name:: ds NAME_LENGTH
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wLinkTradeSendmonSpecies:: db
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wLinkTradeGetmonSpecies:: db
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NEXTU ; c6d0
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; naming screen
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wNamingScreenDestinationPointer:: dw ; c6d0
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wNamingScreenCurNameLength:: db ; c6d2
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wNamingScreenMaxNameLength:: db ; c6d3
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wNamingScreenType:: db ; c6d4
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wNamingScreenCursorObjectPointer:: dw ; c6d5
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wNamingScreenLastCharacter:: db ; c6d7
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wNamingScreenStringEntryCoord:: dw ; c6d8
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NEXTU ; c6d0
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; slot machine
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wSlots:: ; c6d0
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wReel1:: slot_reel wReel1
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wReel2:: slot_reel wReel2
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wReel3:: slot_reel wReel3
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; c700
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wReel1Stopped:: ds 3
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wReel2Stopped:: ds 3
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wReel3Stopped:: ds 3
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wSlotBias:: db
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wSlotBet:: db
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wFirstTwoReelsMatching:: db
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wFirstTwoReelsMatchingSevens:: db
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wSlotMatched:: db
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wCurReelStopped:: ds 3
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wPayout:: dw
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wCurReelXCoord:: db
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wCurReelYCoord:: db
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ds 2
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wSlotBuildingMatch:: db
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wSlotsDataEnd::
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ds 28
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wSlotsEnd::
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NEXTU ; c6d0
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; card flip
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wCardFlip:: ; c6d0
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wDeck:: ds 24
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wDeckEnd::
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; c6e8
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wCardFlipNumCardsPlayed:: db
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wCardFlipFaceUpCard:: db
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wDiscardPile:: ds 24
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wDiscardPileEnd::
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wCardFlipEnd::
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NEXTU ; c6d0
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; dummy game
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wDummyGame:: ; c6d0
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wDummyGameCards:: ds 9 * 5
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wDummyGameCardsEnd::
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wDummyGameLastCardPicked:: db ; c6fd
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wDummyGameCard1:: db ; c6fe
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wDummyGameCard2:: db ; c6ff
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wDummyGameCard1Location:: db ; c700
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wDummyGameCard2Location:: db ; c701
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wDummyGameNumberTriesRemaining:: db ; c702
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wDummyGameLastMatches:: ds 5 ; c703
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wDummyGameCounter:: db ; c708
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wDummyGameNumCardsMatched:: db ; c709
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wDummyGameEnd::
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NEXTU ; c6d0
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; mobile data
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ds 200
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wc6d0:: ds 56
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wc708:: db
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wc709:: db
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@ -906,6 +907,8 @@ wc7d3:: ds 1
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wc7d4:: ds 1
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ENDU ; c7e8
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ENDU ; c7e8
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wUnusedC7E8:: ds 24
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wUnusedC7E8End::
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