Commit Graph

437 Commits

Author SHA1 Message Date
IIMarckus
9f7d30439e Build Australian Crystal. 2019-04-14 13:22:45 -06:00
Rangi
f5c9958aea Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
2019-03-10 16:39:31 -04:00
Rangi
e002b536af Rename more script commands for consistency and predictability
Fixes #540
2019-03-10 16:00:19 -04:00
Rangi
f9a60cff7a Define constants for prices in maps' event scripts
Supersedes #592
2019-02-16 13:19:39 -05:00
mid-kid
0390728d44 Fix constants used with startbattle 2019-01-15 13:37:22 +01:00
Rangi
3202c4f3df Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
Rangi
3eacab563d
Merge pull request #555 from Rangi42/ldh
Use real labels for HRAM instead of constants, and the ldh instruction
2018-08-25 22:23:45 -04:00
Rangi
89681d2316
Merge pull request #541 from igidrau/patch-2
Labeled everything
2018-08-25 22:23:25 -04:00
igidrau
f2ac3b96fa
Changed some labels according to Rangi's comments 2018-08-25 21:44:30 +02:00
Rangi
eb1e3636bb Use labels instead of constants for HRAM
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-08-25 14:28:22 -04:00
Rangi
a09cfc0c36 Label some Unknown map text 2018-08-20 20:24:55 -04:00
IIMarckus
cf69876ae5 Better labels/constants for Move Tutor. 2018-08-16 08:05:21 -06:00
igidrau
4aed8ea922
There was an error in the previous commit 2018-08-08 10:56:14 +02:00
igidrau
88a563e6e7
Changed the labels accordingly to the standard style 2018-08-08 10:47:07 +02:00
Rangi
9dec80b07e Add meaningful aliases for wd265
Introduce MONICON_* constants
Introduce BATTLEPLAYERACTION_* constants
2018-07-29 00:25:52 -04:00
igidrau
1aa569b329
Changed some label according to Rangi's comment
I changed things from GitHub, so I hope this still works
2018-07-12 22:32:11 +02:00
igidrau
5d9cbfec53
Labeled everything 2018-07-12 20:21:55 +02:00
mid-kid
1d9a68dbdd Remove all address comments 2018-06-24 16:13:22 +02:00
Rangi
5c064746f6 Gme → Game 2018-05-21 21:54:56 -04:00
Rangi
d5fff8aa96 Constants for PC menu indexes
'db  ' -> 'db '
2018-05-18 22:18:00 -04:00
mid-kid
c82deab86f fix-various-little-things
A compilation of suggestions from the discord that don't deserve
separate commits and are not questionable at all™.
2018-05-05 09:19:04 +02:00
yenatch
4e4d9c9083 Merge remote-tracking branch 'surskitty/master' into master 2018-03-10 16:10:00 -05:00
surskitty
96dcc3c0ca Labels, labels. 2018-03-07 22:27:35 -05:00
surskitty
55c69c4871 Sprout Tower labels 2018-03-07 22:13:24 -05:00
surskitty
1de25bc957 Labelling Erika and Celadon Gym 2018-03-07 22:05:14 -05:00
surskitty
1494c79688 Labelling Whitney texts 2018-03-02 21:39:29 -05:00
Rangi
fb2ac9e210 Remaining map labels: UnknownText and MovementData 2018-03-01 17:33:43 -05:00
Rangi
2b40a1fb9c Label more map scripts (no more UnknownScripts) 2018-03-01 17:17:08 -05:00
Rangi
ae5a325464 Label more map scripts 2018-03-01 14:20:27 -05:00
Rangi
cad029f936 Label more map scripts 2018-03-01 13:18:51 -05:00
Rangi
0680bf99d3 Label more map scripts 2018-02-28 17:47:31 -05:00
Rangi
5a6e43e72a Label more map scripts 2018-02-28 16:50:43 -05:00
Rangi
208ccecd84 "; unused" comments 2018-02-27 19:47:30 -05:00
Rangi
43b5f90457 Replace "Map<MapName>Signpost<#>Script" labels 2018-02-27 19:33:38 -05:00
Rangi
7df5d4f25e Address @SatoMew's comment re: #491 2018-02-26 11:56:49 -05:00
Rangi
711e2d6143 Mention unused Battle Tower-related text (resolves #491) 2018-02-25 22:33:07 -05:00
Rangi
b254a4571d ENGINE_BUG_CONTEST_ON -> ENGINE_MAIN_MENU_MOBILE_CHOICES (resolves #490)
Went with CHOICES instead of HIDDEN since setting the flag would presumably have shown the items, not hidden them
2018-02-25 22:23:20 -05:00
Rangi
2f9a0d7d9f Pokecom Center Admin Room -> Office 2018-02-25 22:19:17 -05:00
Rangi
335c2699f0 Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
#	constants/map_constants.asm
#	constants/wram_constants.asm
#	data/radio/oaks_pkmn_talk_routes.asm
#	data/radio/pnp_hidden_places.asm
#	engine/battle/core.asm
#	engine/breeding.asm
#	engine/phone/phone_scripts.asm
#	engine/radio.asm
#	maps/BattleTower1F.asm
#	maps/OlivineLighthouse2F.asm
#	maps/OlivineLighthouse6F.asm
#	maps/PokemonFanClub.asm
#	maps/RadioTower1F.asm
#	maps/RadioTower2F.asm
#	maps/Route30BerryHouse.asm
#	maps/Route34IlexForestGate.asm
#	maps/Route36NationalParkGate.asm
#	maps/RuinsOfAlphKabutoChamber.asm
#	maps/RuinsOfAlphResearchCenter.asm
#	maps/VermilionPort.asm
#	maps/VictoryRoad.asm
2018-02-25 20:39:54 -05:00
yenatch
f44f306cfd
Merge pull request #477 from mid-kid/master
Medium-sized cleanups
2018-02-25 20:12:59 -05:00
Rangi
10173f2a62 Default macro parameters use recursion; avoids repeating internal structure 2018-02-25 20:12:58 -05:00
yenatch
f404af8a43
Merge pull request #486 from surskitty/master
Another batch of label names
2018-02-25 20:12:31 -05:00
Rangi
f964d04a87 * loadmenuheader -> loadmenu (ead103d)
* objectface -> turnobject (c834bda)
2018-02-25 20:05:37 -05:00
mid-kid
e8bc86d1fe Pkmn -> Mon
Since we're aiming for consistency across the codebase, I believe it
includes a uniform way to refer to the creatures this game consists of
in the labels of the code.
The only exceptions to this rule are labels referring to things named
through the use of the <PK><MN> or <PKMN> characters, in which case PKMN
is used.

Most of this was already consistent enough™, I just picked the
convention with the most occurences and fixed the outliers.
2018-02-22 17:39:06 +01:00
luckytyphlosion
8b007e8d51 Fix more w-izing edge cases. 2018-02-04 22:45:04 -05:00
surskitty
c959f7a2ea Labelling, once again. 2018-02-03 22:37:08 -05:00
surskitty
e668b6cf3a Merge branch 'master' of github.com:pret/pokecrystal 2018-02-03 22:18:56 -05:00
Rangi
32ed487a47 Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
#	audio/engine.asm
#	constants/gfx_constants.asm
#	constants/map_data_constants.asm
#	constants/pokemon_data_constants.asm
#	constants/sprite_constants.asm
#	constants/wram_constants.asm
#	data/maps/data.asm
#	engine/battle/ai/scoring.asm
#	engine/battle/core.asm
#	engine/battle/effect_commands.asm
#	engine/battle/misc.asm
#	engine/battle_anims/getpokeballwobble.asm
#	engine/breeding.asm
#	engine/buy_sell_toss.asm
#	engine/decorations.asm
#	engine/events/battle_tower/battle_tower.asm
#	engine/events/battle_tower/rules.asm
#	engine/events/buena.asm
#	engine/events/bug_contest/contest_2.asm
#	engine/events/daycare.asm
#	engine/events/dratini.asm
#	engine/events/halloffame.asm
#	engine/events/happiness_egg.asm
#	engine/events/kurt.asm
#	engine/events/lucky_number.asm
#	engine/events/magnet_train.asm
#	engine/events/overworld.asm
#	engine/events/pokerus/pokerus.asm
#	engine/events/print_unown.asm
#	engine/events/print_unown_2.asm
#	engine/events/unown_walls.asm
#	engine/item_effects.asm
#	engine/link.asm
#	engine/mon_menu.asm
#	engine/player_object.asm
#	engine/routines/playslowcry.asm
#	engine/scripting.asm
#	engine/search.asm
#	engine/search2.asm
#	engine/specials.asm
#	engine/start_menu.asm
#	engine/timeset.asm
#	home/battle_vars.asm
#	home/map.asm
#	maps/GoldenrodUndergroundSwitchRoomEntrances.asm
#	maps/IlexForest.asm
#	maps/KrissHouse2F.asm
#	maps/Route39Barn.asm
#	mobile/mobile_12_2.asm
#	mobile/mobile_40.asm
#	mobile/mobile_5f.asm
#	wram.asm
2018-02-03 19:42:56 -05:00
yenatch
b35eb72290
Merge pull request #480 from luckytyphlosion/master
[Ready to merge] Prefix wram labels with w.
2018-02-03 17:15:20 -05:00
Rangi
c834bdadf2 spriteface → objectface, consistent with the other script commands 2018-02-02 21:50:43 -05:00