Eldred Habert
6b8abd1af1
Correct compatibility claims
2019-03-03 20:35:29 +01:00
Eldred Habert
64d8a2b8fe
Correct Thick Club overflow fix
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Would, similarly as previous commit, cap incorrectly.
2019-03-03 18:48:24 +01:00
Eldred Habert
ce7e955d10
Correct Metal Powder fix
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The cap would be applied when it shouldn't - if the high byte was below `HIGH(MAX_STAT_VALUE)` (and thus the value below the cap) but the low byte above `LOW(MAX_STAT_VALUE)`
2019-03-03 18:36:42 +01:00
Eldred Habert
c170810ad4
Correct indentation
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Add spaces before unchanged lines
2019-03-03 18:10:03 +01:00
Eldred Habert
add58fb00d
Fix "100% secondary effect" fix, add compatibility
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The original fix was bugged (example: erroneous `pop hl` if `.failed` was jumped to).
Replaced with a less invasive fix, keeping all side effects from the original function; it's less intuitive, but more performant - and the tricky bit has been commented.
Also the new fix is more friendly to the compatibility patch I also added, by request of ShinyDragonHunter.
2019-03-03 17:27:35 +01:00
Rangi
d342bf9b45
Bitter Berry → BITTER_BERRY
2019-02-17 13:43:40 -05:00
Rangi
a7c655eb67
asm -> diff
2019-02-17 13:39:12 -05:00
Rangi
47495e7d66
Avoid more redundant code and diffs
2019-02-17 13:38:30 -05:00
Rangi
fcca48f2a6
Avoid redundant code and diffs
2019-02-17 13:35:38 -05:00
Rangi
a999787cb8
Update documentation:
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- Apply more edits from #595
- Move music ID behavior from the wiki to docs
- Move assembly programming links from docs to the wiki
- Describe why the TM item gaps exist
2019-02-17 13:18:38 -05:00
Rangi
8e359978d6
passtoengine -> autoinput
2019-02-16 16:06:11 -05:00
Rangi
1dad1b48d4
Fix indentation
2019-02-16 16:00:13 -05:00
Rangi
417f3c7c72
Bug fix: allow Surfing across map connections
2019-02-16 15:45:55 -05:00
Rangi
4ee7e027be
Fix link
2019-02-16 14:12:07 -05:00
Rangi
96bcf72d96
Document the BattleAnimCmd_ClearObjs bug
2019-02-16 13:31:23 -05:00
mid-kid
80ece33e3e
Document wBattleAnimFlags
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`anim_clearsprites` was misnamed, so I renamed it to `anim_keepsprites`,
and documented it in docs/battle_anim_commands.md
2019-02-16 12:55:40 +01:00
Rangi
4fe0d93d4c
Fix some of the issues explained in #595
2019-01-27 14:00:21 -05:00
Rangi
a5c1d9572c
Fix: Clair can give TM24 Dragonbreath twice
2019-01-19 19:27:45 -05:00
Rangi
53c92b4792
Bug: Clair can give TM24 Dragonbreath twice
2019-01-19 19:11:38 -05:00
Rangi
07374f02cc
Dif formatting typo
2019-01-07 19:36:56 -05:00
Rangi
fe04acad7b
Document bugfix: ScriptCall can overflow wScriptStack and crash
2019-01-07 18:28:47 -05:00
Rangi
1b1b0ac6ea
Document a bugfix: AI makes a false assumption about CheckTypeMatchup
2019-01-07 18:12:00 -05:00
Rangi
5207615cdc
Document a bugfix: 1/256 failure rate for 100% effect chance
2019-01-05 20:30:46 -05:00
Rangi
8f60de5aba
Fix a typo
2018-12-31 01:03:38 -05:00
Rangi
e025ab9db0
Merge pull request #578 from mid-kid/master
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Fixes in the animation subsystem.
2018-12-09 17:44:09 -05:00
mid-kid
fd1fa78ffe
Update docs/battle_anim_commands.md
2018-11-26 00:12:23 +01:00
mid-kid
112667e773
Fix Belly Drum fix
2018-11-25 23:15:33 +01:00
Rangi
3202c4f3df
Resolve issue #575 : Rename text commands
2018-11-18 12:41:11 -05:00
Rangi
c05a2d255b
text_jump → text_far in docs/text_commands.md
2018-11-11 21:42:10 -05:00
mid-kid
5a2b5af9fb
Update assembly programming links
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Added two tutorials as a good place to start
2018-11-05 22:26:18 +01:00
Rangi
eb1e3636bb
Use labels instead of constants for HRAM
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Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-08-25 14:28:22 -04:00
Rangi
33ff8f2aed
asm → diff
2018-08-23 10:07:05 -04:00
mid-kid
0e0f43747d
Fix docs
2018-08-19 12:17:54 +02:00
Rangi
e346cc7b41
Every diff line starts with +, -, or space
2018-07-29 19:52:30 -04:00
Rangi
20ffc8bd8b
Reformat some bugfix diffs
2018-07-29 00:27:13 -04:00
Thomas Winwood
533fdd8b4c
Add fix for battle transition bug
2018-07-28 19:01:02 +01:00
Rangi
cdfdfed17b
Crystal fixed TruncateHL_BC in single player
2018-07-27 21:32:14 -04:00
Rangi
a2f63043d4
Separate Beat Up bugs
2018-07-27 17:53:26 -04:00
Rangi
b58f82e12f
Reword bug docs now that they use diffs
2018-07-27 13:11:30 -04:00
mid-kid
0aac0f9cfc
"Explain" diff format in bugs_and_glitches
2018-07-27 11:25:29 +02:00
mid-kid
a91b59ab5d
Remove a documented bug that's not really a bug
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I mean, technically, being able to read beyond a data table's size is
bad practice, but there's so many cases of this that it's not worth
mentioning.
For most of these cases, at least, it's safe to assume the index won't
ever get high enough to surpass such a table's length, because it's
either hardcoded or decided by the game without the use of
uncontrollable data. As such, they don't expose any actual bugs.
2018-07-26 23:34:05 +02:00
mid-kid
e43c89bc80
Consistently use the diff format in bugs_and_glitches
2018-07-26 23:34:03 +02:00
Rangi
60ffde3752
Merge pull request #489 from i0brendan0/i0brendan0-patch-5
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Add Fix for Lock-On Bug
2018-07-26 16:20:52 -04:00
Rangi
dc1d0217a1
Merge pull request #522 from ketsuban/the-diffening
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Convert code samples to diffs
2018-07-26 16:20:33 -04:00
i0brendan0
8755a88458
turns out none of the code is needed
2018-07-21 05:05:40 -05:00
i0brendan0
6e62eabb42
final change
2018-07-21 03:36:03 -05:00
IIMarckus
8aebc7ba56
Merge branch 'master' of hyperdriveguy/pokecrystal
2018-07-21 00:41:56 -06:00
Thomas Winwood
23ef2f50a7
Merge branch 'master' into the-diffening
2018-07-21 02:06:31 +01:00
Hyperdriveguy
57fc81d44e
Add Counter and Mirror Coat bugfix
2018-07-20 17:39:53 -07:00
Rangi
67d1364c7a
Fix triple newlines left over from removing address comments
2018-06-24 23:22:50 -04:00