pokecrystal-board/docs
Eldred Habert add58fb00d
Fix "100% secondary effect" fix, add compatibility
The original fix was bugged (example: erroneous `pop hl` if `.failed` was jumped to).
Replaced with a less invasive fix, keeping all side effects from the original function; it's less intuitive, but more performant - and the tricky bit has been commented.
Also the new fix is more friendly to the compatibility patch I also added, by request of ShinyDragonHunter.
2019-03-03 17:27:35 +01:00
..
images Update documentation: 2019-02-17 13:18:38 -05:00
battle_anim_commands.md Document wBattleAnimFlags 2019-02-16 12:55:40 +01:00
bugs_and_glitches.md Fix "100% secondary effect" fix, add compatibility 2019-03-03 17:27:35 +01:00
design_flaws.md Bitter Berry → BITTER_BERRY 2019-02-17 13:43:40 -05:00
event_commands.md passtoengine -> autoinput 2019-02-16 16:06:11 -05:00
map_event_scripts.md warp_event x, y, map, warp_id 2018-02-01 21:54:00 -05:00
menu.md Remove address comments in docs 2018-06-24 21:45:12 -04:00
move_effect_commands.md Fix docs 2018-08-19 12:17:54 +02:00
movement_commands.md Update file paths in constants/ and docs/ 2018-04-01 17:01:51 +02:00
music_commands.md Allow italics/bold within inline code 2018-01-17 13:58:50 -05:00
pic_animations.md Fix doc links 2018-05-09 12:10:50 -04:00
text_commands.md Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00