This commit is contained in:
Rangi 2019-02-16 14:11:33 -05:00
parent 7c42452748
commit 4ee7e027be

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@ -68,7 +68,7 @@ Fixes are written in the `diff` format. If you've used Git before, this should l
- [`ChooseWildEncounter` doesn't really validate the wild Pokémon species](#choosewildencounter-doesnt-really-validate-the-wild-pokémon-species)
- [`TryObjectEvent` arbitrary code execution](#tryobjectevent-arbitrary-code-execution)
- [`ClearWRAM` only clears WRAM bank 1](#clearwram-only-clears-wram-bank-1)
- [`BattleAnimCmd_ClearObjs` only clears the first 6⅔ objects](#battleanimcmd_clearobjs-only-clears-the-first-6-objects)
- [`BattleAnimCmd_ClearObjs` only clears the first 6⅔ objects](#battleanimcmd_clearobjs-only-clears-the-first-6-objects)
## Thick Club and Light Ball can make (Special) Attack wrap around above 1024
@ -1597,7 +1597,7 @@ This supports up to six entries.
-; BUG: This function only clears the first 6⅔ objects
ld hl, wActiveAnimObjects
- ld a, $a0 ; should be NUM_ANIM_OBJECTS * BATTLEANIMSTRUCT_LENGTH
- ld a, NUM_ANIM_OBJECTS * BATTLEANIMSTRUCT_LENGTH
+ ld a, NUM_ANIM_OBJECTS * BATTLEANIMSTRUCT_LENGTH
.loop
ld [hl], 0
inc hl