Commit Graph

566 Commits

Author SHA1 Message Date
vulcandth
d226ccab0a
Prune trailing whitespace (#913) 2022-05-06 13:09:51 -04:00
Idain
0d6fae45a5
Clarify how wCurBattleMon works (#880) 2022-02-22 09:48:29 -05:00
mid-kid
1dc88cb585 Enumerate MobileAPI function constants 2022-01-23 18:13:41 +00:00
Rangi
ce16317f33 ClearWindowData clears four menu data buffers, each the same size 2022-01-22 21:43:09 -05:00
Rangi
b8fc67848e Relocate the beta poker WRAM labels to avoid a UNION 2021-10-30 23:02:34 -04:00
Andrew Cook
588cf88257
Label wram variables for in home/mobile and lib/mobile (#843) 2021-09-05 12:47:24 -04:00
Rangi
e4d82e92d0 Rename prioritysjump to sdefer 2021-06-08 20:35:04 -04:00
Rangi
b1dbadbdd3 Require rgbds 0.5.1
Use some new features: \<10> macro args, SECTION UNION, SIZEOF/STARTOF, and CHARLEN/CHARSUB
2021-05-09 12:26:28 -04:00
Rangi
efd1006917
Use {interpolation} to generate sequences of RAM labels
This makes the table_width/assert_table_length usages unnecessary, and also keeps the labels automatically up to date if the length constants change.
2021-04-27 12:11:39 -04:00
iimarckus
87faa77b5b
Remove some unnecessary padding allocations 2021-04-12 14:35:13 -04:00
Rangi
4522162d45 Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
Rangi
97a11c623e Sync some files with pokegold 2021-03-11 17:43:20 -05:00
Rangi
71073a5f3b Verify RAM table lengths 2021-03-09 20:43:24 -05:00
Rangi
e791c5392b
Merge pull request #806 from Rangi42/tables
Verify data table sizes with table_width and assert_table_length macros
2021-03-08 07:01:31 -08:00
Rangi
c1c609ec4a Identify scrolling menu lists in WRAM
Fixes #809
2021-03-08 09:41:55 -05:00
Rangi
40902ffe24 Verify data table sizes with table_width and assert_table_length macros
This was discussed in #706

It also uncovered some off-by-one issues with defining some constants.

A few structs now use rsreset/_RS to define their offset constants, as discussed in #739
2021-03-04 00:15:03 -05:00
Rangi
4401d24074 Identify link sync buffers, separate from link action bytes
Fixes #803
2021-02-22 12:02:52 -05:00
Rangi
99e66c2557 Rename some labels
- Remove "Buffer" suffix from some byte and word quantities
- Change "Ptr" to "Pointer"

Fixes #789
2020-12-23 16:29:30 -05:00
Rangi
6f226f584c Identify link.asm WRAM labels based on ax6's research notes <https://pastebin.com/NTxjzKGQ> 2020-12-08 21:24:48 -05:00
Rangi
4613bcfadf Use STRING_BUFFER_LENGTH for the wStringBuffers 2020-11-24 20:11:17 -05:00
Rangi
03e149e559 Identify wBattleAnimTemp0-3 2020-11-09 15:05:14 -05:00
Rangi
62b756c46e Rename "dummy game" to "memory game" 2020-11-08 19:32:57 -05:00
Rangi
7254c10093 Identify remaining uses of wBuffer1-6 as general-purpose HP buffers or mobile 2020-11-03 23:25:22 -05:00
Rangi
9f62d7911b Identify some more uses of wBuffer1-6 2020-11-03 22:45:12 -05:00
Rangi
c88c4a8340 Identify more uses of wBuffer1-6 2020-11-03 19:53:07 -05:00
Rangi
1756a553f7 Group link-related WRAM labels together 2020-11-02 10:33:49 -05:00
Rangi
9ab9088a9f Identify wLinkBattleRNPreamble 2020-11-01 13:42:12 -05:00
Rangi
fe1a58deea Identify wSpriteAnimDict key constants 2020-10-30 15:39:08 -04:00
Rangi
1237156948 Identify mobile Name Card exchange labels 2020-10-30 10:45:31 -04:00
Rangi
a51b1a2f13 Port more pokegold link engine symbols, and name an unused WRAM byte 2020-10-29 15:15:14 -04:00
Rangi
bcc0d633e9 Identify the remaining (non-mobile) uses of another WRAM union 2020-10-29 14:51:41 -04:00
Rangi
ea426a8879 Identify more WRAM labels, and start a <X>_DummyFunction label convention 2020-10-28 14:34:38 -04:00
Rangi
446f1846b1 Identify remaining Mystery Gift labels and constants
Source: https://projectpokemon.org/home/forums/topic/43930-mystery-gift-reverse-engineering-of-ir-protocol/
2020-10-27 23:09:06 -04:00
Rangi
9dcdad5e60 Comment, remove, or revise many unreferenced labels 2020-10-26 20:29:58 -04:00
Rangi
a2b6befd7d Identify some more labels, mostly WRAM 2020-10-23 16:04:15 -04:00
Rangi
bd3f634049 Identify remaining map object labels 2020-10-22 21:30:21 -04:00
Rangi
ae4fe08084 Identify some more labels (a few link-related) 2020-10-22 00:53:54 -04:00
Rangi
93dcc8b6eb Identify SwitchItemsInBag labels
Thanks to FIQ for having done so in Polished Crystal
2020-10-21 15:39:15 -04:00
Rangi
306c85750e Identify some more unnamed labels 2020-10-04 20:10:39 -04:00
7Soul
2ffc5f907f
Identify battle animation functions (#771)
Identify battle animation functions
2020-10-03 21:54:02 -04:00
Rangi
59adc78747 wHallOfFameCount is one byte 2020-09-12 13:11:08 -04:00
Rangi
cf37abd3ec Remove wKickCounter and wPresentPower aliases for wBattleAnimParam 2020-08-29 20:35:49 -04:00
Rangi
c5a3429314 wBattleScriptFlags is one byte 2020-08-21 16:03:15 -04:00
mid-kid
ac48d65498 Document wTitleScreenSelectedOption variable 2020-08-05 16:02:44 +02:00
Rangi
e239aa4aba Disassemble the final English debug ROM 2020-07-13 15:18:28 -04:00
Rangi
c086de0c98 Use const_skip and const_next macros for brevity 2020-07-10 20:03:46 -04:00
Rangi
6ca82e5c86 Eliminate enum: use const instead, with case-by-case parallel const implementations 2020-07-08 15:30:23 -04:00
Rangi
f5ac9b0eb7 SCGB_PARTY_MENU_HP_PALS -> SCGB_PARTY_MENU_HP_BARS, and SCGB_RAM -> SCGB_DEFAULT 2020-07-04 16:18:16 -04:00
Rangi
26d764de5d Use STRCMP, not ==, to compare multi-character strings 2020-07-02 11:46:30 -04:00
Rangi
fce6243b43 Identify more labels, and use the jumptable macro when possible 2020-07-01 13:13:49 -04:00