Rangi
ab2677277e
201 -> 200
2018-03-04 02:30:31 -05:00
Rangi
159a0ef7b4
Bug docs match code
2018-03-04 02:29:39 -05:00
Rangi
f0b01a4eea
Document more quirks and bugs
2018-02-26 13:41:48 -05:00
Rangi
5959548c01
Document HOF Master bug ( close #494 )
2018-02-26 11:51:16 -05:00
Rangi
335c2699f0
Merge branch 'master' of https://github.com/pret/pokecrystal
...
# Conflicts:
# constants/map_constants.asm
# constants/wram_constants.asm
# data/radio/oaks_pkmn_talk_routes.asm
# data/radio/pnp_hidden_places.asm
# engine/battle/core.asm
# engine/breeding.asm
# engine/phone/phone_scripts.asm
# engine/radio.asm
# maps/BattleTower1F.asm
# maps/OlivineLighthouse2F.asm
# maps/OlivineLighthouse6F.asm
# maps/PokemonFanClub.asm
# maps/RadioTower1F.asm
# maps/RadioTower2F.asm
# maps/Route30BerryHouse.asm
# maps/Route34IlexForestGate.asm
# maps/Route36NationalParkGate.asm
# maps/RuinsOfAlphKabutoChamber.asm
# maps/RuinsOfAlphResearchCenter.asm
# maps/VermilionPort.asm
# maps/VictoryRoad.asm
2018-02-25 20:39:54 -05:00
Rangi
f964d04a87
* loadmenuheader -> loadmenu (ead103d)
...
* objectface -> turnobject (c834bda)
2018-02-25 20:05:37 -05:00
mid-kid
e8bc86d1fe
Pkmn -> Mon
...
Since we're aiming for consistency across the codebase, I believe it
includes a uniform way to refer to the creatures this game consists of
in the labels of the code.
The only exceptions to this rule are labels referring to things named
through the use of the <PK><MN> or <PKMN> characters, in which case PKMN
is used.
Most of this was already consistent enough™, I just picked the
convention with the most occurences and fixed the outliers.
2018-02-22 17:39:06 +01:00
mid-kid
1d7b1418d5
Remove EXIF metadata from images
...
This is just a pet-peeve of mine, but if you're going to have half of
the repo filled with clean PNGs, and only have some with this metadata,
might as well clean it all right up.
2018-02-08 19:38:14 +01:00
Rangi
96c058f0a7
No redundant item effect labels
2018-02-05 13:03:05 -05:00
Rangi
6c405e3859
Keep specials files together
2018-02-04 12:03:31 -05:00
Rangi
885080f213
"chances" → "probabilities", since other files use that term and "changes" exists right next to it
2018-02-04 11:46:53 -05:00
Rangi
ac15415949
Sync _
2018-02-03 22:57:57 -05:00
Rangi
73ea7c6326
Macro factors out sine code, just like sine data, since it's used 5 times
2018-02-03 21:11:55 -05:00
Rangi
271aa20b73
Keep documentation in sync with new WRAM labels
2018-02-03 20:40:21 -05:00
Rangi
e32e5212af
use "x + -1" not "x +- 1"
...
(TODO: use "x - 1" once rgbds allows it)
2018-02-02 22:55:38 -05:00
Rangi
c834bdadf2
spriteface → objectface, consistent with the other script commands
2018-02-02 21:50:43 -05:00
Rangi
aa8db1632c
Remove checkmorn/checkday/checknite macros
2018-02-02 21:20:13 -05:00
Rangi
68d855c213
Script commands don't have underscores
2018-02-02 21:09:17 -05:00
Rangi
3088a77a21
warp_event x, y, map, warp_id
2018-02-01 21:54:00 -05:00
Rangi
08891da822
const_def N
2018-01-31 11:38:45 -05:00
Rangi
9e368eee1f
Add TOC
2018-01-31 11:11:09 -05:00
Rangi
50a78c0876
Forgot the person→object rename
2018-01-31 11:08:47 -05:00
Rangi
a2607623d3
Comment the person constants sections, like the others
2018-01-31 11:04:17 -05:00
Rangi
2fb854d80b
Don't repeat a subheading
2018-01-30 22:44:44 -05:00
Rangi
1282405d4a
SPRITEMOVEDATA_LAPRAS → SPRITEMOVEDATA_SWIM_WANDER
...
(more precise, and encourages hacks to add more SWIM movements)
2018-01-30 22:42:41 -05:00