Commit Graph

82 Commits

Author SHA1 Message Date
PikalaxALT
40eae001a1 Status strings 2015-11-03 09:45:25 -05:00
PikalaxALT
d35cfad0de object_struct 2015-11-02 11:15:32 -05:00
PikalaxALT
6b2d0ae841 Fix merge conflicts 2015-11-01 18:19:52 -05:00
PikalaxALT
3b4805ee98 Sweepthrough of ClearBox arg conversion to lb 2015-11-01 09:38:48 -05:00
PikalaxALT
ed29db5841 No more -bash000; engine/movement.asm, SPRITEMOVEFN 2015-10-29 23:32:11 -04:00
JimB16
9a9cb38e39 merge with newest update 2015-10-26 03:26:53 +01:00
PikalaxALT
4d17f6e1f6 Address comments on PR 322 2015-10-24 19:49:19 -04:00
PikalaxALT
119d6b4119 About time I got to these functions 2015-10-24 10:39:52 -04:00
PikalaxALT
6c25592b8c So very jumb 2015-10-19 16:49:29 -04:00
JimB16
3b9a3cc3be merge conflicts resolved 2015-10-19 16:25:15 +02:00
PikalaxALT
0a244e043c Move battle start animation functions to its own file 2015-10-19 10:23:58 -04:00
PikalaxALT
52605b764a Add commented numbers to map/group constants 2015-10-17 21:26:38 -04:00
PikalaxALT
f53d65c536 Battle intro animation function 2015-10-17 17:18:52 -04:00
PikalaxALT
4fa6c6daa4 Split up bank 2; other relabelings 2015-10-16 13:35:43 -04:00
PikalaxALT
1e2ff967aa Replaced "ldtile" and "dwtile" with the "tile" equs macro 2015-10-14 09:29:15 -04:00
PikalaxALT
0c39f6e273 Happiness and Mystery Gift constants 2015-10-12 12:33:24 -04:00
PikalaxALT
d42330ed8b Annotation of PrintNum arguments in bc, and radio functions 2015-10-10 18:00:12 -04:00
JimB16
4b722eb530 changed name of some labels 2015-10-10 13:45:39 +02:00
JimB16
6730600d9b found CalcPkmnStats-function 2015-10-08 20:53:39 +02:00
PikalaxALT
96b0e448c4 Labeling of AI item and wild encounter functions 2015-10-07 21:27:32 -04:00
JimB16
975efb28ae Merge remote-tracking branch 'upstream/master' 2015-10-07 20:38:24 +02:00
PikalaxALT
edf42a54d5 More labels, including fns responsible for partymon generation 2015-10-07 13:19:41 -04:00
PikalaxALT
2770cfc354 soft reset 2015-10-04 14:14:51 -04:00
JimB16
0001c688d3 found functions that determine next OTPkmn 2015-09-12 04:21:00 +02:00
JimB16
a7cb2a5e9b changed more labels 2015-09-10 01:27:07 +02:00
JimB16
0d4c2776d9 changed varlabels for multiply- and divide-func, renamed battletext-labels 2015-09-06 23:38:01 +02:00
JimB16
c76a3c6ecd changed more labels 2015-09-04 22:30:40 +02:00
JimB16
706f289c70 change more labelss 2015-08-25 01:56:30 +02:00
JimB16
3922ad2c3c changed labels and added comments 2015-08-23 15:09:56 +02:00
yenatch
183845bd73 Add labels for link battle scores. 2015-08-19 21:21:38 -07:00
PikalaxALT
6c3000efd2 Macro update, roam mon annotations
Updated map and mapgroup macros to get around an rgbds bug.

Legendary beast locale handling annotated and relabeled.

Added a new constant NUM_ENGINE_FLAGS for use in the EngineFlagAction function.  This will make it easier for modders to add or remove engine flags.
2015-07-25 19:02:36 -04:00
PikalaxALT
185b0a1c86 Wild Pokemon functions and data
Replaced encounter rates with percent values
Added new constants denoting the number of wild Pokemon in the grass and water wild constructs
Annotated and relabeled the encounter generating functions
Renamed a WRAM address associaed with the temporary storage of the wild Pokemon's species
Moved spawn constants to constants/map_constants.asm for use anywhere in the disassembly
2015-07-23 03:51:15 -04:00
PikalaxALT
c8960dd2c8 Various annotations
Annotated the SGB functions in predef/sgb.asm, and some of the map scripts.  Renamed several functions in home.  Renamed six WRAM addresses corresponding to party icon animations, and renamed several others relative to these.
2015-07-22 15:57:02 -04:00
PikalaxALT
d5ddd9e54e Move radio code to its own file 2015-07-21 01:52:46 -04:00
PikalaxALT
471492b775 Reverted ld_hl_pointer macro 2015-07-20 22:18:18 -04:00
PikalaxALT
d9300a9bec Fix unnecessary white space and retire add_n_times 2015-07-20 11:28:05 -04:00
PikalaxALT
bef792f2d2 More label updates, moved predefs to new file
Also named most of the engine and event flag constants.
2015-07-20 03:51:52 -04:00
PikalaxALT
94129b6b45 Finished the decoration attributes table
Interpretation of the Decoration Attributes table is complete.

Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-07-19 04:58:31 -04:00
PikalaxALT
39524cdb76 More enumeration of constants, more annotations of scripts. 2015-07-15 15:48:44 -04:00
yenatch
c00949dddf Labels for the heal machine; spriteface constants. 2015-06-26 23:24:55 -07:00
IIMarckus
4d532beee6 Remove trailing newlines. 2015-06-23 12:24:51 -06:00
IIMarckus
2bf3a322ba Labels for "sent some to mom" text. 2015-06-11 10:57:45 -06:00
Scott Norton
739bac75b7 Updated text pointer in line 5746. 2015-06-07 21:14:20 -04:00
yenatch
6c492cb86d Comment PrintTempMonStats. 2015-02-11 13:15:38 -08:00
yenatch
3735185ec2 Use PartyMon labels in GetPartyParamLocation arguments. 2015-02-11 13:14:56 -08:00
yenatch
956b990cd2 Fix a bunch of palette copying errors and wram bank conflicts.
There are probably a bunch more labels with wrong banks. This takes care of the most noticeable ones.
2015-02-10 18:21:38 -08:00
yenatch
8e03321069 Blindly use wram labels for everything except mobile, part 1.
Wram banks and mobile make this tough, since any address can secretly be a ghost.

As usual, mobile completely disregards 99% of the codebase. It's been ignored in kind.
2015-02-10 00:53:03 -08:00
yenatch
c611a45486 Inconsequential bank ref in battle graphics code. 2015-02-02 16:39:42 -08:00
yenatch
da799c80d4 Better trainer AI comments and finish off trainer attributes. 2014-08-13 19:44:56 -07:00
yenatch
928cdcfc23 Name cry functions in home.asm. 2014-07-18 10:31:52 -07:00