Labels for the heal machine; spriteface constants.

This commit is contained in:
yenatch 2015-06-26 23:24:55 -07:00
parent d6f7dc3206
commit c00949dddf
86 changed files with 341 additions and 341 deletions

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@ -2469,7 +2469,7 @@ Function3cfa4: ; 3cfa4
ld a, [BattleType]
cp BATTLETYPE_CANLOSE
jr nz, .asm_3cfe8
predef Functionc658
predef HealParty
.asm_3cfe8
ld a, [wc2cc]
bit 0, a

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@ -43,7 +43,7 @@ SpecialsPointers:: ; c029
add_special Function135db
add_special Functionfbb32
add_special Functionfbcd2
add_special Functionc658
add_special HealParty
add_special Function1559a
add_special Functionc2e7
add_special Function166d6
@ -78,7 +78,7 @@ SpecialsPointers:: ; c029
add_special WaitSFX
add_special PlayMapMusic
add_special RestartMapMusic
add_special Function12324
add_special HealMachineAnim
add_special Function8379
add_special Functionc25a
add_special Functionc268

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@ -110,10 +110,10 @@ PokeCenterNurseScript:
special Function1060a2
spriteface $fe, LEFT
pause 10
special Functionc658
special HealParty
playmusic MUSIC_NONE
writebyte 0
special Function12324
special HealMachineAnim
pause 30
special RestartMapMusic
spriteface $fe, DOWN

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@ -4082,7 +4082,7 @@ PredefPointers:: ; 856b
add_predef LearnMove ; $0
add_predef Predef1
add_predef Functionc658
add_predef HealParty
add_predef FlagPredef
add_predef Functionc699
add_predef FillPP
@ -4491,7 +4491,7 @@ _PrintNum:: ; c4c7
; c658
Functionc658: ; c658
HealParty: ; c658
xor a
ld [CurPartyMon], a
ld hl, PartySpecies
@ -4503,7 +4503,7 @@ Functionc658: ; c658
jr z, .next
push hl
call Functionc677
call HealPartyMon
pop hl
.next
@ -4516,7 +4516,7 @@ Functionc658: ; c658
ret
; c677
Functionc677: ; c677
HealPartyMon: ; c677
ld a, PartyMon1Species - PartyMon1
call GetPartyParamLocation
ld d, h
@ -8824,7 +8824,7 @@ Functiondd64: ; dd64
ld a, [PartyCount]
dec a
ld [CurPartyMon], a
callba Functionc677
callba HealPartyMon
ld a, [CurPartyLevel]
ld d, a
callab Function50e47
@ -12447,7 +12447,7 @@ Function122f8: ; 122f8
ret
; 12324
Function12324: ; 12324
HealMachineAnim: ; 12324
ld a, [PartyCount]
and a
ret z
@ -12720,7 +12720,7 @@ UnknownScript_0x124ce: ; 0x124ce
closetext
special Function8c084
pause 40
special Functionc658
special HealParty
checkflag $0011
iftrue .script_64f2
callasm HalveMoney
@ -49489,7 +49489,7 @@ CheckAnyFaintedMon: ; 507fb
; 50821
UnknownScript_0x50821: ; 0x50821
special Functionc658
special HealParty
reloadmappart
playsound SFX_WARP_TO
special Function8c084

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@ -28,23 +28,23 @@ AzaleaTown_MapScriptHeader:
UnknownScript_0x198018:
moveperson $b, $b, $b
spriteface $0, $3
spriteface $0, RIGHT
showemote $0, $0, 15
special Functionc48f
pause 15
appear $b
applymovement $b, MovementData_0x198134
spriteface $0, $0
spriteface $0, DOWN
jump UnknownScript_0x198049
UnknownScript_0x198034:
spriteface $0, $3
spriteface $0, RIGHT
showemote $0, $0, 15
special Functionc48f
pause 15
appear $b
applymovement $b, MovementData_0x19813c
spriteface $0, $1
spriteface $0, UP
UnknownScript_0x198049:
playmusic MUSIC_RIVAL_ENCOUNTER
loadfont
@ -88,7 +88,7 @@ UnknownScript_0x198091:
writetext UnknownText_0x198233
closetext
loadmovesprites
spriteface $0, $2
spriteface $0, LEFT
applymovement $b, MovementData_0x198144
playsound SFX_EXIT_BUILDING
disappear $b
@ -150,13 +150,13 @@ UnknownScript_0x1980e5:
loadfont
writetext UnknownText_0x1985df
keeptextopen
spriteface $d, $3
spriteface $d, RIGHT
writetext UnknownText_0x19860b
keeptextopen
writetext UnknownText_0x198628
closetext
verbosegiveitem GS_BALL, 1
spriteface $d, $2
spriteface $d, LEFT
setflag $0064
clearevent $06ed
setevent $06eb
@ -169,7 +169,7 @@ KurtOutsideScript_0x19810c:
loadfont
writetext UnknownText_0x198628
closetext
spriteface $d, $2
spriteface $d, LEFT
loadmovesprites
end

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@ -191,10 +191,10 @@ UnknownScript_0x9e4be: ; 0x9e4be
if_equal $a, UnknownScript_0x9e3fc
if_not_equal $0, UnknownScript_0x9e550
writetext UnknownText_0x9e9eb
spriteface $2, $2
spriteface $2, LEFT
writetext UnknownText_0x9ea1b
closetext
spriteface $2, $0
spriteface $2, DOWN
loadmovesprites
end
; 0x9e4ea
@ -273,7 +273,7 @@ YoungsterScript_0x9e55d: ; 0x9e55d
writetext UnknownText_0x9f264
closetext
loadmovesprites
spriteface $3, $3
spriteface $3, RIGHT
end
; 0x9e568

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@ -41,7 +41,7 @@ UnknownScript_0x185c0c: ; 0x185c0c
; 0x185c0d
UnknownScript_0x185c0d: ; 0x185c0d
spriteface $3, $0
spriteface $3, DOWN
showemote $0, $3, 15
applymovement $3, MovementData_0x185cd3
loadfont
@ -57,7 +57,7 @@ UnknownScript_0x185c25: ; 0x185c25
showemote $0, $4, 15
special Functionc48f
pause 15
spriteface $4, $3
spriteface $4, RIGHT
pause 15
applymovement $0, MovementData_0x185ccd
applymovement $4, MovementData_0x185ccf

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@ -34,48 +34,48 @@ UnknownScript_0x18616b: ; 0x18616b
playmusic MUSIC_NONE
pause 30
appear $3
spriteface $0, $1
spriteface $0, UP
pause 5
disappear $6
pause 15
cry RAIKOU
appear $4
spriteface $0, $1
spriteface $0, UP
pause 5
disappear $7
pause 15
cry ENTEI
appear $5
spriteface $0, $1
spriteface $0, UP
pause 5
disappear $8
pause 15
cry SUICUNE
pause 15
playsound SFX_WARP_FROM
spriteface $0, $2
spriteface $0, LEFT
applymovement $3, MovementData_0x186236
disappear $3
waitbutton
playsound SFX_WARP_FROM
spriteface $0, $3
spriteface $0, RIGHT
applymovement $4, MovementData_0x18623b
disappear $4
waitbutton
pause 15
playsound SFX_WARP_FROM
spriteface $0, $1
spriteface $0, UP
applymovement $5, MovementData_0x186241
playsound SFX_WARP_FROM
spriteface $0, $0
spriteface $0, DOWN
applymovement $5, MovementData_0x186248
spriteface $0, $1
spriteface $0, UP
pause 20
cry SUICUNE
pause 30
playsound SFX_WARP_FROM
applymovement $5, MovementData_0x186253
spriteface $0, $0
spriteface $0, DOWN
disappear $5
waitbutton
special RestartMapMusic

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@ -25,7 +25,7 @@ FisherScript_0x73051: ; 0x73051
writetext UnknownText_0x7313a
closetext
loadmovesprites
spriteface $3, $2
spriteface $3, LEFT
end
; 0x73062
@ -39,7 +39,7 @@ FisherScript_0x73062: ; 0x73062
writetext UnknownText_0x73178
closetext
loadmovesprites
spriteface $4, $3
spriteface $4, RIGHT
end
; 0x73073
@ -53,7 +53,7 @@ FisherScript_0x73073: ; 0x73073
writetext UnknownText_0x731bd
closetext
loadmovesprites
spriteface $5, $3
spriteface $5, RIGHT
end
; 0x73084
@ -69,7 +69,7 @@ TeacherScript_0x73084: ; 0x73084
writetext UnknownText_0x73212
closetext
loadmovesprites
spriteface $6, $2
spriteface $6, LEFT
end
; 0x7309a
@ -78,12 +78,12 @@ UnknownScript_0x7309a: ; 0x7309a
writetext UnknownText_0x73254
closetext
loadmovesprites
spriteface $6, $3
spriteface $6, RIGHT
loadfont
writetext UnknownText_0x73278
closetext
loadmovesprites
spriteface $6, $2
spriteface $6, LEFT
end
; 0x730ad

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@ -21,7 +21,7 @@ GameboyKidScript_0x70d34:
writetext UnknownText_0x70d86
closetext
loadmovesprites
spriteface $4, $0
spriteface $4, DOWN
end
GameboyKidScript_0x70d3f:
@ -30,7 +30,7 @@ GameboyKidScript_0x70d3f:
writetext UnknownText_0x70dc7
closetext
loadmovesprites
spriteface $5, $0
spriteface $5, DOWN
end
SuperNerdScript_0x70d4a:

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@ -20,7 +20,7 @@ PokefanMScript_0x72123: ; 0x72123
writetext UnknownText_0x72215
closetext
loadmovesprites
spriteface $4, $2
spriteface $4, LEFT
end
; 0x7212e
@ -30,7 +30,7 @@ TeacherScript_0x7212e: ; 0x7212e
writetext UnknownText_0x72242
closetext
loadmovesprites
spriteface $5, $3
spriteface $5, RIGHT
end
; 0x72139
@ -40,7 +40,7 @@ FishingGuruScript_0x72139: ; 0x72139
writetext UnknownText_0x72295
closetext
loadmovesprites
spriteface $6, $3
spriteface $6, RIGHT
end
; 0x72144
@ -63,7 +63,7 @@ FisherScript_0x72144: ; 0x72144
writetext UnknownText_0x72345
closetext
loadmovesprites
spriteface $fe, $2
spriteface $fe, LEFT
end
; 0x72172
@ -80,7 +80,7 @@ UnknownScript_0x7217b: ; 0x7217b
writetext UnknownText_0x7238a
closetext
loadmovesprites
spriteface $fe, $2
spriteface $fe, LEFT
end
; 0x72184
@ -88,7 +88,7 @@ UnknownScript_0x72184: ; 0x72184
writetext UnknownText_0x723d9
closetext
loadmovesprites
spriteface $fe, $2
spriteface $fe, LEFT
end
; 0x7218d
@ -102,7 +102,7 @@ GrampsScript_0x72190: ; 0x72190
writetext UnknownText_0x724ad
closetext
loadmovesprites
spriteface $a, $2
spriteface $a, LEFT
end
; 0x7219b

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@ -45,7 +45,7 @@ CooltrainerFScript_0x18402a:
writetext UnknownText_0x1841fa
closetext
loadmovesprites
spriteface $5, $2
spriteface $5, LEFT
loadfont
writetext UnknownText_0x184229
closetext
@ -109,7 +109,7 @@ UnknownScript_0x184072:
playsound SFX_TRANSACTION
waitbutton
showemote $0, $7, 15
spriteface $7, $2
spriteface $7, LEFT
loadfont
writetext UnknownText_0x1842ee
closetext

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@ -51,7 +51,7 @@ UnknownScript_0x1883de: ; 0x1883de
waitbutton
special RestartMapMusic
pause 15
spriteface $0, $0
spriteface $0, DOWN
pause 15
end
; 0x188432

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@ -41,28 +41,28 @@ CherrygroveCityGuideGent:
closetext
loadmovesprites
applymovement $2, MovementData_0x19c19b
spriteface $0, $1
spriteface $0, UP
loadfont
writetext GuideGentMartText
closetext
loadmovesprites
applymovement $2, MovementData_0x19c1a3
spriteface $0, $1
spriteface $0, UP
loadfont
writetext GuideGentRoute30Text
closetext
loadmovesprites
applymovement $2, MovementData_0x19c1ac
spriteface $0, $2
spriteface $0, LEFT
loadfont
writetext GuideGentSeaText
closetext
loadmovesprites
applymovement $2, MovementData_0x19c1b6
spriteface $0, $1
spriteface $0, UP
pause 60
spriteface $2, $2
spriteface $0, $3
spriteface $2, LEFT
spriteface $0, RIGHT
loadfont
writetext GuideGentGiftText
keeptextopen
@ -76,7 +76,7 @@ CherrygroveCityGuideGent:
loadmovesprites
stopfollow
special RestartMapMusic
spriteface $0, $1
spriteface $0, UP
applymovement $2, MovementData_0x19c1cb
playsound SFX_ENTER_DOOR
disappear $2
@ -101,13 +101,13 @@ UnknownScript_0x19c0aa:
moveperson $3, $27, $7
UnknownScript_0x19c0ae:
spriteface $0, $3
spriteface $0, RIGHT
showemote $0, $0, 15
special Functionc48f
pause 15
appear $3
applymovement $3, MovementData_0x19c1ce
spriteface $0, $3
spriteface $0, RIGHT
playmusic MUSIC_RIVAL_ENCOUNTER
loadfont
writetext UnknownText_0x19c4e2
@ -166,11 +166,11 @@ UnknownScript_0x19c126:
UnknownScript_0x19c12f:
playsound SFX_TACKLE
applymovement $0, MovementData_0x19c1d4
spriteface $0, $2
spriteface $0, LEFT
applymovement $3, MovementData_0x19c1da
disappear $3
dotrigger $0
special Functionc658
special HealParty
playmapmusic
end

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@ -28,12 +28,12 @@ UnknownScript_0x1a001d:
return
UnknownScript_0x1a001e:
spriteface $0, $1
spriteface $0, UP
showemote $0, $0, 15
pause 15
playsound SFX_WARP_FROM
applymovement $d, MovementData_0x1a00da
spriteface $0, $0
spriteface $0, DOWN
pause 15
playsound SFX_WARP_FROM
applymovement $d, MovementData_0x1a00e0

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@ -14,7 +14,7 @@ ChuckScript_0x9d60f: ; 0x9d60f
writetext UnknownText_0x9d6f9
closetext
loadmovesprites
spriteface $2, $3
spriteface $2, RIGHT
loadfont
writetext UnknownText_0x9d76f
closetext

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@ -93,12 +93,12 @@ UnknownScript_0x18d0a9: ; 0x18d0a9
iftrue UnknownScript_0x18d049
UnknownScript_0x18d0cb: ; 0x18d0cb
loadmovesprites
spriteface $2, $2
spriteface $2, LEFT
loadfont
writetext UnknownText_0x18d7f6
closetext
loadmovesprites
spriteface $2, $0
spriteface $2, DOWN
loadfont
writetext UnknownText_0x18d816
closetext
@ -124,12 +124,12 @@ UnknownScript_0x18d100: ; 0x18d100
playmusic MUSIC_CLAIR
appear $5
waitbutton
spriteface $0, $0
spriteface $0, DOWN
pause 30
applymovement $5, MovementData_0x18d2d4
spriteface $5, $3
spriteface $0, $2
spriteface $2, $2
spriteface $5, RIGHT
spriteface $0, LEFT
spriteface $2, LEFT
loadfont
writetext UnknownText_0x18d916
closetext
@ -146,7 +146,7 @@ UnknownScript_0x18d100: ; 0x18d100
closetext
loadmovesprites
applymovement $2, MovementData_0x18d2c9
spriteface $5, $1
spriteface $5, UP
loadfont
writetext UnknownText_0x18d520
closetext
@ -173,9 +173,9 @@ UnknownScript_0x18d100: ; 0x18d100
closetext
loadmovesprites
applymovement $2, MovementData_0x18d2ce
spriteface $5, $1
spriteface $5, UP
applymovement $2, MovementData_0x18d2d1
spriteface $0, $1
spriteface $0, UP
loadfont
writetext UnknownText_0x18d5a3
closetext

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@ -49,7 +49,7 @@ UnknownScript_0x18c8b8: ; 0x18c8b8
pause 30
loadmovesprites
showemote $0, $0, 15
spriteface $0, $2
spriteface $0, LEFT
playmusic MUSIC_CLAIR
applymovement $3, MovementData_0x18c9ae
loadfont

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@ -40,7 +40,7 @@ GameboyKidScript_0x68a86: ; 0x68a86
writetext UnknownText_0x68dda
closetext
loadmovesprites
spriteface $4, $0
spriteface $4, DOWN
end
; 0x68a91
@ -50,7 +50,7 @@ GameboyKidScript_0x68a91: ; 0x68a91
writetext UnknownText_0x68e07
closetext
loadmovesprites
spriteface $5, $0
spriteface $5, DOWN
end
; 0x68a9c

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@ -26,15 +26,15 @@ UnknownScript_0x98e64: ; 0x98e64
waitbutton
applymovement $6, MovementData_0x98ec5
applymovement $0, MovementData_0x98ed4
spriteface $2, $1
spriteface $2, UP
pause 10
spriteface $2, $0
spriteface $2, DOWN
pause 30
spriteface $2, $1
spriteface $2, UP
pause 10
spriteface $2, $0
spriteface $2, DOWN
pause 20
spriteface $6, $0
spriteface $6, DOWN
pause 10
loadfont
writetext UnknownText_0x98ed8
@ -46,7 +46,7 @@ UnknownScript_0x98e95: ; 0x98e95
writetext UnknownText_0x98f22
closetext
loadmovesprites
spriteface $0, $0
spriteface $0, DOWN
applymovement $6, MovementData_0x98ece
playsound SFX_EXIT_BUILDING
disappear $6

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@ -54,7 +54,7 @@ UnknownScript_0x78b8b: ; 0x78b8b
UnknownScript_0x78b8c: ; 0x78b8c
applymovement $0, MovementData_0x78f67
showemote $0, $2, 15
spriteface $2, $3
spriteface $2, RIGHT
loadfont
writetext UnknownText_0x78fb6
UnknownScript_0x78b9b: ; 0x78b9b
@ -73,20 +73,20 @@ UnknownScript_0x78ba5: ; 0x78ba5
playsound SFX_GLASS_TING
pause 30
showemote $0, $2, 10
spriteface $2, $0
spriteface $2, DOWN
loadfont
writetext UnknownText_0x791ae
closetext
loadmovesprites
loadfont
spriteface $2, $3
spriteface $2, RIGHT
writetext UnknownText_0x791df
closetext
loadmovesprites
applymovement $2, MovementData_0x78fa0
spriteface $0, $1
spriteface $0, UP
applymovement $2, MovementData_0x78fa2
spriteface $0, $3
spriteface $0, RIGHT
loadfont
writetext UnknownText_0x792ff
closetext
@ -159,7 +159,7 @@ UnknownScript_0x78c41: ; 0x78c41
; 0x78c65
LabTryToLeaveScript: ; 0x78c65
spriteface $2, $0
spriteface $2, DOWN
loadfont
writetext LabWhereGoingText
closetext
@ -171,7 +171,7 @@ LabTryToLeaveScript: ; 0x78c65
CyndaquilPokeBallScript: ; 0x78c73
checkevent EVENT_GOT_A_POKEMON_FROM_ELM
iftrue LookAtElmPokeBallScript
spriteface $2, $0
spriteface $2, DOWN
refreshscreen $0
pokepic CYNDAQUIL
cry CYNDAQUIL
@ -202,7 +202,7 @@ CyndaquilPokeBallScript: ; 0x78c73
TotodilePokeBallScript: ; 0x78cb5
checkevent EVENT_GOT_A_POKEMON_FROM_ELM
iftrue LookAtElmPokeBallScript
spriteface $2, $0
spriteface $2, DOWN
refreshscreen $0
pokepic TOTODILE
cry TOTODILE
@ -231,7 +231,7 @@ TotodilePokeBallScript: ; 0x78cb5
ChikoritaPokeBallScript: ; 0x78cf1
checkevent EVENT_GOT_A_POKEMON_FROM_ELM
iftrue LookAtElmPokeBallScript
spriteface $2, $0
spriteface $2, DOWN
refreshscreen $0
pokepic CHIKORITA
cry CHIKORITA
@ -265,7 +265,7 @@ DidntChooseStarterScript: ; 0x78d2d
; 0x78d33
ElmDirectionsScript: ; 0x78d33
spriteface $0, $1
spriteface $0, UP
loadfont
writetext ElmDirectionsText1
closetext
@ -277,12 +277,12 @@ ElmDirectionsScript: ; 0x78d33
waitbutton
closetext
loadmovesprites
spriteface $2, $2
spriteface $2, LEFT
loadfont
writetext ElmDirectionsText2
closetext
loadmovesprites
spriteface $2, $0
spriteface $2, DOWN
loadfont
writetext ElmDirectionsText3
closetext
@ -328,10 +328,10 @@ ElmsLabHealingMachine:
UnknownScript_0x78d8a: ; 0x78d8a
special Function1060a2
special Functionc658
special HealParty
playmusic MUSIC_NONE
writebyte $1
special Function12324
special HealMachineAnim
pause 30
special RestartMapMusic
loadmovesprites
@ -494,7 +494,7 @@ UnknownScript_0x78e79: ; 0x78e79
UnknownScript_0x78e7f: ; 0x78e7f
applymovement $3, MovementData_0x78f7e
spriteface $0, $0
spriteface $0, DOWN
scall UnknownScript_0x78e9d
applymovement $3, MovementData_0x78f87
end
@ -502,7 +502,7 @@ UnknownScript_0x78e7f: ; 0x78e7f
UnknownScript_0x78e8e: ; 0x78e8e
applymovement $3, MovementData_0x78f82
spriteface $0, $0
spriteface $0, DOWN
scall UnknownScript_0x78e9d
applymovement $3, MovementData_0x78f8b
end
@ -522,7 +522,7 @@ UnknownScript_0x78e9d: ; 0x78e9d
UnknownScript_0x78ead: ; 0x78ead
applymovement $3, MovementData_0x78f7e
spriteface $0, $0
spriteface $0, DOWN
scall UnknownScript_0x78ecb
applymovement $3, MovementData_0x78f87
end
@ -530,7 +530,7 @@ UnknownScript_0x78ead: ; 0x78ead
UnknownScript_0x78ebc: ; 0x78ebc
applymovement $3, MovementData_0x78f82
spriteface $0, $0
spriteface $0, DOWN
scall UnknownScript_0x78ecb
applymovement $3, MovementData_0x78f8b
end
@ -598,7 +598,7 @@ UnknownScript_0x78f12: ; 0x78f12
MeetCopScript: ; 0x78f16
applymovement $0, MovementData_0x78f74
CopScript: ; 0x78f1a
spriteface $7, $2
spriteface $7, LEFT
loadfont
writetext UnknownText_0x7a0f0
keeptextopen

View File

@ -144,7 +144,7 @@ UnknownScript_0x751eb: ; 0x751eb
writetext UnknownText_0x75412
closetext
loadmovesprites
spriteface $0, $3
spriteface $0, RIGHT
applymovement $5, MovementData_0x75222
disappear $5
dotrigger $0

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@ -191,7 +191,7 @@ SailorScript_0x755f1: ; 0x755f1
loadtrainer SAILOR, STANLY
startbattle
reloadmap
special Functionc658
special HealParty
setevent $057d
loadfont
writetext UnknownText_0x758b1

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@ -29,7 +29,7 @@ UnknownScript_0x75eb5: ; 0x75eb5
; 0x75ebb
TwinScript_0x75ebb: ; 0x75ebb
spriteface $5, $3
spriteface $5, RIGHT
loadfont
writetext UnknownText_0x761e0
closetext
@ -45,13 +45,13 @@ TwinScript_0x75ebb: ; 0x75ebb
applymovement $0, MovementData_0x76004
moveperson $4, $3, $13
appear $4
spriteface $0, $1
spriteface $4, $1
spriteface $0, UP
spriteface $4, UP
special Function8c0ab
spriteface $3, $0
spriteface $3, DOWN
showemote $0, $3, 15
applymovement $4, MovementData_0x7600c
spriteface $3, $3
spriteface $3, RIGHT
checkflag $0063
iftrue UnknownScript_0x75f03
loadfont
@ -67,7 +67,7 @@ UnknownScript_0x75f03: ; 0x75f03
closetext
loadmovesprites
UnknownScript_0x75f09: ; 0x75f09
spriteface $5, $0
spriteface $5, DOWN
applymovement $3, MovementData_0x76010
loadfont
writetext UnknownText_0x76143

View File

@ -140,7 +140,7 @@ FastShipBed:
special Function8c0b6
special Functiond91
special Function1060a2
special Functionc658
special HealParty
playmusic MUSIC_HEAL
pause 60
special RestartMapMusic

View File

@ -200,7 +200,7 @@ RocketScript_0x198a1a:
writetext UnknownText_0x198d2a
closetext
loadmovesprites
spriteface $9, $1
spriteface $9, UP
end
RocketScript_0x198a29:

View File

@ -24,7 +24,7 @@ GameboyKidScript_0x55ef7:
writetext UnknownText_0x55f74
closetext
loadmovesprites
spriteface $5, $0
spriteface $5, DOWN
end
GoldenrodDeptStore4FDirectory:

View File

@ -55,7 +55,7 @@ FisherScript_0x56749: ; 0x56749
writetext UnknownText_0x567d2
closetext
loadmovesprites
spriteface $4, $1
spriteface $4, UP
end
; 0x56754
@ -68,12 +68,12 @@ SuperNerdScript_0x56757: ; 0x56757
writetext UnknownText_0x56867
closetext
loadmovesprites
spriteface $6, $1
spriteface $6, UP
loadfont
writetext UnknownText_0x56871
closetext
loadmovesprites
spriteface $6, $3
spriteface $6, RIGHT
end
; 0x5676a

View File

@ -30,7 +30,7 @@ TeacherScript_0x5535d: ; 0x5535d
; 0x5538f
UnknownScript_0x5538f: ; 0x5538f
spriteface $2, $2
spriteface $2, LEFT
loadfont
writetext UnknownText_0x5552e
closetext

View File

@ -37,7 +37,7 @@ PokefanMScript_0x56c1a: ; 0x56c1a
writetext UnknownText_0x5718a
closetext
loadmovesprites
spriteface $d, $3
spriteface $d, RIGHT
end
; 0x56c25
@ -262,7 +262,7 @@ PharmacistScript_0x56df1: ; 0x56df1
writetext UnknownText_0x56f55
closetext
loadmovesprites
spriteface $fe, $2
spriteface $fe, LEFT
end
; 0x56dfc
@ -272,7 +272,7 @@ PokefanMScript_0x56dfc: ; 0x56dfc
writetext UnknownText_0x56f9e
closetext
loadmovesprites
spriteface $7, $3
spriteface $7, RIGHT
end
; 0x56e07
@ -282,7 +282,7 @@ CooltrainerMScript_0x56e07: ; 0x56e07
writetext UnknownText_0x56ff4
closetext
loadmovesprites
spriteface $8, $2
spriteface $8, LEFT
end
; 0x56e12
@ -292,7 +292,7 @@ PokefanFScript_0x56e12: ; 0x56e12
writetext UnknownText_0x5702b
closetext
loadmovesprites
spriteface $9, $3
spriteface $9, RIGHT
end
; 0x56e1d
@ -306,7 +306,7 @@ GentlemanScript_0x56e20: ; 0x56e20
writetext UnknownText_0x570b1
closetext
loadmovesprites
spriteface $b, $3
spriteface $b, RIGHT
end
; 0x56e2b

View File

@ -127,7 +127,7 @@ LassCarrieScript: ; 0x54098
WhitneyCriesScript: ; 0x540a0
showemote $0, $4, 15
applymovement $4, BridgetWalksUpMovement
spriteface $0, $0
spriteface $0, DOWN
loadfont
writetext BridgetWhitneyCriesText
closetext

View File

@ -26,7 +26,7 @@ UnknownScript_0x60f9e: ; 0x60f9e
appear $3
playmusic MUSIC_SHOW_ME_AROUND
applymovement $3, MovementData_0x6105a
spriteface $0, $1
spriteface $0, UP
loadfont
writetext UnknownText_0x622f0
closetext
@ -60,7 +60,7 @@ UnknownScript_0x60fe3: ; 0x60fe3
appear $3
playmusic MUSIC_SHOW_ME_AROUND
applymovement $3, MovementData_0x61065
spriteface $0, $1
spriteface $0, UP
loadfont
writetext UnknownText_0x622f0
closetext

View File

@ -23,17 +23,17 @@ UnknownScript_0x181454: ; 0x181454
follow $2, $0
applymovement $2, MovementData_0x181499
stopfollow
spriteface $0, $3
spriteface $0, RIGHT
loadfont
writetext UnknownText_0x1814a6
closetext
loadmovesprites
spriteface $2, $1
spriteface $2, UP
applymovement $0, MovementData_0x1814a4
dotrigger $1
pause 15
writebyte $2
special Function12324
special HealMachineAnim
setevent EVENT_BEAT_ELITE_FOUR
setevent EVENT_TELEPORT_GUY
setevent EVENT_RIVAL_SPROUT_TOWER
@ -41,7 +41,7 @@ UnknownScript_0x181454: ; 0x181454
setevent $0737
clearevent $0738
domaptrigger GROUP_SPROUT_TOWER_3F, MAP_SPROUT_TOWER_3F, $1
special Functionc658
special HealParty
checkevent EVENT_GOT_SS_TICKET_FROM_ELM
iftrue UnknownScript_0x181497
specialphonecall $5

View File

@ -526,7 +526,7 @@ UnknownScript_0x6ee42: ; 0x6ee42
special Functionc48f
applymovement $0, MovementData_0x6ef58
pause 30
spriteface $0, $0
spriteface $0, DOWN
pause 20
clearflag $0064
special Function4989a

View File

@ -56,13 +56,13 @@ UnknownScript_0x180053: ; 0x180053
if_equal SATURDAY, UnknownScript_0x18012b
moveperson $5, $11, $9
appear $5
spriteface $0, $0
spriteface $0, DOWN
showemote $0, $0, 15
special Functionc48f
pause 15
applymovement $5, MovementData_0x180164
playmusic MUSIC_RIVAL_ENCOUNTER
spriteface $0, $3
spriteface $0, RIGHT
jump UnknownScript_0x1800ce
; 0x180094
@ -78,13 +78,13 @@ UnknownScript_0x180094: ; 0x180094
if_equal FRIDAY, UnknownScript_0x18012b
if_equal SATURDAY, UnknownScript_0x18012b
appear $5
spriteface $0, $0
spriteface $0, DOWN
showemote $0, $0, 15
special Functionc48f
pause 15
applymovement $5, MovementData_0x18016b
playmusic MUSIC_RIVAL_ENCOUNTER
spriteface $0, $2
spriteface $0, LEFT
UnknownScript_0x1800ce: ; 0x1800ce
loadfont
writetext UnknownText_0x1801f5
@ -130,7 +130,7 @@ UnknownScript_0x180113: ; 0x180113
writetext UnknownText_0x1802a4
closetext
loadmovesprites
spriteface $0, $0
spriteface $0, DOWN
applymovement $5, MovementData_0x180172
disappear $5
dotrigger $0

View File

@ -25,7 +25,7 @@ UnknownScript_0x7a4d8: ; 0x7a4d8
UnknownScript_0x7a4db: ; 0x7a4db
playmusic MUSIC_MOM
showemote $0, $2, 15
spriteface $0, $2
spriteface $0, LEFT
checkevent $0000
iffalse UnknownScript_0x7a4f2
applymovement $2, MovementData_0x7a5fc
@ -105,7 +105,7 @@ UnknownScript_0x7a564: ; 0x7a564
UnknownScript_0x7a56b: ; 0x7a56b
special RestartMapMusic
spriteface $2, $2
spriteface $2, LEFT
end
; 0x7a572
@ -196,7 +196,7 @@ NeighborScript:
writetext NeighborText
closetext
loadmovesprites
spriteface $6, $3
spriteface $6, RIGHT
end
TVScript:

View File

@ -47,7 +47,7 @@ KurtScript_0x18e178: ; 0x18e178
setevent $06fa
checkcode $9
if_equal $1, UnknownScript_0x18e1ab
spriteface $0, $0
spriteface $0, DOWN
playsound SFX_FLY
applymovement $2, MovementData_0x18e466
playsound SFX_EXIT_BUILDING
@ -58,7 +58,7 @@ KurtScript_0x18e178: ; 0x18e178
; 0x18e1ab
UnknownScript_0x18e1ab: ; 0x18e1ab
spriteface $0, $0
spriteface $0, DOWN
playsound SFX_FLY
applymovement $2, MovementData_0x18e46c
playsound SFX_EXIT_BUILDING
@ -324,14 +324,14 @@ UnknownScript_0x18e378: ; 0x18e378
showemote $0, $2, 30
checkcode $9
if_equal $1, UnknownScript_0x18e3a2
spriteface $0, $0
spriteface $0, DOWN
playsound SFX_FLY
applymovement $2, MovementData_0x18e466
jump UnknownScript_0x18e3ac
; 0x18e3a2
UnknownScript_0x18e3a2: ; 0x18e3a2
spriteface $0, $0
spriteface $0, DOWN
playsound SFX_FLY
applymovement $2, MovementData_0x18e46c
UnknownScript_0x18e3ac: ; 0x18e3ac
@ -355,7 +355,7 @@ UnknownScript_0x18e3c5: ; 0x18e3c5
writetext UnknownText_0x18e7d8
closetext
loadmovesprites
spriteface $5, $1
spriteface $5, UP
end
; 0x18e3d4
@ -363,7 +363,7 @@ UnknownScript_0x18e3d4: ; 0x18e3d4
writetext UnknownText_0x18e863
closetext
loadmovesprites
spriteface $5, $1
spriteface $5, UP
setevent $00bb
end
; 0x18e3e0
@ -371,7 +371,7 @@ UnknownScript_0x18e3d4: ; 0x18e3d4
UnknownScript_0x18e3e0: ; 0x18e3e0
writetext UnknownText_0x18e934
closetext
spriteface $5, $1
spriteface $5, UP
writetext UnknownText_0x18e949
closetext
loadmovesprites
@ -428,14 +428,14 @@ KurtsGranddaughter2Subscript:
writetext KurtsGranddaughterHelpText
closetext
loadmovesprites
spriteface $6, $3
spriteface $6, RIGHT
end
.GSBall
writetext KurtsGranddaughterGSBallText
closetext
loadmovesprites
spriteface $6, $3
spriteface $6, RIGHT
end
KurtsGranddaughterFunScript: ; 0x18e448

View File

@ -58,7 +58,7 @@ UnknownScript_0x180e74: ; 0x180e74
special Functionc48f
applymovement $0, MovementData_0x180f3c
LanceScript_0x180e7b: ; 0x180e7b
spriteface $2, $2
spriteface $2, LEFT
loadfont
writetext UnknownText_0x180f67
closetext
@ -82,9 +82,9 @@ LanceScript_0x180e7b: ; 0x180e7b
musicfadeout MUSIC_BEAUTY_ENCOUNTER, $10
pause 30
showemote $0, $2, 15
spriteface $2, $0
spriteface $2, DOWN
pause 10
spriteface $0, $0
spriteface $0, DOWN
appear $3
applymovement $3, MovementData_0x180f41
loadfont
@ -96,27 +96,27 @@ LanceScript_0x180e7b: ; 0x180e7b
follow $3, $4
applymovement $3, MovementData_0x180f49
stopfollow
spriteface $4, $1
spriteface $2, $2
spriteface $4, UP
spriteface $2, LEFT
loadfont
writetext UnknownText_0x18121b
closetext
loadmovesprites
applymovement $3, MovementData_0x180f4c
spriteface $0, $2
spriteface $0, LEFT
loadfont
writetext UnknownText_0x18134b
closetext
loadmovesprites
applymovement $2, MovementData_0x180f4f
spriteface $0, $1
spriteface $0, UP
loadfont
writetext UnknownText_0x18137b
closetext
loadmovesprites
follow $2, $0
spriteface $3, $1
spriteface $4, $1
spriteface $3, UP
spriteface $4, UP
applymovement $2, MovementData_0x180f53
stopfollow
playsound SFX_EXIT_BUILDING

View File

@ -100,7 +100,7 @@ UnknownScript_0x6c38f: ; 0x6c38f
reloadmappart
loadmovesprites
setevent EVENT_UNCOVERED_STAIRCASE_IN_MAHOGANY_MART
spriteface $4, $2
spriteface $4, LEFT
loadfont
writetext UnknownText_0x6c5ba
closetext

View File

@ -28,7 +28,7 @@ UnknownScript_0x190013:
follow $0, $2
applymovement $0, MovementData_0x1900a7
stopfollow
spriteface $0, $3
spriteface $0, RIGHT
scall UnknownScript_0x19002f
applymovement $2, MovementData_0x1900ad
end

View File

@ -49,7 +49,7 @@ UnknownScript_0x1935f4: ; 0x1935f4
refreshscreen $0
UnknownScript_0x19360d: ; 0x19360d
special Function1060a2
special Functionc658
special HealParty
special Function10383c
iftrue UnknownScript_0x193624
UnknownScript_0x193619: ; 0x193619

View File

@ -20,7 +20,7 @@ UnknownScript_0x7408d: ; 0x7408d
; 0x7408e
UnknownScript_0x7408e: ; 0x7408e
spriteface $0, $3
spriteface $0, RIGHT
showemote $0, $0, 15
special Functionc48f
pause 15

View File

@ -41,7 +41,7 @@ UnknownScript_0x7709a: ; 0x7709a
applymovement $0, MovementData_0x77121
pause 15
appear $4
spriteface $2, $3
spriteface $2, RIGHT
cry CLEFAIRY
waitbutton
pause 30
@ -61,10 +61,10 @@ UnknownScript_0x7709a: ; 0x7709a
follow $2, $3
applymovement $2, MovementData_0x77132
stopfollow
spriteface $2, $0
spriteface $2, DOWN
pause 10
showemote $0, $2, 15
spriteface $2, $0
spriteface $2, DOWN
cry CLEFAIRY
pause 15
follow $2, $3

View File

@ -21,7 +21,7 @@ UnknownScript_0x196e55: ; 0x196e55
UnknownScript_0x196e56: ; 0x196e56
showemote $0, $2, 15
spriteface $2, $0
spriteface $2, DOWN
loadfont
writetext UnknownText_0x196f66
closetext
@ -40,11 +40,11 @@ UnknownScript_0x196e56: ; 0x196e56
blackoutmod GROUP_CHERRYGROVE_CITY, MAP_CHERRYGROVE_CITY
writetext UnknownText_0x196feb
keeptextopen
spriteface $2, $3
spriteface $2, RIGHT
writetext UnknownText_0x197092
keeptextopen
spriteface $2, $0
spriteface $3, $2
spriteface $2, DOWN
spriteface $3, LEFT
writetext UnknownText_0x1970b7
closetext
loadmovesprites
@ -92,7 +92,7 @@ UnknownScript_0x196ec7: ; 0x196ec7
UnknownScript_0x196ec9: ; 0x196ec9
playmusic MUSIC_PROF_OAK
applymovement $3, MovementData_0x196f5d
spriteface $0, $3
spriteface $0, RIGHT
loadfont
writetext UnknownText_0x197185
keeptextopen
@ -104,14 +104,14 @@ UnknownScript_0x196ec9: ; 0x196ec9
writetext UnknownText_0x1973de
closetext
loadmovesprites
spriteface $0, $0
spriteface $0, DOWN
applymovement $3, MovementData_0x196f61
playsound SFX_EXIT_BUILDING
disappear $3
waitbutton
special RestartMapMusic
pause 15
spriteface $0, $1
spriteface $0, UP
loadfont
writetext UnknownText_0x1970ed
closetext
@ -120,7 +120,7 @@ UnknownScript_0x196ec9: ; 0x196ec9
special Functiond91
playmusic MUSIC_HEAL
special Function1060a2
special Functionc658
special HealParty
pause 60
special Function8c0ab
special RestartMapMusic

View File

@ -60,7 +60,7 @@ GameboyKidScript_0x5c037: ; 0x5c037
writetext UnknownText_0x5c42a
closetext
loadmovesprites
spriteface $e, $0
spriteface $e, DOWN
end
; 0x5c042

View File

@ -25,12 +25,12 @@ NewBarkTown_MapScriptHeader:
UnknownScript_0x1a8016:
playmusic MUSIC_MOM
spriteface $2, $2
spriteface $2, LEFT
loadfont
writetext UnknownText_0x1a8134
closetext
loadmovesprites
spriteface $0, $3
spriteface $0, RIGHT
applymovement $2, MovementData_0x1a80d4
loadfont
writetext UnknownText_0x1a813e
@ -48,14 +48,14 @@ UnknownScript_0x1a8016:
UnknownScript_0x1a8041:
playmusic MUSIC_MOM
spriteface $2, $2
spriteface $2, LEFT
loadfont
writetext UnknownText_0x1a8134
closetext
loadmovesprites
spriteface $0, $3
spriteface $0, RIGHT
applymovement $2, MovementData_0x1a80d9
spriteface $0, $1
spriteface $0, UP
loadfont
writetext UnknownText_0x1a813e
closetext
@ -110,7 +110,7 @@ SilverScript_0x1a809e:
writetext UnknownText_0x1a82a6
closetext
loadmovesprites
spriteface $4, $2
spriteface $4, LEFT
loadfont
writetext UnknownText_0x1a82cd
closetext
@ -119,7 +119,7 @@ SilverScript_0x1a809e:
applymovement $0, MovementData_0x1a80ed
stopfollow
pause 5
spriteface $4, $0
spriteface $4, DOWN
pause 5
playsound SFX_TACKLE
applymovement $0, MovementData_0x1a80f0

View File

@ -23,7 +23,7 @@ OlivineCity_MapScriptHeader:
return
UnknownScript_0x1a8833:
spriteface $0, $2
spriteface $0, LEFT
showemote $0, $0, 15
special Functionc48f
pause 15
@ -37,7 +37,7 @@ UnknownScript_0x1a8833:
closetext
loadmovesprites
applymovement $0, MovementData_0x1a88f4
spriteface $0, $3
spriteface $0, RIGHT
applymovement $5, MovementData_0x1a88db
dotrigger $1
disappear $5
@ -47,7 +47,7 @@ UnknownScript_0x1a8833:
end
UnknownScript_0x1a886b:
spriteface $0, $2
spriteface $0, LEFT
showemote $0, $0, 15
special Functionc48f
pause 15
@ -61,7 +61,7 @@ UnknownScript_0x1a886b:
closetext
loadmovesprites
applymovement $0, MovementData_0x1a88f7
spriteface $0, $3
spriteface $0, RIGHT
applymovement $5, MovementData_0x1a88e8
disappear $5
dotrigger $1

View File

@ -33,9 +33,9 @@ UnknownScript_0x60bab: ; 0x60bab
writetext UnknownText_0x60dea
closetext
loadmovesprites
spriteface $2, $3
spriteface $2, RIGHT
pause 15
spriteface $3, $2
spriteface $3, LEFT
loadfont
playmusic MUSIC_HEAL
writetext UnknownText_0x60e44
@ -51,13 +51,13 @@ UnknownScript_0x60bab: ; 0x60bab
writetext UnknownText_0x60f3d
closetext
loadmovesprites
spriteface $3, $3
spriteface $3, RIGHT
pause 10
spriteface $3, $2
spriteface $3, LEFT
pause 10
spriteface $3, $3
spriteface $3, RIGHT
pause 10
spriteface $3, $2
spriteface $3, LEFT
pause 10
faceplayer
loadfont
@ -90,9 +90,9 @@ UnknownScript_0x60c25: ; 0x60c25
writetext UnknownText_0x60edf
closetext
loadmovesprites
spriteface $2, $3
spriteface $2, RIGHT
pause 15
spriteface $3, $2
spriteface $3, LEFT
loadfont
writetext UnknownText_0x60ef1
closetext

View File

@ -36,7 +36,7 @@ SailorScript_0x748c0: ; 0x748c0
writetext UnknownText_0x74a55
closetext
loadmovesprites
spriteface $2, $0
spriteface $2, DOWN
pause 10
playsound SFX_EXIT_BUILDING
disappear $2
@ -74,12 +74,12 @@ UnknownScript_0x74919: ; 0x74919
; 0x7491f
UnknownScript_0x7491f: ; 0x7491f
spriteface $4, $3
spriteface $4, RIGHT
checkevent $0000
iftrue UnknownScript_0x7498b
checkevent $0001
iftrue UnknownScript_0x7498b
spriteface $0, $2
spriteface $0, LEFT
loadfont
checkevent $0030
iffalse UnknownScript_0x7494e
@ -215,7 +215,7 @@ FishingGuruScript_0x74a01: ; 0x74a01
writetext UnknownText_0x74bf4
closetext
loadmovesprites
spriteface $5, $1
spriteface $5, UP
end
; 0x74a0c
@ -225,7 +225,7 @@ FishingGuruScript_0x74a0c: ; 0x74a0c
writetext UnknownText_0x74c35
closetext
loadmovesprites
spriteface $6, $1
spriteface $6, UP
end
; 0x74a17
@ -235,7 +235,7 @@ YoungsterScript_0x74a17: ; 0x74a17
writetext UnknownText_0x74c76
closetext
loadmovesprites
spriteface $7, $0
spriteface $7, DOWN
end
; 0x74a22
@ -245,7 +245,7 @@ CooltrainerFScript_0x74a22: ; 0x74a22
writetext UnknownText_0x74ca2
closetext
loadmovesprites
spriteface $8, $0
spriteface $8, DOWN
end
; 0x74a2d

View File

@ -475,7 +475,7 @@ UnknownScript_0x192b12: ; 0x192b12
closetext
loadmovesprites
applymovement2 MovementData_0x192cdc
spriteface $0, $2
spriteface $0, LEFT
loadfont
writetext UnknownText_0x193278
closetext
@ -592,7 +592,7 @@ UnknownScript_0x192c11: ; 0x192c11
loadmovesprites
checkcode $9
if_not_equal $1, UnknownScript_0x192c20
spriteface $0, $2
spriteface $0, LEFT
UnknownScript_0x192c20: ; 0x192c20
loadfont
writetext UnknownText_0x193278

View File

@ -24,19 +24,19 @@ UnknownScript_0x188dc5: ; 0x188dc5
waitbutton
pause 30
applymovement $2, MovementData_0x188ed5
spriteface $3, $0
spriteface $4, $0
spriteface $3, DOWN
spriteface $4, DOWN
loadfont
writetext UnknownText_0x188f22
closetext
loadmovesprites
spriteface $2, $2
spriteface $0, $3
spriteface $2, LEFT
spriteface $0, RIGHT
loadfont
writetext UnknownText_0x188f7f
closetext
loadmovesprites
spriteface $0, $0
spriteface $0, DOWN
applymovement $2, MovementData_0x188eda
dotrigger $0
end

View File

@ -189,17 +189,17 @@ Buena:
writetext UnknownText_0x5de84
closetext
loadmovesprites
spriteface $b, $3
spriteface $b, RIGHT
checkcode $9
if_not_equal $3, UnknownScript_0x5d7be
applymovement $0, MovementData_0x5d921
UnknownScript_0x5d7be: ; 0x5d7be
spriteface $0, $3
spriteface $0, RIGHT
loadfont
writetext UnknownText_0x5dedd
closetext
loadmovesprites
spriteface $b, $0
spriteface $b, DOWN
refreshscreen $0
special SpecialBuenasPassword
loadmovesprites
@ -215,7 +215,7 @@ UnknownScript_0x5d7be: ; 0x5d7be
playsound SFX_TRANSACTION
setflag $0060
pause 20
spriteface $b, $3
spriteface $b, RIGHT
loadfont
writetext UnknownText_0x5e054
closetext
@ -242,7 +242,7 @@ UnknownScript_0x5d80a: ; 0x5d80a
checkevent EVENT_BUENA_OFFERED_HER_PHONE_NUMBER
iftrue UnknownScript_0x5d8cc
UnknownScript_0x5d81a: ; 0x5d81a
spriteface $b, $3
spriteface $b, RIGHT
end
; 0x5d81e
@ -250,7 +250,7 @@ UnknownScript_0x5d81e: ; 0x5d81e
writetext UnknownText_0x5df29
closetext
loadmovesprites
spriteface $b, $3
spriteface $b, RIGHT
special Functionc48f
pause 20
special RestartMapMusic
@ -266,7 +266,7 @@ UnknownScript_0x5d82f: ; 0x5d82f
checkevent EVENT_BUENA_OFFERED_HER_PHONE_NUMBER
iftrue UnknownScript_0x5d8cc
UnknownScript_0x5d83f: ; 0x5d83f
spriteface $b, $3
spriteface $b, RIGHT
pause 10
end
; 0x5d845
@ -277,13 +277,13 @@ UnknownScript_0x5d845: ; 0x5d845
writetext UnknownText_0x5e01c
closetext
loadmovesprites
spriteface $b, $3
spriteface $b, RIGHT
pause 20
loadfont
writetext UnknownText_0x5e054
closetext
loadmovesprites
spriteface $b, $3
spriteface $b, RIGHT
special Functionc48f
pause 20
special RestartMapMusic
@ -306,7 +306,7 @@ UnknownScript_0x5d86b: ; 0x5d86b
checkevent EVENT_BUENA_OFFERED_HER_PHONE_NUMBER_NO_BLUE_CARD
iftrue UnknownScript_0x5d8cc
UnknownScript_0x5d87b: ; 0x5d87b
spriteface $b, $3
spriteface $b, RIGHT
end
; 0x5d87f
@ -319,7 +319,7 @@ UnknownScript_0x5d87f: ; 0x5d87f
checkevent EVENT_BUENA_OFFERED_HER_PHONE_NUMBER_NO_BLUE_CARD
iftrue UnknownScript_0x5d8cc
UnknownScript_0x5d88f: ; 0x5d88f
spriteface $b, $3
spriteface $b, RIGHT
end
; 0x5d893
@ -339,9 +339,9 @@ UnknownScript_0x5d8a4: ; 0x5d8a4
checkcellnum $25
iftrue UnknownScript_0x5d8fe
pause 20
spriteface $b, $0
spriteface $b, DOWN
pause 15
spriteface $0, $1
spriteface $0, UP
pause 15
checkevent EVENT_BUENA_OFFERED_HER_PHONE_NUMBER_NO_BLUE_CARD
iftrue UnknownScript_0x5d8cc
@ -367,7 +367,7 @@ UnknownScript_0x5d8d0: ; 0x5d8d0
writetext UnknownText_0x5e310
closetext
loadmovesprites
spriteface $b, $3
spriteface $b, RIGHT
addcellnum $25
end
; 0x5d8ed
@ -376,7 +376,7 @@ UnknownScript_0x5d8ed: ; 0x5d8ed
writetext UnknownText_0x5e33c
closetext
loadmovesprites
spriteface $b, $3
spriteface $b, RIGHT
end
; 0x5d8f6
@ -384,7 +384,7 @@ UnknownScript_0x5d8f6: ; 0x5d8f6
writetext UnknownText_0x5e35e
closetext
loadmovesprites
spriteface $b, $3
spriteface $b, RIGHT
UnknownScript_0x5d8fe: ; 0x5d8fe
end
; 0x5d8ff

View File

@ -24,7 +24,7 @@ UnknownScript_0x60010: ; 0x60010
; 0x60011
UnknownScript_0x60011: ; 0x60011
spriteface $2, $1
spriteface $2, UP
showemote $0, $2, 15
loadfont
writetext UnknownText_0x60128
@ -100,7 +100,7 @@ Executivef1Script: ; 0x60066
UnknownScript_0x6006e: ; 0x6006e
applymovement $0, MovementData_0x60125
playmusic MUSIC_ROCKET_ENCOUNTER
spriteface $3, $3
spriteface $3, RIGHT
loadfont
writetext UnknownText_0x603d1
closetext
@ -137,7 +137,7 @@ UnknownScript_0x6006e: ; 0x6006e
moveperson $2, $c, $0
appear $2
applymovement $2, MovementData_0x6010f
spriteface $0, $3
spriteface $0, RIGHT
loadfont
writetext UnknownText_0x605b2
keeptextopen

View File

@ -25,7 +25,7 @@ UnknownScript_0x733ed: ; 0x733ed
UnknownScript_0x733f3: ; 0x733f3
showemote $0, $2, 15
spriteface $0, $1
spriteface $0, UP
loadfont
writetext UnknownText_0x73496
closetext

View File

@ -25,7 +25,7 @@ UnknownScript_0x73611: ; 0x73611
UnknownScript_0x73617: ; 0x73617
showemote $0, $2, 15
spriteface $0, $1
spriteface $0, UP
loadfont
writetext UnknownText_0x7364d
closetext

View File

@ -22,21 +22,21 @@ UnknownScript_0x19eea0: ; 0x19eea0
showemote $4, $2, 15
pause 30
showemote $0, $3, 10
spriteface $2, $0
spriteface $2, DOWN
applymovement $3, MovementData_0x19efe8
disappear $3
pause 15
playmusic MUSIC_BEAUTY_ENCOUNTER
spriteface $2, $1
spriteface $2, UP
pause 10
applymovement $2, MovementData_0x19efed
loadfont
writetext UnknownText_0x19f006
closetext
loadmovesprites
spriteface $0, $0
spriteface $0, DOWN
applymovement $2, MovementData_0x19effa
spriteface $0, $2
spriteface $0, LEFT
applymovement $2, MovementData_0x19f000
disappear $2
clearevent EVENT_TRAINERS_IN_CERULEAN_GYM
@ -49,21 +49,21 @@ UnknownScript_0x19eee0: ; 0x19eee0
showemote $4, $2, 15
pause 30
showemote $0, $3, 10
spriteface $2, $0
spriteface $2, DOWN
applymovement $3, MovementData_0x19efea
disappear $3
pause 15
playmusic MUSIC_BEAUTY_ENCOUNTER
spriteface $2, $1
spriteface $2, UP
pause 10
applymovement $2, MovementData_0x19eff4
loadfont
writetext UnknownText_0x19f006
closetext
loadmovesprites
spriteface $0, $1
spriteface $0, UP
applymovement $2, MovementData_0x19effd
spriteface $0, $2
spriteface $0, LEFT
applymovement $2, MovementData_0x19f000
disappear $2
clearevent EVENT_TRAINERS_IN_CERULEAN_GYM

View File

@ -16,7 +16,7 @@ TeacherScript_0x7b125: ; 0x7b125
special Functiond91
special Function1060a2
playmusic MUSIC_HEAL
special Functionc658
special HealParty
pause 60
special Function8c0ab
special RestartMapMusic

View File

@ -19,18 +19,18 @@ UnknownScript_0x1a0872: ; 0x1a0872
; 0x1a0873
UnknownScript_0x1a0873: ; 0x1a0873
spriteface $a, $2
spriteface $a, LEFT
showemote $0, $a, 15
applymovement $a, MovementData_0x1a0a66
jump UnknownScript_0x1a088c
; 0x1a0881
UnknownScript_0x1a0881: ; 0x1a0881
spriteface $a, $2
spriteface $a, LEFT
showemote $0, $a, 15
applymovement $a, MovementData_0x1a0a69
UnknownScript_0x1a088c: ; 0x1a088c
spriteface $0, $3
spriteface $0, RIGHT
loadfont
writetext UnknownText_0x1a0a6b
keeptextopen

View File

@ -36,10 +36,10 @@ TuscanyCallback:
return
UnknownScript_0x1a0f6d: ; 0x1a0f6d
spriteface $2, $1
spriteface $2, UP
showemote $0, $2, 15
applymovement $2, MovementData_0x1a108d
spriteface $0, $2
spriteface $0, LEFT
setevent EVENT_DUDE_TALKED_TO_YOU
loadfont
writetext UnknownText_0x1a10df
@ -51,7 +51,7 @@ UnknownScript_0x1a0f6d: ; 0x1a0f6d
stopfollow
loadpokedata RATTATA, 5
catchtutorial BATTLETYPE_TUTORIAL
spriteface $2, $1
spriteface $2, UP
loadfont
writetext UnknownText_0x1a114d
closetext
@ -62,10 +62,10 @@ UnknownScript_0x1a0f6d: ; 0x1a0f6d
; 0x1a0fa3
UnknownScript_0x1a0fa3: ; 0x1a0fa3
spriteface $2, $1
spriteface $2, UP
showemote $0, $2, 15
applymovement $2, MovementData_0x1a1094
spriteface $0, $2
spriteface $0, LEFT
setevent EVENT_DUDE_TALKED_TO_YOU
loadfont
writetext UnknownText_0x1a10df
@ -77,7 +77,7 @@ UnknownScript_0x1a0fa3: ; 0x1a0fa3
stopfollow
loadpokedata RATTATA, 5
catchtutorial BATTLETYPE_TUTORIAL
spriteface $2, $1
spriteface $2, UP
loadfont
writetext UnknownText_0x1a114d
closetext

View File

@ -19,7 +19,7 @@ YoungsterScript_0x1a1673: ; 0x1a1673
faceplayer
writetext UnknownText_0x1a181c
closetext
spriteface $2, $1
spriteface $2, UP
loadmovesprites
playsound SFX_TACKLE
applymovement $7, MovementData_0x1a1802

View File

@ -76,8 +76,8 @@ UnknownScript_0x1904a9:
end
UnknownScript_0x1904ab:
spriteface $9, $2
spriteface $0, $3
spriteface $9, LEFT
spriteface $0, RIGHT
loadfont
writetext UnknownText_0x190790
closetext
@ -85,7 +85,7 @@ UnknownScript_0x1904ab:
follow $0, $9
applymovement $0, MovementData_0x190789
stopfollow
spriteface $0, $0
spriteface $0, DOWN
scall UnknownScript_0x190470
applymovement $9, MovementData_0x19078c
applymovement $9, MovementData_0x19078e
@ -109,8 +109,8 @@ UnknownScript_0x1904e7:
end
UnknownScript_0x1904e9:
spriteface $b, $0
spriteface $0, $1
spriteface $b, DOWN
spriteface $0, UP
jump UnknownScript_0x1904f3
FisherScript_0x1904f2:

View File

@ -28,12 +28,12 @@ UnknownScript_0x62d3d: ; 0x62d3d
checkevent $00c0
iffalse UnknownScript_0x62d62
showemote $0, $5, 20
spriteface $5, $2
spriteface $0, $3
spriteface $5, LEFT
spriteface $0, RIGHT
follow $0, $5
applymovement $0, MovementData_0x62d97
stopfollow
spriteface $0, $0
spriteface $0, DOWN
loadfont
writetext UnknownText_0x62e41
closetext

View File

@ -64,7 +64,7 @@ UnknownScript_0x6a1ca: ; 0x6a1ca
UnknownScript_0x6a1d1: ; 0x6a1d1
applymovement $0, MovementData_0x6a2e2
spriteface $2, $3
spriteface $2, RIGHT
loadfont
checkcode $11
addvar $1

View File

@ -35,10 +35,10 @@ UnknownScript_0x19401b: ; 0x19401b
showemote $0, $0, 15
pause 15
playsound SFX_WARP_FROM
spriteface $0, $1
spriteface $0, UP
applymovement $a, MovementData_0x194262
disappear $a
spriteface $0, $0
spriteface $0, DOWN
pause 10
dotrigger $0
clearevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY

View File

@ -64,7 +64,7 @@ UnknownScript_0x6ab46: ; 0x6ab46
; 0x6ab47
UnknownScript_0x6ab47: ; 0x6ab47
spriteface $0, $1
spriteface $0, UP
loadfont
checkcode $11
addvar $1
@ -90,7 +90,7 @@ UnknownScript_0x6ab76: ; 0x6ab76
writetext UnknownText_0x6b300
closetext
loadmovesprites
spriteface $0, $2
spriteface $0, LEFT
playsound SFX_EXIT_BUILDING
special Function8c084
waitbutton
@ -175,7 +175,7 @@ UnknownScript_0x6ac10: ; 0x6ac10
loadmovesprites
setflag $0011
special Function135db
spriteface $0, $2
spriteface $0, LEFT
playsound SFX_EXIT_BUILDING
special Function8c084
waitbutton

View File

@ -14,7 +14,7 @@ TwinScript_0x9cc76: ; 0x9cc76
writetext UnknownText_0x9cd2e
closetext
loadmovesprites
spriteface $2, $3
spriteface $2, RIGHT
end
; 0x9cc87
@ -22,7 +22,7 @@ UnknownScript_0x9cc87: ; 0x9cc87
writetext UnknownText_0x9cd5a
closetext
loadmovesprites
spriteface $2, $3
spriteface $2, RIGHT
end
; 0x9cc90
@ -34,7 +34,7 @@ TwinScript_0x9cc90: ; 0x9cc90
writetext UnknownText_0x9cd2e
closetext
loadmovesprites
spriteface $3, $2
spriteface $3, LEFT
end
; 0x9cca1
@ -42,7 +42,7 @@ UnknownScript_0x9cca1: ; 0x9cca1
writetext UnknownText_0x9cd5a
closetext
loadmovesprites
spriteface $3, $2
spriteface $3, LEFT
end
; 0x9ccaa

View File

@ -48,7 +48,7 @@ UnknownScript_0x19abea: ; 0x19abea
applymovement $0, MovementData_0x19aca2
showemote $0, $4, 15
applymovement $4, MovementData_0x19acbb
spriteface $3, $1
spriteface $3, UP
showemote $0, $3, 15
applymovement $3, MovementData_0x19aca4
loadfont
@ -84,7 +84,7 @@ UnknownScript_0x19ac28: ; 0x19ac28
UnknownScript_0x19ac38: ; 0x19ac38
showemote $0, $3, 15
applymovement $3, MovementData_0x19acaf
spriteface $4, $0
spriteface $4, DOWN
showemote $0, $4, 15
applymovement $4, MovementData_0x19acc7
loadfont

View File

@ -111,7 +111,7 @@ UnknownScript_0x587c0: ; 0x587c0
writetext UnknownText_0x588f5
closetext
loadmovesprites
spriteface $3, $1
spriteface $3, UP
end
; 0x587c9

View File

@ -49,14 +49,14 @@ UnknownScript_0x5802c: ; 0x5802c
; 0x58031
UnknownScript_0x58031: ; 0x58031
spriteface $3, $1
spriteface $0, $0
spriteface $3, UP
spriteface $0, DOWN
jump UnknownScript_0x58044
; 0x5803a
UnknownScript_0x5803a: ; 0x5803a
spriteface $3, $2
spriteface $0, $3
spriteface $3, LEFT
spriteface $0, RIGHT
jump UnknownScript_0x58044
; 0x58043
@ -108,7 +108,7 @@ YoungsterScript_0x5807e: ; 0x5807e
writetext UnknownText_0x5848e
closetext
loadmovesprites
spriteface $6, $1
spriteface $6, UP
end
; 0x58089

View File

@ -45,7 +45,7 @@ UnknownScript_0x59192: ; 0x59192
pause 30
playsound SFX_TRANSACTION
pause 30
spriteface $4, $0
spriteface $4, DOWN
loadfont
writetext UnknownText_0x59278
closetext

View File

@ -29,7 +29,7 @@ RedScript_0x18c603: ; 0x18c603
pause 15
special Function8c0ab
pause 30
special Functionc658
special HealParty
refreshscreen $0
credits
end

View File

@ -76,7 +76,7 @@ GruntM1Script: ; 0x5a5f8
moveperson $8, $b, $6
appear $8
applymovement $8, KurtSlowpokeWellVictoryMovementData
spriteface $0, $3
spriteface $0, RIGHT
loadfont
writetext KurtLeaveSlowpokeWellText
closetext
@ -94,7 +94,7 @@ GruntM1Script: ; 0x5a5f8
clearevent $06fd
clearevent $073e
special Function8c084
special Functionc658
special HealParty
pause 15
warp GROUP_KURTS_HOUSE, MAP_KURTS_HOUSE, $3, $3
end

View File

@ -19,7 +19,7 @@ UnknownScript_0x184946: ; 0x184946
; 0x184947
UnknownScript_0x184947: ; 0x184947
spriteface $0, $1
spriteface $0, UP
showemote $0, $0, 15
special Functionc48f
playsound SFX_TACKLE
@ -36,7 +36,7 @@ UnknownScript_0x184947: ; 0x184947
closetext
loadmovesprites
showemote $0, $8, 15
spriteface $8, $0
spriteface $8, DOWN
pause 15
applymovement $8, MovementData_0x184a24
playmusic MUSIC_RIVAL_ENCOUNTER
@ -44,7 +44,7 @@ UnknownScript_0x184947: ; 0x184947
writetext UnknownText_0x184aec
closetext
loadmovesprites
spriteface $8, $1
spriteface $8, UP
loadfont
writetext UnknownText_0x184bc8
pause 15

View File

@ -32,7 +32,7 @@ SecurityCamera1a: ; 0x6c65e
playmusic MUSIC_ROCKET_ENCOUNTER
moveperson $2, $13, $2
appear $2
spriteface $0, $2
spriteface $0, LEFT
applymovement $2, SecurityCameraMovement1
scall TrainerCameraGrunt1
if_equal $1, NoSecurityCamera
@ -58,7 +58,7 @@ SecurityCamera1b: ; 0x6c6a7
playmusic MUSIC_ROCKET_ENCOUNTER
moveperson $2, $13, $3
appear $2
spriteface $0, $2
spriteface $0, LEFT
applymovement $2, SecurityCameraMovement1
scall TrainerCameraGrunt1
if_equal $1, NoSecurityCamera
@ -84,14 +84,14 @@ SecurityCamera2a: ; 0x6c6f0
playmusic MUSIC_ROCKET_ENCOUNTER
moveperson $2, $4, $7
appear $2
spriteface $0, $2
spriteface $0, LEFT
applymovement $2, SecurityCameraMovement2
scall TrainerCameraGrunt1
if_equal $1, NoSecurityCamera
scall PlaySecurityCameraSounds
showemote $0, $0, 15
playmusic MUSIC_ROCKET_ENCOUNTER
spriteface $0, $3
spriteface $0, RIGHT
moveperson $2, $c, $5
appear $2
applymovement $2, SecurityCameraMovement3
@ -111,14 +111,14 @@ SecurityCamera2b: ; 0x6c73c
playmusic MUSIC_ROCKET_ENCOUNTER
moveperson $2, $4, $8
appear $2
spriteface $0, $2
spriteface $0, LEFT
applymovement $2, SecurityCameraMovement4
scall TrainerCameraGrunt1
if_equal $1, NoSecurityCamera
scall PlaySecurityCameraSounds
showemote $0, $0, 15
playmusic MUSIC_ROCKET_ENCOUNTER
spriteface $0, $3
spriteface $0, RIGHT
moveperson $2, $c, $5
appear $2
applymovement $2, SecurityCameraMovement5
@ -138,14 +138,14 @@ SecurityCamera3a: ; 0x6c788
playmusic MUSIC_ROCKET_ENCOUNTER
moveperson $2, $13, $6
appear $2
spriteface $0, $2
spriteface $0, LEFT
applymovement $2, SecurityCameraMovement1
scall TrainerCameraGrunt1
if_equal $1, NoSecurityCamera
scall PlaySecurityCameraSounds
showemote $0, $0, 15
playmusic MUSIC_ROCKET_ENCOUNTER
spriteface $0, $3
spriteface $0, RIGHT
moveperson $2, $19, $b
appear $2
applymovement $2, SecurityCameraMovement6
@ -165,14 +165,14 @@ SecurityCamera3b: ; 0x6c7d4
playmusic MUSIC_ROCKET_ENCOUNTER
moveperson $2, $13, $7
appear $2
spriteface $0, $2
spriteface $0, LEFT
applymovement $2, SecurityCameraMovement1
scall TrainerCameraGrunt1
if_equal $1, NoSecurityCamera
scall PlaySecurityCameraSounds
showemote $0, $0, 15
playmusic MUSIC_ROCKET_ENCOUNTER
spriteface $0, $3
spriteface $0, RIGHT
moveperson $2, $19, $c
appear $2
applymovement $2, SecurityCameraMovement7
@ -192,14 +192,14 @@ SecurityCamera4: ; 0x6c820
playmusic MUSIC_ROCKET_ENCOUNTER
moveperson $2, $11, $10
appear $2
spriteface $0, $2
spriteface $0, LEFT
applymovement $2, SecurityCameraMovement1
scall TrainerCameraGrunt1
if_equal $1, NoSecurityCamera
scall PlaySecurityCameraSounds
showemote $0, $0, 15
playmusic MUSIC_ROCKET_ENCOUNTER
spriteface $0, $3
spriteface $0, RIGHT
moveperson $2, $19, $b
appear $2
applymovement $2, SecurityCameraMovement8
@ -219,14 +219,14 @@ SecurityCamera5: ; 0x6c86c
playmusic MUSIC_ROCKET_ENCOUNTER
moveperson $2, $3, $10
appear $2
spriteface $0, $2
spriteface $0, LEFT
applymovement $2, SecurityCameraMovement1
scall TrainerCameraGrunt1
if_equal $1, NoSecurityCamera
scall PlaySecurityCameraSounds
showemote $0, $0, 15
playmusic MUSIC_ROCKET_ENCOUNTER
spriteface $0, $3
spriteface $0, RIGHT
moveperson $2, $e, $10
appear $2
applymovement $2, SecurityCameraMovement9

View File

@ -60,20 +60,20 @@ UnknownScript_0x6cfac: ; 0x6cfac
writetext UnknownText_0x6d2ad
closetext
loadmovesprites
spriteface $0, $0
spriteface $0, DOWN
showemote $0, $0, 15
applymovement $0, MovementData_0x6d21f
playmusic MUSIC_ROCKET_ENCOUNTER
applymovement $3, MovementData_0x6d224
spriteface $0, $1
spriteface $0, UP
applymovement $2, MovementData_0x6d22f
loadfont
writetext UnknownText_0x6d2c3
closetext
loadmovesprites
cry DRAGONITE
spriteface $3, $2
spriteface $0, $2
spriteface $3, LEFT
spriteface $0, LEFT
appear $5
applymovement $5, MovementData_0x6d236
applymovement $3, MovementData_0x6d23b
@ -84,7 +84,7 @@ UnknownScript_0x6cfac: ; 0x6cfac
writetext UnknownText_0x6d38c
closetext
loadmovesprites
spriteface $0, $3
spriteface $0, RIGHT
applymovement $3, MovementData_0x6d241
loadfont
writetext UnknownText_0x6d3bd
@ -117,13 +117,13 @@ UnknownScript_0x6cfac: ; 0x6cfac
special Function8c0ab
dotrigger $2
clearevent $06d6
spriteface $4, $0
spriteface $4, DOWN
loadfont
writetext UnknownText_0x6d5d8
closetext
loadmovesprites
applymovement $4, MovementData_0x6d250
spriteface $0, $1
spriteface $0, UP
loadfont
writetext UnknownText_0x6d64e
closetext
@ -155,13 +155,13 @@ UnknownScript_0x6d07a: ; 0x6d07a
; 0x6d085
UnknownScript_0x6d085: ; 0x6d085
spriteface $0, $1
spriteface $0, UP
jump UnknownScript_0x6d091
; 0x6d08b
UnknownScript_0x6d08b: ; 0x6d08b
spriteface $0, $3
spriteface $4, $2
spriteface $0, RIGHT
spriteface $4, LEFT
UnknownScript_0x6d091: ; 0x6d091
loadfont
writetext UnknownText_0x6da97
@ -170,7 +170,7 @@ UnknownScript_0x6d091: ; 0x6d091
special Function8c084
special Function1060a2
playsound SFX_FULL_HEAL
special Functionc658
special HealParty
special Function8c079
loadfont
writetext UnknownText_0x6daf7
@ -344,7 +344,7 @@ UnknownScript_0x6d184: ; 0x6d184
moveperson $4, $12, $6
appear $4
applymovement $4, MovementData_0x6d27a
spriteface $0, $3
spriteface $0, RIGHT
loadfont
writetext UnknownText_0x6d809
keeptextopen
@ -353,12 +353,12 @@ UnknownScript_0x6d184: ; 0x6d184
writetext UnknownText_0x6d8f8
closetext
loadmovesprites
spriteface $4, $0
spriteface $4, DOWN
loadfont
writetext UnknownText_0x6d994
closetext
loadmovesprites
spriteface $0, $0
spriteface $0, DOWN
applymovement $4, MovementData_0x6d283
disappear $4
setevent EVENT_CLEARED_ROCKET_HIDEOUT

View File

@ -45,9 +45,9 @@ UnknownScript_0x6dff7: ; 0x6dff7
; 0x6dffc
LanceScript_0x6dffc: ; 0x6dffc
spriteface $0, $2
spriteface $0, LEFT
pause 5
spriteface $4, $3
spriteface $4, RIGHT
pause 20
applymovement $2, MovementData_0x6e12a
loadfont
@ -61,12 +61,12 @@ LanceScript_0x6dffc: ; 0x6dffc
; 0x6e019
UnknownScript_0x6e019: ; 0x6e019
spriteface $0, $2
spriteface $0, LEFT
showemote $0, $0, 15
special Functionc48f
appear $a
applymovement $a, MovementData_0x6e164
spriteface $0, $2
spriteface $0, LEFT
playmusic MUSIC_RIVAL_ENCOUNTER
loadfont
writetext UnknownText_0x6e267
@ -96,7 +96,7 @@ UnknownScript_0x6e056: ; 0x6e056
pause 30
showemote $0, $3, 15
playmusic MUSIC_ROCKET_ENCOUNTER
spriteface $3, $0
spriteface $3, DOWN
loadfont
writetext UnknownText_0x6e400
closetext

View File

@ -93,7 +93,7 @@ UnknownScript_0x18508f: ; 0x18508f
special SpecialMonCheck
iftrue UnknownScript_0x1850b6
applymovement $3, MovementData_0x1851d0
spriteface $0, $2
spriteface $0, LEFT
cry RAIKOU
pause 10
playsound SFX_WARP_FROM
@ -106,7 +106,7 @@ UnknownScript_0x1850b6: ; 0x1850b6
special SpecialMonCheck
iftrue UnknownScript_0x1850d7
applymovement $4, MovementData_0x1851da
spriteface $0, $3
spriteface $0, RIGHT
cry ENTEI
pause 10
playsound SFX_WARP_FROM
@ -115,7 +115,7 @@ UnknownScript_0x1850b6: ; 0x1850b6
playsound SFX_EXIT_BUILDING
waitbutton
UnknownScript_0x1850d7: ; 0x1850d7
spriteface $0, $1
spriteface $0, UP
pause 10
applymovement $0, MovementData_0x1851e8
applymovement $2, MovementData_0x1851e4
@ -137,7 +137,7 @@ UnknownScript_0x1850d7: ; 0x1850d7
clearevent EVENT_SET_WHEN_FOUGHT_HO_OH
returnafterbattle
pause 20
spriteface $0, $0
spriteface $0, DOWN
playmusic MUSIC_MYSTICALMAN_ENCOUNTER
playsound SFX_ENTER_DOOR
moveperson $5, $a, $f
@ -158,7 +158,7 @@ UnknownScript_0x1850d7: ; 0x1850d7
moveperson $6, $7, $d
moveperson $7, $9, $d
moveperson $8, $b, $d
spriteface $0, $3
spriteface $0, RIGHT
loadfont
writetext UnknownText_0x185203
closetext

View File

@ -14,7 +14,7 @@ UnknownScript_0x9b38a: ; 0x9b38a
; 0x9b38b
UnknownScript_0x9b38b: ; 0x9b38b
spriteface $0, $1
spriteface $0, UP
loadfont
checkflag $0057
iftrue UnknownScript_0x9b3f7

View File

@ -84,7 +84,7 @@ TeacherScript_0x7ca7d: ; 0x7ca7d
; 0x7ca80
UnknownScript_0x7ca80: ; 0x7ca80
spriteface $0, $3
spriteface $0, RIGHT
showemote $0, $0, 15
special Functionc48f
pause 15
@ -92,7 +92,7 @@ UnknownScript_0x7ca80: ; 0x7ca80
appear $c
waitbutton
applymovement $c, MovementData_0x7ce87
spriteface $0, $3
spriteface $0, RIGHT
scall UnknownScript_0x7cad4
applymovement $c, MovementData_0x7ce92
playsound SFX_EXIT_BUILDING
@ -104,7 +104,7 @@ UnknownScript_0x7ca80: ; 0x7ca80
; 0x7caaa
UnknownScript_0x7caaa: ; 0x7caaa
spriteface $0, $3
spriteface $0, RIGHT
showemote $0, $0, 15
special Functionc48f
pause 15
@ -112,7 +112,7 @@ UnknownScript_0x7caaa: ; 0x7caaa
appear $c
waitbutton
applymovement $c, MovementData_0x7ce8c
spriteface $0, $3
spriteface $0, RIGHT
scall UnknownScript_0x7cad4
applymovement $c, MovementData_0x7ce97
playsound SFX_EXIT_BUILDING

View File

@ -44,7 +44,7 @@ SailorScript_0x74dc4:
writetext UnknownText_0x74f06
closetext
loadmovesprites
spriteface $2, $0
spriteface $2, DOWN
pause 10
playsound SFX_EXIT_BUILDING
disappear $2
@ -78,12 +78,12 @@ UnknownScript_0x74e1a:
end
UnknownScript_0x74e20:
spriteface $3, $3
spriteface $3, RIGHT
checkevent $0000
iftrue UnknownScript_0x74e86
checkevent $0001
iftrue UnknownScript_0x74e86
spriteface $0, $2
spriteface $0, LEFT
loadfont
checkcode $b
if_equal MONDAY, UnknownScript_0x74e72

View File

@ -20,7 +20,7 @@ UnknownScript_0x74491: ; 0x74491
UnknownScript_0x74492: ; 0x74492
moveperson $2, $12, $b
spriteface $0, $0
spriteface $0, DOWN
showemote $0, $0, 15
special Functionc48f
pause 15
@ -35,7 +35,7 @@ UnknownScript_0x74492: ; 0x74492
; 0x744b5
UnknownScript_0x744b5: ; 0x744b5
spriteface $0, $0
spriteface $0, DOWN
showemote $0, $0, 15
special Functionc48f
pause 15
@ -50,7 +50,7 @@ UnknownScript_0x744b5: ; 0x744b5
; 0x744d4
UnknownScript_0x744d4: ; 0x744d4
spriteface $0, $0
spriteface $0, DOWN
playmusic MUSIC_RIVAL_ENCOUNTER
loadfont
writetext UnknownText_0x7455f

View File

@ -19,7 +19,7 @@ UnknownScript_0x9b9fc: ; 0x9b9fc
; 0x9b9fd
UnknownScript_0x9b9fd: ; 0x9b9fd
spriteface $0, $2
spriteface $0, LEFT
jump UnknownScript_0x9ba04
; 0x9ba03

View File

@ -34,7 +34,7 @@ UnknownScript_0x1a83d1:
playmusic MUSIC_SHOW_ME_AROUND
follow $2, $0
applymovement $2, MovementData_0x1a842a
spriteface $0, $1
spriteface $0, UP
applymovement $2, MovementData_0x1a8465
stopfollow
special RestartMapMusic

View File

@ -33,7 +33,7 @@ UnknownScript_0x694d7: ; 0x694d7
loadmovesprites
checkcode $9
if_equal $1, .UnknownScript_0x69511
spriteface $0, $0
spriteface $0, DOWN
applymovement $6, MovementData_0x69549
playsound SFX_EXIT_BUILDING
disappear $6
@ -42,7 +42,7 @@ UnknownScript_0x694d7: ; 0x694d7
.UnknownScript_0x69511 ; 0x69511
applymovement $6, MovementData_0x6954e
spriteface $0, $0
spriteface $0, DOWN
applymovement $6, MovementData_0x69551
playsound SFX_EXIT_BUILDING
disappear $6

View File

@ -59,19 +59,19 @@ SageScript_0x985a0: ; 0x985a0
; 0x985a3
UnknownScript_0x985a3: ; 0x985a3
spriteface $4, $1
spriteface $0, $0
spriteface $4, UP
spriteface $0, DOWN
showemote $0, $4, 20
follow $0, $4
applymovement $0, MovementData_0x98622
stopfollow
spriteface $0, $3
spriteface $0, RIGHT
loadfont
writetext UnknownText_0x98712
closetext
loadmovesprites
applymovement $4, MovementData_0x98625
spriteface $4, $2
spriteface $4, LEFT
end
; 0x985c6
@ -163,7 +163,7 @@ SageKojiScript: ; 0x985f8
closetext
loadmovesprites
applymovement $7, MovementData_0x98628
spriteface $7, $1
spriteface $7, UP
setevent EVENT_KOJI_ALLOWS_YOU_PASSAGE_TO_TIN_TOWER
dotrigger $1
end

View File

@ -22778,12 +22778,12 @@ Function17024d: ; 17024d
xor a
ld [InLinkBattle], a
callba Function1060a2
callba Functionc658
callba HealParty
call Function1702b7
call Function170bf7
predef StartBattle
callba Function1500c
callba Functionc658
callba HealParty
ld a, [wd0ee]
ld [ScriptVar], a
and a