xCrystal
|
16ba25346c
|
Implement Rock Smash technique (#34)
|
2023-12-28 19:53:34 +01:00 |
|
xCrystal
|
80257e4bca
|
Populate content of overworld HUD (#18); make wCurTurn 2 bytes (#25)
|
2023-12-27 17:42:46 +01:00 |
|
xCrystal
|
b530cf90f4
|
OAM animation of gaining or losing coins during blue/red space effect (#22)
|
2023-12-26 21:04:20 +01:00 |
|
xCrystal
|
28bd777632
|
give/take coins action of blue/red space (#22)
|
2023-12-24 18:42:07 +01:00 |
|
xCrystal
|
05d925eeb4
|
Legend OAM in branch space (#28), view map mode (#29), and talker events (#30)
|
2023-12-23 14:44:36 +01:00 |
|
xCrystal
|
eafc71f4a2
|
Add east/west connected map for testing
|
2023-12-21 19:57:17 +01:00 |
|
xCrystal
|
7641bb7876
|
Implement the engine to backup disabled map spaces (#33)
|
2023-12-20 19:14:28 +01:00 |
|
xCrystal
|
d097191ab1
|
Implement the engine to backup map objects when chaning maps (#32)
|
2023-12-15 19:10:47 +01:00 |
|
xCrystal
|
2bca51eb09
|
Rename Map<N>Object addresses to MapObject<N>; create wMapObjectsBackups and sMapObjectsBackups in respective WRAM/SRAM sections (#32)
|
2023-12-15 13:43:42 +01:00 |
|
xCrystal
|
7ede3d1357
|
Create COLL_OUT_OF_BOUNDS to handle isolated areas within the same map that should not be visible in View Map mode (#29)
|
2023-12-14 21:24:08 +01:00 |
|
xCrystal
|
78b8f05fb7
|
Debug map data for testing
|
2023-12-14 17:13:07 +01:00 |
|
xCrystal
|
429aad6798
|
Don't overlap GO_* and BRANCH_DIRECTION_* constants [bug fix] (#28)
|
2023-12-14 17:03:28 +01:00 |
|
xCrystal
|
6f4fcf580a
|
Implement talker events [commit 3] (#30)
|
2023-11-28 21:36:51 +01:00 |
|
xCrystal
|
933fca3b4b
|
Implement talker events [commit 2] (#30)
|
2023-11-28 18:02:00 +01:00 |
|
xCrystal
|
88b6810a18
|
Implement talker events [commit 1] (#30)
|
2023-11-28 13:59:36 +01:00 |
|
xCrystal
|
34d9877a1f
|
Create level scoped event flags for trainers and talkers, and integrate trainer battles in the board engine (#30)
|
2023-11-28 09:44:10 +01:00 |
|
xCrystal
|
6613cd5386
|
Add anchor points to support manual movement between spaces (#26)
|
2023-11-16 17:20:13 +01:00 |
|
xCrystal
|
29bea311fe
|
Rename PAL_OW_EMOTE and PAL_NPC_EMOTE to *_GREY
|
2023-11-05 11:07:32 +01:00 |
|
xCrystal
|
2df937cbee
|
Implement View Map mode [commit 5]: make View Map mode work from branch space (#29)
|
2023-11-04 17:17:08 +01:00 |
|
xCrystal
|
8f3e9b04e2
|
Implement View Map mode [commit 4]: draw arrows OAM and refactor previous commit to support this (#29)
|
2023-11-04 13:04:25 +01:00 |
|
xCrystal
|
d2bb82bc3c
|
Implement View Map mode [commit 2]: mock player object (#29)
|
2023-11-01 11:48:12 +01:00 |
|
xCrystal
|
147c9f2add
|
Implement View Map mode [commit 1] (#29)
|
2023-10-31 20:25:56 +01:00 |
|
xCrystal
|
a8b5145236
|
Effects of branch space [Commit 3]: accounting for techniques (#28)
|
2023-10-29 12:03:23 +01:00 |
|
xCrystal
|
29f98ccb8c
|
Effects of branch (and union) space [Commit 2] (#28)
|
2023-10-28 19:09:58 +02:00 |
|
xCrystal
|
a52e7f4df5
|
Effects of branch space [Commit 1] (#28)
|
2023-10-24 20:36:23 +02:00 |
|
xCrystal
|
884e4bdc63
|
Constants and WRAM addresses for unlocked techniques (#13)
|
2023-10-24 11:45:38 +02:00 |
|
xCrystal
|
ad345222ae
|
Handle white out transition from overworld (incl. battle) to game menu (#27)
|
2023-10-23 18:40:08 +02:00 |
|
xCrystal
|
961d2f0b6e
|
End space effect (#22)
|
2023-10-21 18:00:59 +02:00 |
|
xCrystal
|
fc7b65347f
|
Disable space upon landing (#21)
|
2023-10-20 20:07:56 +02:00 |
|
xCrystal
|
f9f0467d76
|
Add definitions for additional regular spaces (green, item, pkmn, minigame) and end space (#21)
|
2023-10-19 20:38:54 +02:00 |
|
xCrystal
|
7448da8380
|
Create BOARDEVENT_END_TURN as a transition between turns after landing on space (#25)
|
2023-10-14 21:45:48 +02:00 |
|
xCrystal
|
47422a1adb
|
Begin implementation of base effect of regular spaces (#21)
|
2023-10-14 19:28:35 +02:00 |
|
xCrystal
|
917db30e98
|
Save game and clear board menu cursor position during game menu (#17)
|
2023-10-07 19:08:54 +02:00 |
|
xCrystal
|
da956ed7e4
|
Detach PAL_OW_MISC from map palettes i.e. LoadMapPals (#3)
|
2023-10-07 12:47:37 +02:00 |
|
xCrystal
|
85a616e20e
|
Create tileset and map in debug build for testing
|
2023-10-06 20:42:00 +02:00 |
|
xCrystal
|
a01f04e967
|
Implement common tileset portion at second half of vTiles5: palette maps (#19)
|
2023-10-04 17:20:48 +02:00 |
|
xCrystal
|
adfcd603dd
|
Implement common tileset portion at second half of vTiles5 (#19)
|
2023-10-03 19:02:36 +02:00 |
|
xCrystal
|
63912e8bef
|
Add debug maps for testing
|
2023-10-02 16:11:52 +02:00 |
|
xCrystal
|
a16322350f
|
Functional stub of title menus [Commit 1] (#17)
|
2023-10-01 00:10:44 +02:00 |
|
xCrystal
|
e53ae0eac9
|
Optimize some HRAM usage
|
2023-09-30 19:12:57 +02:00 |
|
xCrystal
|
1f2be83ebc
|
Board menu: move die number animation (#11)
|
2023-09-27 19:25:47 +02:00 |
|
xCrystal
|
98d69d4e04
|
Board menu: break die and appear die number animations (#11)
|
2023-09-26 20:09:13 +02:00 |
|
xCrystal
|
db7d9c7063
|
Board menu: die roll input and animation (#11)
|
2023-09-25 21:57:47 +02:00 |
|
xCrystal
|
2cbe0e1764
|
Sync with pokecrystal up to aba1f14
|
2023-09-24 15:06:19 +02:00 |
|
xCrystal
|
5e78fd1ecc
|
Sync with pokecrystal up to b0ddb07
|
2023-09-24 14:30:54 +02:00 |
|
xCrystal
|
d6001be90c
|
Sync with pokecrystal up to 8873506b1
|
2023-09-24 14:21:42 +02:00 |
|
xCrystal
|
193882bc77
|
Constants for board menu gfx sizes (#11)
|
2023-09-23 11:50:25 +02:00 |
|
xCrystal
|
ca919cdf98
|
Board menu: implement preliminary Party, Bag, Pokegear, and Exit submenus (#11)
|
2023-09-22 23:12:05 +02:00 |
|
xCrystal
|
674e838460
|
Organize debug-only structures for test maps and levels (#16)
|
2023-09-03 00:22:23 +02:00 |
|
xCrystal
|
eb728d5151
|
Rename the concept of Money to Coins (#7)
|
2023-09-02 23:17:20 +02:00 |
|