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Rename PAL_OW_EMOTE and PAL_NPC_EMOTE to *_GREY
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@@ -19,7 +19,7 @@ DEF NUM_SPRITEDATA_FIELDS EQU _RS
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const PAL_OW_BLUE ; 1
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const PAL_OW_GREEN ; 2
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const PAL_OW_BROWN ; 3
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const PAL_OW_EMOTE ; 4
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const PAL_OW_GREY ; 4
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const PAL_OW_TREE ; 5
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const PAL_OW_ROCK ; 6
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const PAL_OW_MISC ; 7
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@@ -31,7 +31,7 @@ DEF NUM_SPRITEDATA_FIELDS EQU _RS
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const PAL_NPC_BLUE ; 9
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const PAL_NPC_GREEN ; a
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const PAL_NPC_BROWN ; b
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const PAL_NPC_PINK ; c
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const PAL_NPC_EMOTE ; d
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const PAL_NPC_TREE ; e
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const PAL_NPC_ROCK ; f
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const PAL_NPC_GREY ; c
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const PAL_NPC_TREE ; d
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const PAL_NPC_ROCK ; e
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const PAL_NPC_MISC ; f
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