xCrystal
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933fca3b4b
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Implement talker events [commit 2] (#30)
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2023-11-28 18:02:00 +01:00 |
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xCrystal
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29bea311fe
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Rename PAL_OW_EMOTE and PAL_NPC_EMOTE to *_GREY
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2023-11-05 11:07:32 +01:00 |
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xCrystal
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eb728d5151
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Rename the concept of Money to Coins (#7)
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2023-09-02 23:17:20 +02:00 |
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xCrystal
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98fa7a9538
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Rename the concept of Coins to Chips (#7)
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2023-09-02 18:23:25 +02:00 |
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vulcandth
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438c48daad
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Rename PAL_NPC_SILVER to PAL_NPC_EMOTE (#1053)
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2023-06-01 07:47:53 -05:00 |
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Rangi
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41d5ea0482
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Rename the object_struct field labels and constants (#1005)
Fixes #990
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2022-09-12 09:15:44 -04:00 |
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vulcandth
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8ed7c392cd
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Fix order of parameters in dsprite macro
The parameters of the legacy dsprite macros were in the wrong order.
Fixes #1002
Co-Authored-By: Idain <54337884+Idain@users.noreply.github.com>
Co-Authored-By: Fredrik Ljungdahl <fredde1994@gmail.com>
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2022-09-07 19:25:20 -05:00 |
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Rangi
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8826d97ee4
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Define scene constants alongside scene_scripts (#979)
Generic SCENE_DEFAULT and SCENE_FINISHED are legacy values
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2022-07-29 17:43:10 -04:00 |
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Rangi
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a2e8f078a4
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Split "gfx anims" into "pic anims" and "sprite anims"
Fixes #876
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2022-07-04 01:11:42 -04:00 |
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vulcandth
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3648afda16
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RGBDS syntax updates (#905)
New MACRO and DEF syntax
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2022-06-06 17:25:42 -04:00 |
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Rangi
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e4d82e92d0
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Rename prioritysjump to sdefer
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2021-06-08 20:35:04 -04:00 |
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Rangi
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ed0a0f7159
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Move the dbbw, dbww, and dbwww macros to legacy
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2021-05-30 15:51:49 -04:00 |
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Rangi
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b1dbadbdd3
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Require rgbds 0.5.1
Use some new features: \<10> macro args, SECTION UNION, SIZEOF/STARTOF, and CHARLEN/CHARSUB
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2021-05-09 12:26:28 -04:00 |
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Rangi
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dbe2360ecd
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Miscellaneous cleanup
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2021-03-22 16:41:17 -04:00 |
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Rangi
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99e66c2557
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Rename some labels
- Remove "Buffer" suffix from some byte and word quantities
- Change "Ptr" to "Pointer"
Fixes #789
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2020-12-23 16:29:30 -05:00 |
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Rangi
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dcb24bc724
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Use def_* macros for automatic map event counts
Resolves #742
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2020-07-24 09:57:16 -04:00 |
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Rangi
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ef452ccbc7
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return → endcallback, reloadandreturn → reloadend
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2020-07-17 08:37:03 -04:00 |
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Rangi
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b3bd682366
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text_linkpromptbutton -> text_waitbutton
Removes support for text_waitbutton as a legacy alias for text_promptbutton.
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2020-07-06 12:55:31 -04:00 |
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Rangi
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cbd43001ce
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sound_duty became duty_cycle_pattern
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2020-06-19 22:25:19 -04:00 |
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Rangi
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b9f2b93c17
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Harmonize some more symbols with pokegold
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2020-06-16 11:28:52 -04:00 |
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Rangi
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518cee440e
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Resolve #723: treat std scripts like specials and predefs
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2020-06-10 16:44:16 -04:00 |
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Rangi
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0ef004a4db
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dsprite y, ypx, x, xpx, off, attr -> dbsprite x, y, xpx, ypx, off, attr
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2020-04-04 16:00:30 -04:00 |
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dannye
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e7be25948d
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Merge branch 'master' into audio-macros
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2020-01-06 22:07:33 -06:00 |
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Rangi
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4aeab6b879
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Rename buttonsound to promptbutton
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2019-11-03 12:48:54 -05:00 |
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dannye
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9d4dd09b86
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Add legacy audio macros
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2019-09-04 00:17:10 -05:00 |
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