xCrystal
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11a12bfba5
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Add animation for level cleared in level selection menu (#12)
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2024-04-04 21:26:26 +02:00 |
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xCrystal
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0d8fb09612
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Use LCD STAT interrupt more efficiently (#2)
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2024-03-19 19:49:36 +01:00 |
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xCrystal
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5f0cdcaa85
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Remove mom saving/spending coins (#1); add coins gained from a trainer battle to wCurLevelCoins (#30)
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2024-03-18 18:17:35 +01:00 |
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xCrystal
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ff35ce6d6b
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Player management [Commit 2] (#38)
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2024-03-09 16:40:21 +01:00 |
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xCrystal
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dbb340515f
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Player management [Commit 1] (#38)
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2024-03-08 18:56:26 +01:00 |
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xCrystal
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f796199bab
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Adjust MAPSETUP_ENTERLEVEL (#4) and misc clean up
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2024-03-05 20:08:42 +01:00 |
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xCrystal
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34d7b5c8a1
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More usage docs
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2024-02-26 22:09:32 +01:00 |
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xCrystal
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2f1608576a
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Add support for more than 8 techniques (#34) (#28)
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2024-02-19 17:10:33 +01:00 |
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xCrystal
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e44744c587
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wVramState -> wStateFlags and define flag constants (from pokecrystal f72f078c0e68736adf81f6c45c84f0c1e127a231)
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2024-02-11 00:34:46 +01:00 |
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xCrystal
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b1fd8f941a
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Apply e0c278a595bdd0b724607e14398a3c340860b449 from pokecrystal
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2024-02-11 00:25:25 +01:00 |
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xCrystal
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5005ca7bd0
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Level selection menu: entry transition events (#12) (#35) [commit 4/4]
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2024-02-04 14:23:58 +01:00 |
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xCrystal
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d3b397fd37
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Level selection menu: don't make unique palette numbers and sprite anims for male and female; instead, load either red or blue into pal0 (#12)
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2024-02-03 15:09:45 +01:00 |
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xCrystal
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435d441d58
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Level selection menu: entry transition events (#12) (#35) [commit 3]
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2024-02-03 14:22:00 +01:00 |
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xCrystal
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403d2aee7e
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Level selection menu: fix trophy palettes not being faded out when spawning to level (#12)
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2024-01-29 20:02:50 +01:00 |
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xCrystal
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9d0fbf3883
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Level selection menu: entry transition events (#12) (#35) [commit 2]
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2024-01-29 19:52:08 +01:00 |
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xCrystal
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52bb92028e
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Level selection menu: entry transition events (#12) (#35) [commit 1]
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2024-01-28 17:57:11 +01:00 |
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xCrystal
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0d85313c54
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Level selection menu: draw ToD symbol (#12)
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2024-01-25 18:57:56 +01:00 |
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xCrystal
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2e9e298d64
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Level selection menu: draw level cleared indicators [Commit 2/2] (#12)
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2024-01-23 17:42:24 +01:00 |
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xCrystal
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fa42b14e29
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Level selection menu: draw level cleared indicators [Commit 1] (#12)
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2024-01-22 19:32:19 +01:00 |
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xCrystal
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ce2f5f3822
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Level selection menu: print landmark level and name (#12)
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2024-01-21 17:01:44 +01:00 |
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xCrystal
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38ffe06a2c
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Implement clearing level in RAM according to End Space effect, supporting up to 4 clearable stages per level; Implement unlocking levels [Commit 1] (#35)
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2024-01-18 19:22:21 +01:00 |
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xCrystal
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8757112152
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Add support for a level having more than one associated landmark, for levels with alternative starting points (#12)
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2024-01-18 14:06:10 +01:00 |
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xCrystal
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f6320585bf
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Level cleared transition: placeholder screen, update wCoins with wCurLevelCoins, advance time of day (#35)
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2024-01-16 18:08:19 +01:00 |
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Rangi
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0df29e5aaf
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Update to rgbds v0.7.0
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2024-01-04 21:55:57 +01:00 |
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xCrystal
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3e952c0b0f
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Use DEF before EQU syntax
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2024-01-04 21:47:44 +01:00 |
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