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wVramState -> wStateFlags and define flag constants (from pokecrystal f72f078c0e68736adf81f6c45c84f0c1e127a231)
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@@ -100,6 +100,13 @@ DEF RIGHT_MASK EQU 1 << RIGHT
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shift_const FACE_RIGHT ; 1
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DEF FACE_CURRENT EQU 0
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; wStateFlags
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DEF SPRITE_UPDATES_DISABLED_F EQU 0
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DEF LAST_12_SPRITE_OAM_STRUCTS_RESERVED_F EQU 1
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DEF DONT_CLEAR_SHADOW_OAM_IN_SPRITE_ANIMS_F EQU 2
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DEF TEXT_STATE_F EQU 6
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DEF SCRIPTED_MOVEMENT_STATE_F EQU 7
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; wPokemonWithdrawDepositParameter::
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DEF PC_WITHDRAW EQU 0
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DEF PC_DEPOSIT EQU 1
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