pokecrystal-board/maps/Route36.asm

702 lines
14 KiB
NASM
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const_value set 2
const ROUTE36_YOUNGSTER1
const ROUTE36_YOUNGSTER2
const ROUTE36_WEIRD_TREE
const ROUTE36_LASS1
const ROUTE36_FISHER
const ROUTE36_FRUIT_TREE
const ROUTE36_YOUNGSTER3
const ROUTE36_LASS2
const ROUTE36_SUICUNE
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Route36_MapScriptHeader:
.MapTriggers:
db 2
; triggers
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dw UnknownScript_0x19400d, 0
dw UnknownScript_0x19400e, 0
.MapCallbacks:
db 1
; callbacks
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dbw 2, ArthurCallback
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UnknownScript_0x19400d:
end
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UnknownScript_0x19400e:
end
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ArthurCallback:
checkcode VAR_WEEKDAY
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if_equal THURSDAY, .ArthurAppears
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disappear ROUTE36_YOUNGSTER3
return
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.ArthurAppears
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appear ROUTE36_YOUNGSTER3
return
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UnknownScript_0x19401b:
showemote EMOTE_SHOCK, PLAYER, 15
pause 15
playsound SFX_WARP_FROM
spriteface PLAYER, UP
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applymovement ROUTE36_SUICUNE, MovementData_0x194262
disappear ROUTE36_SUICUNE
spriteface PLAYER, DOWN
pause 10
dotrigger $0
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clearevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
domaptrigger CIANWOOD_CITY, $1
end
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WeirdTreeScript_0x19403c:
checkitem SQUIRTBOTTLE
iftrue UnknownScript_0x19404a
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waitsfx
playsound SFX_SANDSTORM
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applymovement ROUTE36_WEIRD_TREE, MovementData_0x194249
end
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UnknownScript_0x19404a:
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opentext
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writetext UnknownText_0x19426b
yesorno
iffalse UnknownScript_0x194079
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closetext
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; fallthrough
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WateredWeirdTreeScript::
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opentext
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writetext UnknownText_0x194290
waitbutton
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closetext
waitsfx
playsound SFX_SANDSTORM
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applymovement ROUTE36_WEIRD_TREE, MovementData_0x194249
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opentext
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writetext UnknownText_0x1942aa
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waitbutton
closetext
loadwildmon SUDOWOODO, 20
startbattle
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setevent EVENT_FOUGHT_SUDOWOODO
if_equal $2, UnknownScript_0x19407b
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disappear ROUTE36_WEIRD_TREE
variablesprite SPRITE_WEIRD_TREE, SPRITE_TWIN
returnafterbattle
end
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UnknownScript_0x194079:
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closetext
end
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UnknownScript_0x19407b:
returnafterbattle
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applymovement ROUTE36_WEIRD_TREE, MovementData_0x19424b
disappear ROUTE36_WEIRD_TREE
variablesprite SPRITE_WEIRD_TREE, SPRITE_TWIN
special RunCallback_04
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special RefreshSprites
end
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LassScript_0x19408c:
faceplayer
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opentext
checkevent EVENT_TALKED_TO_FLORIA_AT_FLOWER_SHOP
iftrue UnknownScript_0x1940b3
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setevent EVENT_MET_FLORIA
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writetext UnknownText_0x1942f1
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waitbutton
closetext
clearevent EVENT_FLORIA_AT_FLOWER_SHOP
checkcode VAR_FACING
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if_equal UP, UnknownScript_0x1940ac
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applymovement ROUTE36_LASS2, MovementData_0x19424e
disappear ROUTE36_LASS2
end
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UnknownScript_0x1940ac:
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applymovement ROUTE36_LASS2, MovementData_0x194258
disappear ROUTE36_LASS2
end
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UnknownScript_0x1940b3:
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writetext UnknownText_0x1943ed
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waitbutton
closetext
end
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FisherScript_0x1940b9:
faceplayer
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opentext
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checkevent EVENT_GOT_TM08_ROCK_SMASH
iftrue UnknownScript_0x1940da
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checkevent EVENT_FOUGHT_SUDOWOODO
iftrue UnknownScript_0x1940cd
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writetext UnknownText_0x19446f
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waitbutton
closetext
end
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UnknownScript_0x1940cd:
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writetext UnknownText_0x1944d0
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buttonsound
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verbosegiveitem TM_ROCK_SMASH
iffalse UnknownScript_0x1940de
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setevent EVENT_GOT_TM08_ROCK_SMASH
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UnknownScript_0x1940da:
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writetext UnknownText_0x19452c
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waitbutton
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UnknownScript_0x1940de:
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closetext
end
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LassScript_0x1940e0:
faceplayer
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opentext
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checkevent EVENT_FOUGHT_SUDOWOODO
iftrue UnknownScript_0x1940ee
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writetext UnknownText_0x194626
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waitbutton
closetext
end
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UnknownScript_0x1940ee:
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writetext UnknownText_0x19469e
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waitbutton
closetext
end
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TrainerSchoolboyAlan1:
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trainer EVENT_BEAT_SCHOOLBOY_ALAN, SCHOOLBOY, ALAN1, SchoolboyAlan1SeenText, SchoolboyAlan1BeatenText, 0, SchoolboyAlan1Script
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SchoolboyAlan1Script:
writecode VAR_CALLERID, PHONE_SCHOOLBOY_ALAN
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end_if_just_battled
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opentext
checkflag ENGINE_ALAN
iftrue UnknownScript_0x194140
checkflag ENGINE_ALAN_HAS_FIRE_STONE
iftrue UnknownScript_0x1941b4
checkcellnum PHONE_SCHOOLBOY_ALAN
iftrue UnknownScript_0x1941d5
checkevent EVENT_ALAN_ASKED_FOR_PHONE_NUMBER
iftrue UnknownScript_0x194129
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writetext UnknownText_0x1947aa
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buttonsound
setevent EVENT_ALAN_ASKED_FOR_PHONE_NUMBER
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scall UnknownScript_0x1941c9
jump UnknownScript_0x19412c
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UnknownScript_0x194129:
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scall UnknownScript_0x1941cd
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UnknownScript_0x19412c:
askforphonenumber PHONE_SCHOOLBOY_ALAN
if_equal $1, UnknownScript_0x1941dd
if_equal $2, UnknownScript_0x1941d9
trainertotext SCHOOLBOY, ALAN1, $0
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scall UnknownScript_0x1941d1
jump UnknownScript_0x1941d5
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UnknownScript_0x194140:
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scall UnknownScript_0x1941e1
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winlosstext SchoolboyAlan1BeatenText, 0
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copybytetovar wAlanFightCount
if_equal 4, .Fight4
if_equal 3, .Fight3
if_equal 2, .Fight2
if_equal 1, .Fight1
if_equal 0, .LoadFight0
.Fight4
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checkevent EVENT_RESTORED_POWER_TO_KANTO
iftrue .LoadFight4
.Fight3
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checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight3
.Fight2
checkflag ENGINE_FLYPOINT_BLACKTHORN
iftrue .LoadFight2
.Fight1
checkflag ENGINE_FLYPOINT_OLIVINE
iftrue .LoadFight1
.LoadFight0
loadtrainer SCHOOLBOY, ALAN1
startbattle
returnafterbattle
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loadvar wAlanFightCount, 1
clearflag ENGINE_ALAN
end
.LoadFight1
loadtrainer SCHOOLBOY, ALAN2
startbattle
returnafterbattle
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loadvar wAlanFightCount, 2
clearflag ENGINE_ALAN
end
.LoadFight2
loadtrainer SCHOOLBOY, ALAN3
startbattle
returnafterbattle
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loadvar wAlanFightCount, 3
clearflag ENGINE_ALAN
end
.LoadFight3
loadtrainer SCHOOLBOY, ALAN4
startbattle
returnafterbattle
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loadvar wAlanFightCount, 4
clearflag ENGINE_ALAN
end
.LoadFight4
loadtrainer SCHOOLBOY, ALAN5
startbattle
returnafterbattle
clearflag ENGINE_ALAN
end
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UnknownScript_0x1941b4:
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scall UnknownScript_0x1941e5
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verbosegiveitem FIRE_STONE
iffalse UnknownScript_0x1941c6
clearflag ENGINE_ALAN_HAS_FIRE_STONE
setevent EVENT_ALAN_GAVE_FIRE_STONE
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jump UnknownScript_0x1941d5
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UnknownScript_0x1941c6:
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jump UnknownScript_0x1941e9
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UnknownScript_0x1941c9:
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jumpstd asknumber1m
end
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UnknownScript_0x1941cd:
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jumpstd asknumber2m
end
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UnknownScript_0x1941d1:
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jumpstd registerednumberm
end
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UnknownScript_0x1941d5:
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jumpstd numberacceptedm
end
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UnknownScript_0x1941d9:
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jumpstd numberdeclinedm
end
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UnknownScript_0x1941dd:
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jumpstd phonefullm
end
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UnknownScript_0x1941e1:
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jumpstd rematchm
end
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UnknownScript_0x1941e5:
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jumpstd giftm
end
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UnknownScript_0x1941e9:
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jumpstd packfullm
end
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TrainerPsychicMark:
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trainer EVENT_BEAT_PSYCHIC_MARK, PSYCHIC_T, MARK, PsychicMarkSeenText, PsychicMarkBeatenText, 0, PsychicMarkScript
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PsychicMarkScript:
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end_if_just_battled
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opentext
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writetext UnknownText_0x19471e
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waitbutton
closetext
end
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ArthurScript:
faceplayer
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opentext
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checkevent EVENT_GOT_HARD_STONE_FROM_ARTHUR
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iftrue ArthurThursdayScript
checkcode VAR_WEEKDAY
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if_not_equal THURSDAY, ArthurNotThursdayScript
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checkevent EVENT_MET_ARTHUR_OF_THURSDAY
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iftrue .MetArthur
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writetext MeetArthurText
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buttonsound
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setevent EVENT_MET_ARTHUR_OF_THURSDAY
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.MetArthur
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writetext ArthurGivesGiftText
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buttonsound
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verbosegiveitem HARD_STONE
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iffalse ArthurDoneScript
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setevent EVENT_GOT_HARD_STONE_FROM_ARTHUR
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writetext ArthurGaveGiftText
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waitbutton
closetext
end
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ArthurThursdayScript:
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writetext ArthurThursdayText
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waitbutton
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ArthurDoneScript:
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closetext
end
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ArthurNotThursdayScript:
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writetext ArthurNotThursdayText
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waitbutton
closetext
end
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MapRoute36Signpost2Script:
jumptext UnknownText_0x194924
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MapRoute36Signpost1Script:
jumptext UnknownText_0x19492e
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MapRoute36Signpost3Script:
jumptext UnknownText_0x19494c
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MapRoute36Signpost0Script:
jumptext UnknownText_0x1949ee
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FruitTreeScript_0x194247:
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fruittree FRUITTREE_ROUTE_36
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MovementData_0x194249:
db $56 ; movement
step_end
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MovementData_0x19424b:
fast_jump_step_up
fast_jump_step_up
step_end
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MovementData_0x19424e:
step_down
step_down
step_down
step_left
step_left
step_left
step_left
step_left
step_left
step_end
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MovementData_0x194258:
step_left
step_down
step_down
step_down
step_left
step_left
step_left
step_left
step_left
step_end
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MovementData_0x194262:
db $39 ; movement
fast_jump_step_down
fast_jump_step_down
fast_jump_step_down
fast_jump_step_right
fast_jump_step_right
fast_jump_step_right
db $38 ; movement
step_end
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UnknownText_0x19426b:
text "It's a weird tree."
line "Use SQUIRTBOTTLE?"
done
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UnknownText_0x194290:
text "<PLAYER> used the"
line "SQUIRTBOTTLE."
done
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UnknownText_0x1942aa:
text "The weird tree"
line "doesn't like the"
cont "SQUIRTBOTTLE!"
para "The weird tree"
line "attacked!"
done
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UnknownText_0x1942f1:
text "I'm the FLOWER"
line "SHOP's FLORIA!"
para "Listen, listen!"
para "When I sprinkled"
line "water on that"
para "wiggly tree, it"
line "jumped right up!"
para "It just has to be"
line "a #MON."
para "I bet it would be"
line "shocked out of its"
para "disguise if you"
line "soaked it!"
para "I know! I'll tell"
line "my sis and borrow"
cont "her water bottle!"
done
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UnknownText_0x1943ed:
text "When I told my sis"
line "about the jiggly"
para "tree, she said"
line "it's dangerous."
para "If I beat WHITNEY,"
line "I wonder if she'll"
para "lend me her water"
line "bottle…"
done
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UnknownText_0x19446f:
text "Wa-hey!"
para "I was going to"
line "snap that tree"
para "with my straight-"
line "arm punch."
para "But I couldn't!"
line "I'm a failure!"
done
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UnknownText_0x1944d0:
text "Did you clear that"
line "wretched tree?"
para "I'm impressed!"
line "I want you to"
cont "have this."
done
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UnknownText_0x19451a:
text "<PLAYER> received"
line "TM08."
done
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UnknownText_0x19452c:
text "That happens to be"
line "ROCK SMASH."
para "You can shatter"
line "rocks with just a"
para "single well-aimed"
line "smack."
para "If any rocks are"
line "in your way, just"
cont "smash 'em up!"
done
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UnknownText_0x1945b8:
text "An odd tree is"
line "blocking the way"
cont "to GOLDENROD CITY."
para "I wanted to go see"
line "the huge #MON"
para "CENTER they just"
line "opened…"
done
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UnknownText_0x194626:
text "An odd tree is"
line "blocking the way"
cont "to GOLDENROD CITY."
para "It's preventing"
line "me from shopping."
para "Something should"
line "be done about it."
done
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UnknownText_0x19469e:
text "That odd tree dis-"
line "appeared without a"
cont "trace."
para "Oh! That tree was"
line "really a #MON?"
done
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PsychicMarkSeenText:
text "I'm going to read"
line "your thoughts!"
done
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PsychicMarkBeatenText:
text "I misread you!"
done
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UnknownText_0x19471e:
text "I'd be strong if"
line "only I could tell"
para "what my opponent"
line "was thinking."
done
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SchoolboyAlan1SeenText:
text "Thanks to my stud-"
line "ies, I'm ready for"
cont "any #MON!"
done
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SchoolboyAlan1BeatenText:
text "Oops! Computation"
line "error?"
done
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UnknownText_0x1947aa:
text "Darn. I study five"
line "hours a day too."
para "There's more to"
line "learning than just"
cont "reading books."
done
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MeetArthurText:
text "ARTHUR: Who are"
line "you?"
para "I'm ARTHUR of"
line "Thursday."
done
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ArthurGivesGiftText:
text "Here. You can have"
line "this."
done
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ArthurGaveGiftText:
text "ARTHUR: A #MON"
line "that uses rock-"
para "type moves should"
line "hold on to that."
para "It pumps up rock-"
line "type attacks."
done
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ArthurThursdayText:
text "ARTHUR: I'm ARTHUR"
line "of Thursday. I'm"
para "the second son out"
line "of seven children."
done
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ArthurNotThursdayText:
text "ARTHUR: Today's"
line "not Thursday. How"
cont "disappointing."
done
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UnknownText_0x194924:
text "ROUTE 36"
done
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UnknownText_0x19492e:
text "RUINS OF ALPH"
line "NORTH ENTRANCE"
done
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UnknownText_0x19494c:
text "TRAINER TIPS"
para "#MON stats"
line "vary--even within"
cont "the same species."
para "Their stats may be"
line "similar at first."
para "However, differ-"
line "ences will become"
para "pronounced as the"
line "#MON grow."
done
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UnknownText_0x1949ee:
text "TRAINER TIPS"
para "Use DIG to return"
line "to the entrance of"
cont "any place."
para "It is convenient"
line "for exploring"
para "caves and other"
line "landmarks."
done
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Route36_MapEventHeader:
; filler
db 0, 0
.Warps:
db 4
warp_def $8, $12, 3, ROUTE_36_NATIONAL_PARK_GATE
warp_def $9, $12, 4, ROUTE_36_NATIONAL_PARK_GATE
warp_def $d, $2f, 1, ROUTE_36_RUINS_OF_ALPH_GATE
warp_def $d, $30, 2, ROUTE_36_RUINS_OF_ALPH_GATE
.XYTriggers:
db 2
xy_trigger 1, $7, $14, $0, UnknownScript_0x19401b, $0, $0
xy_trigger 1, $7, $16, $0, UnknownScript_0x19401b, $0, $0
.Signposts:
db 4
signpost 1, 29, SIGNPOST_READ, MapRoute36Signpost0Script
signpost 11, 45, SIGNPOST_READ, MapRoute36Signpost1Script
signpost 7, 55, SIGNPOST_READ, MapRoute36Signpost2Script
signpost 7, 21, SIGNPOST_READ, MapRoute36Signpost3Script
.PersonEvents:
db 9
person_event SPRITE_YOUNGSTER, 13, 20, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_TRAINER, 3, TrainerPsychicMark, -1
person_event SPRITE_YOUNGSTER, 14, 31, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_TRAINER, 5, TrainerSchoolboyAlan1, -1
person_event SPRITE_WEIRD_TREE, 9, 35, SPRITEMOVEDATA_SUDOWOODO, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, WeirdTreeScript_0x19403c, EVENT_ROUTE_36_SUDOWOODO
person_event SPRITE_LASS, 8, 51, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 2, -1, -1, 0, PERSONTYPE_SCRIPT, 0, LassScript_0x1940e0, -1
person_event SPRITE_FISHER, 9, 44, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, FisherScript_0x1940b9, -1
person_event SPRITE_FRUIT_TREE, 4, 21, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, FruitTreeScript_0x194247, -1
person_event SPRITE_YOUNGSTER, 6, 46, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, ArthurScript, EVENT_ROUTE_36_ARTHUR_OF_THURSDAY
person_event SPRITE_LASS, 12, 33, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, LassScript_0x19408c, EVENT_FLORIA_AT_SUDOWOODO
person_event SPRITE_SUICUNE, 6, 21, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_SAW_SUICUNE_ON_ROUTE_36