More std enums.

This commit is contained in:
IIMarckus 2015-06-24 19:26:24 -06:00
parent 5d48bc96fd
commit fdfbeb7e5f
82 changed files with 2762 additions and 3324 deletions

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@ -17,3 +17,32 @@
enum smashrock
enum pokecentersign
enum martsign
enum goldenrodrockets
enum radiotowerrockets
enum elevatorbutton
enum daytotext
enum bugcontestresultswarp
enum bugcontestresults
enum initializeevents
enum asknumber1m
enum asknumber2m
enum registerednumberm
enum numberacceptedm
enum numberdeclinedm
enum phonefullm
enum rematchm
enum giftm
enum packfullm
enum rematchgiftm
enum asknumber1f
enum asknumber2f
enum registerednumberf
enum numberacceptedf
enum numberdeclinedf
enum phonefullf
enum rematchf
enum giftf
enum packfullf
enum rematchgiftf
enum gymstatue1
enum gymstatue2

File diff suppressed because it is too large Load Diff

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@ -12731,7 +12731,7 @@ UnknownScript_0x124ce: ; 0x124ce
resetfuncs
.script_64f2
jumpstd $0016
jumpstd bugcontestresultswarp
; 0x124f5
UnknownText_0x124f5: ; 0x124f5
@ -15375,7 +15375,7 @@ UnknownScript_0x13603: ; 0x13603
UnknownScript_0x1360b: ; 0x1360b
loadmovesprites
jumpstd $0016
jumpstd bugcontestresultswarp
; 0x1360f
UnknownText_0x1360f: ; 0x1360f
@ -52496,7 +52496,7 @@ Unknown_80671: ; 80671
dwb TimeOfDay, $00
dwb Function806c5, $80
dwb Function806d3, $80
dwb Function806e1, $80
dwb CountBadges, $80
dwb PlayerState, $40
dwb Function806ef, $80
dwb hHours, $00
@ -52537,7 +52537,7 @@ Function806d3: ; 806d3
jp Function8066c
; 806e1
Function806e1: ; 806e1
CountBadges: ; 806e1
; Number of owned badges.
ld hl, Badges
ld b, 2
@ -75842,9 +75842,23 @@ INCLUDE "text/phone/buena.asm"
SECTION "bank29", ROMX, BANK[$29]
INCLUDE "text/phone/extra2.asm"
INCLUDE "text/phone/anthony_overworld.asm"
INCLUDE "text/phone/todd_overworld.asm"
INCLUDE "text/phone/gina_overworld.asm"
INCLUDE "text/phone/irwin_overworld.asm"
INCLUDE "text/phone/arnie_overworld.asm"
INCLUDE "text/phone/alan_overworld.asm"
INCLUDE "text/phone/dana_overworld.asm"
INCLUDE "text/phone/chad_overworld.asm"
INCLUDE "text/phone/derek_overworld.asm"
INCLUDE "text/phone/tully_overworld.asm"
INCLUDE "text/phone/brent_overworld.asm"
INCLUDE "text/phone/tiffany_overworld.asm"
INCLUDE "text/phone/vance_overworld.asm"
INCLUDE "text/phone/wilton_overworld.asm"
INCLUDE "text/phone/kenji_overworld.asm"
INCLUDE "text/phone/parry_overworld.asm"
INCLUDE "text/phone/erin_overworld.asm"
SECTION "Tileset Data 5", ROMX, BANK[TILESETS_5]
@ -95652,8 +95666,17 @@ INCLUDE "misc/mobile_5f.asm"
SECTION "Common Text 1", ROMX, BANK[$6C]
INCLUDE "text/common.asm"
INCLUDE "text/phone/jack_overworld.asm"
INCLUDE "text/phone/beverly_overworld.asm"
INCLUDE "text/phone/huey_overworld.asm"
INCLUDE "text/phone/gaven_overworld.asm"
INCLUDE "text/phone/beth_overworld.asm"
INCLUDE "text/phone/jose_overworld.asm"
INCLUDE "text/phone/reena_overworld.asm"
INCLUDE "text/phone/joey_overworld.asm"
INCLUDE "text/phone/wade_overworld.asm"
INCLUDE "text/phone/ralph_overworld.asm"
INCLUDE "text/phone/liz_overworld.asm"
SECTION "bank6D", ROMX, BANK[$6D]

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@ -59,11 +59,11 @@ UnknownScript_0x18ec73: ; 0x18ec73
; 0x18ec7c
UnknownScript_0x18ec7c: ; 0x18ec7c
jumpstd $0012
jumpstd goldenrodrockets
; 0x18ec7f
UnknownScript_0x18ec7f: ; 0x18ec7f
jumpstd $0013
jumpstd radiotowerrockets
; 0x18ec82
TrainerTwinsAmyandmay1: ; 0x18ec82
@ -232,12 +232,12 @@ AzaleaGymGuyScript: ; 0x18ece6
MapAzaleaGymSignpost1Script: ; 0x18ecfb
checkflag $001c
iftrue UnknownScript_0x18ed04
jumpstd $002d
jumpstd gymstatue1
; 0x18ed04
UnknownScript_0x18ed04: ; 0x18ed04
trainertotext BUGSY, 1, $1
jumpstd $002e
jumpstd gymstatue2
; 0x18ed0b
UnknownText_0x18ed0b: ; 0x18ed0b

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@ -202,12 +202,12 @@ BlackthornGymGuyScript: ; 0x194ed6
MapBlackthornGym1FSignpost1Script: ; 0x194eea
checkflag $0022
iftrue UnknownScript_0x194ef3
jumpstd $002d
jumpstd gymstatue1
; 0x194ef3
UnknownScript_0x194ef3: ; 0x194ef3
trainertotext CLAIR, 1, $1
jumpstd $002e
jumpstd gymstatue2
; 0x194efa
UnknownText_0x194efa: ; 0x194efa

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@ -23,7 +23,7 @@ MapCeladonDeptStore1FSignpost0Script: ; 0x709e9
; 0x709ec
MapCeladonDeptStore6FSignpost1Script: ; 0x709ec
jumpstd $0014
jumpstd elevatorbutton
; 0x709ef
UnknownText_0x709ef: ; 0x709ef

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@ -35,7 +35,7 @@ MapCeladonDeptStore2FSignpost0Script: ; 0x70bc3
; 0x70bc6
MapCeladonDeptStore2FSignpost1Script: ; 0x70bc6
jumpstd $0014
jumpstd elevatorbutton
; 0x70bc9
UnknownText_0x70bc9: ; 0x70bc9

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@ -43,7 +43,7 @@ SuperNerdScript_0x70d4a: ; 0x70d4a
; 0x70d4d
MapCeladonDeptStore3FSignpost1Script: ; 0x70d4d
jumpstd $0014
jumpstd elevatorbutton
; 0x70d50
MapCeladonDeptStore3FSignpost0Script: ; 0x70d50

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@ -27,7 +27,7 @@ MapCeladonDeptStore4FSignpost0Script: ; 0x70f1b
; 0x70f1e
MapCeladonDeptStore4FSignpost1Script: ; 0x70f1e
jumpstd $0014
jumpstd elevatorbutton
; 0x70f21
UnknownText_0x70f21: ; 0x70f21

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@ -39,7 +39,7 @@ MapCeladonDeptStore5FSignpost0Script: ; 0x7101d
; 0x71020
MapCeladonDeptStore5FSignpost1Script: ; 0x71020
jumpstd $0014
jumpstd elevatorbutton
; 0x71023
UnknownText_0x71023: ; 0x71023

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@ -113,7 +113,7 @@ MapCeladonDeptStore6FSignpost0Script: ; 0x7124a
; 0x7124d
UnknownScript_0x7124d: ; 0x7124d
jumpstd $0014
jumpstd elevatorbutton
; 0x71250
UnknownText_0x71250: ; 0x71250

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@ -191,12 +191,12 @@ TwinsJoandzoe2Script: ; 0x72b10
MapCeladonGymSignpost1Script: ; 0x72b18
checkflag $0026
iftrue UnknownScript_0x72b21
jumpstd $002d
jumpstd gymstatue1
; 0x72b21
UnknownScript_0x72b21: ; 0x72b21
trainertotext ERIKA, 1, $1
jumpstd $002e
jumpstd gymstatue2
; 0x72b28
UnknownText_0x72b28: ; 0x72b28

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@ -217,12 +217,12 @@ MapCeruleanGymSignpost2Script: ; 0x1884c6
UnknownScript_0x1884d3: ; 0x1884d3
checkflag $0024
iftrue UnknownScript_0x1884dc
jumpstd $002d
jumpstd gymstatue1
; 0x1884dc
UnknownScript_0x1884dc: ; 0x1884dc
trainertotext MISTY, 1, $1
jumpstd $002e
jumpstd gymstatue2
; 0x1884e3
MovementData_0x1884e3: ; 0x1884e3

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@ -74,11 +74,11 @@ UnknownScript_0x9d681: ; 0x9d681
; 0x9d68a
UnknownScript_0x9d68a: ; 0x9d68a
jumpstd $0012
jumpstd goldenrodrockets
; 0x9d68d
UnknownScript_0x9d68d: ; 0x9d68d
jumpstd $0013
jumpstd radiotowerrockets
; 0x9d690
TrainerBlackbeltYoshi: ; 0x9d690
@ -204,12 +204,12 @@ BoulderScript_0x9d6e0: ; 0x9d6e0
MapCianwoodGymSignpost1Script: ; 0x9d6e3
checkflag $0020
iftrue UnknownScript_0x9d6ec
jumpstd $002d
jumpstd gymstatue1
; 0x9d6ec
UnknownScript_0x9d6ec: ; 0x9d6ec
trainertotext CHUCK, 1, $1
jumpstd $002e
jumpstd gymstatue2
; 0x9d6f3
MovementData_0x9d6f3: ; 0x9d6f3

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@ -75,11 +75,11 @@ UnknownScript_0x99db7: ; 0x99db7
; 0x99dc0
UnknownScript_0x99dc0: ; 0x99dc0
jumpstd $0012
jumpstd goldenrodrockets
; 0x99dc3
UnknownScript_0x99dc3: ; 0x99dc3
jumpstd $0013
jumpstd radiotowerrockets
; 0x99dc6
UnknownScript_0x99dc6: ; 0x99dc6
@ -235,12 +235,12 @@ EcruteakGymGuyScript: ; 0x99e39
MapEcruteakGymSignpost1Script: ; 0x99e4d
checkflag $001e
iftrue UnknownScript_0x99e56
jumpstd $002d
jumpstd gymstatue1
; 0x99e56
UnknownScript_0x99e56: ; 0x99e56
trainertotext MORTY, 1, $1
jumpstd $002e
jumpstd gymstatue2
; 0x99e5d
MovementData_0x99e5d: ; 0x99e5d

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@ -223,12 +223,12 @@ FuchsiaGymGuyScript: ; 0x195f03
MapFuchsiaGymSignpost1Script: ; 0x195f17
checkflag $0027
iftrue UnknownScript_0x195f20
jumpstd $002d
jumpstd gymstatue1
; 0x195f20
UnknownScript_0x195f20: ; 0x195f20
trainertotext JANINE, 1, $1
jumpstd $002e
jumpstd gymstatue2
; 0x195f27
MovementData_0x195f27: ; 0x195f27

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@ -27,7 +27,7 @@ MapGoldenrodDeptStore1FSignpost0Script: ; 0x5598d
; 0x55990
MapGoldenrodDeptStore1FSignpost1Script: ; 0x55990
jumpstd $0014
jumpstd elevatorbutton
; 0x55993
UnknownText_0x55993: ; 0x55993

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@ -39,7 +39,7 @@ MapGoldenrodDeptStore2FSignpost0Script: ; 0x55b76
; 0x55b79
MapGoldenrodDeptStore2FSignpost1Script: ; 0x55b79
jumpstd $0014
jumpstd elevatorbutton
; 0x55b7c
; possibly unused

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@ -27,7 +27,7 @@ MapGoldenrodDeptStore3FSignpost0Script: ; 0x55dc6
; 0x55dc9
MapGoldenrodDeptStore3FSignpost1Script: ; 0x55dc9
jumpstd $0014
jumpstd elevatorbutton
; 0x55dcc
UnknownText_0x55dcc: ; 0x55dcc

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@ -37,7 +37,7 @@ MapGoldenrodDeptStore4FSignpost0Script: ; 0x55f02
; 0x55f05
MapGoldenrodDeptStore4FSignpost1Script: ; 0x55f05
jumpstd $0014
jumpstd elevatorbutton
; 0x55f08
UnknownText_0x55f08: ; 0x55f08

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@ -153,7 +153,7 @@ MapGoldenrodDeptStore5FSignpost0Script: ; 0x5613d
; 0x56140
MapGoldenrodDeptStore5FSignpost1Script: ; 0x56140
jumpstd $0014
jumpstd elevatorbutton
; 0x56143
UnknownText_0x56143: ; 0x56143

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@ -104,7 +104,7 @@ MapGoldenrodDeptStore6FSignpost0Script: ; 0x564c5
; 0x564c8
MapGoldenrodDeptStore6FSignpost1Script: ; 0x564c8
jumpstd $0014
jumpstd elevatorbutton
; 0x564cb
UnknownText_0x564cb: ; 0x564cb

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@ -88,11 +88,11 @@ UnknownScript_0x5407d: ; 0x5407d
; 0x54086
UnknownScript_0x54086: ; 0x54086
jumpstd $0012
jumpstd goldenrodrockets
; 0x54089
UnknownScript_0x54089: ; 0x54089
jumpstd $0013
jumpstd radiotowerrockets
; 0x5408c
TrainerLassCarrie: ; 0x5408c
@ -246,12 +246,12 @@ GoldenrodGymGuyScript: ; 0x540f7
MapGoldenrodGymSignpost1Script: ; 0x5410c
checkflag $001d
iftrue UnknownScript_0x54115
jumpstd $002d
jumpstd gymstatue1
; 0x54115
UnknownScript_0x54115: ; 0x54115
trainertotext WHITNEY, 1, $1
jumpstd $002e
jumpstd gymstatue2
; 0x5411c
BridgetWalksUpMovement: ; 0x5411c

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@ -21,7 +21,7 @@ UnknownScript_0x7abb4: ; 0x7abb4
setevent $0007
checkevent $0036
iftrue UnknownScript_0x7abc4
jumpstd $0018
jumpstd initializeevents
return
; 0x7abc4

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@ -60,11 +60,11 @@ UnknownScript_0x199af6: ; 0x199af6
; 0x199aff
UnknownScript_0x199aff: ; 0x199aff
jumpstd $0012
jumpstd goldenrodrockets
; 0x199b02
UnknownScript_0x199b02: ; 0x199b02
jumpstd $0013
jumpstd radiotowerrockets
; 0x199b05
TrainerSkierRoxanne: ; 0x199b05
@ -232,12 +232,12 @@ MahoganyGymGuyScript: ; 0x199b69
MapMahoganyGymSignpost1Script: ; 0x199b7d
checkflag $0021
iftrue UnknownScript_0x199b86
jumpstd $002d
jumpstd gymstatue1
; 0x199b86
UnknownScript_0x199b86: ; 0x199b86
trainertotext PRYCE, 1, $1
jumpstd $002e
jumpstd gymstatue2
; 0x199b8d
UnknownText_0x199b8d: ; 0x199b8d

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@ -178,37 +178,37 @@ UnknownScript_0x5c0f3: ; 0x5c0f3
; 0x5c0fc
UnknownScript_0x5c0fc: ; 0x5c0fc
jumpstd $0019
jumpstd asknumber1m
end
; 0x5c100
UnknownScript_0x5c100: ; 0x5c100
jumpstd $001a
jumpstd asknumber2m
end
; 0x5c104
UnknownScript_0x5c104: ; 0x5c104
jumpstd $001b
jumpstd registerednumberm
end
; 0x5c108
UnknownScript_0x5c108: ; 0x5c108
jumpstd $001c
jumpstd numberacceptedm
end
; 0x5c10c
UnknownScript_0x5c10c: ; 0x5c10c
jumpstd $001d
jumpstd numberdeclinedm
end
; 0x5c110
UnknownScript_0x5c110: ; 0x5c110
jumpstd $001e
jumpstd phonefullm
end
; 0x5c114
UnknownScript_0x5c114: ; 0x5c114
jumpstd $001f
jumpstd rematchm
end
; 0x5c118
@ -311,42 +311,42 @@ UnknownScript_0x5c189: ; 0x5c189
; 0x5c18f
UnknownScript_0x5c18f: ; 0x5c18f
jumpstd $0023
jumpstd asknumber1f
end
; 0x5c193
UnknownScript_0x5c193: ; 0x5c193
jumpstd $0024
jumpstd asknumber2f
end
; 0x5c197
UnknownScript_0x5c197: ; 0x5c197
jumpstd $0025
jumpstd registerednumberf
end
; 0x5c19b
UnknownScript_0x5c19b: ; 0x5c19b
jumpstd $0026
jumpstd numberacceptedf
end
; 0x5c19f
UnknownScript_0x5c19f: ; 0x5c19f
jumpstd $0027
jumpstd numberdeclinedf
end
; 0x5c1a3
UnknownScript_0x5c1a3: ; 0x5c1a3
jumpstd $0028
jumpstd phonefullf
end
; 0x5c1a7
UnknownScript_0x5c1a7: ; 0x5c1a7
jumpstd $002a
jumpstd giftf
end
; 0x5c1ab
UnknownScript_0x5c1ab: ; 0x5c1ab
jumpstd $002b
jumpstd packfullf
end
; 0x5c1af

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@ -55,11 +55,11 @@ UnknownScript_0x9c178: ; 0x9c178
; 0x9c181
UnknownScript_0x9c181: ; 0x9c181
jumpstd $0012
jumpstd goldenrodrockets
; 0x9c184
UnknownScript_0x9c184: ; 0x9c184
jumpstd $0013
jumpstd radiotowerrockets
; 0x9c187
OlivineGymGuyScript: ; 0x9c187
@ -94,12 +94,12 @@ OlivineGymGuyScript: ; 0x9c187
MapOlivineGymSignpost1Script: ; 0x9c1a9
checkflag $001f
iftrue UnknownScript_0x9c1b2
jumpstd $002d
jumpstd gymstatue1
; 0x9c1b2
UnknownScript_0x9c1b2: ; 0x9c1b2
trainertotext JASMINE, 1, $1
jumpstd $002e
jumpstd gymstatue2
; 0x9c1b9
UnknownText_0x9c1b9: ; 0x9c1b9

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@ -157,48 +157,48 @@ UnknownScript_0x5b03f: ; 0x5b03f
; 0x5b053
UnknownScript_0x5b053: ; 0x5b053
jumpstd $0019
jumpstd asknumber1m
end
; 0x5b057
UnknownScript_0x5b057: ; 0x5b057
jumpstd $001a
jumpstd asknumber2m
end
; 0x5b05b
UnknownScript_0x5b05b: ; 0x5b05b
jumpstd $001b
jumpstd registerednumberm
end
; 0x5b05f
UnknownScript_0x5b05f: ; 0x5b05f
jumpstd $001c
jumpstd numberacceptedm
end
; 0x5b063
UnknownScript_0x5b063: ; 0x5b063
jumpstd $001d
jumpstd numberdeclinedm
end
; 0x5b067
UnknownScript_0x5b067: ; 0x5b067
jumpstd $001e
jumpstd phonefullm
end
; 0x5b06b
UnknownScript_0x5b06b: ; 0x5b06b
jumpstd $001f
jumpstd rematchm
end
; 0x5b06f
UnknownScript_0x5b06f: ; 0x5b06f
setevent EVENT_HUEY_PROTEIN
jumpstd $0021
jumpstd packfullm
end
; 0x5b076
UnknownScript_0x5b076: ; 0x5b076
jumpstd $0022
jumpstd rematchgiftm
end
; 0x5b07a

View File

@ -87,12 +87,12 @@ PewterGymGuyScript: ; 0x1a28ac
MapPewterGymSignpost1Script: ; 0x1a28c0
checkflag $0023
iftrue UnknownScript_0x1a28c9
jumpstd $002d
jumpstd gymstatue1
; 0x1a28c9
UnknownScript_0x1a28c9: ; 0x1a28c9
trainertotext BROCK, 1, $1
jumpstd $002e
jumpstd gymstatue2
; 0x1a28d0
UnknownText_0x1a28d0: ; 0x1a28d0

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@ -123,37 +123,37 @@ UnknownScript_0x1a4db6: ; 0x1a4db6
; 0x1a4dbf
UnknownScript_0x1a4dbf: ; 0x1a4dbf
jumpstd $0019
jumpstd asknumber1m
end
; 0x1a4dc3
UnknownScript_0x1a4dc3: ; 0x1a4dc3
jumpstd $001a
jumpstd asknumber2m
end
; 0x1a4dc7
UnknownScript_0x1a4dc7: ; 0x1a4dc7
jumpstd $001b
jumpstd registerednumberm
end
; 0x1a4dcb
UnknownScript_0x1a4dcb: ; 0x1a4dcb
jumpstd $001c
jumpstd numberacceptedm
end
; 0x1a4dcf
UnknownScript_0x1a4dcf: ; 0x1a4dcf
jumpstd $001d
jumpstd numberdeclinedm
end
; 0x1a4dd3
UnknownScript_0x1a4dd3: ; 0x1a4dd3
jumpstd $001e
jumpstd phonefullm
end
; 0x1a4dd7
UnknownScript_0x1a4dd7: ; 0x1a4dd7
jumpstd $001f
jumpstd rematchm
end
; 0x1a4ddb
@ -274,37 +274,37 @@ UnknownScript_0x1a4e72: ; 0x1a4e72
; 0x1a4e7b
UnknownScript_0x1a4e7b: ; 0x1a4e7b
jumpstd $0023
jumpstd asknumber1f
end
; 0x1a4e7f
UnknownScript_0x1a4e7f: ; 0x1a4e7f
jumpstd $0024
jumpstd asknumber2f
end
; 0x1a4e83
UnknownScript_0x1a4e83: ; 0x1a4e83
jumpstd $0025
jumpstd registerednumberf
end
; 0x1a4e87
UnknownScript_0x1a4e87: ; 0x1a4e87
jumpstd $0026
jumpstd numberacceptedf
end
; 0x1a4e8b
UnknownScript_0x1a4e8b: ; 0x1a4e8b
jumpstd $0027
jumpstd numberdeclinedf
end
; 0x1a4e8f
UnknownScript_0x1a4e8f: ; 0x1a4e8f
jumpstd $0028
jumpstd phonefullf
end
; 0x1a4e93
UnknownScript_0x1a4e93: ; 0x1a4e93
jumpstd $0029
jumpstd rematchf
end
; 0x1a4e97

View File

@ -176,47 +176,47 @@ UnknownScript_0x1a0954: ; 0x1a0954
; 0x1a0957
UnknownScript_0x1a0957: ; 0x1a0957
jumpstd $0019
jumpstd asknumber1m
end
; 0x1a095b
UnknownScript_0x1a095b: ; 0x1a095b
jumpstd $001a
jumpstd asknumber2m
end
; 0x1a095f
UnknownScript_0x1a095f: ; 0x1a095f
jumpstd $001b
jumpstd registerednumberm
end
; 0x1a0963
UnknownScript_0x1a0963: ; 0x1a0963
jumpstd $001c
jumpstd numberacceptedm
end
; 0x1a0967
UnknownScript_0x1a0967: ; 0x1a0967
jumpstd $001d
jumpstd numberdeclinedm
end
; 0x1a096b
UnknownScript_0x1a096b: ; 0x1a096b
jumpstd $001e
jumpstd phonefullm
end
; 0x1a096f
UnknownScript_0x1a096f: ; 0x1a096f
jumpstd $001f
jumpstd rematchm
end
; 0x1a0973
UnknownScript_0x1a0973: ; 0x1a0973
jumpstd $0020
jumpstd giftm
end
; 0x1a0977
UnknownScript_0x1a0977: ; 0x1a0977
jumpstd $0021
jumpstd packfullm
end
; 0x1a097b
@ -366,37 +366,37 @@ UnknownScript_0x1a0a26: ; 0x1a0a26
; 0x1a0a2f
UnknownScript_0x1a0a2f: ; 0x1a0a2f
jumpstd $0023
jumpstd asknumber1f
end
; 0x1a0a33
UnknownScript_0x1a0a33: ; 0x1a0a33
jumpstd $0024
jumpstd asknumber2f
end
; 0x1a0a37
UnknownScript_0x1a0a37: ; 0x1a0a37
jumpstd $0025
jumpstd registerednumberf
end
; 0x1a0a3b
UnknownScript_0x1a0a3b: ; 0x1a0a3b
jumpstd $0026
jumpstd numberacceptedf
end
; 0x1a0a3f
UnknownScript_0x1a0a3f: ; 0x1a0a3f
jumpstd $0027
jumpstd numberdeclinedf
end
; 0x1a0a43
UnknownScript_0x1a0a43: ; 0x1a0a43
jumpstd $0028
jumpstd phonefullf
end
; 0x1a0a47
UnknownScript_0x1a0a47: ; 0x1a0a47
jumpstd $0029
jumpstd rematchf
end
; 0x1a0a4b

View File

@ -164,48 +164,48 @@ UnknownScript_0x1a176f: ; 0x1a176f
; 0x1a1783
UnknownScript_0x1a1783: ; 0x1a1783
jumpstd $0019
jumpstd asknumber1m
end
; 0x1a1787
UnknownScript_0x1a1787: ; 0x1a1787
jumpstd $001a
jumpstd asknumber2m
end
; 0x1a178b
UnknownScript_0x1a178b: ; 0x1a178b
jumpstd $001b
jumpstd registerednumberm
end
; 0x1a178f
UnknownScript_0x1a178f: ; 0x1a178f
jumpstd $001c
jumpstd numberacceptedm
end
; 0x1a1793
UnknownScript_0x1a1793: ; 0x1a1793
jumpstd $001d
jumpstd numberdeclinedm
end
; 0x1a1797
UnknownScript_0x1a1797: ; 0x1a1797
jumpstd $001e
jumpstd phonefullm
end
; 0x1a179b
UnknownScript_0x1a179b: ; 0x1a179b
jumpstd $001f
jumpstd rematchm
end
; 0x1a179f
UnknownScript_0x1a179f: ; 0x1a179f
setevent EVENT_JOEY_HP_UP
jumpstd $0021
jumpstd packfullm
end
; 0x1a17a6
UnknownScript_0x1a17a6: ; 0x1a17a6
jumpstd $0022
jumpstd rematchgiftm
end
; 0x1a17aa

View File

@ -177,47 +177,47 @@ UnknownScript_0x1a5549: ; 0x1a5549
; 0x1a554c
UnknownScript_0x1a554c: ; 0x1a554c
jumpstd $0019
jumpstd asknumber1m
end
; 0x1a5550
UnknownScript_0x1a5550: ; 0x1a5550
jumpstd $001a
jumpstd asknumber2m
end
; 0x1a5554
UnknownScript_0x1a5554: ; 0x1a5554
jumpstd $001b
jumpstd registerednumberm
end
; 0x1a5558
UnknownScript_0x1a5558: ; 0x1a5558
jumpstd $001c
jumpstd numberacceptedm
end
; 0x1a555c
UnknownScript_0x1a555c: ; 0x1a555c
jumpstd $001d
jumpstd numberdeclinedm
end
; 0x1a5560
UnknownScript_0x1a5560: ; 0x1a5560
jumpstd $001e
jumpstd phonefullm
end
; 0x1a5564
UnknownScript_0x1a5564: ; 0x1a5564
jumpstd $001f
jumpstd rematchm
end
; 0x1a5568
UnknownScript_0x1a5568: ; 0x1a5568
jumpstd $0020
jumpstd giftm
end
; 0x1a556c
UnknownScript_0x1a556c: ; 0x1a556c
jumpstd $0021
jumpstd packfullm
end
; 0x1a5570

View File

@ -326,37 +326,37 @@ UnknownScript_0x1905f1: ; 0x1905f1
; 0x1905f7
UnknownScript_0x1905f7: ; 0x1905f7
jumpstd $0019
jumpstd asknumber1m
end
; 0x1905fb
UnknownScript_0x1905fb: ; 0x1905fb
jumpstd $001a
jumpstd asknumber2m
end
; 0x1905ff
UnknownScript_0x1905ff: ; 0x1905ff
jumpstd $001b
jumpstd registerednumberm
end
; 0x190603
UnknownScript_0x190603: ; 0x190603
jumpstd $001c
jumpstd numberacceptedm
end
; 0x190607
UnknownScript_0x190607: ; 0x190607
jumpstd $001d
jumpstd numberdeclinedm
end
; 0x19060b
UnknownScript_0x19060b: ; 0x19060b
jumpstd $001e
jumpstd phonefullm
end
; 0x19060f
UnknownScript_0x19060f: ; 0x19060f
jumpstd $001f
jumpstd rematchm
end
; 0x190613
@ -503,37 +503,37 @@ UnknownScript_0x1906d8: ; 0x1906d8
; 0x1906e1
UnknownScript_0x1906e1: ; 0x1906e1
jumpstd $0023
jumpstd asknumber1f
end
; 0x1906e5
UnknownScript_0x1906e5: ; 0x1906e5
jumpstd $0024
jumpstd asknumber2f
end
; 0x1906e9
UnknownScript_0x1906e9: ; 0x1906e9
jumpstd $0025
jumpstd registerednumberf
end
; 0x1906ed
UnknownScript_0x1906ed: ; 0x1906ed
jumpstd $0026
jumpstd numberacceptedf
end
; 0x1906f1
UnknownScript_0x1906f1: ; 0x1906f1
jumpstd $0027
jumpstd numberdeclinedf
end
; 0x1906f5
UnknownScript_0x1906f5: ; 0x1906f5
jumpstd $0028
jumpstd phonefullf
end
; 0x1906f9
UnknownScript_0x1906f9: ; 0x1906f9
jumpstd $0029
jumpstd rematchf
end
; 0x1906fd

View File

@ -133,37 +133,37 @@ UnknownScript_0x1ac0c5: ; 0x1ac0c5
; 0x1ac0cb
UnknownScript_0x1ac0cb: ; 0x1ac0cb
jumpstd $0019
jumpstd asknumber1m
end
; 0x1ac0cf
UnknownScript_0x1ac0cf: ; 0x1ac0cf
jumpstd $001a
jumpstd asknumber2m
end
; 0x1ac0d3
UnknownScript_0x1ac0d3: ; 0x1ac0d3
jumpstd $001b
jumpstd registerednumberm
end
; 0x1ac0d7
UnknownScript_0x1ac0d7: ; 0x1ac0d7
jumpstd $001c
jumpstd numberacceptedm
end
; 0x1ac0db
UnknownScript_0x1ac0db: ; 0x1ac0db
jumpstd $001d
jumpstd numberdeclinedm
end
; 0x1ac0df
UnknownScript_0x1ac0df: ; 0x1ac0df
jumpstd $001e
jumpstd phonefullm
end
; 0x1ac0e3
UnknownScript_0x1ac0e3: ; 0x1ac0e3
jumpstd $001f
jumpstd rematchm
end
; 0x1ac0e7

View File

@ -209,37 +209,37 @@ UnknownScript_0x78131: ; 0x78131
; 0x78137
UnknownScript_0x78137: ; 0x78137
jumpstd $0019
jumpstd asknumber1m
end
; 0x7813b
UnknownScript_0x7813b: ; 0x7813b
jumpstd $001a
jumpstd asknumber2m
end
; 0x7813f
UnknownScript_0x7813f: ; 0x7813f
jumpstd $001b
jumpstd registerednumberm
end
; 0x78143
UnknownScript_0x78143: ; 0x78143
jumpstd $001c
jumpstd numberacceptedm
end
; 0x78147
UnknownScript_0x78147: ; 0x78147
jumpstd $001d
jumpstd numberdeclinedm
end
; 0x7814b
UnknownScript_0x7814b: ; 0x7814b
jumpstd $001e
jumpstd phonefullm
end
; 0x7814f
UnknownScript_0x7814f: ; 0x7814f
jumpstd $001f
jumpstd rematchm
end
; 0x78153
@ -372,47 +372,47 @@ UnknownScript_0x78225: ; 0x78225
; 0x78228
UnknownScript_0x78228: ; 0x78228
jumpstd $0023
jumpstd asknumber1f
end
; 0x7822c
UnknownScript_0x7822c: ; 0x7822c
jumpstd $0024
jumpstd asknumber2f
end
; 0x78230
UnknownScript_0x78230: ; 0x78230
jumpstd $0025
jumpstd registerednumberf
end
; 0x78234
UnknownScript_0x78234: ; 0x78234
jumpstd $0026
jumpstd numberacceptedf
end
; 0x78238
UnknownScript_0x78238: ; 0x78238
jumpstd $0027
jumpstd numberdeclinedf
end
; 0x7823c
UnknownScript_0x7823c: ; 0x7823c
jumpstd $0028
jumpstd phonefullf
end
; 0x78240
UnknownScript_0x78240: ; 0x78240
jumpstd $0029
jumpstd rematchf
end
; 0x78244
UnknownScript_0x78244: ; 0x78244
jumpstd $002a
jumpstd giftf
end
; 0x78248
UnknownScript_0x78248: ; 0x78248
jumpstd $002b
jumpstd packfullf
end
; 0x7824c

View File

@ -82,37 +82,37 @@ UnknownScript_0x19c8ef: ; 0x19c8ef
; 0x19c903
UnknownScript_0x19c903: ; 0x19c903
jumpstd $0019
jumpstd asknumber1m
end
; 0x19c907
UnknownScript_0x19c907: ; 0x19c907
jumpstd $001a
jumpstd asknumber2m
end
; 0x19c90b
UnknownScript_0x19c90b: ; 0x19c90b
jumpstd $001b
jumpstd registerednumberm
end
; 0x19c90f
UnknownScript_0x19c90f: ; 0x19c90f
jumpstd $001c
jumpstd numberacceptedm
end
; 0x19c913
UnknownScript_0x19c913: ; 0x19c913
jumpstd $001d
jumpstd numberdeclinedm
end
; 0x19c917
UnknownScript_0x19c917: ; 0x19c917
jumpstd $001e
jumpstd phonefullm
end
; 0x19c91b
UnknownScript_0x19c91b: ; 0x19c91b
jumpstd $001f
jumpstd rematchm
end
; 0x19c91f

View File

@ -75,7 +75,7 @@ UnknownScript_0x6a1d1: ; 0x6a1d1
writetext UnknownText_0x6a7db
closetext
loadmovesprites
jumpstd $0016
jumpstd bugcontestresultswarp
; 0x6a1ee
UnknownScript_0x6a1ee: ; 0x6a1ee
@ -231,7 +231,7 @@ MapRoute36NationalParkgateSignpost0Script: ; 0x6a2db
; 0x6a2de
UnknownScript_0x6a2de: ; 0x6a2de
jumpstd $0015
jumpstd daytotext
end
; 0x6a2e2

View File

@ -305,47 +305,47 @@ UnknownScript_0x1941c6: ; 0x1941c6
; 0x1941c9
UnknownScript_0x1941c9: ; 0x1941c9
jumpstd $0019
jumpstd asknumber1m
end
; 0x1941cd
UnknownScript_0x1941cd: ; 0x1941cd
jumpstd $001a
jumpstd asknumber2m
end
; 0x1941d1
UnknownScript_0x1941d1: ; 0x1941d1
jumpstd $001b
jumpstd registerednumberm
end
; 0x1941d5
UnknownScript_0x1941d5: ; 0x1941d5
jumpstd $001c
jumpstd numberacceptedm
end
; 0x1941d9
UnknownScript_0x1941d9: ; 0x1941d9
jumpstd $001d
jumpstd numberdeclinedm
end
; 0x1941dd
UnknownScript_0x1941dd: ; 0x1941dd
jumpstd $001e
jumpstd phonefullm
end
; 0x1941e1
UnknownScript_0x1941e1: ; 0x1941e1
jumpstd $001f
jumpstd rematchm
end
; 0x1941e5
UnknownScript_0x1941e5: ; 0x1941e5
jumpstd $0020
jumpstd giftm
end
; 0x1941e9
UnknownScript_0x1941e9: ; 0x1941e9
jumpstd $0021
jumpstd packfullm
end
; 0x1941ed

View File

@ -83,7 +83,7 @@ UnknownScript_0x6ab47: ; 0x6ab47
applymovement $0, MovementData_0x6add1
pause 15
special Function8c0ab
jumpstd $0017
jumpstd bugcontestresults
; 0x6ab76
UnknownScript_0x6ab76: ; 0x6ab76
@ -320,7 +320,7 @@ OfficerScript_0x6acf4: ; 0x6acf4
; 0x6ad02
UnknownScript_0x6ad02: ; 0x6ad02
jumpstd $0015
jumpstd daytotext
end
; 0x6ad06

View File

@ -193,47 +193,47 @@ UnknownScript_0x1a1e08: ; 0x1a1e08
; 0x1a1e0b
UnknownScript_0x1a1e0b: ; 0x1a1e0b
jumpstd $0023
jumpstd asknumber1f
end
; 0x1a1e0f
UnknownScript_0x1a1e0f: ; 0x1a1e0f
jumpstd $0024
jumpstd asknumber2f
end
; 0x1a1e13
UnknownScript_0x1a1e13: ; 0x1a1e13
jumpstd $0025
jumpstd registerednumberf
end
; 0x1a1e17
UnknownScript_0x1a1e17: ; 0x1a1e17
jumpstd $0026
jumpstd numberacceptedf
end
; 0x1a1e1b
UnknownScript_0x1a1e1b: ; 0x1a1e1b
jumpstd $0027
jumpstd numberdeclinedf
end
; 0x1a1e1f
UnknownScript_0x1a1e1f: ; 0x1a1e1f
jumpstd $0028
jumpstd phonefullf
end
; 0x1a1e23
UnknownScript_0x1a1e23: ; 0x1a1e23
jumpstd $0029
jumpstd rematchf
end
; 0x1a1e27
UnknownScript_0x1a1e27: ; 0x1a1e27
jumpstd $002a
jumpstd giftf
end
; 0x1a1e2b
UnknownScript_0x1a1e2b: ; 0x1a1e2b
jumpstd $002b
jumpstd packfullf
end
; 0x1a1e2f
@ -351,37 +351,37 @@ UnknownScript_0x1a1ee0: ; 0x1a1ee0
; 0x1a1ee9
UnknownScript_0x1a1ee9: ; 0x1a1ee9
jumpstd $0019
jumpstd asknumber1m
end
; 0x1a1eed
UnknownScript_0x1a1eed: ; 0x1a1eed
jumpstd $001a
jumpstd asknumber2m
end
; 0x1a1ef1
UnknownScript_0x1a1ef1: ; 0x1a1ef1
jumpstd $001b
jumpstd registerednumberm
end
; 0x1a1ef5
UnknownScript_0x1a1ef5: ; 0x1a1ef5
jumpstd $001c
jumpstd numberacceptedm
end
; 0x1a1ef9
UnknownScript_0x1a1ef9: ; 0x1a1ef9
jumpstd $001d
jumpstd numberdeclinedm
end
; 0x1a1efd
UnknownScript_0x1a1efd: ; 0x1a1efd
jumpstd $001e
jumpstd phonefullm
end
; 0x1a1f01
UnknownScript_0x1a1f01: ; 0x1a1f01
jumpstd $001f
jumpstd rematchm
end
; 0x1a1f05

View File

@ -85,42 +85,42 @@ UnknownScript_0x1a5b5c: ; 0x1a5b5c
; 0x1a5b62
UnknownScript_0x1a5b62: ; 0x1a5b62
jumpstd $0019
jumpstd asknumber1m
end
; 0x1a5b66
UnknownScript_0x1a5b66: ; 0x1a5b66
jumpstd $001a
jumpstd asknumber2m
end
; 0x1a5b6a
UnknownScript_0x1a5b6a: ; 0x1a5b6a
jumpstd $001b
jumpstd registerednumberm
end
; 0x1a5b6e
UnknownScript_0x1a5b6e: ; 0x1a5b6e
jumpstd $001c
jumpstd numberacceptedm
end
; 0x1a5b72
UnknownScript_0x1a5b72: ; 0x1a5b72
jumpstd $001d
jumpstd numberdeclinedm
end
; 0x1a5b76
UnknownScript_0x1a5b76: ; 0x1a5b76
jumpstd $001e
jumpstd phonefullm
end
; 0x1a5b7a
UnknownScript_0x1a5b7a: ; 0x1a5b7a
jumpstd $0020
jumpstd giftm
end
; 0x1a5b7e
UnknownScript_0x1a5b7e: ; 0x1a5b7e
jumpstd $0021
jumpstd packfullm
end
; 0x1a5b82

View File

@ -147,47 +147,47 @@ UnknownScript_0x1a92ee: ; 0x1a92ee
; 0x1a92f1
UnknownScript_0x1a92f1: ; 0x1a92f1
jumpstd $0019
jumpstd asknumber1m
end
; 0x1a92f5
UnknownScript_0x1a92f5: ; 0x1a92f5
jumpstd $001a
jumpstd asknumber2m
end
; 0x1a92f9
UnknownScript_0x1a92f9: ; 0x1a92f9
jumpstd $001b
jumpstd registerednumberm
end
; 0x1a92fd
UnknownScript_0x1a92fd: ; 0x1a92fd
jumpstd $001c
jumpstd numberacceptedm
end
; 0x1a9301
UnknownScript_0x1a9301: ; 0x1a9301
jumpstd $001d
jumpstd numberdeclinedm
end
; 0x1a9305
UnknownScript_0x1a9305: ; 0x1a9305
jumpstd $001e
jumpstd phonefullm
end
; 0x1a9309
UnknownScript_0x1a9309: ; 0x1a9309
jumpstd $001f
jumpstd rematchm
end
; 0x1a930d
UnknownScript_0x1a930d: ; 0x1a930d
jumpstd $0020
jumpstd giftm
end
; 0x1a9311
UnknownScript_0x1a9311: ; 0x1a9311
jumpstd $0021
jumpstd packfullm
end
; 0x1a9315

View File

@ -181,37 +181,37 @@ UnknownScript_0x19d123: ; 0x19d123
; 0x19d12c
UnknownScript_0x19d12c: ; 0x19d12c
jumpstd $0019
jumpstd asknumber1m
end
; 0x19d130
UnknownScript_0x19d130: ; 0x19d130
jumpstd $001a
jumpstd asknumber2m
end
; 0x19d134
UnknownScript_0x19d134: ; 0x19d134
jumpstd $001b
jumpstd registerednumberm
end
; 0x19d138
UnknownScript_0x19d138: ; 0x19d138
jumpstd $001c
jumpstd numberacceptedm
end
; 0x19d13c
UnknownScript_0x19d13c: ; 0x19d13c
jumpstd $001d
jumpstd numberdeclinedm
end
; 0x19d140
UnknownScript_0x19d140: ; 0x19d140
jumpstd $001e
jumpstd phonefullm
end
; 0x19d144
UnknownScript_0x19d144: ; 0x19d144
jumpstd $001f
jumpstd rematchm
end
; 0x19d148
@ -398,47 +398,47 @@ UnknownScript_0x19d233: ; 0x19d233
; 0x19d239
UnknownScript_0x19d239: ; 0x19d239
jumpstd $0023
jumpstd asknumber1f
end
; 0x19d23d
UnknownScript_0x19d23d: ; 0x19d23d
jumpstd $0024
jumpstd asknumber2f
end
; 0x19d241
UnknownScript_0x19d241: ; 0x19d241
jumpstd $0025
jumpstd registerednumberf
end
; 0x19d245
UnknownScript_0x19d245: ; 0x19d245
jumpstd $0026
jumpstd numberacceptedf
end
; 0x19d249
UnknownScript_0x19d249: ; 0x19d249
jumpstd $0027
jumpstd numberdeclinedf
end
; 0x19d24d
UnknownScript_0x19d24d: ; 0x19d24d
jumpstd $0028
jumpstd phonefullf
end
; 0x19d251
UnknownScript_0x19d251: ; 0x19d251
jumpstd $0029
jumpstd rematchf
end
; 0x19d255
UnknownScript_0x19d255: ; 0x19d255
jumpstd $002a
jumpstd giftf
end
; 0x19d259
UnknownScript_0x19d259: ; 0x19d259
jumpstd $002b
jumpstd packfullf
end
; 0x19d25d

View File

@ -117,58 +117,58 @@ UnknownScript_0x19d8cb: ; 0x19d8cb
; 0x19d8df
UnknownScript_0x19d8df: ; 0x19d8df
jumpstd $0019
jumpstd asknumber1m
end
; 0x19d8e3
UnknownScript_0x19d8e3: ; 0x19d8e3
jumpstd $001a
jumpstd asknumber2m
end
; 0x19d8e7
UnknownScript_0x19d8e7: ; 0x19d8e7
jumpstd $001b
jumpstd registerednumberm
end
; 0x19d8eb
UnknownScript_0x19d8eb: ; 0x19d8eb
jumpstd $001c
jumpstd numberacceptedm
end
; 0x19d8ef
UnknownScript_0x19d8ef: ; 0x19d8ef
jumpstd $001d
jumpstd numberdeclinedm
end
; 0x19d8f3
UnknownScript_0x19d8f3: ; 0x19d8f3
jumpstd $001e
jumpstd phonefullm
end
; 0x19d8f7
UnknownScript_0x19d8f7: ; 0x19d8f7
jumpstd $001f
jumpstd rematchm
end
; 0x19d8fb
UnknownScript_0x19d8fb: ; 0x19d8fb
jumpstd $0020
jumpstd giftm
end
; 0x19d8ff
UnknownScript_0x19d8ff: ; 0x19d8ff
jumpstd $0021
jumpstd packfullm
end
; 0x19d903
UnknownScript_0x19d903: ; 0x19d903
setevent EVENT_VANCE_CARBOS
jumpstd $0021
jumpstd packfullm
end
; 0x19d90a
UnknownScript_0x19d90a: ; 0x19d90a
jumpstd $0022
jumpstd rematchgiftm
end
; 0x19d90e

View File

@ -89,58 +89,58 @@ UnknownScript_0x19e118: ; 0x19e118
; 0x19e11b
UnknownScript_0x19e11b: ; 0x19e11b
jumpstd $0019
jumpstd asknumber1m
end
; 0x19e11f
UnknownScript_0x19e11f: ; 0x19e11f
jumpstd $001a
jumpstd asknumber2m
end
; 0x19e123
UnknownScript_0x19e123: ; 0x19e123
jumpstd $001b
jumpstd registerednumberm
end
; 0x19e127
UnknownScript_0x19e127: ; 0x19e127
jumpstd $001c
jumpstd numberacceptedm
end
; 0x19e12b
UnknownScript_0x19e12b: ; 0x19e12b
jumpstd $001d
jumpstd numberdeclinedm
end
; 0x19e12f
UnknownScript_0x19e12f: ; 0x19e12f
jumpstd $001e
jumpstd phonefullm
end
; 0x19e133
UnknownScript_0x19e133: ; 0x19e133
jumpstd $001f
jumpstd rematchm
end
; 0x19e137
UnknownScript_0x19e137: ; 0x19e137
jumpstd $0020
jumpstd giftm
end
; 0x19e13b
UnknownScript_0x19e13b: ; 0x19e13b
jumpstd $0021
jumpstd packfullm
end
; 0x19e13f
UnknownScript_0x19e13f: ; 0x19e13f
setevent EVENT_PARRY_IRON
jumpstd $0021
jumpstd packfullm
end
; 0x19e146
UnknownScript_0x19e146: ; 0x19e146
jumpstd $0022
jumpstd rematchgiftm
end
; 0x19e14a

View File

@ -146,48 +146,48 @@ UnknownScript_0x1a973b: ; 0x1a973b
; 0x1a974f
UnknownScript_0x1a974f: ; 0x1a974f
jumpstd $0023
jumpstd asknumber1f
end
; 0x1a9753
UnknownScript_0x1a9753: ; 0x1a9753
jumpstd $0024
jumpstd asknumber2f
end
; 0x1a9757
UnknownScript_0x1a9757: ; 0x1a9757
jumpstd $0025
jumpstd registerednumberf
end
; 0x1a975b
UnknownScript_0x1a975b: ; 0x1a975b
jumpstd $0026
jumpstd numberacceptedf
end
; 0x1a975f
UnknownScript_0x1a975f: ; 0x1a975f
jumpstd $0027
jumpstd numberdeclinedf
end
; 0x1a9763
UnknownScript_0x1a9763: ; 0x1a9763
jumpstd $0028
jumpstd phonefullf
end
; 0x1a9767
UnknownScript_0x1a9767: ; 0x1a9767
jumpstd $0029
jumpstd rematchf
end
; 0x1a976b
UnknownScript_0x1a976b: ; 0x1a976b
setevent EVENT_ERIN_CALCIUM
jumpstd $002b
jumpstd packfullf
end
; 0x1a9772
UnknownScript_0x1a9772: ; 0x1a9772
jumpstd $002c
jumpstd rematchgiftf
end
; 0x1a9776

View File

@ -177,12 +177,12 @@ SaffronGymGuyScript: ; 0x189cbb
MapSaffronGymSignpost0Script: ; 0x189ccf
checkflag $0028
iftrue UnknownScript_0x189cd8
jumpstd $002d
jumpstd gymstatue1
; 0x189cd8
UnknownScript_0x189cd8: ; 0x189cd8
trainertotext SABRINA, 1, $1
jumpstd $002e
jumpstd gymstatue2
; 0x189cdf
UnknownText_0x189cdf: ; 0x189cdf

View File

@ -151,12 +151,12 @@ MapVermilionGymSignpost14Script: ; 0x19212f
MapVermilionGymSignpost16Script: ; 0x192132
checkflag $0025
iftrue UnknownScript_0x19213b
jumpstd $002d
jumpstd gymstatue1
; 0x19213b
UnknownScript_0x19213b: ; 0x19213b
trainertotext LT_SURGE, 1, $1
jumpstd $002e
jumpstd gymstatue2
; 0x192142
UnknownText_0x192142: ; 0x192142

View File

@ -59,11 +59,11 @@ UnknownScript_0x68418: ; 0x68418
; 0x68421
UnknownScript_0x68421: ; 0x68421
jumpstd $0012
jumpstd goldenrodrockets
; 0x68424
UnknownScript_0x68424: ; 0x68424
jumpstd $0013
jumpstd radiotowerrockets
; 0x68427
TrainerBird_keeperRod: ; 0x68427
@ -144,12 +144,12 @@ VioletGymGuyScript: ; 0x6844f
MapVioletGymSignpost1Script: ; 0x68463
checkflag $001b
iftrue UnknownScript_0x6846c
jumpstd $002d
jumpstd gymstatue1
; 0x6846c
UnknownScript_0x6846c: ; 0x6846c
trainertotext FALKNER, 1, $1
jumpstd $002e
jumpstd gymstatue2
; 0x68473
UnknownText_0x68473: ; 0x68473

View File

@ -57,12 +57,12 @@ ViridianGymGuyScript: ; 0x9aa57
MapViridianGymSignpost1Script: ; 0x9aa6b
checkflag $002a
iftrue UnknownScript_0x9aa74
jumpstd $002d
jumpstd gymstatue1
; 0x9aa74
UnknownScript_0x9aa74: ; 0x9aa74
trainertotext BLUE, 1, $1
jumpstd $002e
jumpstd gymstatue2
; 0x9aa7b
UnknownText_0x9aa7b: ; 0x9aa7b

View File

@ -385,804 +385,38 @@ UnknownText_0x1b08cc: ; 0x1b08cc
done
; 0x1b092a
UnknownText_0x1b092a: ; 0x1b092a
HappinessText3:
text "Wow! You and your"
line "#MON are really"
cont "close!"
done
; 0x1b0954
UnknownText_0x1b0954: ; 0x1b0954
HappinessText2:
text "#MON get more"
line "friendly if you"
para "spend time with"
line "them."
done
; 0x1b0989
UnknownText_0x1b0989: ; 0x1b0989
HappinessText1:
text "You haven't tamed"
line "your #MON."
para "If you aren't"
line "nice, it'll pout."
done
; 0x1b09c4
UnknownText_0x1b09c4: ; 0x1b09c4
RegisteredNumber1Text:
text $52, " registered"
line "@"
text_from_ram StringBuffer3
text "'s number."
done
; 0x1b09e1
UnknownText_0x1b09e1: ; 0x1b09e1
RegisteredNumber2Text:
text $52, " registered"
line "@"
text_from_ram StringBuffer3
text "'s number."
done
; 0x1b09fe
UnknownText_0x1b09fe: ; 0x1b09fe
text "Your knowledge is"
line "impressive!"
para "I like that!"
para "Want to trade"
line "battle tips?"
para "I'll phone if I"
line "get good info."
para "Would you tell me"
line "your number?"
done
; 0x1b0a82
UnknownText_0x1b0a82: ; 0x1b0a82
text "Want to trade"
line "battle tips?"
para "I'll phone if I"
line "get good info."
para "Would you tell me"
line "your number?"
done
; 0x1b0adb
UnknownText_0x1b0adb: ; 0x1b0adb
text "I'll call you if I"
line "hear anything!"
done
; 0x1b0afd
UnknownText_0x1b0afd: ; 0x1b0afd
text "Oh, OK. Too bad…"
para "Well, if you ever"
line "want my number,"
cont "come see me, OK?"
done
; 0x1b0b42
UnknownText_0x1b0b42: ; 0x1b0b42
text "Oh?"
line "Your phone's full."
para "It can't register"
line "my number."
done
; 0x1b0b75
UnknownText_0x1b0b75: ; 0x1b0b75
text "Hi, I was waiting"
line "for you to show!"
para "Let's get started"
line "right away!"
done
; 0x1b0bb6
UnknownText_0x1b0bb6: ; 0x1b0bb6
text "Your MARILL is so"
line "cute and adorable!"
para "You love #MON"
line "just like I do!"
para "Want to trade"
line "phone numbers?"
para "Let's chat! It'll"
line "be so much fun!"
done
; 0x1b0c37
UnknownText_0x1b0c37: ; 0x1b0c37
text "Your MARILL is so"
line "cute and adorable!"
para "We should chat, it"
line "will be fun."
para "Can I have your"
line "phone number?"
done
; 0x1b0c9b
UnknownText_0x1b0c9b: ; 0x1b0c9b
text "To be honest, I"
line "want a MARILL."
para "But I make do with"
line "my cute SNUBBULL."
done
; 0x1b0ce0
UnknownText_0x1b0ce0: ; 0x1b0ce0
text "Oh… That's"
line "disappointing…"
para "Goodbye, MARILL…"
done
; 0x1b0d0b
UnknownText_0x1b0d0b: ; 0x1b0d0b
text "Oh? Your phone's"
line "memory is full."
done
; 0x1b0d2c
UnknownText_0x1b0d2c: ; 0x1b0d2c
text "Oh? ", $52, "? "
line "I waited here for"
para "you. I brought you"
line "a little gift."
done
; 0x1b0d69
UnknownText_0x1b0d69: ; 0x1b0d69
text "Oh?"
line "You have no room."
para "Please come back"
line "for it later."
done
; 0x1b0d9f
UnknownText_0x1b0d9f: ; 0x1b0d9f
text "Cool! That's the"
line "first time I've"
cont "lost in a while!"
para "Hey, give me your"
line "phone number."
para "You'd be fun to"
line "battle, so I'll"
para "call you when I"
line "get stronger!"
done
; 0x1b0e2c
UnknownText_0x1b0e2c: ; 0x1b0e2c
text "Hey, give me your"
line "phone number."
para "You'd be fun to"
line "battle, so I'll"
para "call you when I"
line "get stronger!"
done
; 0x1b0e89
UnknownText_0x1b0e89: ; 0x1b0e89
text "Hey, let's battle"
line "again!"
done
; 0x1b0ea2
UnknownText_0x1b0ea2: ; 0x1b0ea2
text "Looks like you're"
line "a wimp…"
done
; 0x1b0ebc
UnknownText_0x1b0ebc: ; 0x1b0ebc
text "Hey! Your phone's"
line "already full!"
done
; 0x1b0edc
UnknownText_0x1b0edc: ; 0x1b0edc
text "Hey! I'm tired of"
line "waiting for you!"
done
; 0x1b0eff
UnknownText_0x1b0eff: ; 0x1b0eff
text "Oh… Your PACK's"
line "full. I'll give it"
cont "to you later."
done
; 0x1b0f2f
UnknownText_0x1b0f2f: ; 0x1b0f2f
text "Man! You're as"
line "tough as ever!"
para "I've battled you"
line "over and over, but"
para $52, ", I haven't"
line "won once."
para "I bought tons of"
line "items to toughen"
para "up my #MON, but"
line "to no avail…"
para "Items alone aren't"
line "the answer."
para "That must be what"
line "it is…"
para "Here, take this,"
line $52, "."
para "I won't be needing"
line "it anymore…"
done
; 0x1b102e
UnknownText_0x1b102e: ; 0x1b102e
text "Wow, you're tough."
line "I haven't battled"
para "that seriously in"
line "a long time."
para "Could I get your"
line "phone number?"
para "I'd like to battle"
line "again when I heal"
para "@"
text_from_ram StringBuffer4
text " and the"
line "rest of my team."
done
; 0x1b10d3
UnknownText_0x1b10d3: ; 0x1b10d3
text "Could I get your"
line "phone number?"
para "I'd like to battle"
line "again when I heal"
para "@"
text_from_ram StringBuffer4
text " and the"
line "rest of my team."
done
; 0x1b1136
UnknownText_0x1b1136: ; 0x1b1136
text "How should I beat"
line "you? I'm tormented"
para "by those thoughts"
line "all the time…"
done
; 0x1b117b
UnknownText_0x1b117b: ; 0x1b117b
text "OK… I understand…"
line "But if you change"
para "your mind, give me"
line "a shout anytime."
done
; 0x1b11c4
UnknownText_0x1b11c4: ; 0x1b11c4
text "Your phone's"
line "memory is full."
para "You can't register"
line "my number."
done
; 0x1b11fe
UnknownText_0x1b11fe: ; 0x1b11fe
text "Hi! I've been"
line "waiting for you!"
para "This time, I'm"
line "going to win!"
done
; 0x1b1239
UnknownText_0x1b1239: ; 0x1b1239
text "It's been a while"
line "since I lost…"
para "You're very good"
line "at battling."
para "We should battle"
line "again sometime."
para "By challenging a"
line "tough trainer like"
para "you, I think I can"
line "get better too."
para "So how about it?"
para "Would you give me"
line "your phone number?"
done
; 0x1b1314
UnknownText_0x1b1314: ; 0x1b1314
text "By challenging a"
line "tough trainer like"
para "you, I think I can"
line "get better too."
para "So how about it?"
para "Would you give me"
line "your phone number?"
done
; 0x1b1392
UnknownText_0x1b1392: ; 0x1b1392
text "Let's battle again"
line "sometime!"
done
; 0x1b13af
UnknownText_0x1b13af: ; 0x1b13af
text "That's too bad…"
para "Let me know if you"
line "change your mind."
done
; 0x1b13e4
UnknownText_0x1b13e4: ; 0x1b13e4
text "Oh no. Your phone"
line "is out of memory."
done
; 0x1b1409
UnknownText_0x1b1409: ; 0x1b1409
text "You sure kept me"
line "waiting! Let's go!"
done
; 0x1b142d
UnknownText_0x1b142d: ; 0x1b142d
text "If my @"
text_from_ram StringBuffer4
db $0
line "sees anything"
para "pretty, it goes"
line "and gets it."
para "Do you like pretty"
line "things?"
para "I could share if"
line "it gets some more."
para "What's your phone"
line "number? I'll call."
para "Don't expect a"
line "whole lot, OK?"
done
; 0x1b14e4
UnknownText_0x1b14e4: ; 0x1b14e4
text "Do you like pretty"
line "things?"
para "I could share if"
line "FARFETCH'D goes"
cont "and gets more."
para "What's your phone"
line "number? I'll call."
done
; 0x1b1553
UnknownText_0x1b1553: ; 0x1b1553
text "I'll call you as"
line "soon as I get"
cont "something pretty."
done
; 0x1b1584
UnknownText_0x1b1584: ; 0x1b1584
text "You sure? Well,"
line "tell me if you"
cont "change your mind."
done
; 0x1b15b6
UnknownText_0x1b15b6: ; 0x1b15b6
text "Huh? Your phone"
line "list is full."
done
; 0x1b15d5
UnknownText_0x1b15d5: ; 0x1b15d5
text "Tweet! Tweeeet!"
para "Kept me waiting!"
line "Go, FARFETCH'D!"
done
; 0x1b1607
UnknownText_0x1b1607: ; 0x1b1607
text "Kept me waiting!"
line "Look, this is it!"
para "See? Isn't it some"
line "kind of pretty?"
done
; 0x1b164d
UnknownText_0x1b164d: ; 0x1b164d
text "Huh? You don't"
line "have anywhere to"
para "put this. Better"
line "come back for it."
done
; 0x1b1690
UnknownText_0x1b1690: ; 0x1b1690
text "Not bad…"
line "It's something to"
para "beat me, even by"
line "an unlikely fluke…"
para "I like you! Give"
line "me your number!"
para "You can be my"
line "practice partner!"
done
; 0x1b1710
UnknownText_0x1b1710: ; 0x1b1710
text "Give me your phone"
line "number!"
para "You are going to"
line "be my practice"
cont "partner!"
done
; 0x1b1755
UnknownText_0x1b1755: ; 0x1b1755
text "Don't be too proud"
line "about beating me!"
para "It was a fluke!"
done
; 0x1b178a
UnknownText_0x1b178a: ; 0x1b178a
text "I don't believe"
line "it! You're going"
cont "to regret this!"
done
; 0x1b17ba
UnknownText_0x1b17ba: ; 0x1b17ba
text "What? Your phone"
line "list has no room!"
done
; 0x1b17de
UnknownText_0x1b17de: ; 0x1b17de
text "What took you?"
line "Start right away!"
done
; 0x1b1800
UnknownText_0x1b1800: ; 0x1b1800
text "Listen, can I get"
line "your phone number?"
para "I'll ring you for"
line "some battles."
para "I'm a rookie too, "
line "so I think it'd be"
cont "a good motivator."
done
; 0x1b187b
UnknownText_0x1b187b: ; 0x1b187b
text "Can I get your"
line "phone number?"
para "I don't want to"
line "lose against you!"
para "We have to battle"
line "again, OK?"
done
; 0x1b18d7
UnknownText_0x1b18d7: ; 0x1b18d7
text "I'll ring you"
line "whenever I get the"
cont "urge to battle!"
done
; 0x1b1908
UnknownText_0x1b1908: ; 0x1b1908
text "Oh, all right…"
para "But I won't lose"
line "to you again!"
done
; 0x1b1936
UnknownText_0x1b1936: ; 0x1b1936
text "Huh, what? Your"
line "phone's full."
done
; 0x1b1954
UnknownText_0x1b1954: ; 0x1b1954
text "I've been waiting!"
line "Let's battle now!"
done
; 0x1b1978
UnknownText_0x1b1978: ; 0x1b1978
text "Hey, wait! Your"
line "PACK is stuffed!"
para "Well, we'll leave"
line "it till next time."
done
; 0x1b19be
UnknownText_0x1b19be: ; 0x1b19be
text "And yet another"
line "loss…"
para "No doubt about"
line "it--you're tough."
para "Being beaten this"
line "often actually"
cont "feels good now!"
para "Here, take this. "
line "Use it to get even"
para "tougher. That will"
line "toughen me up too!"
done
; 0x1b1a71
UnknownText_0x1b1a71: ; 0x1b1a71
text "You're awesome!"
line "I like you!"
para "I look for #MON"
line "here every day."
para "When I'm in the"
line "grass, I find all"
cont "kinds of BERRIES."
para "If you'd like,"
line "I'll share some."
para "Could I get your"
line "phone number?"
done
; 0x1b1b1d
UnknownText_0x1b1b1d: ; 0x1b1b1d
text "When I'm in the"
line "grass, I find all"
cont "kinds of BERRIES."
para "If you'd like,"
line "I'll share some."
para "Could I get your"
line "phone number?"
done
; 0x1b1b8e
UnknownText_0x1b1b8e: ; 0x1b1b8e
text "You'll hear from"
line "me as soon as I"
para "find anything that"
line "you might like."
done
; 0x1b1bd2
UnknownText_0x1b1bd2: ; 0x1b1bd2
text "Oh well. Don't be"
line "shy if you want to"
cont "get my number."
done
; 0x1b1c06
UnknownText_0x1b1c06: ; 0x1b1c06
text "Your phone list"
line "has no room for my"
cont "number."
done
; 0x1b1c32
UnknownText_0x1b1c32: ; 0x1b1c32
text "I was waiting for"
line "you. Let's battle!"
done
; 0x1b1c57
UnknownText_0x1b1c57: ; 0x1b1c57
text "Good to see you!"
line "See? This is what"
para "I found."
line "It's for you!"
done
; 0x1b1c91
UnknownText_0x1b1c91: ; 0x1b1c91
text "Oops, your PACK's"
line "full. Too bad."
para "You should come"
line "back for it later."
done
; 0x1b1cd5
UnknownText_0x1b1cd5: ; 0x1b1cd5
text "Don't young people"
line "fish anymore?"
para "I've seen rare"
line "#MON while I've"
cont "been fishing…"
para "You young people"
line "like that, right?"
para "Want to trade"
line "phone numbers?"
para "I'll let you know"
line "if I see anything."
done
; 0x1b1d85
UnknownText_0x1b1d85: ; 0x1b1d85
text "Hm? So you do want"
line "me to phone if I"
cont "see rare #MON?"
done
; 0x1b1db9
UnknownText_0x1b1db9: ; 0x1b1db9
text "Yep, phone if I"
line "see rare #MON."
para "Don't worry, I"
line "won't forget!"
done
; 0x1b1df4
UnknownText_0x1b1df4: ; 0x1b1df4
text "Oh…"
line "My own kids won't"
para "even give me their"
line "phone numbers…"
para "Is that how young"
line "people are today?"
done
; 0x1b1e50
UnknownText_0x1b1e50: ; 0x1b1e50
text "Your phone's"
line "memory is full."
para "It seems that"
line "young people all"
cont "have #GEAR."
done
; 0x1b1e98
UnknownText_0x1b1e98: ; 0x1b1e98
text "Hey, kid!"
para "No losing for me"
line "this day!"
done
; 0x1b1ebe
UnknownText_0x1b1ebe: ; 0x1b1ebe
text "Oh? You're on a"
line "big journey to see"
cont "the sights? Neat!"
para "Let's be friends!"
line "Can I have your"
cont "phone number?"
para "I want to hear"
line "about everything"
cont "you've seen!"
done
; 0x1b1f4e
UnknownText_0x1b1f4e: ; 0x1b1f4e
text "Let's be friends!"
line "Can I have your"
cont "phone number?"
para "I want to hear"
line "about everything"
cont "you've seen!"
done
; 0x1b1faa
UnknownText_0x1b1faa: ; 0x1b1faa
text "I'll telephone you"
line "if I hear anything"
cont "interesting."
done
; 0x1b1fdd
UnknownText_0x1b1fdd: ; 0x1b1fdd
text "Aww… You won't be"
line "my friend?"
done
; 0x1b1ffa
UnknownText_0x1b1ffa: ; 0x1b1ffa
text "Wait! Your phone"
line "list is filled up!"
done
; 0x1b201f
UnknownText_0x1b201f: ; 0x1b201f
text "You're late! Let's"
line "get started now!"
done
; 0x1b2042

View File

@ -0,0 +1,71 @@
AlanAskNumber1Text:
text "Reading textbooks"
line "is worthwhile"
cont "every so often."
para "When I'm reading"
line "and walking, I"
cont "have to look down."
para "So I notice items"
line "on the ground."
para "Next time I find"
line "something, I'll"
cont "give it to you."
para "May I have your"
line "phone number?"
done
AlanAskNumber2Text:
text "If I find some-"
line "thing, it's yours."
para "So may I have your"
line "phone number?"
done
AlanNumberAcceptedText:
text "I'll call you as"
line "soon as I find"
para "something. You can"
line "count on it!"
done
AlanNumberDeclinedText:
text "Oh… I thought it"
line "would be a good"
para "break to call you"
line "when I'm studying…"
done
AlanPhoneFullText:
text "There's no room"
line "for my number."
done
AlanRematchText:
text "I waited around"
line "for you!"
para "I'm thoroughly"
line "prepared today!"
done
AlanGiftText:
text "This, this! This"
line "is yours! Ta-da!"
done
AlanPackFullText:
text "Whoops!"
para "You can't carry"
line "any more items!"
para "I'll hold it until"
line "next time."
done

View File

@ -0,0 +1,52 @@
AnthonyAskNumber1Text:
text "By the way, I'm a"
line "HIKER, so I often"
para "go to mountains"
line "and caves."
para "I occasionally see"
line "rare #MON."
para "I could call you"
line "the next time I"
cont "see one."
para "Feel like swapping"
line "phone numbers?"
done
AnthonyAskNumber2Text:
text "I could call you"
line "when I see some"
cont "rare #MON."
para "Feel like swapping"
line "phone numbers?"
done
AnthonyNumberAcceptedText:
text "Be patient. I'll"
line "find some rare"
cont "#MON for you!"
done
AnthonyNumberDeclinedText:
text "You're cold. I may"
line "as well head to"
cont "the mountains…"
done
AnthonyPhoneFullText:
text "Your phone's full."
para "It can't register"
line "my phone number."
done
AnthonyRematchText:
text "All righty, then!"
para "My #MON and I"
line "are raring to go!"
done

View File

@ -0,0 +1,59 @@
ArnieAskNumber1Text:
text "Do you get the"
line "feeling that there"
para "are more rare"
line "#MON around?"
para "I'm positive there"
line "are, so I look all"
cont "the time."
para "If I find one, I"
line "want to share the"
para "good news with"
line "everyone I know."
para "I know! Give me"
line "your phone number."
done
ArnieAskNumber2Text:
text "I want to let"
line "people know if I"
cont "see rare #MON."
para "Please give me"
line "your phone number!"
done
ArnieNumberAcceptedText:
text "If I spot any"
line "awesome #MON,"
para "I'll be sure to"
line "give you a call!"
done
ArnieNumberDeclinedText:
text "Aww! I want to"
line "tell someone about"
cont "my discoveries!"
done
ArniePhoneFullText:
text "There's no space"
line "for my number."
para "If you make room,"
line "register me!"
done
ArnieRematchText:
text "It's my turn to"
line "win now!"
para "I've turned over a"
line "new leaf!"
done

View File

@ -0,0 +1,56 @@
BethAskNumber1Text:
text "It's been a while"
line "since I lost…"
para "You're very good"
line "at battling."
para "We should battle"
line "again sometime."
para "By challenging a"
line "tough trainer like"
para "you, I think I can"
line "get better too."
para "So how about it?"
para "Would you give me"
line "your phone number?"
done
BethAskNumber2Text:
text "By challenging a"
line "tough trainer like"
para "you, I think I can"
line "get better too."
para "So how about it?"
para "Would you give me"
line "your phone number?"
done
BethNumberAcceptedText:
text "Let's battle again"
line "sometime!"
done
BethNumberDeclinedText:
text "That's too bad…"
para "Let me know if you"
line "change your mind."
done
BethPhoneFullText:
text "Oh no. Your phone"
line "is out of memory."
done
BethRematchText:
text "You sure kept me"
line "waiting! Let's go!"
done

View File

@ -0,0 +1,60 @@
BeverlyAskNumber1Text:
text "Your MARILL is so"
line "cute and adorable!"
para "You love #MON"
line "just like I do!"
para "Want to trade"
line "phone numbers?"
para "Let's chat! It'll"
line "be so much fun!"
done
BeverlyAskNumber2Text:
text "Your MARILL is so"
line "cute and adorable!"
para "We should chat, it"
line "will be fun."
para "Can I have your"
line "phone number?"
done
BeverlyNumberAcceptedText:
text "To be honest, I"
line "want a MARILL."
para "But I make do with"
line "my cute SNUBBULL."
done
BeverlyNumberDeclinedText:
text "Oh… That's"
line "disappointing…"
para "Goodbye, MARILL…"
done
BeverlyPhoneFullText:
text "Oh? Your phone's"
line "memory is full."
done
BeverlyGiftText:
text "Oh? ", $52, "? "
line "I waited here for"
para "you. I brought you"
line "a little gift."
done
BeverlyPackFullText:
text "Oh?"
line "You have no room."
para "Please come back"
line "for it later."
done

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@ -0,0 +1,62 @@
BrentAskNumber1Text:
text "By the way, you're"
line "a #MANIAC…"
para "I can tell."
line "Yes, you are."
para "But your knowledge"
line "is shallow still!"
para "Do you know BILL?"
line "He's an incredible"
para "#MANIAC."
line "I revere him."
para "I'll teach you all"
line "I know about BILL,"
para "so leave me your"
line "phone number."
done
BrentAskNumber2Text:
text "I'll teach you all"
line "I know about BILL,"
para "so leave me your"
line "phone number."
done
BrentNumberAcceptedText:
text "BILL--he's more"
line "than amazing!"
para "To be a #MANIAC"
line "like him someday…"
para "That's my dream."
done
BrentNumberDeclinedText:
text "You're going to"
line "regret it…"
para "And I won't care…"
done
BrentPhoneFullText:
text "Huh? Your phone"
line "list's full."
para "A #MANIAC has"
line "to be more tidy!"
done
BrentRematchText:
text "I've been waiting."
para "Look, check out my"
line "#MON!"
done

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@ -0,0 +1,56 @@
ChadAskNumber1Text:
text "Huh? Is that thing"
line "a #DEX? Have"
cont "you met PROF.OAK?"
para "Huh? You have? "
line "That's way cool!"
para "I have a dream of"
line "becoming a #MON"
para "researcher like"
line "PROF.OAK."
para "May I please have"
line "your phone number?"
para "We should chat"
line "about PROF.OAK."
para "I'm sure it will"
line "be loads of fun!"
done
ChadAskNumber2Text:
text "May I please have"
line "your phone number?"
para "We should chat"
line "about PROF.OAK."
para "I'm sure it will"
line "be loads of fun!"
done
ChadNumberAcceptedText:
text "You must listen to"
line "PROF.OAK'S #MON"
cont "TALK, right?"
done
ChadNumberDeclinedText:
text "Oh… I wish I had a"
line "chance to meet"
cont "PROF.OAK…"
done
ChadPhoneFullText:
text "Your phone list is"
line "completely full!"
done
ChadRematchText:
text "I've been waiting!"
line "Let's battle now!"
done

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@ -0,0 +1,72 @@
DanaAskNumber1Text:
text "You're really good"
line "at #MON!"
para "Boys give me items"
line "after battles, but"
para "sometimes they"
line "give me too much."
para "Next time, I can"
line "share some if you"
para "want. Let me get"
line "your phone number."
done
DanaAskNumber2Text:
text "I'll share my"
line "gifts with you."
para "Let me get your"
line "phone number."
done
DanaNumberAcceptedText:
text "Next time a boy"
line "gives me something"
para "after a battle,"
line "I'll share some!"
para "Does that make me"
line "bad?"
done
DanaNumberDeclinedText:
text "Aww, you don't"
line "want anything?"
para "But it's all for"
line "free…"
done
DanaPhoneFullText:
text "But your phone's"
line "out of memory!"
done
DanaRematchText:
text "You're really"
line "late!"
para "I'm eager to get"
line "going!"
done
DanaGiftText:
text "Hi! Are you here"
line "for your gift?"
para "This should really"
line "make your day!"
done
DanaPackFullText:
text "Where are you"
line "going to put this?"
para "I'll keep it, so"
line "come get it later!"
done

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@ -0,0 +1,61 @@
DerekAskNumber1Text:
text "Oh, wow! PIKACHU!"
line "It's so soft and"
cont "furry! How cute!"
para "Let's be friends!"
line "PIKACHU-lovers are"
cont "never bad people!"
para "Let's chat about"
line "PIKACHU!"
para "Can I get your"
line "phone number?"
done
DerekAskNumber2Text:
text "Let's chat about"
line "PIKACHU!"
para "Can I get your"
line "phone number?"
done
DerekNumberAcceptedText:
text "PIKACHU is the"
line "one! If anything"
para "comes up, I'll"
line "give you a jingle."
done
DerekNumberDeclinedText:
text "You…"
para "I bet you don't"
line "even like PIKACHU…"
done
DerekPhoneFullText:
text "Wait a sec! Your"
line "phone list's full!"
done
DerekGiftText:
text "I've been looking"
line "for you! Here, see"
cont "this? This is it!"
para "I'm certain your"
line "PIKACHU will love"
cont "my gift too!"
done
DerekPackFullText:
text "Uh-oh, too bad."
line "You don't have any"
para "room. Be sure to"
line "get it later."
done

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@ -0,0 +1,63 @@
ErinAskNumber1Text:
text "It really made me"
line "angry to lose."
para "I'll have to train"
line "much harder…"
para "Here's my number."
line "I'm ERIN--don't"
para "forget! Want to"
line "battle me again?"
done
ErinAskNumber2Text:
text "I want to battle"
line "with you again."
para "Do you want to"
line "exchange numbers?"
done
ErinNumberAcceptedText:
text "I'll remember to"
line "call when I want"
cont "to battle again!"
done
ErinNumberDeclinedText:
text "Oh… I'm sad…"
line "If you do want to"
para "battle, come see"
line "ERIN--that's me!"
done
ErinPhoneFullText:
text "Oh no. Your phone"
line "is all filled up."
done
ErinRematchText:
text "Yay! I waited!"
line "Let's start now!"
done
ErinPackFullText:
text "That's too bad!"
line "You have no room…"
para "I'll give it to"
line "you another time."
done
ErinRematchGiftText:
text "Aww… I lost again!"
para "I wonder how many"
line "times that is…"
para "Thanks for coming!"
line "Here's a present!"
done

File diff suppressed because it is too large Load Diff

View File

@ -1,4 +1,3 @@
UnknownText_0x174000: ; 0x174000
text "Hi, ", $14, "!"
line "Our BICYCLE sales"

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@ -0,0 +1,63 @@
GavenAskNumber1Text:
text "Wow, you're tough."
line "I haven't battled"
para "that seriously in"
line "a long time."
para "Could I get your"
line "phone number?"
para "I'd like to battle"
line "again when I heal"
para "@"
text_from_ram StringBuffer4
text " and the"
line "rest of my team."
done
GavenAskNumber2Text:
text "Could I get your"
line "phone number?"
para "I'd like to battle"
line "again when I heal"
para "@"
text_from_ram StringBuffer4
text " and the"
line "rest of my team."
done
GavenNumberAcceptedText:
text "How should I beat"
line "you? I'm tormented"
para "by those thoughts"
line "all the time…"
done
GavenNumberDeclinedText:
text "OK… I understand…"
line "But if you change"
para "your mind, give me"
line "a shout anytime."
done
GavenPhoneFullText:
text "Your phone's"
line "memory is full."
para "You can't register"
line "my number."
done
GavenRematchText:
text "Hi! I've been"
line "waiting for you!"
para "This time, I'm"
line "going to win!"
done

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@ -0,0 +1,67 @@
GinaAskNumber1Text:
text "Whenever I see a"
line "strong trainer, I"
para "want to be their"
line "cheerleader."
para "When I'm on my"
line "walk, I sometimes"
cont "pick up items."
para "If I get anything,"
line "you can have it!"
para "Want to give me"
line "your number?"
para "I'll call as soon"
line "as I get anything."
done
GinaAskNumber2Text:
text "If I find an item,"
line "you can have it!"
para "Want to give me"
line "your number?"
done
GinaNumberAcceptedText:
text "I'll call as soon"
line "as I get anything!"
done
GinaNumberDeclinedText:
text "Is that so? Well,"
line "I'll still be"
cont "rooting for you!"
done
GinaPhoneFullText:
text "But your phone is"
line "all filled up!"
done
GinaRematchText:
text "I've been waiting!"
para "I've gotten a bit"
line "better at this!"
done
GinaGiftText:
text "So you're finally"
line "here!"
para "I think this will"
line "make you happy."
done
GinaPackFullText:
text "Your PACK looks"
line "completely full."
para "I'll have to hold"
line "on to this."
done

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@ -0,0 +1,80 @@
HueyAskNumber1Text:
text "Cool! That's the"
line "first time I've"
cont "lost in a while!"
para "Hey, give me your"
line "phone number."
para "You'd be fun to"
line "battle, so I'll"
para "call you when I"
line "get stronger!"
done
HueyAskNumber2Text:
text "Hey, give me your"
line "phone number."
para "You'd be fun to"
line "battle, so I'll"
para "call you when I"
line "get stronger!"
done
HueyNumberAcceptedText:
text "Hey, let's battle"
line "again!"
done
HueyNumberDeclinedText:
text "Looks like you're"
line "a wimp…"
done
HueyPhoneFullText:
text "Hey! Your phone's"
line "already full!"
done
HueyRematchText:
text "Hey! I'm tired of"
line "waiting for you!"
done
HueyPackFullText:
text "Oh… Your PACK's"
line "full. I'll give it"
cont "to you later."
done
HueyRematchGiftText:
text "Man! You're as"
line "tough as ever!"
para "I've battled you"
line "over and over, but"
para $52, ", I haven't"
line "won once."
para "I bought tons of"
line "items to toughen"
para "up my #MON, but"
line "to no avail…"
para "Items alone aren't"
line "the answer."
para "That must be what"
line "it is…"
para "Here, take this,"
line $52, "."
para "I won't be needing"
line "it anymore…"
done

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@ -0,0 +1,53 @@
IrwinAskNumber1Text:
text "You're the best"
line "I've ever battled!"
para "Huh? You're the"
line "one who saved all"
cont "the SLOWPOKE?"
para "Well, no wonder I"
line "couldn't beat you!"
para "Would it be OK to"
line "get your number?"
para "I don't want to"
line "miss anything you"
cont "do from now on!"
done
IrwinAskNumber2Text:
text "You will tell me"
line "your phone number?"
done
IrwinNumberAcceptedText:
text "Wow! Gee, thanks!"
line "Now I can call you"
para "anytime, whether"
line "anything's up or"
para "not. You know,"
line "just to chat!"
done
IrwinNumberDeclinedText:
text "Oh, but…"
line "I'm not dangerous!"
para "I just want to"
line "call and chat"
para "about everything"
line "and nothing!"
done
IrwinPhoneFullText:
text "Your phone list is"
line "already full…"
para "You must be really"
line "popular…"
done

View File

@ -0,0 +1,55 @@
JackAskNumber1Text:
text "Your knowledge is"
line "impressive!"
para "I like that!"
para "Want to trade"
line "battle tips?"
para "I'll phone if I"
line "get good info."
para "Would you tell me"
line "your number?"
done
JackAskNumber2Text:
text "Want to trade"
line "battle tips?"
para "I'll phone if I"
line "get good info."
para "Would you tell me"
line "your number?"
done
JackNumberAcceptedText:
text "I'll call you if I"
line "hear anything!"
done
JackNumberDeclinedText:
text "Oh, OK. Too bad…"
para "Well, if you ever"
line "want my number,"
cont "come see me, OK?"
done
JackPhoneFullText:
text "Oh?"
line "Your phone's full."
para "It can't register"
line "my number."
done
JackRematchText:
text "Hi, I was waiting"
line "for you to show!"
para "Let's get started"
line "right away!"
done

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@ -0,0 +1,71 @@
JoeyAskNumber1Text:
text "Listen, can I get"
line "your phone number?"
para "I'll ring you for"
line "some battles."
para "I'm a rookie too, "
line "so I think it'd be"
cont "a good motivator."
done
JoeyAskNumber2Text:
text "Can I get your"
line "phone number?"
para "I don't want to"
line "lose against you!"
para "We have to battle"
line "again, OK?"
done
JoeyNumberAcceptedText:
text "I'll ring you"
line "whenever I get the"
cont "urge to battle!"
done
JoeyNumberDeclinedText:
text "Oh, all right…"
para "But I won't lose"
line "to you again!"
done
JoeyPhoneFullText:
text "Huh, what? Your"
line "phone's full."
done
JoeyRematchText:
text "I've been waiting!"
line "Let's battle now!"
done
JoeyPackFullText:
text "Hey, wait! Your"
line "PACK is stuffed!"
para "Well, we'll leave"
line "it till next time."
done
JoeyRematchGiftText:
text "And yet another"
line "loss…"
para "No doubt about"
line "it--you're tough."
para "Being beaten this"
line "often actually"
cont "feels good now!"
para "Here, take this. "
line "Use it to get even"
para "tougher. That will"
line "toughen me up too!"
done

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@ -0,0 +1,73 @@
JoseAskNumber1Text:
text "If my @"
text_from_ram StringBuffer4
db $0
line "sees anything"
para "pretty, it goes"
line "and gets it."
para "Do you like pretty"
line "things?"
para "I could share if"
line "it gets some more."
para "What's your phone"
line "number? I'll call."
para "Don't expect a"
line "whole lot, OK?"
done
JoseAskNumber2Text:
text "Do you like pretty"
line "things?"
para "I could share if"
line "FARFETCH'D goes"
cont "and gets more."
para "What's your phone"
line "number? I'll call."
done
JoseNumberAcceptedText:
text "I'll call you as"
line "soon as I get"
cont "something pretty."
done
JoseNumberDeclinedText:
text "You sure? Well,"
line "tell me if you"
cont "change your mind."
done
JosePhoneFullText:
text "Huh? Your phone"
line "list is full."
done
JoseRematchText:
text "Tweet! Tweeeet!"
para "Kept me waiting!"
line "Go, FARFETCH'D!"
done
JoseGiftText:
text "Kept me waiting!"
line "Look, this is it!"
para "See? Isn't it some"
line "kind of pretty?"
done
JosePackFullText:
text "Huh? You don't"
line "have anywhere to"
para "put this. Better"
line "come back for it."
done

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@ -0,0 +1,67 @@
KenjiAskNumber1Text:
text "Our battle was"
line "remarkable!"
para "I wish for some-"
line "thing to remember"
cont "you by!"
para "Perhaps your phone"
line "number will do?"
para "My training makes"
line "it impossible to"
cont "chat much, but…"
done
KenjiAskNumber2Text:
text "My training makes"
line "chatting tough,"
para "but will you take"
line "down my number?"
done
KenjiNumberAcceptedText:
text "I must train"
line "harder to become"
cont "the mightiest!"
done
KenjiNumberDeclinedText:
text "If you decide you"
line "want my number,"
cont "come see me."
done
KenjiPhoneFullText:
text "Your phone appears"
line "to be full."
para "Come back later!"
done
KenjiGiftText:
text "I wish to thank"
line "you, ", $52, "!"
para "I've been training"
line "all alone…"
para "I was happy that"
line "you cared to call…"
para "I want you to have"
line "this!"
done
KenjiPackFullText:
text "Your strength will"
line "not let you carry"
para "another thing!"
line "I will hold this"
para "till you lighten"
line "your PACK!"
done

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@ -0,0 +1,44 @@
LizAskNumber1Text:
text "Oh? You're on a"
line "big journey to see"
cont "the sights? Neat!"
para "Let's be friends!"
line "Can I have your"
cont "phone number?"
para "I want to hear"
line "about everything"
cont "you've seen!"
done
LizAskNumber2Text:
text "Let's be friends!"
line "Can I have your"
cont "phone number?"
para "I want to hear"
line "about everything"
cont "you've seen!"
done
LizNumberAcceptedText:
text "I'll telephone you"
line "if I hear anything"
cont "interesting."
done
LizNumberDeclinedText:
text "Aww… You won't be"
line "my friend?"
done
LizPhoneFullText:
text "Wait! Your phone"
line "list is filled up!"
done
LizRematchText:
text "You're late! Let's"
line "get started now!"
done

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@ -0,0 +1,73 @@
ParryAskNumber1Text:
text "Sheesh, the way"
line "you attacked! That"
para "was something! We"
line "should meet again!"
para "How about giving"
line "me your number?"
done
ParryAskNumber2Text:
text "So you want to"
line "register my phone"
para "number for a re-"
line "match, huh?"
done
ParryNumberAcceptedText:
text "I'll call you"
line "whenever I feel"
cont "like battling!"
done
ParryNumberDeclinedText:
text "No? That's fine."
para "A definite no is"
line "easy to take!"
para "I'll be right here"
line "when you're ready"
cont "for a rematch."
done
ParryPhoneFullText:
text "Oh? There's no"
line "room to register"
cont "my phone number."
done
ParryRematchText:
text "Hey, here comes"
line "the kid! Let's go!"
para "Ready for my usual"
line "no-brainer, all-"
cont "out offense?"
done
ParryPackFullText:
text "Your PACK looks"
line "stuffed full!"
para "You can't have"
line "this now."
done
ParryRematchGiftText:
text "Well, you're"
line "special all right."
para "If only I'd begun"
line "#MON when I was"
cont "a tad younger…"
para "I want you to work"
line "and succeed for"
para "the both of us."
line "So take this, OK?"
done

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@ -0,0 +1,58 @@
RalphAskNumber1Text:
text "Don't young people"
line "fish anymore?"
para "I've seen rare"
line "#MON while I've"
cont "been fishing…"
para "You young people"
line "like that, right?"
para "Want to trade"
line "phone numbers?"
para "I'll let you know"
line "if I see anything."
done
RalphAskNumber2Text:
text "Hm? So you do want"
line "me to phone if I"
cont "see rare #MON?"
done
RalphNumberAcceptedText:
text "Yep, phone if I"
line "see rare #MON."
para "Don't worry, I"
line "won't forget!"
done
RalphNumberDeclinedText:
text "Oh…"
line "My own kids won't"
para "even give me their"
line "phone numbers…"
para "Is that how young"
line "people are today?"
done
RalphPhoneFullText:
text "Your phone's"
line "memory is full."
para "It seems that"
line "young people all"
cont "have #GEAR."
done
RalphRematchText:
text "Hey, kid!"
para "No losing for me"
line "this day!"
done

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@ -0,0 +1,45 @@
ReenaAskNumber1Text:
text "Not bad…"
line "It's something to"
para "beat me, even by"
line "an unlikely fluke…"
para "I like you! Give"
line "me your number!"
para "You can be my"
line "practice partner!"
done
ReenaAskNumber2Text:
text "Give me your phone"
line "number!"
para "You are going to"
line "be my practice"
cont "partner!"
done
ReenaNumberAcceptedText:
text "Don't be too proud"
line "about beating me!"
para "It was a fluke!"
done
ReenaNumberDeclinedText:
text "I don't believe"
line "it! You're going"
cont "to regret this!"
done
ReenaPhoneFullText:
text "What? Your phone"
line "list has no room!"
done
ReenaRematchText:
text "What took you?"
line "Start right away!"
done

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@ -0,0 +1,62 @@
TiffanyAskNumber1Text:
text "Hi! You like"
line "CLEFAIRY too?"
para "They're so very"
line "cute, aren't they?"
para "I think we can be"
line "good friends!"
para "I want to know"
line "your phone number!"
para "Let's talk about"
line "CLEFAIRY!"
done
TiffanyAskNumber2Text:
text "I want to know"
line "your phone number!"
para "Let's talk about"
line "CLEFAIRY!"
done
TiffanyNumberAcceptedText:
text "Isn't my CLEFAIRY"
line "super-adorable?"
done
TiffanyNumberDeclinedText:
text "Aww… Oh well."
line "Look for me if you"
para "want to talk about"
line "CLEFAIRY."
done
TiffanyPhoneFullText:
text "Oh? Your phone"
line "registry is full."
done
TiffanyRematchText:
text "There you are!"
para "CLEFAIRY, I want"
line "you to try hard!"
done
TiffanyGiftText:
text "You took a long"
line "time. See this?"
para "Isn't it cute?"
line "It's a PINK BOW."
done
TiffanyPackFullText:
text "Uh-oh. Your PACK"
line "is crammed full."
done

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@ -0,0 +1,68 @@
ToddAskNumber1Text:
text "From here, I can"
line "see GOLDENROD's"
para "DEPT.STORE. They"
line "have bargain sales"
para "up on the rooftop"
line "every so often."
para "Could I get your"
line "phone number?"
para "I'll call you when"
line "they have a sale."
done
ToddAskNumber2Text:
text "If you give me"
line "your number, I'll"
para "call you when they"
line "have a sale."
done
ToddNumberAcceptedText:
text "I check GOLDENROD"
line "DEPT.STORE every"
para "day, so I know"
line "when there's a"
cont "sale."
done
ToddNumberDeclinedText:
text "Anyway…"
para "If you're short on"
line "money, take down"
cont "my number."
para "I'll call you when"
line "there's a sale."
done
ToddPhoneFullText:
text "Your phone doesn't"
line "have enough memory"
cont "for more numbers."
done
ToddRematchText:
text "I waited for you!"
line "I even cut back my"
para "shopping to raise"
line "my #MON better!"
done
UnusedText_0xa43ca:
; This is unused; Todd says this during the department store sale,
; but this is a duplicate of the actual string in the Route 34 scripts.
text "Shopping under the"
line "sky!"
para "It feels so nice"
line "up on a rooftop."
done

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@ -0,0 +1,73 @@
TullyAskNumber1Text:
text "Hey, you're trying"
line "to be the ultimate"
para "trainer too? Then"
line "we're comrades!"
para "If I find any more"
line "items by the"
para "water, I'll give"
line "you some."
para "Just give me your"
line "phone number."
done
TullyAskNumber2Text:
text "If I find any more"
line "items by the"
para "water, I'll give"
line "you some."
para "Just give me your"
line "phone number."
done
TullyNumberAcceptedText:
text "You'll be hearing"
line "from me if I find"
cont "something good."
done
TullyNumberDeclinedText:
text "Is that so? Then"
line "I'll just have to"
cont "use them myself."
done
TullyPhoneFullText:
text "Your phone list is"
line "all filled up."
para "Come back if you"
line "make room for me."
done
TullyRematchText:
text "I've been doing"
line "more than just"
para "fishing since we"
line "last met."
para "You're in for a"
line "big surprise!"
done
TullyGiftText:
text "Hey, there you"
line "are!"
para "Here's a gift, as"
line "promised!"
done
TullyPackFullText:
text "Your PACK's full?"
para "Come back later--"
line "that'll do it."
done

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VanceAskNumber1Text:
text "You know, you are"
line "really strong."
para "But I don't want"
line "to just slink off…"
para "I know! Could I"
line "get your number?"
para "Let's meet up for"
line "more battles!"
done
VanceAskNumber2Text:
text "I want to battle"
line "tough trainers as"
cont "often as I can!"
para "Could I get your"
line "number?"
para "Let's meet up for"
line "more battles!"
done
VanceNumberAcceptedText:
text "Don't forget to"
line "come see me when I"
cont "challenge you!"
done
VanceNumberDeclinedText:
text "A bird-user friend"
line "isn't a bad thing"
cont "to have, I think…"
para "Won't you"
line "reconsider?"
done
VancePhoneFullText:
text "Your phone's out"
line "of memory. Delete"
cont "a number for me!"
done
VanceRematchText:
text "Am I happy to see"
line "you! I won't lose!"
done
VancePackFullText:
text "Oh, too bad. You"
line "don't have room."
para "I'll give it to"
line "you next time!"
done
VanceRematchGiftText:
text "You are really,"
line "really strong!"
para "Thanks for taking"
line "me on so often--I"
para "learned a whole"
line "lot from you."
para "I know! This will"
line "do as my thanks!"
done

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WadeAskNumber1Text:
text "You're awesome!"
line "I like you!"
para "I look for #MON"
line "here every day."
para "When I'm in the"
line "grass, I find all"
cont "kinds of BERRIES."
para "If you'd like,"
line "I'll share some."
para "Could I get your"
line "phone number?"
done
WadeAskNumber2Text:
text "When I'm in the"
line "grass, I find all"
cont "kinds of BERRIES."
para "If you'd like,"
line "I'll share some."
para "Could I get your"
line "phone number?"
done
WadeNumberAcceptedText:
text "You'll hear from"
line "me as soon as I"
para "find anything that"
line "you might like."
done
WadeNumberDeclinedText:
text "Oh well. Don't be"
line "shy if you want to"
cont "get my number."
done
WadePhoneFullText:
text "Your phone list"
line "has no room for my"
cont "number."
done
WadeRematchText:
text "I was waiting for"
line "you. Let's battle!"
done
WadeGiftText:
text "Good to see you!"
line "See? This is what"
para "I found."
line "It's for you!"
done
WadePackFullText:
text "Oops, your PACK's"
line "full. Too bad."
para "You should come"
line "back for it later."
done

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WiltonAskNumber1Text:
text "Eh, our battle was"
line "fun, I'd say…"
para "When I'm fishing,"
line "I sometimes snag"
para "items that people"
line "have dropped."
para "Do you want them?"
line "What's the number?"
done
WiltonAskNumber2Text:
text "If I snag an item"
line "while I'm fishing,"
para "it's yours. What's"
line "your number?"
done
WiltonNumberAcceptedText:
text "If I snag anything"
line "good, I'll be sure"
cont "to let you know."
done
WiltonNumberDeclinedText:
text "All right… Come"
line "back if you have a"
cont "change of heart."
done
WiltonPhoneFullText:
text "You can't register"
line "another number."
done
WiltonRematchText:
text "Argh! You startled"
line "POLIWAG into"
cont "fleeing again!"
done
WiltonGiftText:
text "So here you are."
para "See this?"
line "I snagged it just"
para "a little while"
line "ago. It's yours."
done
WiltonPackFullText:
text "Your PACK's full?"
para "I'll give it to"
line "you later."
done