pokecrystal-board/maps/TinTowerRoof.asm

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object_const_def
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const TINTOWERROOF_HO_OH
TinTowerRoof_MapScripts:
def_scene_scripts
def_callbacks
callback MAPCALLBACK_OBJECTS, TinTowerRoofHoOhCallback
TinTowerRoofHoOhCallback:
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checkevent EVENT_FOUGHT_HO_OH
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iftrue .NoAppear
checkitem RAINBOW_WING
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iftrue .Appear
sjump .NoAppear
.Appear:
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appear TINTOWERROOF_HO_OH
endcallback
.NoAppear:
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disappear TINTOWERROOF_HO_OH
endcallback
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TinTowerHoOh:
faceplayer
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opentext
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writetext HoOhText
cry HO_OH
pause 15
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closetext
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setevent EVENT_FOUGHT_HO_OH
loadvar VAR_BATTLETYPE, BATTLETYPE_FORCEITEM
loadwildmon HO_OH, 60
startbattle
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disappear TINTOWERROOF_HO_OH
reloadmapafterbattle
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setevent EVENT_SET_WHEN_FOUGHT_HO_OH
end
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HoOhText:
text "Shaoooh!"
done
TinTowerRoof_MapEvents:
db 0, 0 ; filler
def_warp_events
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warp_event 9, 13, TIN_TOWER_9F, 4
def_coord_events
def_bg_events
def_object_events
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object_event 9, 5, SPRITE_HO_OH, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, TinTowerHoOh, EVENT_TIN_TOWER_ROOF_HO_OH