pokecrystal-board/maps/CianwoodCity.asm

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const_value set 2
const CIANWOODCITY_STANDING_YOUNGSTER
const CIANWOODCITY_POKEFAN_M
const CIANWOODCITY_LASS
const CIANWOODCITY_ROCK1
const CIANWOODCITY_ROCK2
const CIANWOODCITY_ROCK3
const CIANWOODCITY_ROCK4
const CIANWOODCITY_ROCK5
const CIANWOODCITY_ROCK6
const CIANWOODCITY_POKEFAN_F
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const CIANWOODCITY_EUSINE
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const CIANWOODCITY_SUICUNE
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CianwoodCity_MapScriptHeader:
.SceneScripts:
db 2
scene_script .DummyScene0
scene_script .DummyScene1
.MapCallbacks:
db 1
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dbw MAPCALLBACK_NEWMAP, .FlyPointAndSuicune
.DummyScene0:
end
.DummyScene1:
end
.FlyPointAndSuicune:
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setflag ENGINE_FLYPOINT_CIANWOOD
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setevent EVENT_EUSINE_IN_BURNED_TOWER
checkevent EVENT_FOUGHT_EUSINE
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iffalse .Done
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disappear CIANWOODCITY_EUSINE
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.Done:
return
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CianwoodCitySuicuneAndEusine:
spriteface PLAYER, UP
showemote EMOTE_SHOCK, PLAYER, 15
pause 15
playsound SFX_WARP_FROM
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applymovement CIANWOODCITY_SUICUNE, MovementData_0x1a00da
spriteface PLAYER, DOWN
pause 15
playsound SFX_WARP_FROM
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applymovement CIANWOODCITY_SUICUNE, MovementData_0x1a00e0
disappear CIANWOODCITY_SUICUNE
pause 10
setscene 0
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clearevent EVENT_SAW_SUICUNE_ON_ROUTE_42
setmapscene ROUTE_42, 1
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checkevent EVENT_FOUGHT_EUSINE
iftrue .Done
setevent EVENT_FOUGHT_EUSINE
playmusic MUSIC_MYSTICALMAN_ENCOUNTER
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appear CIANWOODCITY_EUSINE
applymovement CIANWOODCITY_EUSINE, MovementData_0x1a00e7
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opentext
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writetext EusineSuicuneText
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waitbutton
closetext
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winlosstext EusineBeatenText, 0
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setlasttalked CIANWOODCITY_EUSINE
loadtrainer MYSTICALMAN, EUSINE
startbattle
dontrestartmapmusic
reloadmapafterbattle
playmusic MUSIC_MYSTICALMAN_ENCOUNTER
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opentext
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writetext EusineAfterText
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waitbutton
closetext
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applymovement CIANWOODCITY_EUSINE, MovementData_0x1a00ec
disappear CIANWOODCITY_EUSINE
pause 20
special Special_FadeOutMusic
playmapmusic
pause 10
.Done:
end
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CianwoodCityChucksWife:
faceplayer
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opentext
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checkevent EVENT_GOT_HM02_FLY
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iftrue .GotFly
writetext ChucksWifeEasierToFlyText
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buttonsound
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checkevent EVENT_BEAT_CHUCK
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iftrue .BeatChuck
writetext ChucksWifeBeatChuckText
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waitbutton
closetext
end
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.BeatChuck:
writetext ChucksWifeGiveHMText
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buttonsound
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verbosegiveitem HM_FLY
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iffalse .Done
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setevent EVENT_GOT_HM02_FLY
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writetext ChucksWifeFlySpeechText
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buttonsound
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.GotFly:
writetext ChucksWifeChubbyText
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waitbutton
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.Done:
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closetext
end
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CianwoodCityYoungster:
jumptextfaceplayer CianwoodCityYoungsterText
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CianwoodCityPokefanM:
jumptextfaceplayer CianwoodCityPokefanMText
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CianwoodCityLass:
jumptextfaceplayer CianwoodCityLassText
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CianwoodCityUnknownScript:
jumptextfaceplayer CianwoodCityUnknownText
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CianwoodCitySign:
jumptext CianwoodCitySignText
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CianwoodGymSign:
jumptext CianwoodGymSignText
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CianwoodPharmacySign:
jumptext CianwoodPharmacySignText
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CianwoodPhotoStudioSign:
jumptext CianwoodPhotoStudioSignText
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CianwoodPokeSeerSign:
jumptext CianwoodPokeSeerSignText
CianwoodPokecenterSign:
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jumpstd pokecentersign
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CianwoodCityRock:
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jumpstd smashrock
CianwoodCityHiddenRevive:
dwb EVENT_CIANWOOD_CITY_HIDDEN_REVIVE, REVIVE
CianwoodCityHiddenMaxEther:
dwb EVENT_CIANWOOD_CITY_HIDDEN_MAX_ETHER, MAX_ETHER
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MovementData_0x1a00da:
set_sliding
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fast_jump_step DOWN
fast_jump_step DOWN
fast_jump_step RIGHT
remove_sliding
step_end
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MovementData_0x1a00e0:
set_sliding
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fast_jump_step RIGHT
fast_jump_step UP
fast_jump_step RIGHT
fast_jump_step RIGHT
remove_sliding
step_end
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MovementData_0x1a00e7:
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step UP
step UP
step UP
step UP
step_end
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MovementData_0x1a00ec:
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step DOWN
step DOWN
step DOWN
step DOWN
step_end
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ChucksWifeEasierToFlyText:
text "You crossed the"
line "sea to get here?"
para "That must have"
line "been hard."
para "It would be much"
line "easier if your"
para "#MON knew how"
line "to FLY…"
done
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ChucksWifeBeatChuckText:
text "But you can't use"
line "FLY without this"
cont "city's GYM BADGE."
para "If you beat the"
line "GYM LEADER here,"
cont "come see me."
para "I'll have a nice"
line "gift for you."
done
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ChucksWifeGiveHMText:
text "That's CIANWOOD's"
line "GYM BADGE!"
para "Then you should"
line "take this HM."
done
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ChucksWifeFlySpeechText:
text "Teach FLY to your"
line "#MON."
para "You will be able"
line "to FLY instantly"
para "to anywhere you "
line "have visited."
done
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ChucksWifeChubbyText:
text "My husband lost to"
line "you, so he needs"
cont "to train harder."
para "That's good, since"
line "he was getting a"
cont "little chubby."
done
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CianwoodCityYoungsterText:
text "If you use FLY,"
line "you can get back"
para "to OLIVINE in-"
line "stantly."
done
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CianwoodCityPokefanMText:
text "Boulders to the"
line "north of town can"
cont "be crushed."
para "They may be hiding"
line "something."
para "Your #MON could"
line "use ROCK SMASH to"
cont "break them."
done
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CianwoodCityLassText:
text "CHUCK, the GYM"
line "LEADER, spars with"
para "his fighting #-"
line "MON."
done
; possibly unused
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CianwoodCityUnknownText:
text "There are several"
line "islands between"
cont "here and OLIVINE."
para "A mythical sea"
line "creature supposed-"
cont "ly lives there."
done
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EusineSuicuneText:
text "EUSINE: Yo,"
line "<PLAYER>."
para "Wasn't that"
line "SUICUNE just now?"
para "I only caught a"
line "quick glimpse, but"
para "I thought I saw"
line "SUICUNE running on"
cont "the waves."
para "SUICUNE is beau-"
line "tiful and grand."
para "And it races"
line "through towns and"
para "roads at simply"
line "awesome speeds."
para "It's wonderful…"
para "I want to see"
line "SUICUNE up close…"
para "I've decided."
para "I'll battle you as"
line "a trainer to earn"
cont "SUICUNE's respect!"
para "Come on, <PLAYER>."
line "Let's battle now!"
done
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EusineBeatenText:
text "I hate to admit"
line "it, but you win."
done
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EusineAfterText:
text "You're amazing,"
line "<PLAYER>!"
para "No wonder #MON"
line "gravitate to you."
para "I get it now."
para "I'm going to keep"
line "searching for"
cont "SUICUNE."
para "I'm sure we'll see"
line "each other again."
para "See you around!"
done
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CianwoodCitySignText:
text "CIANWOOD CITY"
para "A Port Surrounded"
line "by Rough Seas"
done
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CianwoodGymSignText:
text "CIANWOOD CITY"
line "#MON GYM"
para "LEADER: CHUCK"
para "His Roaring Fists"
line "Do the Talking"
done
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CianwoodPharmacySignText:
text "500 Years of"
line "Tradition"
para "CIANWOOD CITY"
line "PHARMACY"
para "We Await Your"
line "Medicinal Queries"
done
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CianwoodPhotoStudioSignText:
text "CIANWOOD CITY"
line "PHOTO STUDIO"
para "Take a Snapshot as"
line "a Keepsake!"
done
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CianwoodPokeSeerSignText:
text "THE # SEER"
line "AHEAD"
done
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CianwoodCity_MapEventHeader:
; filler
db 0, 0
.Warps:
db 7
warp_def 17, 41, 1, MANIAS_HOUSE
warp_def 8, 43, 1, CIANWOOD_GYM
warp_def 23, 43, 1, CIANWOOD_POKECENTER_1F
warp_def 15, 47, 1, CIANWOOD_PHARMACY
warp_def 9, 31, 1, CIANWOOD_PHOTO_STUDIO
warp_def 15, 37, 1, CIANWOOD_LUGIA_SPEECH_HOUSE
warp_def 5, 17, 1, POKE_SEERS_HOUSE
.CoordEvents:
db 1
coord_event 11, 16, 1, CianwoodCitySuicuneAndEusine
.BGEvents:
db 8
bg_event 20, 34, BGEVENT_READ, CianwoodCitySign
bg_event 7, 45, BGEVENT_READ, CianwoodGymSign
bg_event 24, 43, BGEVENT_READ, CianwoodPokecenterSign
bg_event 19, 47, BGEVENT_READ, CianwoodPharmacySign
bg_event 8, 32, BGEVENT_READ, CianwoodPhotoStudioSign
bg_event 8, 24, BGEVENT_READ, CianwoodPokeSeerSign
bg_event 4, 19, BGEVENT_ITEM, CianwoodCityHiddenRevive
bg_event 5, 29, BGEVENT_ITEM, CianwoodCityHiddenMaxEther
.ObjectEvents:
db 12
object_event 21, 37, SPRITE_STANDING_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CianwoodCityYoungster, -1
object_event 17, 33, SPRITE_POKEFAN_M, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityPokefanM, -1
object_event 14, 42, SPRITE_LASS, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityLass, -1
object_event 8, 16, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityRock, -1
object_event 9, 17, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityRock, -1
object_event 4, 25, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityRock, -1
object_event 5, 29, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityRock, -1
object_event 10, 27, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityRock, -1
object_event 4, 19, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityRock, -1
object_event 10, 46, SPRITE_POKEFAN_F, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityChucksWife, -1
object_event 11, 21, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_CIANWOOD_CITY_EUSINE
object_event 10, 14, SPRITE_SUICUNE, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY