 NussandGitHub
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1d3f38dcaa
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object_zoraegg (#1439)
* naming
* improvements
* bss order
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2023-10-15 19:01:04 -03:00 |
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angie
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7db0614e8f
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WEEKEVENTREG_COUPLES_MASK_CUTSCENE_*
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2023-10-15 18:46:05 -03:00 |
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angie
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ced25d09aa
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printing code
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2023-10-15 15:37:05 -03:00 |
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angie
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825c400491
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more asset naming
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2023-10-15 11:56:26 -03:00 |
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 NussandGitHub
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9e5777e473
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object_po (#1426)
* naming
* typos and sLimbToBodyParts
* POE_LIMB_MAX instead of 21
* typos
* EnumName
* prefix
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2023-10-15 21:02:31 +11:00 |
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 engineer124andGitHub
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f545f164b4
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Switch Flag "None" macro (#1412)
* switch flag none
* cleanup brackets
* individual actor switch flag none
* missed some, small cleanup
* <= 0x80
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2023-10-15 19:59:25 +11:00 |
|
 Tom OvertonandGitHub
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a1bdc6c382
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EnJso (Garo) OK and documented (#1440)
* EnJso (Garo) OK and documented
* Respond to review
* Replace some weird ifs with early returns
* Respond to Anghelo's review
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2023-10-15 17:39:47 +11:00 |
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Angie
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bd6cf31d18
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asset naming
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2023-10-14 18:52:26 -03:00 |
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Angie
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1adc01370f
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some typos
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2023-10-14 12:44:28 -03:00 |
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angie
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e16092df5e
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a bit of asset naming
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2023-10-14 12:10:08 -03:00 |
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petrie911
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bcb3012042
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merge main
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2023-10-14 09:03:14 -05:00 |
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mzxrules
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f605759ae5
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more fixes
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2023-10-13 21:25:54 -04:00 |
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mzxrules
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3444cdbfc9
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implement easy fixes
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2023-10-13 18:14:53 -04:00 |
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Angie
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2e7a22cced
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and more naming
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2023-10-13 17:51:28 -03:00 |
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mzxrules
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9282fedbc6
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Merge remote-tracking branch 'origin/main' into z_map_
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2023-10-13 16:51:15 -04:00 |
|
 engineer124andGitHub
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93713a1da0
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Audio Sequences Decompiled & Documented (z_obj_sound OK, more code_8019AF00.c) (#1407)
* import audio docs
* cleanup
* SEQ_SCREEN_WEIGHTED_DIST
* PR
* PR
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2023-10-13 17:39:10 -03:00 |
|
 
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576cf6964c
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Obj_visiblock (#1422)
* Obj_visiblock
Object for the Lens of Truth Platforms
* Update assets/xml/objects/object_visiblock.xml
DList update
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update assets/xml/objects/object_visiblock.xml
Tex outname update
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update z_obj_visiblock.c
DList name update
* Revert "Update assets/xml/objects/object_visiblock.xml
"
This reverts commit 228d6e8914d1a9df7f996809bd876b44130ddf86.
* Revert "Update assets/xml/objects/object_visiblock.xml
"
This reverts commit 53a8786f269e60899408946283e2e55513890486.
* Update object_visiblock.xml
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
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2023-10-13 14:23:09 -03:00 |
|
 NussandGitHub
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a03335d325
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ovl_Door_Spiral decompiled (#1432)
* data
* some matching
* all funcs
* improvements
* improvements
* improvements
* small clean up
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2023-10-13 14:04:36 -03:00 |
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angie
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26f748680a
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name some of the ProcessSchedule functions
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2023-10-13 11:14:03 -03:00 |
|
 WimmerandGitHub
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01d5816417
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obj_big_fwall (#1435)
* Big Fire Wall
Big fire wall.xml / Z en encount3.c update
* RingOfFire update
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2023-10-13 08:50:00 -03:00 |
|
 CodeOverFLowandGitHub
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2e344b8d15
|
Boyo (#1341)
* updated variables.txt
* continue investigation
* format to style
* matching more asm
* still more asm matching
* finally matching
* matching even more
* add rodata
* match more asm for Update
* matching 99.58% of ObjBoyo_Update
* matched ObjBoyo_Update
* some cleanup
* formatted
* review: remove ACTOR_COLLISION_HANDLING_CASES define
* review: fix main functions parameters
* review: fix collision function signatures
* review: fix ObjBoyo_FindCollidedActor parameters
* review: better formatting for InitVars
* review: fix ObjBoyoCollisionHandler typedef
* review: fix segmented AnimatedMaterial
* review: fix static ColliderCylinderInit
* review: disassembled initchain
* review: fix collision functions
* review: fix functions.txt
* review: fix variables.txt
* review: clean z_obj_boyo.h
* review: fix ObjBoyo_Destroy
* remove fake variable from ObjBoyo_Init
* review: rematch FindCollidedActor
* review: make asm match again
* review: update spec file
* review: fix spec file
* review: remove static D_***
* review: fix bad logic to find collided actor
* review: fix ObjBoyo size (local make is now OK)
* review: rename collision handlers array
* review: use constant
* review: clean PushPlayer function
* review: fix LSP bad renaming
* review: use GET_PLAYER macro
* review: remove ugly pointer deref
* review: replace += 1 with ++
* review: return NULL to emphasize it is a pointer
* review: check against NULL instead of 0
* review: remove unnecessary casts
* review: use constants
* review: remove unnecessary include
* review: rename variables + fix assembly matching
* review: change ++i to i++
* review: fix inline comments
* review: replace != with < in for loop
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2023-10-13 18:59:49 +11:00 |
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mzxrules
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efc9ad4f3d
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space out OPEN/CLOSE_DISP
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2023-10-12 22:07:44 -04:00 |
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Angie
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b52efe253c
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name flags
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2023-10-12 22:50:28 -03:00 |
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mzxrules
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fffc9d0bbb
|
minor tweaks
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2023-10-12 21:44:01 -04:00 |
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mzxrules
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413d77894d
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Merge remote-tracking branch 'origin/main' into z_map_
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2023-10-12 21:16:00 -04:00 |
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