Commit Graph
553 Commits
Author SHA1 Message Date
NovaRain dd4ad75e4e Fixed value bounds for the redefined key code value in HOOK_KEYPRESS
Minor code & document edits.
2021-05-15 21:54:59 +08:00
NovaRain 6b7e83ab15 Rewrote the code in Animations.cpp
Fixed gl_auto_closebox not closing containers in some cases.
2021-05-11 10:43:06 +08:00
NovaRain fc53df5a16 Added a new hook: HOOK_CANUSEWEAPON
Updated NPC armor appearance mod script.
2021-05-09 20:17:40 +08:00
NovaRain 6d88f21028 Added a tweak to play "magic hands" anim when using items on objs
* for issues with scripted animations not playing (#356)
2021-05-07 15:48:40 +08:00
NovaRain db0b8eddba Set idle(Sleep) function for losing window focus
Some code correction.
2021-05-06 10:36:06 +08:00
NovaRain 2985c2866b Added additional code to "duplicate obj_dude script data" fix 2021-05-04 12:39:07 +08:00
NovaRain eeab5065da Reverted the change of obj_under_cursor in 4.2.9 (commit 1684395)
The game window position is now also saved when dragging the window by
the title bar.
2021-05-02 12:06:53 +08:00
NovaRain 2e337d246b Adjusted how the fix for create_object_sid works
Added CreateObjectSidFix option.
2021-05-02 10:34:16 +08:00
NovaRain 7df0407798 Rewrote the score calculation in AIBestWeaponFix (#370)
Changed FastShotFix to be disabled by default.
2021-04-29 11:54:20 +08:00
NovaRain 52af67ad3d Added DisableSpecialAreas option
Added a new "fonts" folder for language specific fonts.
2021-04-25 11:49:02 +08:00
NovaRain b72b26d292 Added language path for loading fonts (#368)
Some code fixes to support the language path.
2021-04-24 10:25:51 +08:00
NovaRain 0cd2aa4f83 Added language path for sfall translations.ini 2021-04-22 11:45:21 +08:00
NovaRain c855c6db19 Fixed and improved AllowLargeTiles option (#367)
Removed the unspent skill points limit.
2021-04-18 13:09:06 +08:00
NovaRain edd60379c5 Added a new value to AIDrugUsePerfFix 2021-04-14 16:18:33 +08:00
NovaRain 278bfdc841 Added markdown version of hookscripts.txt
Some edits to documents.
2021-04-07 21:09:55 +08:00
NovaRain 0fbc29e8fd Added a new hook: HOOK_BESTWEAPON 2021-04-05 12:43:11 +08:00
NovaRain 69633e96d5 Added DL_FIX for logging
Edits to ddraw.ini and arrays.md.
2021-04-02 01:19:29 +08:00
NovaRain 454e9bde73 Added a fixed implementation of the tile_num_beyond_ function
Removed the code of multihex critter self-hit fix from BugFixes.cpp.
(now fixed properly with the aforementioned implementation)
2021-03-28 00:54:04 +08:00
NovaRain 59a1332af5 Removed DataLoadOrderPatch from ddraw.ini (always enabled) 2021-03-26 12:16:20 +08:00
NovaRain 78d8f46af6 Added "set_quest_failure_value" script function 2021-03-24 12:52:00 +08:00
NovaRain d76f513873 Fixed the script attached to an object not running upon object creation (#359)
Minor code style edits.
2021-03-14 11:01:03 +08:00
NovaRain 21ff9238a0 Edited description of CheckWeaponAmmoCost and HOOK_AMMOCOST 2021-03-12 09:34:57 +08:00
NovaRain 4d04cae5a6 Fixed the check of the ammo cost for a shot in CheckWeaponAmmoCost (#360) 2021-03-11 14:39:21 +08:00
NovaRain 6b49c0dbaf Added markdown version of arrays.txt (test) 2021-03-05 23:44:38 +08:00
NovaRain f8447ba3b1 Added fixes for the AP cost for AI
* before the reload AP cost for AI was always 2, even if it's changed
by CALCAPCOST hook.
2021-03-05 15:07:34 +08:00