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Rewrote the code in Animations.cpp
Fixed gl_auto_closebox not closing containers in some cases.
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@@ -226,10 +226,10 @@ end
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procedure canuseweapon_handler begin
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variable critter, canWield;
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critter := get_sfall_arg;
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if (critter) then begin
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//if (critter) then begin
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canWield := check_weapon_change(critter, get_sfall_arg, true);
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//if (canWield != 0) then canWield := 1;
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set_sfall_arg(3, canWield); // override result
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// override result
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set_sfall_arg(3, canWield);
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set_sfall_return(canWield);
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end
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//end
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end
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@@ -25,7 +25,7 @@ end
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// Gets the string value from the specified ini
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procedure GetIniConfigStr(variable section, variable key, variable def, variable inifile) begin
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variable val := get_ini_string(inifile + "|" + section + "|" + key);
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if val == -1 or val == "" then val := def;
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if val == -1 orElse val == "" then val := def;
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return val;
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end
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@@ -39,14 +39,14 @@ end
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// Gets the string value from sfall-mods.ini
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procedure GetConfigStr(variable section, variable key, variable def) begin
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variable val := get_ini_string(ini + "|" + section + "|" + key);
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if val == -1 or val == "" then val := def;
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if val == -1 orElse val == "" then val := def;
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return val;
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end
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// Gets the value from sfall-mods.ini as a temp array of strings
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procedure GetConfigList(variable section, variable key) begin
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variable val := get_ini_string(ini + "|" + section + "|" + key);
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if val == -1 or val == "" then return [];
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if val == -1 orElse val == "" then return [];
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return string_split(val, ",");
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end
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@@ -65,7 +65,7 @@ end
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// Translates given string using Translations.ini
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procedure Translate(variable id, variable def) begin
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variable str := get_ini_string(translationIni + "|Sfall|" + id);
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if not str or (strlen(str) == 0) then begin
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if (str == 0 orElse (strlen(str) == 0)) then begin
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str := def;
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end
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return str;
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