Commit Graph

438 Commits

Author SHA1 Message Date
Zebediah Figura
745e1c5f96 Rebase against b1aee9c391a7e3ce4a069993d527dbdc518ef29c. 2018-03-01 16:03:19 -06:00
Zebediah Figura
7d1d3410c8 Rebase against 7b62a970e9ad3b4179394cf54f0232475fe2388a 2018-02-27 19:59:50 -06:00
Alistair Leslie-Hughes
a1ec166849 Rebase againsts 9ae8b8c00f2cca205fdf4ce76e221778b7dfbea7 2018-02-27 12:26:58 +11:00
Zebediah Figura
41645dc0b0 wined3d-CSMT_Main: Properly fix patchset and regenerate IfDefined. 2018-02-24 19:14:06 -06:00
gloriouseggroll
8030515325 wined3d-CSMT_Main: patch corrections-2 2018-02-19 20:44:04 -05:00
gloriouseggroll
15d6ebeab2 wined3d-CSMT_Main: initial patch corrections 2018-02-19 20:43:50 -05:00
Brandon Amaro
669232e38f Update 9999-IfDefined.patch
Allows the patch to be applied
2018-02-19 20:43:36 -05:00
Sebastian Lackner
da5cab425d Rebase against f962bb0039c87c084214ca0bd4f40693db376195. 2017-11-08 19:10:05 +01:00
Sebastian Lackner
b3199000fe Rebase against 31ef99245ae8cd08b2bb611a2a8803c6206f4d54. 2017-11-08 04:00:15 +01:00
Sebastian Lackner
a8a83ab795 Rebase against 981dec4986e7ac1982049dbede1ca2aa72f5e70c. 2017-10-27 19:40:52 +02:00
Sebastian Lackner
5e03e4422d d3d11-Depth_Bias: Added patches to implement support for depth bias clamping. 2017-10-14 17:54:36 +02:00
Sebastian Lackner
b6b1505f12 wined3d-Interpolation_Modifiers: Add quirk for broken auxiliary qualifier matching in wined3d. 2017-10-02 15:11:17 +02:00
Sebastian Lackner
65acc06d90 Added patch to implement vsync handling for d3d10/d3d11. 2017-10-02 14:44:37 +02:00
Sebastian Lackner
8859da7cbd Rebase against 302153117e20b62c9170aed62aa33e83cacfaf59. 2017-09-20 07:17:22 +02:00
Sebastian Lackner
ae2d23d9f4 Added patch to implement support for GenerateMips. 2017-09-17 05:22:09 +02:00
Sebastian Lackner
d7385d6c01 Rebase against 19d57982ecb4520453a1b77ace386c625312e265. 2017-09-12 03:12:34 +02:00
Sebastian Lackner
36f5d4da6c Added patch to implement support for interpolation modifiers in sm4/sm5 pixel shaders. 2017-09-08 17:06:22 +02:00
Sebastian Lackner
83e5c37f16 Added patch to implement support for indexed vertex blending. 2017-09-02 04:31:04 +02:00
Sebastian Lackner
7b687557c3 Rebase against dfa1815c02d1661766c8f3a4a290635e7adb4ccf. 2017-08-29 00:10:33 +02:00
Sebastian Lackner
bab383452b Added patch to implement dual source blending in wined3d. 2017-08-22 02:00:27 +02:00
Sebastian Lackner
f6565eb6af Rebase against ae2d6e836b98440cdc938718226dc89592a64eda. 2017-08-17 15:54:43 +02:00
Sebastian Lackner
6edf4d136c Rebase against 52fbaeb2c44e585cacd7f0b57e902dfbcf54d09b. 2017-08-09 08:45:29 +02:00
Sebastian Lackner
e28edf1951 Rebase against 2d9e894d285937716a4541c7fab9152fdf0b495f. 2017-08-03 13:41:34 +02:00
Sebastian Lackner
2c12e538dd Rebase against 21763489982177f4db9e5f8cc8ccb751441f5a2e. 2017-07-25 17:24:47 +02:00
Sebastian Lackner
4d2afbf14b Added patch to implement support for indirect drawing / compute shader dispatching. 2017-07-24 20:41:34 +02:00
Sebastian Lackner
b539f0f369 Added patch to implement copying structure count of UAV. 2017-07-24 16:22:58 +02:00
Sebastian Lackner
f5e96b9a37 Added patch to implement support for all d3d11 color write masks in wined3d. 2017-07-24 00:41:59 +02:00
Sebastian Lackner
2cb3198298 Added patch to implement support for conservative depth access in SM4 shaders. 2017-07-23 04:26:33 +02:00
Sebastian Lackner
4c1a8684a0 Rebase against 35f82ba444930b770684f0bd623c505d52c7b58f. 2017-07-12 12:22:15 +02:00
Sebastian Lackner
e2a70628df Added patch to implement copying resources between compatible formats. 2017-07-11 19:26:35 +02:00
Sebastian Lackner
b1cb4553ec Added patch to fix regression related to buffer_sync_apple handling. 2017-06-22 16:42:44 +02:00
Sebastian Lackner
83a65ef99b Rebase against abaddc871842ba4ec0156f4bfed9939b44052ee4. 2017-06-20 13:55:21 +02:00
Sebastian Lackner
8ebf6f58e5 Added patches to fix multiple regressions related to GDI rendering. 2017-06-16 22:42:35 +02:00
Sebastian Lackner
25e345194d Rebase against e0e4f9bbcda1243b9317dbfbeeff84a18b4e855c. 2017-06-10 00:47:39 +02:00
Sebastian Lackner
f5671acfdd Rebase against 1fbb661ed1745bdfdcd1287c730f63503ee3f13f.
This also merges several improvements to avoid compiler warnings with GCC 7.

FIXME: There seems to be a regression (random crashes) during prefix shutdown,
       needs further debugging.
2017-06-04 23:14:03 +02:00
Sebastian Lackner
ac2c2ffdb8 Rebase against 06eceb3af2d56f158dab2db5a7bc768cc2b1c391. 2017-05-31 07:06:29 +02:00
Sebastian Lackner
7e80ff15e2 wined3d-QUERY_Stubs: Update patchset and add implementation for WINED3D_QUERY_TYPE_PIPELINE_STATISTICS. 2017-05-28 15:56:45 +02:00
Sebastian Lackner
857e9c1cd4 Rebase against 799230c78ab102fa0034cb4477ce1be78c456a87. 2017-05-26 04:26:33 +02:00
Sebastian Lackner
91f6a8ad80 Rebase against ef267f115f76a3041e0da4a0f0dbd7ffb4a022e1. 2017-05-25 01:24:35 +02:00
Sebastian Lackner
8b1d3d07ab Rebase against b8a8e1bde9382897927945ec0b58b8a2fcfcfe59. 2017-05-24 23:55:00 +02:00
Sebastian Lackner
2ca6aebfaa Rebase against 3f01ab4c39ffa50e26916a5f33d82dec1a2e42dc. 2017-05-20 00:45:45 +02:00
Sebastian Lackner
51dc575ef3 Rebase against 9baceabb88e2aeb90a32bb5f6923107904ed58ea. 2017-05-18 05:32:56 +02:00
Sebastian Lackner
142cc2eda5 Rebase against 66c7b37a9819195d40f5ab053268548c4370fb06. 2017-05-17 01:00:41 +02:00
Sebastian Lackner
ebabcd69b5 Rebase against be12c5bc4f189901541fdca41da267f8a0ef873d. 2017-05-16 23:01:26 +02:00
Sebastian Lackner
8748402001 Rebase against 4eaaf06ce4e5d7424eec2cf303c8256610544b39. 2017-05-13 01:14:10 +02:00
Sebastian Lackner
171d05fffe wined3d-CSMT_Main: Get rid of unnecessary wait. 2017-05-12 03:47:26 +02:00
Sebastian Lackner
975205155e Rebase against b77688102a84e1c7b7278340c46f53db3e1cda00. 2017-05-12 00:36:30 +02:00
Sebastian Lackner
c542f2432d Rebase against b6a4b2f593503a105dde01e7bd11ffdde243117a. 2017-05-09 05:33:36 +02:00
Sebastian Lackner
a36a97233a wined3d-CSMT_Main: Merge two patches. 2017-05-08 13:07:44 +02:00
Sebastian Lackner
52b5c90303 Rebase against 9f55292085392579568ff81b8adb926b32a8d99a. 2017-05-06 02:06:45 +02:00