vkd3d/libs/vkd3d-shader
2024-05-06 22:12:24 +02:00
..
checksum.c vkd3d-shader: Introduce vkd3d_make_u{16, 32}() helpers. 2021-08-11 20:58:24 +02:00
d3d_asm.c vkd3d-shader/dxil: Implement DX intrinsic WaveActiveBit. 2024-05-06 22:12:22 +02:00
d3dbc.c vkd3d-shader: Get rid of struct vkd3d_shader_desc. 2024-04-30 16:31:19 +02:00
dxbc.c vkd3d-shader: Move shader signatures to vsir_program. 2024-03-11 22:09:31 +01:00
dxil.c vkd3d-shader/dxil: Implement DX intrinsic WaveActiveBit. 2024-05-06 22:12:22 +02:00
fx.c vkd3d-shader/hlsl: Make HLSL_TYPE_RENDERTARGETVIEW into a separate class. 2024-04-23 22:37:09 +02:00
glsl.c vkd3d-shader/glsl: Implement VKD3DSIH_NOP. 2024-04-22 23:14:30 +02:00
hlsl_codegen.c vkd3d-shader/hlsl: Fold x + 0 identities. 2024-04-30 16:31:02 +02:00
hlsl_constant_ops.c vkd3d-shader/hlsl: Fold x * 1 identities. 2024-04-30 16:31:05 +02:00
hlsl.c vkd3d-shader: Pass a struct vsir_program to vkd3d_shader_parser_compile(). 2024-05-02 22:19:18 +02:00
hlsl.h vkd3d-shader/hlsl: Fold x + 0 identities. 2024-04-30 16:31:02 +02:00
hlsl.l vkd3d-shader/hlsl: Allow 'export' modifier on functions. 2024-04-03 22:24:15 +02:00
hlsl.y vkd3d-shader/hlsl: Cleanup parse_attribute_list structs (valgrind). 2024-04-23 22:38:03 +02:00
ir.c vkd3d-shader/ir: Always check for undominated SSA use in register relative addresses. 2024-04-24 23:48:13 +02:00
libvkd3d-shader.pc.in build: Build libvkd3d-shader as public library. 2018-11-02 11:19:00 +01:00
preproc.h build: Make the default symbol visibility "hidden". 2021-08-09 21:43:22 +02:00
preproc.l vkd3d-shader/preproc: Append spaces between tokens in macro invocations. 2023-08-02 20:19:21 +09:00
preproc.y vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals. 2022-05-12 19:33:56 +02:00
spirv.c vkd3d-shader/spirv: Implement the WAVE_ACTIVE_BIT_* instructions. 2024-05-06 22:12:24 +02:00
tpf.c vkd3d-shader/hlsl: Make HLSL_TYPE_RENDERTARGETVIEW into a separate class. 2024-04-23 22:37:09 +02:00
vkd3d_shader_main.c vkd3d-shader: Pass a struct vsir_program to vkd3d_shader_parser_compile(). 2024-05-02 22:19:18 +02:00
vkd3d_shader_private.h vkd3d-shader/dxil: Implement DX intrinsic WaveActiveBit. 2024-05-06 22:12:22 +02:00
vkd3d_shader.map vkd3d-shader: Implement scanning combined resource/sampler information. 2023-11-13 23:19:23 +01:00