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vkd3d-shader/spirv: Implement the WAVE_ACTIVE_BIT_* instructions.
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Alexandre Julliard
2024-05-06 22:37:06 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/827
@ -9816,6 +9816,45 @@ static void spirv_compiler_emit_wave_active_ballot(struct spirv_compiler *compil
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spirv_compiler_emit_store_dst(compiler, dst, val_id);
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}
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static SpvOp map_wave_alu_op(enum vkd3d_shader_opcode handler_idx, bool is_float)
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{
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switch (handler_idx)
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{
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case VKD3DSIH_WAVE_ACTIVE_BIT_AND:
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return SpvOpGroupNonUniformBitwiseAnd;
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case VKD3DSIH_WAVE_ACTIVE_BIT_OR:
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return SpvOpGroupNonUniformBitwiseOr;
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case VKD3DSIH_WAVE_ACTIVE_BIT_XOR:
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return SpvOpGroupNonUniformBitwiseXor;
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default:
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vkd3d_unreachable();
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}
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}
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static void spirv_compiler_emit_wave_alu_op(struct spirv_compiler *compiler,
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const struct vkd3d_shader_instruction *instruction)
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{
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struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
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const struct vkd3d_shader_dst_param *dst = instruction->dst;
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const struct vkd3d_shader_src_param *src = instruction->src;
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uint32_t type_id, val_id;
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SpvOp op;
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op = map_wave_alu_op(instruction->handler_idx, data_type_is_floating_point(src->reg.data_type));
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type_id = vkd3d_spirv_get_type_id_for_data_type(builder, dst->reg.data_type,
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vsir_write_mask_component_count(dst->write_mask));
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val_id = spirv_compiler_emit_load_src(compiler, &src[0], dst->write_mask);
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vkd3d_spirv_enable_capability(builder, SpvCapabilityGroupNonUniformArithmetic);
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val_id = vkd3d_spirv_build_op_tr3(builder, &builder->function_stream, op, type_id,
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vkd3d_spirv_get_op_scope_subgroup(builder),
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SpvGroupOperationReduce,
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val_id);
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spirv_compiler_emit_store_dst(compiler, dst, val_id);
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}
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/* This function is called after declarations are processed. */
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static void spirv_compiler_emit_main_prolog(struct spirv_compiler *compiler)
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{
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@ -10168,6 +10207,11 @@ static int spirv_compiler_handle_instruction(struct spirv_compiler *compiler,
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case VKD3DSIH_WAVE_ACTIVE_BALLOT:
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spirv_compiler_emit_wave_active_ballot(compiler, instruction);
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break;
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case VKD3DSIH_WAVE_ACTIVE_BIT_AND:
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case VKD3DSIH_WAVE_ACTIVE_BIT_OR:
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case VKD3DSIH_WAVE_ACTIVE_BIT_XOR:
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spirv_compiler_emit_wave_alu_op(compiler, instruction);
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break;
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case VKD3DSIH_DCL:
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case VKD3DSIH_DCL_HS_MAX_TESSFACTOR:
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case VKD3DSIH_DCL_INPUT_CONTROL_POINT_COUNT:
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@ -232,7 +232,7 @@ void main(uint id : SV_GroupIndex)
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}
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[test]
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todo dispatch 4 1 1
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dispatch 4 1 1
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probe uav 1 (0) rui (8)
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probe uav 1 (1) rui (8)
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probe uav 1 (2) rui (8)
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@ -250,7 +250,7 @@ void main(uint id : SV_GroupIndex)
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}
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[test]
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todo dispatch 4 1 1
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dispatch 4 1 1
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probe uav 1 (0) rui (15)
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probe uav 1 (1) rui (15)
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probe uav 1 (2) rui (15)
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@ -268,7 +268,7 @@ void main(uint id : SV_GroupIndex)
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}
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[test]
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todo dispatch 4 1 1
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dispatch 4 1 1
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probe uav 1 (0) rui (5)
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probe uav 1 (1) rui (5)
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probe uav 1 (2) rui (5)
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