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checksum.c
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vkd3d-shader: Introduce vkd3d_make_u{16, 32}() helpers.
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2021-08-11 20:58:24 +02:00 |
d3d_asm.c
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vkd3d-shader/dxil: Handle hyperbolic trigonometric functions in sm6_parser_emit_dx_unary().
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2024-02-07 22:59:23 +01:00 |
d3dbc.c
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vkd3d-shader/hlsl: Lower casts to int for SM1.
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2024-02-15 23:29:39 +01:00 |
dxbc.c
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vkd3d-shader/ir: Store block names in struct vsir_program.
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2024-01-23 20:27:35 +01:00 |
dxil.c
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vkd3d-shader/dxil: Implement DX intrinsic GetDimensions.
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2024-02-26 23:03:48 +01:00 |
fx.c
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vkd3d-shader/fx: Write DepthStencilView types.
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2024-02-22 22:45:27 +01:00 |
glsl.c
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vkd3d-shader/ir: Introduce struct vsir_program.
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2024-01-22 22:18:48 +01:00 |
hlsl_codegen.c
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vkd3d-shader/hlsl: Introduce hlsl_type.e.resource.
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2024-02-21 23:23:06 +01:00 |
hlsl_constant_ops.c
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vkd3d-shader: Add constant folding for 'floor'.
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2023-11-08 22:49:40 +01:00 |
hlsl.c
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vkd3d-shader/hlsl: Fix hlsl_ir_resource_store::resource cleanup.
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2024-02-26 23:03:51 +01:00 |
hlsl.h
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vkd3d-shader/hlsl: Add DepthStencilView object type.
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2024-02-22 22:45:26 +01:00 |
hlsl.l
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vkd3d-shader/hlsl: Parse rasteriser-ordered view types.
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2024-02-15 23:29:46 +01:00 |
hlsl.y
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vkd3d-shader/hlsl: Add DepthStencilView object type.
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2024-02-22 22:45:26 +01:00 |
ir.c
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vkd3d-shader/ir: Dump the domination relationship.
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2024-02-22 22:45:16 +01:00 |
libvkd3d-shader.pc.in
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build: Build libvkd3d-shader as public library.
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2018-11-02 11:19:00 +01:00 |
preproc.h
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build: Make the default symbol visibility "hidden".
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2021-08-09 21:43:22 +02:00 |
preproc.l
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vkd3d-shader/preproc: Append spaces between tokens in macro invocations.
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2023-08-02 20:19:21 +09:00 |
preproc.y
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vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals.
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2022-05-12 19:33:56 +02:00 |
spirv.c
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Release 1.11.
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2024-03-05 20:39:45 +01:00 |
tpf.c
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vkd3d-shader/hlsl: Write the SFI0 section and "REQUIRES_ROVS" flag when ROVs are used.
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2024-03-04 22:34:46 +01:00 |
vkd3d_shader_main.c
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vkd3d-shader/ir: Dump the domination relationship.
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2024-02-22 22:45:16 +01:00 |
vkd3d_shader_private.h
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vkd3d-shader/ir: Dump the domination relationship.
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2024-02-22 22:45:16 +01:00 |
vkd3d_shader.map
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vkd3d-shader: Implement scanning combined resource/sampler information.
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2023-11-13 23:19:23 +01:00 |