vkd3d/tests/hlsl
2024-04-19 22:23:43 +02:00
..
abs.shader_test vkd3d-shader/spirv: Implement VKD3DSIH_ABS. 2024-03-27 22:37:10 +01:00
all.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
angle-unit.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
annotations.shader_test vkd3d-shader/hlsl: Store state block on pass variables. 2024-04-10 08:54:23 -05:00
any.shader_test vkd3d-shader/hlsl: Use LOGIC_OR instead of BIT_OR in any(). 2024-04-09 12:27:07 -05:00
arithmetic-float-uniform.shader_test vkd3d-shader/ir: Implement MAD in two operations if flagged as precise. 2024-04-15 21:33:35 +02:00
arithmetic-float.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
arithmetic-int-uniform.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
arithmetic-int.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
arithmetic-uint.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
array-dimension.shader_test tests/shader-runner: Test shaders with dxcompiler. 2023-10-11 22:21:14 +02:00
array-parameters.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
array-size-expr.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
asfloat.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
asuint.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
attributes.shader_test tests/shader-runner: Test shaders with dxcompiler. 2023-10-11 22:21:14 +02:00
bitwise.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
bool-cast.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
bool-semantics.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
calculate-lod.shader_test tests/hlsl: Supply data for all mip levels in calculate-lod.shader_test. 2024-04-15 21:33:40 +02:00
cast-64-bit.shader_test vkd3d-shader/dxil: Implement DX intrinsic MakeDouble. 2024-04-02 23:09:23 +02:00
cast-broadcast.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
cast-componentwise-compatible.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
cast-componentwise-equal.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
cast-to-float.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
cast-to-half.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
cast-to-int.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
cast-to-uint.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
cbuffer.shader_test vkd3d-shader/hlsl: Consider any valid register reservation to invoke manual packing. 2024-04-09 12:27:53 -05:00
ceil.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
cf-cond-types.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
clamp.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
clip.shader_test vkd3d-shader/ir: Add missing src swizzle in vsir_program_lower_texkills(). 2024-04-09 12:27:06 -05:00
combined-samplers.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
comma.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
compute.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
conditional.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
const.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
cross.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
d3dcolor-to-ubyte4.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
ddxddy.shader_test vkd3d-shader/spirv: Throw compiler error on unrecognized register. 2024-03-27 22:37:15 +01:00
depth-out.shader_test vkd3d-shader/dxil: Support SV_Depth, SV_DepthGreaterEqual and SV_DepthLessEqual. 2024-04-19 22:23:43 +02:00
determinant.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
discard.shader_test tests: Check that derivatives are still computed after discarding. 2024-04-19 22:23:35 +02:00
distance.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
dot.shader_test vkd3d-shader/dxil: Implement DX intrinsics Dot2, Dot3 and Dot4. 2024-04-02 23:09:28 +02:00
duplicate-modifiers.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
effect-compile.shader_test tests: Add tests for "compile" and CompileShader() syntax. 2024-04-10 08:54:23 -05:00
effect-shader-objects-fx_2.shader_test vkd3d-shader/fx: Add initial support for writing fx_2_0 parameters. 2024-03-18 23:07:30 +01:00
effect-shader-objects-fx_5.shader_test vkd3d-shader/fx: Add initial support for writing uninitialized vertex/pixel shader objects. 2024-03-12 22:14:40 +01:00
effect-technique-fx_2.shader_test tests: Rename effect test files to make them easier to find. 2024-03-27 22:37:25 +01:00
effect-technique-fx_4.shader_test tests: Rename effect test files to make them easier to find. 2024-03-27 22:37:25 +01:00
effect-technique-fx_5.shader_test tests: Rename effect test files to make them easier to find. 2024-03-27 22:37:25 +01:00
effect-variables-fx_2.shader_test vkd3d-shader/fx: Accept texture types when writing fx_2_0 effects. 2024-03-27 22:37:29 +01:00
entry-point-semantics.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
exp.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
expr-indexing.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
float-comparison.shader_test vkd3d-shader/hlsl: Ensure that TERNARY condition is always bool. 2024-04-09 12:26:59 -05:00
floor.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
fmod.shader_test vkd3d-shader/hlsl: Ensure that TERNARY condition is always bool. 2024-04-09 12:26:59 -05:00
for.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
frac.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
function-cast.shader_test tests: Remove [require] directives for tests that use int and bool uniforms. 2024-02-13 22:51:23 +01:00
function-overload.shader_test tests: Test overloads with signed and unsigned numeric values. 2023-11-22 22:08:05 +01:00
function-return.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
function.shader_test vkd3d-shader/hlsl: Allow 'export' modifier on functions. 2024-04-03 22:24:15 +02:00
fwidth.shader_test vkd3d-shader/spirv: Throw compiler error on unrecognized register. 2024-03-27 22:37:15 +01:00
fxgroup-syntax.shader_test vkd3d-shader/hlsl: Store state block on pass variables. 2024-04-10 08:54:23 -05:00
gather-offset.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
gather.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
get-sample-pos.shader_test vkd3d-shader/dxil: Implement DX intrinsics Texture2DMSGetSamplePosition and RenderTargetGetSamplePosition. 2024-04-17 22:51:32 +02:00
getdimensions.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
half.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
hard-copy-prop.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
initializer-flatten.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
initializer-implicit-array.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
initializer-invalid-arg-count.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
initializer-local-array.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
initializer-matrix.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
initializer-multi.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
initializer-nested.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
initializer-numeric.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
initializer-objects.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
initializer-static-array.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
initializer-struct.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
intrinsic-override.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
invalid.shader_test tests/shader-runner: Test shaders with dxcompiler. 2023-10-11 22:21:14 +02:00
inverse-trig.shader_test vkd3d-shader/hlsl: Ensure that TERNARY condition is always bool. 2024-04-09 12:26:59 -05:00
is-front-face.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
ldexp.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
length.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
lerp.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
lit.shader_test vkd3d-shader/hlsl: Ensure that TERNARY condition is always bool. 2024-04-09 12:26:59 -05:00
load-level.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
log.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
logic-operations.shader_test vkd3d-shader/d3dbc: Implement HLSL_OP2_LOGIC_AND for SM1. 2024-03-27 22:37:09 +01:00
loop.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
majority-pragma.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
majority-syntax.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
majority-typedef.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
math.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
matrix-indexing.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
matrix-semantics.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
max.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
minimum-precision.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
mul.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
multiple-rt.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
nested-arrays.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
nointerpolation.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
non-const-indexing.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
normalize.shader_test vkd3d-shader/dxil: Implement DX intrinsics Dot2, Dot3 and Dot4. 2024-04-02 23:09:28 +02:00
numeric-constructor-truncation.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
numeric-types.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
numthreads.shader_test vkd3d-shader/dxil: Implement DX instructions ThreadId, GroupId, ThreadIdInGroup and FlattenedThreadIdInGroup. 2024-03-27 22:36:58 +01:00
object-field-offsets.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
object-parameters.shader_test tests/shader-runner: Change resource declaration syntax on shader_test files. 2024-02-19 21:11:52 +01:00
object-references.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
pow.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
precise-modifier.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
rasteriser-ordered-views.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
reflect.shader_test vkd3d-shader/dxil: Implement DX intrinsics Dot2, Dot3 and Dot4. 2024-04-02 23:09:28 +02:00
refract.shader_test vkd3d-shader/hlsl: Support refract() intrinsic. 2024-04-10 08:55:27 -05:00
register-reservations-numeric.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
register-reservations-resources.shader_test vkd3d-shader/hlsl: Allocate register reservations for structs as well. 2024-03-27 22:36:34 +01:00
return-implicit-conversion.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
return.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
round.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
rt-get-sample-info.shader_test vkd3d-shader/dxil: Implement DX intrinsic RenderTargetGetSampleCount. 2024-04-17 22:51:34 +02:00
sample-bias.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
sample-cmp.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
sample-grad.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
sample-level.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
sampler-offset.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
sampler.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
saturate.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
shader-interstage-interface.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
shape.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
side-effects.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
sign.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
single-numeric-initializer.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
sm1-const-folding.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
sm6-ternary.shader_test vkd3d-shader/ir: Introduce a simple control flow graph structurizer. 2024-02-06 23:07:07 +01:00
sm6-uav-rwtexture.shader_test tests/shader-runner: Change resource declaration syntax on shader_test files. 2024-02-19 21:11:52 +01:00
smoothstep.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
sqrt.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
srv-buffers.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
state-block-function-syntax.shader_test tests: Test function call syntax for state blocks. 2024-04-10 08:54:23 -05:00
state-block-syntax.shader_test vkd3d-shader/hlsl: Allow KW_PIXELSHADER and KW_VERTEXSHADER as stateblock lhs. 2024-04-10 08:54:23 -05:00
static-initializer.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
step.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
storage-qualifiers.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
struct-array.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
struct-assignment.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
struct-semantics.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
switch.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
swizzle-constant-prop.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
swizzle-matrix.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
swizzles.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
ternary.shader_test vkd3d-shader/hlsl: Merge HLSL_OP3_MOVC into HLSL_OP3_TERNARY. 2024-04-09 12:27:02 -05:00
tessellation.shader_test tests/hlsl: Add a tessellation test. 2024-04-16 22:18:12 +02:00
texture-load-offset.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
texture-load-typed.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
texture-load.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
texture-ordering.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
tgsm.shader_test vkd3d-shader/dxil: Implement the DXIL CMPXCHG instruction. 2024-04-17 22:51:41 +02:00
transpose.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
trigonometry.shader_test vkd3d-shader/hlsl: Implement tanh. 2024-04-15 21:32:59 +02:00
trunc.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
type-names.shader_test vkd3d-shader/hlsl: Treat "texture" type name as case-insensitive. 2024-03-27 22:37:28 +01:00
uav-atomics.shader_test vkd3d-shader/dxil: Implement DX intrinsic AtomicCompareExchange. 2024-02-20 22:50:16 +01:00
uav-counter.shader_test vkd3d-shader/dxil: Implement DX intrinsic BufferUpdateCounter. 2024-03-18 23:07:23 +01:00
uav-load.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
uav-out-param.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
uav-rwbuffer.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
uav-rwbyteaddressbuffer.shader_test vkd3d-shader/spirv: Always use a 64-bit write mask for IMMCONST64 src params. 2024-03-06 23:04:12 +01:00
uav-rwstructuredbuffer.shader_test vkd3d-shader/dxil: Handle raw and structured buffers in sm6_parser_emit_dx_buffer_store(). 2024-02-22 22:45:07 +01:00
uav-rwtexture.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
unbounded-array-5.1.shader_test vkd3d-shader/hlsl: Use hlsl_type_is_resource() for unbounded array checks. 2024-04-09 12:27:51 -05:00
uniform-parameters.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
uniform-semantics.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
vector-indexing-uniform.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
vector-indexing.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
vertex-shader-ops.shader_test vkd3d-shader/hlsl: Ensure that TERNARY condition is always bool. 2024-04-09 12:26:59 -05:00
writemask-assignop-0.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
writemask-assignop-1.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
writemask-assignop-2.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
writemask-assignop-3.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00