vkd3d/libs/vkd3d-shader
Nikolay Sivov ccbe36fb8d vkd3d-shader/hlsl: Implement tex2Dbias().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=56701
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-06-11 15:50:34 +02:00
..
checksum.c vkd3d-shader: Introduce vkd3d_make_u{16, 32}() helpers. 2021-08-11 20:58:24 +02:00
d3d_asm.c vkd3d-shader/dxil: Implement DX intrinsic QuadReadLaneAt. 2024-06-11 15:48:21 +02:00
d3dbc.c vkd3d-shader: Write SM5.1 register indices. 2024-06-11 15:49:30 +02:00
dxbc.c vkd3d-shader: Use a separate allocation for the "semantic_name" field of shader signature elements. 2024-05-23 23:12:06 +02:00
dxil.c vkd3d-shader/dxil: Implement DX intrinsic QuadReadLaneAt. 2024-06-11 15:48:21 +02:00
fx.c vkd3d-shader/hlsl: Record default values for uniforms and constant buffers. 2024-06-11 15:46:40 +02:00
glsl.c vkd3d-shader/ir: Rename the "handler_idx" field of struct vkd3d_shader_instruction to "opcode". 2024-05-30 19:57:01 +02:00
hlsl_codegen.c vkd3d-shader/hlsl: Allocate register spaces for objects. 2024-06-11 15:49:30 +02:00
hlsl_constant_ops.c vkd3d-shader/hlsl: Move the "base_type" member to the class-specific union. 2024-05-06 22:12:41 +02:00
hlsl.c vkd3d-shader/hlsl: Fix numeric register offset for matrix components. 2024-06-11 15:46:40 +02:00
hlsl.h vkd3d-shader/hlsl: Allocate register spaces for constant buffers. 2024-06-11 15:49:30 +02:00
hlsl.l vkd3d-shader/hlsl: Handle "unsigned int" type. 2024-05-30 19:56:29 +02:00
hlsl.y vkd3d-shader/hlsl: Implement tex2Dbias(). 2024-06-11 15:50:34 +02:00
ir.c vkd3d-shader/ir: Rename the "handler_idx" field of struct vkd3d_shader_instruction to "opcode". 2024-05-30 19:57:01 +02:00
libvkd3d-shader.pc.in build: Build libvkd3d-shader as public library. 2018-11-02 11:19:00 +01:00
preproc.h build: Make the default symbol visibility "hidden". 2021-08-09 21:43:22 +02:00
preproc.l vkd3d-shader/preproc: Treat CR as whitespace. 2024-05-23 23:11:58 +02:00
preproc.y vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals. 2022-05-12 19:33:56 +02:00
spirv.c vkd3d-shader/spirv: Implement the QUAD_READ_LANE_AT instruction. 2024-06-11 15:48:21 +02:00
tpf.c vkd3d-shader/hlsl: Write SM5.1 binding reflection data. 2024-06-11 15:49:30 +02:00
vkd3d_shader_main.c vkd3d-shader/ir: Rename the "handler_idx" field of struct vkd3d_shader_instruction to "opcode". 2024-05-30 19:57:01 +02:00
vkd3d_shader_private.h vkd3d-shader/dxil: Implement DX intrinsic QuadReadLaneAt. 2024-06-11 15:48:21 +02:00
vkd3d_shader.map vkd3d-shader: Implement scanning combined resource/sampler information. 2023-11-13 23:19:23 +01:00