vkd3d/libs/vkd3d-shader
2024-10-10 20:00:45 +02:00
..
checksum.c vkd3d-shader: Use a hash to build the filename when dumping shaders. 2024-08-29 19:14:27 +02:00
d3d_asm.c vkd3d-shader/d3d-asm: Dump signatures when tracing a VSIR program. 2024-10-08 22:04:59 +02:00
d3dbc.c vkd3d-shader/d3d-asm: Rename vkd3d_shader_trace() to vsir_program_trace(). 2024-10-08 22:04:59 +02:00
dxbc.c vkd3d-shader/ir: Set the signature sort indices in shader_signature_merge(). 2024-10-08 22:05:38 +02:00
dxil.c vkd3d-shader: Ignore the patch constant signature when it doesn't make sense. 2024-10-09 13:13:00 +02:00
fx.c vkd3d-shader/fx: Implement writing fx_2_0 object initializer data sections. 2024-10-02 22:17:41 +02:00
glsl.c vkd3d-shader/glsl: Use VKD3D_SHADER_ERROR_GLSL_UNSUPPORTED for unsupported CBV descriptor arrays. 2024-10-10 20:00:45 +02:00
hlsl_codegen.c vkd3d-shader/hlsl: Parse sampler_state. 2024-10-02 22:07:34 +02:00
hlsl_constant_ops.c vkd3d-shader/hlsl: Fold logic AND and logic OR identities. 2024-09-03 15:11:16 +02:00
hlsl.c vkd3d-shader/hlsl: Remove the type equality assertion for binary expression arguments. 2024-10-07 17:29:40 +02:00
hlsl.h vkd3d-shader/hlsl: Parse sampler_state. 2024-10-02 22:07:34 +02:00
hlsl.l vkd3d-shader/hlsl: Remove the 'double' keyword. 2024-09-23 15:26:35 +02:00
hlsl.y vkd3d-shader/hlsl: Handle error expressions in increments. 2024-10-07 17:33:07 +02:00
ir.c vkd3d-shader/ir: Remove VKD3DSIH_DCL_UAV_TYPED instructions. 2024-10-10 20:00:45 +02:00
libvkd3d-shader.pc.in build: Build libvkd3d-shader as public library. 2018-11-02 11:19:00 +01:00
msl.c vkd3d-shader/msl: Implement support for VKD3DSPR_OUTPUT registers. 2024-10-10 19:45:34 +02:00
preproc.h vkd3d-shader/preproc: Store argument values per expansion, not per macro. 2024-10-07 17:32:27 +02:00
preproc.l vkd3d-shader/preproc: Store argument values per expansion, not per macro. 2024-10-07 17:32:27 +02:00
preproc.y vkd3d-shader/preproc: Store argument values per expansion, not per macro. 2024-10-07 17:32:27 +02:00
spirv.c vkd3d-shader/ir: Remove VKD3DSIH_DCL_UAV_TYPED instructions. 2024-10-10 20:00:45 +02:00
tpf.c vkd3d-shader: Ignore the patch constant signature when it doesn't make sense. 2024-10-09 13:13:00 +02:00
vkd3d_shader_main.c vkd3d-shader/msl: Generate shader descriptor structure declarations. 2024-10-10 19:40:34 +02:00
vkd3d_shader_private.h vkd3d-shader/ir: Validate minimum precision in shader signatures. 2024-10-10 19:58:00 +02:00
vkd3d_shader.map vkd3d-shader: Implement scanning combined resource/sampler information. 2023-11-13 23:19:23 +01:00