vkd3d-shader/ir: Remove VKD3DSIH_DCL_UAV_TYPED instructions.

This commit is contained in:
Henri Verbeet 2024-10-05 21:03:43 +02:00
parent 080f25c583
commit 845d6f9134
Notes: Henri Verbeet 2024-10-10 20:10:19 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1171
2 changed files with 1 additions and 1 deletions

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@ -682,6 +682,7 @@ static enum vkd3d_result vsir_program_lower_instructions(struct vsir_program *pr
case VKD3DSIH_DCL_SAMPLER:
case VKD3DSIH_DCL_TEMPS:
case VKD3DSIH_DCL_THREAD_GROUP:
case VKD3DSIH_DCL_UAV_TYPED:
vkd3d_shader_instruction_make_nop(ins);
break;

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@ -10538,7 +10538,6 @@ static int spirv_compiler_handle_instruction(struct spirv_compiler *compiler,
case VKD3DSIH_DCL_RESOURCE_STRUCTURED:
case VKD3DSIH_DCL_UAV_RAW:
case VKD3DSIH_DCL_UAV_STRUCTURED:
case VKD3DSIH_DCL_UAV_TYPED:
case VKD3DSIH_HS_DECLS:
case VKD3DSIH_NOP:
/* nothing to do */