mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-01-28 13:05:02 -08:00
vkd3d-shader/hlsl: Handle error expressions in increments.
This commit is contained in:
parent
84685fb56d
commit
34fdb304bb
Notes:
Henri Verbeet
2024-10-07 17:53:50 +02:00
Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1148
@ -2354,6 +2354,9 @@ static bool add_increment(struct hlsl_ctx *ctx, struct hlsl_block *block, bool d
|
||||
struct hlsl_ir_node *lhs = node_from_block(block);
|
||||
struct hlsl_ir_node *one;
|
||||
|
||||
if (lhs->data_type->class == HLSL_CLASS_ERROR)
|
||||
return true;
|
||||
|
||||
if (lhs->data_type->modifiers & HLSL_MODIFIER_CONST)
|
||||
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_MODIFIES_CONST,
|
||||
"Argument to %s%screment operator is const.", post ? "post" : "pre", decrement ? "de" : "in");
|
||||
|
Loading…
x
Reference in New Issue
Block a user