vkd3d/libs/vkd3d-shader
2024-07-09 20:38:08 +02:00
..
checksum.c
d3d_asm.c vkd3d-shader/asm: Output 'bias' flag for 'texld'. 2024-06-11 15:50:34 +02:00
d3dbc.c vkd3d-shader/d3dbc: Don't write inconsequential MOVs. 2024-07-09 20:32:25 +02:00
dxbc.c vkd3d-shader: Use a separate allocation for the "semantic_name" field of shader signature elements. 2024-05-23 23:12:06 +02:00
dxil.c vkd3d-shader/dxil: Implement DX intrinsic QuadReadLaneAt. 2024-06-11 15:48:21 +02:00
fx.c vkd3d-shader/hlsl: Validate state block function calls. 2024-07-09 20:38:08 +02:00
glsl.c vkd3d-shader/ir: Rename the "handler_idx" field of struct vkd3d_shader_instruction to "opcode". 2024-05-30 19:57:01 +02:00
hlsl_codegen.c vkd3d-shader/d3dbc: Use vsir_program I/O signatures to write dcls. 2024-07-09 20:31:14 +02:00
hlsl_constant_ops.c vkd3d-shader/hlsl: Move the "base_type" member to the class-specific union. 2024-05-06 22:12:41 +02:00
hlsl.c vkd3d-shader/hlsl: Add RasterizerState type. 2024-07-08 18:12:03 +02:00
hlsl.h vkd3d-shader/hlsl: Validate state block function calls. 2024-07-09 20:38:08 +02:00
hlsl.l vkd3d-shader/hlsl: Add support for ConstantBuffer<> type. 2024-07-08 18:12:03 +02:00
hlsl.y vkd3d-shader/hlsl: Validate state block function calls. 2024-07-09 20:38:08 +02:00
ir.c vkd3d-shader: Implement tex*() functions variants with gradient arguments. 2024-07-08 18:23:38 +02:00
libvkd3d-shader.pc.in
preproc.h
preproc.l vkd3d-shader/preproc: Treat CR as whitespace. 2024-05-23 23:11:58 +02:00
preproc.y
spirv.c vkd3d-shader/spirv: Implement the QUAD_READ_LANE_AT instruction. 2024-06-11 15:48:21 +02:00
tpf.c vkd3d-shader/hlsl: Add RasterizerState type. 2024-07-08 18:12:03 +02:00
vkd3d_shader_main.c vkd3d-shader/ir: Rename the "handler_idx" field of struct vkd3d_shader_instruction to "opcode". 2024-05-30 19:57:01 +02:00
vkd3d_shader_private.h vkd3d-shader/hlsl: Validate state block function calls. 2024-07-09 20:38:08 +02:00
vkd3d_shader.map