vkd3d/libs/vkd3d-shader
Conor McCarthy 066ea75945 vkd3d-shader/spirv: Introduce HALF and UINT16 types for minimum precision.
Minimum precision types must always be implemented as 32-bit to match how
reduced precision works in SPIR-V.
2024-03-11 22:10:05 +01:00
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2024-03-11 22:09:31 +01:00