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vkd3d-shader/fx: Make sure to set error message for unimplemented cases.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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8c5db57ea7
commit
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Notes:
Alexandre Julliard
2024-03-06 23:29:49 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/676
@ -284,6 +284,7 @@ static uint32_t get_fx_4_numeric_type_description(const struct hlsl_type *type,
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[HLSL_TYPE_UINT ] = 3,
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[HLSL_TYPE_BOOL ] = 4,
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};
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struct hlsl_ctx *ctx = fx->ctx;
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uint32_t value = 0;
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switch (type->class)
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@ -294,8 +295,7 @@ static uint32_t get_fx_4_numeric_type_description(const struct hlsl_type *type,
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value |= numeric_type_class[type->class];
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break;
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default:
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FIXME("Unexpected type class %u.\n", type->class);
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set_status(fx, VKD3D_ERROR_NOT_IMPLEMENTED);
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hlsl_fixme(ctx, &ctx->location, "Not implemented for type class %u.\n", type->class);
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return 0;
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}
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@ -308,8 +308,7 @@ static uint32_t get_fx_4_numeric_type_description(const struct hlsl_type *type,
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value |= (numeric_base_type[type->base_type] << NUMERIC_BASE_TYPE_SHIFT);
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break;
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default:
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FIXME("Unexpected base type %u.\n", type->base_type);
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set_status(fx, VKD3D_ERROR_NOT_IMPLEMENTED);
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hlsl_fixme(ctx, &ctx->location, "Not implemented for base type %u.\n", type->base_type);
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return 0;
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}
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@ -358,6 +357,7 @@ static uint32_t write_fx_4_type(const struct hlsl_type *type, struct fx_write_co
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[HLSL_SAMPLER_DIM_BUFFER] = "RWBuffer",
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[HLSL_SAMPLER_DIM_STRUCTURED_BUFFER] = "RWStructuredBuffer",
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};
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struct hlsl_ctx *ctx = fx->ctx;
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/* Resolve arrays to element type and number of elements. */
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if (type->class == HLSL_CLASS_ARRAY)
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@ -386,8 +386,7 @@ static uint32_t write_fx_4_type(const struct hlsl_type *type, struct fx_write_co
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put_u32_unaligned(buffer, variable_type[type->class]);
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break;
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default:
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FIXME("Writing type class %u is not implemented.\n", type->class);
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set_status(fx, VKD3D_ERROR_NOT_IMPLEMENTED);
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hlsl_fixme(ctx, &ctx->location, "Writing type class %u is not implemented.\n", type->class);
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return 0;
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}
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@ -465,8 +464,7 @@ static uint32_t write_fx_4_type(const struct hlsl_type *type, struct fx_write_co
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put_u32_unaligned(buffer, uav_type[type->sampler_dim]);
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break;
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default:
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FIXME("Object type %u is not supported.\n", type->base_type);
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set_status(fx, VKD3D_ERROR_NOT_IMPLEMENTED);
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hlsl_fixme(ctx, &ctx->location, "Object type %u is not supported.\n", type->base_type);
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return 0;
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}
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}
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