Henri Verbeet
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f6ef7c3f46
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vkd3d: Use debugstr_hresult() in vkd3d_wait_for_gpu_fence().
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2024-01-22 22:19:03 +01:00 |
|
Henri Verbeet
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adc02eada8
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vkd3d-shader/ir: Store the temporary register count in struct vsir_program.
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2024-01-22 22:18:53 +01:00 |
|
Henri Verbeet
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94ca46916a
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vkd3d-shader/ir: Store the SSA register count in struct vsir_program.
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2024-01-22 22:18:52 +01:00 |
|
Henri Verbeet
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7b85cd6a31
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vkd3d-shader/ir: Store the "use_vocp" field in struct vsir_program.
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2024-01-22 22:18:51 +01:00 |
|
Henri Verbeet
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23dcd4f22b
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vkd3d-shader/ir: Store the shader version in struct vsir_program.
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2024-01-22 22:18:50 +01:00 |
|
Henri Verbeet
|
fc9043be3c
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vkd3d-shader/ir: Introduce struct vsir_program.
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2024-01-22 22:18:48 +01:00 |
|
Conor McCarthy
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55c7cd5c22
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vkd3d-shader/dxil: Handle semantic kind ISFRONTFACE.
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2024-01-22 22:18:33 +01:00 |
|
Conor McCarthy
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9f409b67d7
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vkd3d-shader/dxil: Handle semantic kind VERTEXID.
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2024-01-22 22:18:32 +01:00 |
|
Conor McCarthy
|
ca7487a56d
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vkd3d-shader/spirv: Handle UINT32_MAX result from FIRSTBIT_HI and FIRSTBIT_SHI instructions.
|
2024-01-22 22:18:27 +01:00 |
|
Conor McCarthy
|
62e15dac8d
|
tests/d3d12: Add a raw firstbit test to test_shader_instructions().
|
2024-01-22 22:18:25 +01:00 |
|
Conor McCarthy
|
bfdc8b31a3
|
vkd3d-shader/dxil: Implement DX intrinsic BufferLoad for typed buffers.
|
2024-01-22 22:18:21 +01:00 |
|
Conor McCarthy
|
85052ba93e
|
vkd3d-shader/dxil: Load typed UAV descriptors.
|
2024-01-22 22:18:19 +01:00 |
|
Conor McCarthy
|
89d1ef83f4
|
vkd3d-shader/dxil: Load typed SRV descriptors.
|
2024-01-22 22:18:18 +01:00 |
|
Conor McCarthy
|
5ebe0cc717
|
vkd3d-shader/spirv: Do not assert VKD3D_DATA_UINT in spirv_compiler_emit_ld_raw_structured_srv_uav().
|
2024-01-22 22:18:17 +01:00 |
|
Conor McCarthy
|
80d7ea2924
|
vkd3d-shader/dxil: Pass the code block and instruction in a struct to intrinsic handlers.
Simplifies handling of intrinsics which need to emit more than one
instruction.
|
2024-01-22 22:18:16 +01:00 |
|
Henri Verbeet
|
14da4df99e
|
vkd3d-common: Use vkd3d_atomic_decrement_u32() in vkd3d_blob_Release().
|
2024-01-18 23:16:19 +01:00 |
|
Henri Verbeet
|
9228e13155
|
vkd3d-common: Introduce vkd3d_atomic_decrement_u32().
|
2024-01-18 23:16:19 +01:00 |
|
Henri Verbeet
|
bb6b393c15
|
vkd3d-common: Use vkd3d_atomic_increment_u32() in vkd3d_blob_AddRef().
|
2024-01-18 23:16:19 +01:00 |
|
Henri Verbeet
|
5fe3c624d5
|
vkd3d-common: Use vkd3d_atomic_increment_u32() in get_buffer().
|
2024-01-18 23:16:19 +01:00 |
|
Henri Verbeet
|
03fbf4a3dc
|
vkd3d-common: Introduce vkd3d_atomic_increment_u32().
|
2024-01-18 23:16:19 +01:00 |
|
Henri Verbeet
|
f69c8b1cc4
|
vkd3d-shader/d3dbc: Store the "offset" field as an unsigned int in hlsl_sm1_register_from_semantic().
|
2024-01-18 23:16:06 +01:00 |
|
Giovanni Mascellani
|
67902d4304
|
vkd3d-shader/ir: Validate RET instructions.
|
2024-01-18 23:15:58 +01:00 |
|
Giovanni Mascellani
|
af96730276
|
vkd3d-shader/ir: Validate SWITCH_MONOLITHIC instructions.
|
2024-01-18 23:15:57 +01:00 |
|
Giovanni Mascellani
|
46ebb404d7
|
vkd3d-shader/ir: Validate BRANCH instructions.
|
2024-01-18 23:15:56 +01:00 |
|
Giovanni Mascellani
|
bc9db34cdc
|
vkd3d-shader/ir: Validate LABEL instructions.
|
2024-01-18 23:15:55 +01:00 |
|