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vkd3d-common: Use vkd3d_atomic_increment_u32() in get_buffer().
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Alexandre Julliard
2024-01-18 23:21:43 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/576
@ -126,10 +126,10 @@ void vkd3d_dbg_set_log_callback(PFN_vkd3d_log callback)
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static char *get_buffer(void)
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{
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static char buffers[VKD3D_DEBUG_BUFFER_COUNT][VKD3D_DEBUG_BUFFER_SIZE];
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static LONG buffer_index;
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LONG current_index;
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static unsigned int buffer_index;
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unsigned int current_index;
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current_index = InterlockedIncrement(&buffer_index) % ARRAY_SIZE(buffers);
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current_index = vkd3d_atomic_increment_u32(&buffer_index) % ARRAY_SIZE(buffers);
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return buffers[current_index];
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}
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